In my opinion, this was the best level on the 3DS version and had the best flow. I have a feeling though it was mostly because Dimps also worked on the original stage too.
What about Tropical Resort? Colors was launched for the DS too and Dimps made it as well! That's why I named Generations 3DS' Eras like this: Classic Era Adventure Era DS/Dimps/Rush Era
From what I know, the Windmill Isle "Apotos" phase of Sonic Unleashed was inspired by the Greek buildings and monuments. (Because Sonic Unleashed takes place on Planet Earth, which has references to several cities and continents) But it may also have been a light inspiration in the Sonic Rush Water Palace (2005). Both have buildings and Greek buildings
Now this is one of the game's levels you knew Dimsp actually TRIED on. Yeah, the giant Flapper needs to be waited on at the end, but aside from that, this was definetly one of those levels that had some thought and care into it. It had some interesting gimmicks, split paths, and was a water level that didn't want to make me rip my hair out. Telling that this is the only level based on a game made by Dimps and, unlike Tropical Resort, not based off a console level. The game does get better later.
I wish the Generations 3DS did more of representing the handhelds. This level is great and I also like that Tropical Resort is based on Colors DS but it only done in the modern era. I think the classic era should have been comprised of the Gear Games (If you wanted to, you could even keep Green Hill Zone since it's in the Game Gear version of Sonic 1), the "Dreamcast" Era should have been the Advance Trilogy, and keep the Modern Era the same except add a Rush Adventure level. I think this game overall should've moreso celebrated Sonic's Handheld Legacy.
Classic Era Sonic 1 game gear - Green hill zone Sonic 2 game gear - Underground Zone Sonic Triple Trouble - Tidal Plant Zone Rival - Fang the Sniper Boss Classic - Sonic Blast Final Boss Advance Era Sonic Advance - Egg Rocket Zone Sonic Advance 2 - Ice Paradise Sonic Advance 3 - Route 99 Rival - Rouge the Bat Boss Advance - Gemerl ( True ending) Rush Era Sonic Rush - Water Palace Sonic rush adventure - Haunted Ship Sonic Colors Ds - Tropical Resort Rival - Blaze the Cat Boss Modern - Egg Wizard
I like how in certain remade levels Sonic gets special moves that were used in the level’s original game, like how Classic Sonic can home attack here (normally he doesn’t), or how in the Sonic Colors stage where Sonic can use the Wisps just like in that game. It makes the levels feel more unique and closer to their original counterparts.
Let's Play Games I'm referring to the fact that he called this level OCEAN Palace and not WATER Palace I do know there is a Dead Line Zone, Rush is one of my favorite games
no, in the handheld version of generations, you get it after beating the classic era, while in the console version, you can get it from the skill shop after beating the game.
lol this game every sonic char decided to reenact sonic generations to 3ds ecept when that scene when classic sonic did a homing attack n fell it actually works handheld! AWESOME
It's the remix from the OST of Sonic Rush....hey, it's better than having the actual song that plays on the DS, right? Also, it seems like they were working on 2 remixes for the final 2 stages, but they were not able to complete them and used those incomplete recordings they had for the game's credits song.
This is the best "original" (in other words, not one of the classic levels that the game stole) for Classic Sonic. Heck, it's also the best Modern Sonic level in this game. They put more effort into this zone than the rest of the game for some reason.
You're joking, right? Please tell me that was a joke. (you DO know what game this level's from and who made it, right?) . {and for the record, no this game doesn't look awful at all to me; if I had a 3DS, I'd probably buy it}