Tekken 7 and SoulCalibur VI are two of the biggest fighting games around--but how do they compare? Check out our thoughts on the PS4, Xbox One, and PC fighters in this week's Versus!
I've been a tekken player since Tekken 3. I can say that SC 6 is more accessible to casual players. Tekken has tons of moves to memorize but SC 6 doesn't have that many which makes you focus more on your movement instead of memorizing tons of moves. Tekken is for a more dedicated player who's willing to invest time to learn the character in depth.
tekken is about combos execution and a fast paced technical mindset,soulcalibur is about baiting the opponent into making a mistake and maintaing an optimum range to do damage
I believe that sc6 got a low budget due to fact it wasn’t even supposed to be a game. So that’s probably the reason there is a lack of cutscenes I think they wanted to focus more on the combat and the feel of the game like CE and RE. With tekken on the other hand it has such an enormous fan base I think bamco would want to focus more on that game then sc.
This is the most scrub-a-dub noob friendly analysis of 2 fighting games I've ever seen. "I was pressing buttons, and felt good doing cool stuff like maybe ill win this time".
Thank you for this video, i was struggling to decide but i sided with soulcalibur before this video because of all the fun create a characters then 2b got announced so i have to buy it now.
Have been playing both since the very beginning and for some reason ignored Tekken 7 despite the DLC character hype and jumped on soul calibur 6 with season pass. Very smooth game and fun, i play in PC mostly so maybe that has something to do with my choice. SC6 is stable on pc as far as i can tell.
Finally bought both games a couple months back, I was a fan of SC series and never really gave Tekken much of a chance, since I wasn't much into the cheeky part of anime like Lucky Chloe type of characters! I'm glad I got to play both and Tekken can be frustrating, especially since there is no single fight mode in which makes this game harder to master. I'm also shocked to say that I'm falling out of favor of SC due to the new fighting mechanics, it's not difficult just I personally don't care for it!
Cyril Murasaki No. They arguably can exist in the same universe. Tekken takes place in the present; Soul Calibur takes place in the past. Yoshimitsu is in both series.
I wish Bandai Namco announced from the creators of Tekken “Naruto x Boruto: Ninja Fighter Duel” who will release in 2018 and coming to PlayStation 4, Xbox One, & PC.
No tbh, I'd argue 'you need to know the lore of tekken to understand the story' is correct. It's the 7th official game with a continuous storyline. Soul Calibur's story is the same except it's a bit less convoluted. If you pick up a story of any kind mid-way through then it would make less sense. The difference is, SC's story is more like watching Predator 2 without watching Predator. Tekken's is more like watching Return of the King without watching the first two.
I have both games because they're both awesome, but soul calibur story is a digital novel. Hope you like to read! I personally skipped every dialogue and know (and) care less about the characters backgrounds. I just like and dislike at face value haha
Comparing Tekken 7 with Soul Caliber 6 is disgrace to Tekken....... Tekken is Unparalleled. Let me break this down for u guys : Tekken 7 > DOA 6 > Street Fighter V > Soul Caliber 6 > rest 2D games like MK11, Injustice etc etc
Until SCIII I loved Soulcalibur games more than Tekken games. Like back then Soulcalibur II was to be compared with Tekken 5 and in my opinion SCII was waaay better. but Tekken kept developing and getting better over time from 2004 to 2017. whereas Soulcalibur regressed badly during those 13 years. so if we compare the best Tekken to the best Soulcalibur now we will compare Tekken 7 to Soul Calibur II, and of course Tekken 7 will win for there is 13 years of progression while SCII now is considered shallow.
@@masturch33f66 I'm just saying as a series overall Tekken is better because it's more consistent in quality SC fell off after SCII. I agree SCII is amazing there's a reason it always makes the top 10 fighting game lists.
Im more of a soulcalibur fan, but soulcalibur 6 is broken for me and I cant play online and offline the loading times are horrible, and its already been 9 days since I got the game soooooooooo yeah....
