So the RPG rockets can bounce off metal surfaces if the angle is too acute, also the rockets, like everything in this game, can malfunction and not launch correctly, which is what killed the buggy. Loved the little details that this game had that made it more entertaining than a run and gun simulator like games are recently
IIRC the gold version of the guns that were hidden all over the map were rustproof and ran perfectly without any malfunction. Edit : A quick google search seem to show I was wrong, there is only few golden AKs and they decay like every other guns, but at a much lower rate. I was pretty certain I saw a golden Desert Eagle but it must be from another game around the same time (more than a decade ago...holy crap time goes fast).
I played fallout 3 more than ive played all games combined since then. It's a shame how downhill games have gone. Just pumping out the same shit with better graphics and more bugs. I can barely get through the story on most games these days and after that I feel there is very little replay value.
man I remember spending like 45 minutes planning out a convoy ambush, driving all the way out to where they will be, sitting there waiting for them to arrive, then completely missing them with my explosives 😂
Man I remember doing that a couple times🤣. Once I set up my ambush zone, complete with IEDs, armed with an RPG and on the high ground overlooking the road. Sitting there, feeling all badass and shit, watching the convoy approach. That badassery completely evaporated when the bloody convoy takes a right turn 80m from where I was set up and drives away from me. Another time I was too close and down hill from where the convoy was approaching. The IED and the game physics hurled the hulk of the exploded truck at me.
@@pierreprtn4059 no he got michele as his first buddy in the first half that means Michele gonna betray Kev, whoever he gets as his first buddy in the second half ODs
I remember playing it back in the day and it was pretty cool, there's stuff that should have stuck around for future Far Cry games, except for the checkpoints on all the roads that constantly repopulate, so getting anywhere was always a nightmare.
@@mediumvillain they did it so much that if you free a post in far cry 3 it would never repopulate,which makes the world empty and boring so quickly,so i think there should be a middle ground.
@@leegenny8712 Far Cry 1 doesn't feel empty at all as there is plenty of enemies everywhere spread nicely out. It's also just semi-open which means the developers had more time for each place. It feels really professional compared to Far Cry 2 and 3 (which are also really empty and filled with cutscenes and driving...
What I grew to love about this game was that the very man you were sent to kill wound up being your only ally in the end, and he was the most honest of them all. He never hid what he did or who he was.
Honestly even on 360 Far Cry 2 still looks great. Animations are janky and the gameplay loop isn't anything to write home about, but over all I still like this game more than 3 or 5. 2 feels like art with actual love and effort put into it, while the later games all follow a formula and are lower quality in some aspects than even 2. I still miss the weapon degradation. It should have just been dialed back a bit rather than being totally removed. The buddy/history system is also great. I prefer it over the Guns for Hire in 4 and 5. I also never minded the Malaria thing. It never felt that intrusive, and it gave me new missions to do in a very natural way whenever I needed more pills. The fact that outposts respawn basically the moment you leave was my biggest complaint.
Gun jamming and malaria were way less intrusive than people made it out to be, and guns never jammed if you frequent the shops, and made unlocking guns satisfying knowing that u cant just pick/loot rusty af guns from dead bodies. It was a great feeling to ditch your used ak and swapping it for shiny new one at pristine shape from the shop, and the AI was awesome too
@@btchiaintkidding7837 it feels like "padding out time" which is a valid point, I never like the driving sections, not even in critically acclaimed games like Half life, because c'mon... it IS just time padding, I play shooters, not Driving games, GTA seems excusable because of the title... but even that's pushing it as driving isn't really fun in those franchises either
@@someblackguy7371 In harder difficulties u can never drive ur way out from gunfights, long drives are not an option, the bullets do enough damage to render ur vehicle immobile immediately, so u can never make it driving sim even if u wanted to. Game would force u to take detours, learn interconnected off roads, patrol patterns of vehicles to ambush them. You are supposed to learn the terrain, it is filled with shortcuts and beaten off roads interconnecting bits of whole map. And traversing through the terrain is fun, filled with hidden diamonds that has fun parkour, jackal tapes with cool VA, unmarked enemy supply camps, safehouses and great ambient noises to really build the atmosphere. Figuring out the best and most efficient paths to ur objective is half the fun instead of braindead driving through roads. And even if i was following the main road, it was always filled with well planned ambushes of patrolling vehicles with my AK, just an ak would safely,quickly kill of vehicle gunners. I spent like 10x more times on feet than driving in every playthroughs. The only design failure was giving the game an easy mode and making the normal difficulty way too easy. Not to mention in easier modes they give u too much ammo capacity and way high medpacks capacity and enemy bullets dont do any damage. In higher difficulties u will be killed by patrolling vehicles by mounted gunners even before u step out of the car and u cant just drive through enemy checkpoints through roads, they will kill u and do enough damage to render ur vehicle immobile, or chase u down to death, or most cases u will be caught off guard by another patrolling vehicle mid-chase from the opposite direction and just get gunned down while in the vehicle from both sides. If u manage to drive away by sheer luck u wont have enough supplies for the main objective. Dark souls and Doom eternal devs had balls to force u in a engaging and fun zone, fc2 devs werent ballsy enough and allowed to ez pz difficulty and let ppl get away with it ruining their fun
I love far cry 2. It's not for everyone, but it has the best injury animations and the most variety. I especially love the gun breaking mechanic. The animations when they explode and jam are amazing
I loved when I half drowned, climbed out of the water and pressed the heal button only to pry a giant piece of rebar from my ribs. Dangerous waters in Africa, I guess
It's not the best Far Cry, but it's the one most committed to realism, immersion and having a really lonely and oppressive setting, which I have to respect.
