That mocktroid bridge for the quickcharge shinespark in Maridia might be one of the greatest feats ever pulled off in Super Metroid TAS history. Pure Genius.
Excellent TAS! I especially liked 19:16, I think it's a good demonstration of how much foresight and planning goes into it. JUST enough energy to avoid using the reserve tank, which would have taken more time... going to get enough energy for a safer buffer would have taken more time as well. So this was very carefully calculated.
Bravo! That was truly impressive. After Norfair there was no question the job would be done, but that was an amazing display! Also, I learned today that the wave beam doesn't play around.
I love this TAS, it's probably my favorite run of Super Metroid, mainly because it's a showy feat while not utilizing game-breaking glitches like the X-Ray wall climbing.
omg I felt so thrilled watching him go to norfair without the heat suit. I remember as a kid when I played this game many times, I didnt even know what TAS or speed runs were, but I also tried getting into norfair without the suit and doing it. and ridley dies just in time to get the energy tank and refill! sick.. brings back memories. TAS is great for exploring the possibilities of what is possible in those classic games.
Super Metroid is my favorite game of all time and i'm willing to bet nothing's going to take that spot. This has to be one of the best TAS that i've ever seen. I applaud your effort in making this happen! Also, I may have picked up a few tips and tricks from this. :D
For some reason I cannot understand, this video tends to hang / crash at around the 25 min mark. Does anyone else have this issue? I suspect a chrome issue but, it's really odd.
This is moreless, the Best TAS run i have ever seen. Mainly because you kill ridley before the other bosses. Kraid was so lol... Awesome job man. Seriously legit
this is most entertaining, and who would have thought that Super Metroid could also be considered a tactical game?! Norfair was nerve wrecking to watch- your health bar becomes like a 40 sec timer! Miridia was my favorite with all of the slow motion grappling hook stunts... excellent work!!
I had no idea it only took less than 40 seconds to escape Zebes. Very, very impressive all throughout. Thank you for making my day while simultaneously rendering my skills inadequate. :D
Amazing run, but I still wish you saved the animals :p. Great job :), I've been playing this game for years and I didn't know about some of the stuff you pulled off. Well done
Okay, I'm amazed at the planning - but that metroid trick at 31:25 made me say out loud, "No fucking way...you couldn't...YOU CAN!" Seriously amazing trick.
Does anyone know if it is possible to escape from the Mother Brain boss room after you break her glass and before you are locked into the room, is it possible to go back?
Between the music for Mother Brains' theme, her howls, and the sorrow of that little guy dying, I had nightmares for weeks after beating the game as a 12 year old.
It's a technique in the game called a Crystal Flash. It's done by using a power bomb, hold down, the fire button, L and R at the same time. You also have to have an extra 10 missiles, supers and powerbombs, with less then 50 energy left. Kraid was killed so fast because of the Plasma beam, which you normally shouldn't have at this point.
An explanation to that, as well as most other tricks and glitches, can be read about through this page: tasvideos. org/GameResources/SNES/SuperMetroid.html
i mean in the 22:13, that "form", samus out of her suit recieving health using super missiles and power bombs, how can i do that? is some tool trick or i can do it in the game?
The healing thing? I'm not sure what it's called. You can recover energy by using up power bombs if you're below a certain amount of your total health. It's in one of the clips that plays if you leave the title screen on.
There is more to TAS then just that. There's a lot of work that's put into completing one. This project had 161,190 re-record count (how many times he loaded a state.) The pure patience of watching it and such slow speeds Understanding the workings of the SNES and Super Metroid itself. Figuring out what would result the highest amount of frames saved, and what to sacrifice to save time later. I can't comment for the creators but runs like this can take months using years of knowledge.
The in game time is pauses in door transitions, elevators, when you pick up an item, any lag that happens in the game, the story in the beginning, credits in the end etc. That's why the time of this TAS is so much longer than the in game time displayed in the end. Which is the case with almost all in game timers in games.
How are you running at the begining of the game? i thought you had to get a boot or something to run fast? or is there something you get later in the game that allows you to run even faster? I dont remember !!! I havent played this game since i was a teenager... This was a great game ! I gotta go pick this one up !