@@SnakeInTheRain In 3D fighters, I don't feel as reliant on special moves to not get my ass handed to myself. I could handle Soulcalibur, DOA & maybe Tekken better than Street Fighter, KOF or Fatal Fury. Only thing I like more about 2D is fighting in the air.
Exactly, I stopped playing tekken for 3 weeks coz I f**** got frustrated at yaksa. I needed a little break so played soul caliber and its actually pretty fun!
@@Apostolis444 I don't think so, I can literally smash buttons in TK like in Dead or Alive on some chars, but I can't smash buttons on ANY soul calibur chars, their moves really need combining buttons, precision and weapons knowledge, unlike just ppkp like TK
Phạm Lê Hoàng Anh lol long ass combos are way complicated in tekken than in soul calibur. And in tekken 7, no such thing as ring out which i find cheap lol
2D feels unsatisfying if you already play 3D imo, also landing attacks in 3D games seems to have more crunch and causes approprite stagger and other physical effects depending on the move that lets you know you can follow up for a combo, where in 2d games it seems more turn based
In terms of character roster, content, and story, Soulcalibur VI wins for me... or at least that was what me pre-2021 would say. Now? Neither. Both are awful.
@@Kurotekken Tekken's characters are way more silly you can't tell me a boxing kangaroo and a panda that bowl is to be taken seriously. And no lore? I can tell you never played an SC game before.
@@personaphantom5543 I never said Tekken's characters weren't silly, but it very obviously has members of its roster dedicated to comic relief. ALL of SC's characters are silly. And I have definitely played it, which is why I feel comfortable sharing an opinion on it. I've played far, far more SCII and SCIV than I care to admit.
@@Kurotekken I think even the serious characters are silly in Tekken Jin is an edge lord and Heihachi who looks like a northern rockhopper penguin in Lee's Tekken 5 ending just says it all. Tekken has always been more hokey than SC.
I'm late to the party, but I just bought SC after having played every other fighting game out there, including Tekken, and it feels like I finally found a fighting game I actually enjoy. Just wanted to share why I seem to prefer SC over Tekken: 1. The characters of SC are much more appealing to me, even if Tekken has some cool characters like King, etc. 2. All the characters are and look unique, and have an extra level of uniqueness because of the different weapons. 3. The soundtrack of SC is epic and brilliant, I enjoy it a lot. Tekkens soundtrack didn't captivate me much, even though I can say objectively that it has many great tracks. I just prefer SC style of music a lot more. 4. I'm a huge sucker for more traditional fantasy setting, in contrast to modern/sci-fi or whatever Tekken considers itself to be. 5. SC gameplay is FLASHY and it simply looks cool from the get go. Tekken felt more like a pro fighter simulator, which means it only looks cool when you know the nuances of what's going on. 6. SC has shorter loading times than Tekken. No idea why Tekkens are so long and annoying. 7. I play mostly singleplayer although I plan doing online once I learn the game a bit more. SC singleplayer is enjoyable (I don't mind reading, I'm used to it). Tekkens singleplayer has cutcenes though. 8. Never played SC in my life, but I found the story at least somewhat interesting, while Tekkens story didn't resonate with me at all, and I didn't understand nor bothered to understand what was going on half the time because it required earlier familiarity which the game didn't make me feel attracted to enough to actually look up. 9. SC has amazing character creation. Even though I haven't used it much myself, I like knowing the game is pro-creative and has that freedom built in it. Imagine meeting Magikarp or Sonic the Hedgehog when you fight someone online lol. Just +++ fun points for the game. 10. Having played lots of Smash Bros (the original N64 one), I love the fact that there is ring out in this game. I know positioning is important in Tekken too, but it's not the same. I say all this as someone who only recently started playing 3D fighting games. I have played every 2D fighting game there is (casually) and I think the ones I enjoyed the most were Ultra Street Fighter IV or Guilty Gear Xrd Rev 2. I normally rather play RPG games, and SC did a great job in providing that RPG feeling in an actual fighting game, through it's gameplay, visuals, music, world, etc.
Yhea, but for people who are looking for a really difficult fight han, with more movesets, combos, complex... Tekken is good, moreover is a more popular and older saga.