@@Flemdragon I could easily say I was a 3 person, but I would have loved if they were able to make 3 as oppressive and real feeling as 2, while still having goofy stuff like the suits I couldn't get into 2, but I did have a ton of fun trying to do stuff and screwing up because of how rough the game was and getting cornered, even if I died, it was still cool getting into those firefights 3 makes me feel too powerful too early on in comparison
@@noaamonyakuza5 I mean, the Vass "fight" was really cool, but yea, it was weak that both fights ended in QTEs, not that 4 did any better, but you can't deny it was a great game when it came out, and that makes 90% of an impression
Yep, agreed. This game has its flaws, like every game has, but the immersion is absolutely the best. Nothing on your HUD, no markers on your enemies, no nothing, you have to eyeball everything, and the sound! The sound is just as important here. Why clutter the screen with markers, objectives, and other obtrusive info when you can just make it work naturally, like you would in real life. They did great job by merging it all together in a game world so immersive you can even feel the rain when it starts raining in the game.
This game is so brutal and realistic even for today standard, you can't go to your destination without getting into a massive gun fight. The game is also harder than the next games a lot, you can die instantly if you don't take everything serious. The gun mechanic, the physics, the gameplay detail, etc, many thing about this game is a perfect gem. If only they remake this game with a bigger open world that you can also go hunting, gathering, climbing, exploring like in FC 3 - 4 then it would be perfect. A lot of fans still hoping for this but I guess it will never happen. FC 2 is great, but after finishing the game you are forced to replay it from the beginning is kind of annoying
No dont remake it like FC3 or 4 this game is great because its different then the tired formula of the last 4 FCs the AI hurt and will even out flank you. The sickness you had forcing you to do aid missions. No annoying collecting random plants to craft a meds and having them limited around the world. Just give it a new engine and call it good
@@DesertWolfpup Well I agree with you. What I mean is a bigger open world with the level of detail like FC 3 and 4 where you're not limited in just gun fight but can also do some other activities too. Make the game even more enjoyable. In FC 2 you're in middle of Africa but there's so few animals around, the area you can go also get block by some hill/mountain all the time
If you think difficulty makes a game better then you should try SCP: Containment Breach, it’s harder than dark souls, because you’re basically left in the dark, and it’s mostly trial and error, and you figure out things on your own, and my favorite part is that you have a BUNCH of options, here’s an example for a situation: You are in the entrance zone and you open a door, then you see 3 NTF’s staring you down, and you have to think quick or get shot. Here are some options: 1: put on a bullet proof vest and helmet and try to sprint past them 2: put on SCP-1499 and vanish and wait for them to walk away 3: lure them to SCP-173 or 106 4: put on the super gas mask, run past them and get shot then bandage up (risky and hard to do) 5: put on the super gas mask, run past them and heal with a cup of estus 6: ingest a cup of god and temporarily become invincible and run past them 7: run away
Hell, make another purely hardcore Far Cry. Plenty of people loved 2 as much as they hated it, so it'd definitely have a big audience. The fact that plenty of videos and comments about Far Cry have been fond and praising ones only further cements my point.
@@johnhandzlik659 And alot of people loved 2 thats why I say have it in a hardcore mode in future Far Cry titles so the many many fans of 3-6 can enjoy the game or have it so there's a realistic mode that can be turned on that gets rid of fast travel and adds weapon condition
Don’t forget the world builder. That shit was awesome. Loved putting random things together and watching them fight to see who would win in a big arena I made. You can’t do that in any of the recent games.
farcrys 2 online was a masterpiece way ahead of its time i remember playing a custom multiplayer map someone remade the deathstar out of map props made it a sniper map super fun good times!!!!!
