Star Citizen is VERY ambitious but still full of bugs. Playing the new missions and shenanigans with @TwoAngryGamersTV Fighting for our lives! Leave a LIKE and a comment, thanks for watching.
Hi Jack! The long reload is because you are reloading from your backpack. (You can see that from 3rd person view if youre curious..) You have to put cartidges on your armour to make reload faster.
The game has as many features as it has bugs so its hard to determine whether its a bug or a feature. For example when you didn't have hitmarkers anymore it's because you don't have a combat helmet equipped and the long reload time is because you had no magazines equipped and grabbed them straight from your backpack.
yeah, there are a lot of things like that which are features that just dont tell you anything and make you think its a bug... and then theres doors holding you in place or elevators launching you to space.
Oh, hey jack keep in mind that when your reload takes 10 seconds, look at the icon next to the magazines. If it looks like a backpack, it means you're taking mags from your bag instead of your vest, and that's why it's taking 10 seconds rather than a normal tactical reload.
@@jackfrags Also reloading after shooting 2 bullets will leave you with a bunch of half empty magazines in your vest and backpack. it's irritating to reload a magazine with like 3 bullets in it after a while.
Can't wait for the next patch which brings server meshing. Having a whole universe running on one server is just insane. 100's of players, 100's of missions, 1000's of NPCs all handled by the same server currently. It's a miracle it currently works. When there's a server for each planet, all of these desync issues should go, like clipping into walls and things just bugging out. I tried the server meshing test a few months ago and it worked well so fingeres crossed :)
@@ggNotSuree I don't know why he plays it. He clearly has no intention of learning anything about it. Every time he just jumps in and runs around aimlessly. lol
@@ggNotSuree I'm really confused that someone like him who seemingly regularly posts content on the game doesn't know about this new feature. It was like majorly advertised and in the big changelog page on the website. It was in my book among the most advertised QOL updates.
Genuinely incredibly funny to be on a massive spaceship that famously has a whole medical clinic onboard and then make Jack hobble all the way up to the ventral hangar to use the paramedic stuff on the tiny shuttle lmao
I’ve glitched into a wall once in the past year and here you managed to do it multiple times. It’s a desync collision issue with other players. They end up pushing you through the wall. I wish they’d fix that but I suppose I’ve learned not to run into other players so much. Great stuff as always Jack!
almost every bug here is to do with server fps, once server meshing comes online and servers are running at more than 5fps, the vast majority of bugs will vanish
He is so unpatient and pushing himself into all the animations, instead of just waiting for a second. Also as you said, standing on other players is a recipe for desaster. These guys need to chill out a little bit, since this is not call of duty, so no need to rush around like crazy and then get stuck for 10 minutes.
@@oO0Xenos0Ooso the games a broken mess and it's there fault for not treating it like a broken mess? Considering the amount of time and money that's gone into it something so basic being so crap ain't a good look.
@@glich6035 No it is a physics based game in alpha. If you ever played any simulation game in that state, you just know where they tend to break or glitch out.
@@glich6035 It’s not a broken mess. It’s unfinished. One can complain it’s taking too long, but they’re not putting a lot of effort into fixing a lot of these things because they’re still adding features which might cause them to repeat themselves and cause even more delay. Getting pushed into walls is one that I think should be fixed, but like I said, it’s happened to me once in the past year. You do automatically change your habits to avoid it. I don’t consciously seek to avoid it. That’s why some people come away thinking it’s unplayable and others play it every day. Most of the bugs are avoidable. If they’re a dealbreaker to you that’s cool, but there is literally nothing like this game out there. It’s not likely to be as popular with the run and gun cod crowd as something slower and more deliberate… like DCS or Hell Let Loose.
Definitely a more "fun to watch rather than play" game. Its buggy as hell, runs like arse even on high end systems and has massive periods of "prepping" and travel before anything fun or interesting Edit: Not a hate post, I still plan to play and hope to see the game improve further. The idea is grand and exactly what I'd like to see in a game. Edit: Look, I'm happy if you seem to think you "average 200fps @4k on your 2080". But I'm not going to believe you when I can't even get a steady 60fps on a 4090 and 7950x3d in anywhere but empty space 😅. I'm jumping through some tweaking hoops next week
Not to mention i doubt it’s ever actually getting a full release. The scope is just too big, but it doesn’t matter with the amount of money they siphon out of people.
There definitely needs to be faster prepping in this game. I feel like my crew and I spend more time getting things ready than actually doing whatever we're prepping for
Seen your shenanigans with the Angry Gamers.. 😅 The further the game gets, the less I am able to stop playing. My breaks from the game are getting shorter and shorter. Damn *THIS* was the kind of adventure I have been dreaming of since childhood. It takes a special game to revive that feeling.
They have even toned it down. Until very recently, you were able to see your helmet's interior view from first person. They removed this for a more "cleaner look" but I personally hope they bring it back.
Jack, I will watch your vids until the day I die! You are amazing, and you also make quality content with great opinions and also humor! You need to keep going!
As someone who loves Star Citizen and JackFrags, it makes me so happy to see you playing this game more. Please continue to persevere through the bugs and play this game more. When it works, its one of the greatest games ever.
these are my new favorite jackfrag videos - because star citizen is so random him and the boys are always on their toes and thats where the chemistry and great jokes come from jack, tom, and friend are a great combo
Your reloads were taking long cause you were reloading from backpack. And you didn't have hit markers cause you weren't wearing a combat-ready helmet most likely. I have noticed NPC helmets tend to be among those. Watching their body function indicators go up and down in different situations was interesting. And a *fun fact* is that you can catch your balance as you are falling when getting knocked around, I think it's RMB.