Tekken is harder because it is more technically complex. Movement in SC is very easy for a beginner to just start playing. SC is not combo heavy like Tekken, either. Overall, inputs are easier in SC. In terms of the skill ceiling, neither game should be compared to one another, because both games have to be played the way they were designed to play. There is no such thing as a Tekken vs SoulCalibur player. I’m not using Korean wave-dashing while you’re using 8-Way-Run in the same match. You are a Tekken player when you play Tekken and a SoulCalibur player when you play SoulCalibur. Tekken is the more mechanically demanding game and that is okay. It comes down to personal preference after that. I enjoy the SC aesthetic more and the free flowing movement, because there is nothing else like it. The skill gap is high enough in both games that the majority of us will never play at the highest level.
No Tekken is knock someone in the air and punch when they can't do anything or knock then on the ground and do pretty much the same. It is a game that makes doing cheap things the easy way and hell even the AI in the story mode do this type of B.S. which makes an an enjoyable game.
@@brianworden7022 Hahaha and when you block their low launcher you can launch them in return. It's a 50/50 like most things in Tekken - once you get the basics down trust me hellsweeps aren't as good as you might think. On top of that, snake edges (Bryan's, Lili's, Drag's, etc) are all seeable which means, by using those moves, they are giving you a free launch since you can react and just block it.
soulcalibur because execution in tekken is too hard to get good at 🤣,I'm not ashamed to say I enjoy mortal kombat soulcalibur and Smash because they are less technically challenging
@Playa Fly Fan Yes. Especially when tekken takes u 80 years to learn 1 combo. Its not fun at all. I remember seeing a friend play tekken 7 and i never played tekken before. I was so damn excited that i brought the game that day....im still mad i wasted that 60 dollars. Soul Cal imo TOPPLES tekken and its my favorite game on xbox rn
Tekken is harder to get good at. But once you do, its just really rewarding. You just feel you can slay everyone. Plus, getting the timming at Tekken is really complex. However, both are the best fighting games im my opinion.
T7 is a game with no tutorial and very little single-player content, and it has a huge knowledge demand. You'll have to do a lot of your own research with videos and forums and pour over frame data, and you're still likely going to be absolutely annihilated by most of the online community (which unfortunately I have to say from my limited experience is quite toxic by FG standards). For meta, the two are chalk and cheese. SC6 is a game where the focus is on footsies and movement - experienced players are very good at baiting attacks and punishing what misses, so you have to learn quick what is safe and what is punishable. In T7, offense and mixups are king - it's like playing MvC with only one character, one good launcher/mixup combo can nearly kill you. You really need to know good combos and be able to execute them flawlessly and consistently to win. What hurts T7 here is a) excessive loading, and b) DLC characters tend to have a weird power creep and do ridiculous damage even compared to the base roster. For me, SC6 is the clear winner. It's still a deep fighter but it takes itself much less seriously. T7 is the game for a FG fanatic.
Soul calibur is way more complex than tekken in many way, while in tekken you can button smashing your way through, soul calibur doesn't allow that, instead SC require much more discipline. in tekken you use 4 buttons : 2 Punch and 2 Kicks and most of the time there is a combination of thoses 2 in soul calibur you use 8 combinaisons of button : (B)lock - (H)orizontal attacks - (V)ertical attacks - (P)unch/(K)ick attacks - V&H attacks - H&(P/K) attacks - V&(P/K) attacks - H+V&(P/K) attacks. added to that 5 directions to use : up or down - forward - backward - up or down + forward - up or down + backward and here we are.
Plus, i meet alot of sc people that throw alot of moves safe or not then have the Op RE and GI to save their butt. You dont have to be disciplined in eithier, but at least tekken consistent most of the time.
WAR BLACKJACK Dagon ball xenoverse series allows you to make custom fighters. As does naruto to boruto shinobi striker. Just because CaC is in a game doesn’t make always good. Xenoverse for example has huge exploits if you know were to look.