I bought the game on PC-ROM (I even paid extras to preorder the limited edition with bonus content and a poster) when it came out but my hard drive crashed and I couldn’t reinstall it on my new computer with the same CD key. I was never able to access multiplayer because of the anti piracy software. I must’ve sent a thousand emails to Ubisoft support but they never responded. I wish I got to experience it.
I still say Far Cry 2 did a bunch of things way better than the sequels. Things that just feel right. Not everything, the sequels improved a heap of stuff too. But of all my play-throughs, I've never tried running from the first gun-fight. I assumed you had to stay and die fighting, not run away like a coward. I've been Far Crying wrong all this time.
You don't really have a choice with that. You either fight as soon as you see someone or they shoot your car enough that you're forced to fight. Gets really old after the hundredth time
I'll never forget playing this when it came out. One of my most memorable moments was lining up an rpg shot to take out a vehicle in the distance only to have the missle land at my feet and start spinning. I damn near broke the sprint button. Funniest random moment i had gaming back then
My cousin gave me this game because he didn't like it. I remember I had so much fun with it and would always carry flamethrower with me because I thought it was fun to set everything on fire.
@@ingydegmar2060 I play games really stealthy like but that mission was the first one where I went ham and it was so much fun with the music and weeeeeeeeeeeeeed
This game makes me really miss the mercenaries series it might just be the getting jobs from both sides and fighting everyone for money but its a fun gimmick compared to always saving the worthless underdogs who you have nothing to do with.
This game is so shockingly underrated, turn up the difficulty to max, limit yourself to only use purchased weapons once, forcing you to engage with broken weapons and you have a real fun challenge (or do like me and mod the game to be much harder xD). I love the freedom you have to your approaches
I'm still amazed that there were players who could use the portable mortar with the accuracy of a sniper. Like they would see a convoy on the edge of the render distance and be able to deploy and launch a mortar in seconds and just take out the entire convoy.
Aw man this brings back memories. I used to have the physical map and stuff. This game used to have the most realistic fires at the time, not to mention the jamming of guns and brutal healing mechanics. Sure it might not look as good nowadays as it did back then but man is it still a lot of fun and it gives you the true old Far Cry feeling that you won't quite get in the newer games. I had forgotten the diamond mechanic, that stuff was from before you had go find radio towers to discover part of the map.
@@TheDennys21 not really. They had a lot of nice shit, but not that much gameplay variety or story. Look at GTA SA from 04, like 100 story missions, large open world, you can drive cars, fly planes an shit. Ya know
@@bloodangel19 I don't really think all the copy pasted busy work from the later Far Cry games adds anything, rather it detracts from the over-all experience. Not saying this game couldn't have better mission structures, story depth and more developed side missions and character interactions, but what it offers in emergent story telling is way beyond anything that the scripted encounters every ten metres and way too frequent animal attacks in later games could ever hope to offer, and all the collection bs from the sequels should be straight up canned. As for gameplay variety, if you know how to use all the mechanics and manipulate the ai, there is endless opportunity for creativity to be had here, which is more than you can say for the much more scripted nature of the mechanics in later FC games, no matter how many varieties of scripted gameplay sequences they put in there.
Damn just remembered how cinematic this game was with the buddy's saving you and pulling you away under fire or a buddy ending up dying instead resulting in having to goodnight sweet prince them.
Its important to mention, the RPG's rockets have a safe arming distance device, in other words after the certain distance the rocket activates and this means it will detonate on impact, if its short range the rocket will not arm and thus not detonate on impact,
As someone who played Far Cry 2 years after its release, this game is etched in my memory as one of the first games I played on the PS3. It's been 9 years, time has flown by
I actually think, I'd love a remake of this with some integrated modern Far cry mechanics. Such as having locations you take over actually staying taken over. But the AI in this game was so much fun, I loved that they usually didn't know exactly where you were even if you fired a loud gun. I have many fond memories of sneaking around between sniper spots and listening to the AI talking to each other. "I'm gonna go out there and find him, it's just one guy." "Are you crazy man you're gonna get killed, it's gotta be more than one guy." Also that engine revving sound, inspires a sudden adrenaline spike in me to this day.
I subbed to this guy so so long ago, when I looked up something about elder scrolls online dragon knight or something like that. just got recommended to me today and everything from back then just came back to me. crazy how life works sometimes, just when I needed it, I got reminded of way back when.
I had a blast with this game years ago. I also remember the hype around it, since I think it was the first game that had realisitc fire that would spread around in grass.
