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the MAC guns are actually fascinating The basically utilise a series of magnetic coils to fire a solid tungsten or depleted uranium slug at incredible speeds, giving it a staggering amount of kinetic energy. Ship-based MACs tend to fire 600-ton slugs at 30km per second, whereas those mounted of defense platforms fire 3,000 ton slugs at 12,000km per second, or 4% the speed of light. The novels detail the technology quite well. A standard shipboard MAC usually takes 2 or 3 shots to dissipate the shields of a Covenant ship, whereas the MK V "Supermac" found on defense platforms can punch a hole straight through a supercarries with it's shields fully charged. A round from a MK V was once recorded as punching straight through 2 Covenant ships and getting embedded in a third, crippling it whilst knocking out the first 2. The Infinity is known to carry an even more powerful gun, capable of creating a crater several miles wide and a shockwave that will knock in-atmosphere ships out of the air. The details of the gun are as of yet unknown. Most UNSC ships and stations are actually built around their MAC guns. For example, the modified MAC in the Pillar of Autumn takes up about 3/4 of the ship's length and about half it's height.
+Noah Gawthorn You know when the UNSC first ran into the covenant the MAC was the only weapon they had against them in space battles unless they were to board their cruisers, that was due to the shielding of the covenant cruisers. They would fire the MAC then the round would go so fast that the shield couldnt protect the ship enough so the round would hit then fuse through not doing as much damage as it would do without a shield but still alot of damage. That should give some perspective on how strong it is. And you can also compare it to its counterpart the railgun, except the MAC fires MASSIVE rounds and fires them magnetically as railguns fire projectiles electrically.
Yay, people who enjoy in depth lore! The way they work (from my understanding at least) is that along the 'barrel' there are multiple Magnetic Coils. The giant sphere of A Titanium rests all the way at the back, and the first Magnetic Coil attracts it, before shutting down, then the next one activates, pulling it even faster, and then the next and then the next until it exits the barrel at incredible speed
Also The MAC Gun the Infinity Boasts is a 'Series 8 MAC Gun' informally known as the 'Super Heavy Mac' although it is unspecified, I believe it's as fast as anywhere in between a staggering 10% to 35% percent of the speed of light. And if a mere ODP (Orbital Defense Platform) can puncture 3 ships and destroy two of them, while severely harming the last, i can't imagine what these new MACs can possibly do. The only known ship to survive was the Didact's ship (The Mantle, I think. I know it's the device everyone fought over but eh, I dunno) and that was some next level forerunner (I know that's not how it's spelt) shit.
The reason longswords are so big is because, yes, they are piloted by like ten people. In the halo games they were used as sub-nuclear bombers, air raid target designaters, and are the vehicles that drop the weapon drops through out the halo games, mainly halo reach firefight.
Actually it's bigger. I used the halo wiki dimensions of the GA-TL1 Longsword and compared it with the median measurements from Wikipedia (yes I know, not very reliable however it's just measurements) of all variants of the Boeing-747
The Pillar of autumn was (to my knowledge) a Halycon ( feel free to correct spelling on that :)) class cruiser. The beauty of such a ship was it's honeycomb design. The ship was constructed using a honeycomb style from the front, because of this the ship's structural integrity was outstanding. This was part of the reason (along with the wit and cunning of its captain) was why the pillar of autumn was able to escape the battle of reach on a random jump vector. They then miraculously ended up at the first HALO ring. And thus halo 1 began. And is also why the autumn is seen "warping" into the shot in the beginning cutscenes.
I think longswords are about 3x the size of a pelican? They are pretty big. But I always thought they were bombers, and ships like the saber were fighters.
A bit of a recommendation for future battles as the UNSC, I highly recommend you use the Marathon-Class Heavy Cruisers for ship-on-ship combat, despite what occurred at first, their your best bet when going against Covenant ships.
As well as I think halo legends in the package section, they are far better than banshees as banshees are mostly air to ground and atmosphere, whereas seraphs are air superiority
Homefront Dev: Build Hammerheads and Hermes to take out Seraph spam. It exists to mix things up, but it's not impossible. Those two ships have heavy anti-fighter flak guns.