Been a fan of both games since day one. Both games are amazing, actually they are in my top favorites fighters of all times. If you look for an Arcade easy to get into I would go for Soul Calibur, for more deep fighting technique, more time to learn Tekken is the game. I have always own both games anyhow🤣👍👍you can’t go wrong with either.
Tekken has always been my choice of fighting game cause you have to strategize for a good challenge whereas SC can be played by pressing just any buttons lol, at least for me.. So overall tekken is best but would be even better if they offered char creator too but because they don't in this matter, SC is better by 3 points. Imo anyway.
I give the win to SoulCalibur VI, no contest. Tekken 7 was so lacking in content, it's not even funny. A really short, disappointing story and then literally 1 fight for each character to unlock their endings, that's all you get other than PVP. Meanwhile, SoulCalibur VI has a longer, better written story, an entirely different campaign for player made characters and then separate story campaigns for each individual character containing numerous fights. That is, with the exception of Zasalamel whose campaign is awful. It's literally just a static, blurry picture of him sitting at a desk with some dialogue to provide clunky exposition and nothing else. Lore is fine but it belongs either in the museum mode or in short cutscenes between fights. I've heard his story described as only being cutscenes but I disagree, those aren't cutscenes. The end credits in most games are more worthy of the name "cutscene" than anything in Zasalamel's story, at least they move. Still, he's only one character and even without him, SoulCalibur VI absolutely destroys Tekken 7 in terms of content. Even the gameplay is better than Tekken 7, in my opinion (although, that one is highly subjective so you might not agree). Admittedly, Normal difficulty in SoulCalibur VI is far too easy but just bump it up to hard mode and it's great.
I feel the complete opposite with soul calibur 2, I remember being able to pull of 90% of the moves there, but in the newer soul calbur games, the EX timing stuff I could just not do.
I can pull most SC moves but I understand what you are saying. SC in Dream Cast when in practice, the buttons you were supposed to press will light up on the screen. That helped allot with learning how to press the buttons with the right timing.
@@Venus1Star That's amazing. Fighting games as a standard should have frame input timing tutorials instead of just having everything in written form. Even just showing what the move does isn't enough. The buffer system in a lot of fighting games is also very alien across most other genres. So it would benefit a lot of fighting games to have visual cues for new players.
both fighter is very good but when u want skillful fighter tekken is better if u want more casual fighter soulcalibur is better. i recommend play both ;)
Tekken isn't that complicated to be honest.... There are fundamentals like Block Punishment, frame data and movement which casuals skip that's why they get wrecked online... U need to get familiar with these stuff before learning combos and stuff...
@You Clown DOA the worst? I'm not sure about worst fighting game series but it's definitely the worst 3D fighting game series for sure even Bloody Roar get's more respect lmao.
I am kind of in a weird spot where I refuse to play against anyone in any game at this point yet I still play Tekken.Tekken 7 though wasn't too much for me,not enough modes compared to previous games,customization was poor,story mode was too short and way too overhyped.I don't know about Soul Galibur it looks cool but I would definitely not buy a fighting game again unless it's something more similar to tekken 3,tekken 5,Injustice 2 or mortal combat X.
I love both Tekken and Soulcalibur. SC 2 was the last SC game I played and I haven’t played Tekken since Tekken 4. I loved SC because of the single player and story for each character. Tekken was great too. I never played them online, though. I get my ass handed to me in games like Mortal Kombat and Injustice. But I’m thinking I can hold my own in Tekken and especially SC. Decisions decisions 🤔
Doesn't really matter to me as long as Yoshimitsu in it, heck the spirit katana should've had its own game to show its origin & why the wielders choose there alias name the same as the katana name.
People in the comments are talking about which is better, when it is very subjective as different people will prefer different games. It's not like they are direct competitors to eachother.
Soulcalibur is for those who want more silliness. Guard breaks where your weapon breaks in your hand then reappears, reversal edge guessing system. When I win a game in Soulcalibur I feel a lot of it was just luck. Tekken makes more sense, and the outcome is more skill based.
Guard break just breaks your block and is avoidable. Soulcalibur is about skill too, if anything it requires more strategy than Tekken which is over reliant on who performs the first killer combo.