There's something to be said about how fun it can be to glich out in a game and try to recover. That long journey back where you could easily just restart the game or suicide but you end up spending hours slowly clawing your way back into playability. Of course, that's much more fun with friends, and much more frustrating alone.
It can treat up to tier 2 injuries. Tier 1 injuries can only be healed at a hospital. The small ship with a medical bed, the Pisces Rescue, has a tier 3 bed that can only hear tier 3 injuries. (tier 1 is most severe)
WOW THIS GAME LOOKS AWESOME my dad originally told me about it when i was little (8) however i never really comprehended much about it back then, im now 19 and cant wait to tell my own future kids once its released !
7:03 to be fair the reason you got stuck was because you stood in the door as it closed on you and with this game and it's bugs it was likely that something bad would happen
Some games are like that. For me that's single player horror games, but this game is special to me because watching friends have fun together is so entertaining and when I do play it I prefer to mess around by myself.
This is so entertaining, constantly glitching thru walls and having to beat each other up, catching jack flying thru space as he stretches, spaceguy69 checking in at the hospital All of it is gold
Jack, if you put the ammo on your amor slots, reload is directly. They recently added reload from backpack. But that takes way longer cuz it’s realistic to grab a mag from behind in your bag shouldn’t be very quick. Try it
this game is going to be so incredibly amazing when all the bugs are sorted. TBH there is enough content now that if they just sorted out the performance issues at this point it would be game of the decade easily.
I have a golden ticket from buying into it back when it was first announced. I got the starter pack that was *supposed* to come with the game and the Aurora LX. Turns out they changed it at some point and it doesn't come with the game anymore. So yeah.
We've done one mission in like 2 hours! these are the moments that make this game incredible, people who hate on it just haven't actually tried it long enough to have fun with it
I think for the first time, I can actually see some potential with this game. The framework seems to be there, they just really need to laser focus on the bugs and performance. The main problem with the Devs is, they seem to be more focused on adding new features than fixing what's already there.
Really great video amd couldnt stop laughing when you got stuck in the door, lol. Fair play for showing what Star Citizen can really offer it does have a lot of bugs but in the moments that the game decides to work it can be jaw dropping . Still a way to go before I would want to play it every day, though. One last thing the AI you see in the game depends on how good the server fps is at the time. I have not experienced myself, though, but apparently, when the server fps is high, the AI doesn't mess around.
I’ve never had the pleasure of playing this, but I can tell that this game has had so much potential. I can see the fun you could have but Imagine if it was given the proper attention it deserves. It would literally be one of the greatest most immersive games ever. Just looks so clunky.
Star citizen isnt meant to be grand public. Its very niche and unique in what it tries to achieve. But I believe it does make some great video game content to watch
A looter shooter MMORPG with real economy, basebuilding, spaceships and clanwars in universe-size isnt niche imo. 😅 It's only niche in it's current form
Indeed, Viagra is a medication prescribed for "embiggening" 😉 And did I hear a nod to _'A League Of Gentlemen'_ only 8 seconds into the video? 'Mission: Royston Vasey', perhaps? 👌😂
I once successfully matched velocity with a falling man on Crusader, the gas planet. I caught him in the rear of my Cutlass Red medical ship, he was not injured by hitting the ship. The key was going decoupled with the speed limiter set, and tapping X to brake carefully. And good server FPS.
This game is perfect, don't change anything! It's finally complete! and a glorious catastrophe :) Laughed so hard at this one. Good luck to jack after getting so stretched, get well soon.
ah i love the door content =) and no one was left behind "Bob" hahahahah i love it guys, how are you keep getting stuck inside the ship and the door. ONE OF BEST FREAKING CONTENT in STARCITIZEN. I was laughing entire time.
Cannot lie.. I love watching you experience this game. If you see me in the verse, go easy on me.. I typically am not armed. This game is best played with others..
The game looks polished and animations are smooth and fluent. Shooting mechanics are also well done and engaging. Enemies AI is on the top-tier level of gaming industry. I don't know why they aren't releasing it soon
If you go into decoupled you can adjust your speed so you fall at the same speed as someone else. Without it the ship will keep trying to stop without input meaning the person falls past you instead of along with you
@@RisenGlorfindel Gta 6 has been in development for longer and its not released yet. It has a very small scale. Access to more than a billion more dollars than star citizen. Has spent double the money too. And for the money spending, its their choice not yours.
@@ohsweat1930 first off: normal behind locked doors development is completely different than a game that’s been in a playable alpha for years. You shouldn’t compare the two anyway because GTA is made by a standard studio and SC is a crowd funded game. Second: of course everyone’s money is their own to do with as they choose. That doesn’t mean that other people can’t make judgements or have opinions. Spending 20 thousand real life dollars for an in game ship is far outside of normal. Very few people would make that decision. SC is in development hell. Even if it finally does get a full release 10 years down the line, it will likely be outdated by then. Cool enough game to watch someone else play but I’m in no way interested in playing myself. So politely step off.
@@ohsweat1930that’s not completely true actually. Star Citizen is the second most expensive game ever. It’s got more funds than pretty much any other game.
@@RisenGlorfindel SC is the largest crowdfunded game, and 2nd largest funded game as a whole. plus, they officially started development 12 years ago, and their ambitions are so high they have had to build up their own engine essentially from scratch. it seems to me you have like a lack of patience and a bit of ignorance
Started playing this game recently because I finally have a pc that can handle it pretty well, so far I am absolutely in love and can see myself getting way too addicted to it lmao