I loved this game back in the day. The game throws you into a foreign civil war and says "survive" and that's the whole experience. Everywhere you go is dangerous, your weapons are unreliable, you're sick. You don't feel like an uber powerful super soldier like other FPS games, and the buddy system was fun. I never got the same despair losing a buddy in future games than you do in this one.
Still one of the best games of all time. I always asked questions about the fast talking, but after replaying it precisely 1 million times, I love and appreciate it so much.
Dude watching this made me realize how similar Metro 2033 is to this game. The watch, safe houses, weapon malfunctions, open world, fire mechanics, vehicles, the map, etc. Super interesting to notice.
I absolutely loved your Live Stream of this on Twitch, it’s actually the first live stream of yours I’ve seen! I love all of your amazing videos and just wanted to thank you for making awesome content. Far cry 2 was really funny watching you play through, vs feeling isolated when I played this many years back.
I finished this game 2 years ago, the plot is basically the movie blood diamonds where Leonardo dicaprio is there. The gameplay is nostalgic and basically prequel to far cry 3. The game is LONG just as you think it's ending, BOOM THE MAP IS DOUBLED AND EVEN MORE STORY AWAITS. Its really good, Must Try
Took me 4 tries to really get invested in the game, but i finally got around to commiting to the game, and while i like 3, 4, and 5 more, this game deserves way more attention. The isolation you feel, the intensity of combat, the impending doom of malaria, it all came together to make an incredibly unique experience for an FPS.
3 things that I didnt like when playing far cry 2 all those years ago .. 1) the guns wear out and jam/misfire ... 2) the maleria symptoms kicking in at just the wrong times ... 3) checkpoints respawning enemies every 60 seconds
I remember this game. Fuck it was so good back in the day. You could make your own levels and maps. Idk if you can even do that on the last 3 farcrys. It was better than halos forge mode. I swear the most fun I’ve had in an FPS was the community made maps.
I remember playing this after beating the first one and being confused that it had nothing to do with the first game, I learned way later that Jackle is Jack and the reason they want you to kill him isn't because he's a arms dealer but because he still has the documents and serum from the first game. Its a bummer that none of the other games have anything to do with the first game and you never see any Trigens in any other game or even hear about them.
8:33 Oh lord that sound gives me anxiety. Far Cry 2 survival tip, if you hear that engine sound it means you are about to get run over by a car. JUMP AWAY! THERE IS NO TIME TO THINK! JUMP FOR YOUR LIFE!
You made my fave GOAT genuinely funny. I wonder if you experienced the unique mechanic of getting in a neutral mercenary's face, being warned to back off then them going guncrazed when you don't.! When games tried to emulate reality & succeeded.
If wound an enemy with a sniper rifle their friends will come to try to save them. They'll even get to them using cover and look around for you while they do it. Cool detail I always liked in this game.
This was my first Far Cry game I played and I still have a lot of fun memories from it... latest Far Cry games haven't been the same, but still had a good experience...
this is the game that made Far Cry truly popular. Ubisoft can make Far Cry games as much as they want, but they will NEVER be able to make another Far Cry 2. EVER!
My main issues with this game was the AI being able to spot you through grass even with the camo upgrade, how every NPC in the open world is hostile, making it hard to get anyway without getting into combat, enemies respawning after you drive away a few feet so have to fight them again if you turn back, weapon degradation wasn't really an issue if you stop by the weapon shop often. But I remember the multiplayer being good.
I really wish they'd bring back the way the gps and map worked in this game. It's so much nicer than having to pause the entire game, stop everything, and look at the map.
The game mechanics in 2 are some of the most realistic and best in the series. The guns taking wear on them and getting jammed with mud and stuff was terrible when i was playing but looking back on it was so ahead of its time
my complaint with this game when I play way back when, the guards respawn way to fast at all the checkpoints across the map and could never do anything since they always right on me
Ahhhh "I'ma set Africa on fire for science" the game. So many great memories. IEDs, ambushes, chases and big battles all just happened as you went out and traveled. I just hated the malaria tripe. I HATE when games do that stuff
Far Cry 2 is the Far Cry title that I played the most, more than Far Cry 3 and 4, the story is not as compelling, but the gameplay is what sold this game, and the fact that really not hold your hand, if you want to traverse the map, you really need to be smart and avoid the outpost or deal with the mercenaries quickly, only use the car sparingly and go the rest of the journey on foot, that make the game challenging, because you can fall in a trap in all the way, making wary that you really need to the closer save point as fast as possible.
Love farcry 2 to bits I wish they kept the same flow and style to the rest of the titles :( farcry 3 was fun but anything after that felt like a farcry 3 dlc