Longswords are just a bit smaller than a Boeing 747 and have a crew of 4, Pilot, Co, and two flight engineers. They are meant for space so size is not much of an issue though they are a lot more maneuverable than they look. They can also carry ordnance in bays such as bombs and missiles in addition to its massive machine cannons
diplex I have a idea for the next time you do the post apocalyptic series you should have New Russia or old Russia whatever you want to call it attack the commonwealth or New order because they want to establish a control over the wasteland and reestablish the Russian government and reform Russia I think it could add a lot to the story :D PS Great video diplex you never disappoint :D
the marathon class was a cheaper solution to the halcyon class light cruiser (which the autumn was) to make the fleet able to keep up with losses in the human covenant war.
The largest MACs the UNSC uses are those super MACs in HALO 2, which fire a 3,000 ton projectile at roughly 4.2% the speed of light. The kinetic energy of these rounds is roughly 215,890,000,000,000,000,000 joules, or 51,600 megatons. By comparison the Tsar Bomba was about 51 megatons. Meaning these rounds possess over 1,000 times more energy than the Tsar Bomba. Although the UNSC also possesses the Nova bomb, and I suggest you read the HALO books to learn about that, and what happens to it. But basically it's a bomb with 2.6 billion megatons of explosive force.
The "Super" MACs aboard defence platforms fire 3,000-ton tungsten slugs at roughly 4% the speed of light while shipborne MACs tend to fire 600-ton depleted uranium slugs around 30km/s.
+Trigerman333 Yes they were....and...There's one on the mission named "The Oracle" in Halo 2 which is the sixth mission to the game. You see it when you are about to start fighting the Heretic leader. You also see it briefly within Halo 3 on the first cut scene on the mission named "The Ark", which is also the sixth mission too.
***** the "ya nerd" bit was sarcastic. Don't be an ass. Also the Pillar of Autumn most certainly WAS a Halcyon class. The Halcyon class cruiser was very outdated by the late was and the Autumn was pulled out of a scrap yard and heavily modified to be a unique and effective ship. It's all explained in the novels. I understand you not knowing, but you shouldn't claim to when you don't.
+Noah Gawthorn after halo 3 and before halo 4 the UNSC created a new line of ships called the autumn class heavy cruiser it was based on the design of the Pillar of Autumn and its combat refit before the events of halo 1.
***** I know the Halcyon's were differently built structurally. I forget what it said in the book, just that it had something to do with the superstructure.
+DiplexHeated with the unsc you need lots of macs so build cheap ships like the paris light frigate and such also i think the bigger ships ( frigate tab, cruiser tab, and capital ship tab) lose accuracy while moving like when you were moving the star destroyers in the star wars vid but i may be wrong
UNSC was never really able to win the space engagements say for a few, but the UNSC didn't build many cruisers as their frigates were just as effective
U can't have a battle above installation 04 without the legendary Pillar of Autumn surviving ship of Reach and it is also piloted by the epic Captian Jacob Keys famous for the Keys loop mentioned in Fall of Reach book
Your lack of Halo knowledge hurts. PoA is the Halcyon Cruiser (Albiet heavily upgraded) UNSC generally need 3/1 odds to beat the Covenant, and they still take heavy losses. Especially since the CSS in the beginning was point blank it's why the Marathon was lost. The "Toaster" music is mixed/created by McChaffe who also does the music for the Arma 3 mod "Operation Trebuchet" steamcommunity.com/sharedfiles/filedetails/?id=470585513 steamcommunity.com/sharedfiles/filedetails/?id=398961538 Here's the link to the mod page for Steam, since you have also failed to supply it, and the Moddb page is here www.moddb.com/mods/halo-homefront
MAC Cannons basically fire a massive metal slug at high speed with high accuracy, and no recoil. Anyone that says there is recoil obviously don't understand physics. And Longswords only have a pilot and co-pilot.
+Palmerrip The seraph is also in the actual game...There's one on the mission named "The Oracle" in Halo 2 which is the sixth mission to the game. You see it when you are about to start fighting the Heretic leader. You also see it briefly within Halo 3 on the first cut scene on the mission named "The Ark", which is also the sixth mission too. There's also a third and obvious time you can see the known seraphs and that is in Halo Reach on the level named "Long Night Of Solace"...so yeah they are most definitely cannon dude. I would have used these sources but, eh people work in different ways I suppose. Just thought I'd help ^^
+TrophyHunter99 Well obviously everyone wishes that too. But, I imagine they wouldn't quite be able to do so because that would most likely lag the hell out of the game eventually due to all of the wreckage. It's a shame really...