I know it’s not my place to ask this but maybe you could give and update to the battlefield community of the passing of thick 44 because you have a large part of the battlefield community that comes to your channel and it may be good to update people of the unfortunate passing of the scout
Levski was perfect. It being on a surface let ground vehicles spawn, the low atmosphere led to quick exits. Could bounty hunt locally in less than 60 seconds after getting in a seat. Even had a mission giver for cargo. Felt like the good-guy equivalent to GrimHex. Favorite asteroid, gone too soon will never forget
PES has been pretty underhyped imo. I think the longer term effects are going to be amazing, I already have a hard time going back to 3.17, the world feels static by comparison.
@@LevelCapGaming oh totally! I’m a really small time guy for sure and I am already coming with up really cool ideas for creators to use! I hope you keep up the SC content! Loving it all
I don't know if they've fixed it, but last time I checked, you can 'glitch' your self into the Chairman's Club Lounge at A18 by stripping off your gear with your face pressed up against the glass doors... as the box appear ahead of you with no where to go, you end up standing on it and then clip through the door. You gotta do this twice to get through both doors, but sometimes the lift button doesn't always work. Also, I miss Levski so much!
Outside of New Babbage, on the frozen lake, there is a building and on top if it you can find a Pico with a couple of chairs looking at the city. Cool little easter egg. :)
This spot isn’t exactly secret but I don’t see people there often: The landing pad on top of Maria hospital in Lorville. I think it’s the only roof in lorville you can land on top of right now. Good meeting spot for groups, good view of the city and you can do some parkour on the railings.
Benny Hedge actually starts in GrimHex, with the investigation of an apartment. that provides the start of the story and directions on how to proceed...
I'm considering getting into this after being a sideline observer for so long. That said: 1) is the Avenger Titan the best I can get for under $100, and 2) can you get every ship in the game with in-game currency and not just irl money? These two questions are really the only things holding me back rn.
1) The Avenger Titan is a great ship. Can do a bit of everything. Combat, Delivery, limited Cargo in that order. Gets you from A to B reliably.. nothing wrong at all with a Titan. You can also upgrade your ship to another one by just paying the difference beween the two of them. So you have plenty of options. 2) You can buy the vast majority of the ships ingame with aUEC. New ones that just came out however take about two major patches to get added. So about half a year after they where added to the game. Some exclusives like the Sabre Raven for example are not available. Hope this helps. There is alot more to this. Best to watch some videos on CCUs (Ship Upgrades) and CCU-Chains which can safe you a significant ammount of money if the conditions are right. Or just ask the community, they people here are usually glad to help new citizens. o7
Every star citizen player should be required to make a Benny henge pilgrimage at least once in their lives. Also you’ve made me miss Levski. Even if it’s elevators did kill me about a hundred thousand times
Hi, As a new player (2 weeks) how do I find this places? are there some tool online where you can see all locations on a map? or bookmark your on places? Thanks
I've had the chance to run "cargo" to Levski. Those were my most profitable runs ever! 😁 I took as much footage of it prior its removal. Loved the place. It was home for me.
Not exactly a secret, but I like to hang out at the north pole of Hurston, with the green vegetation. Yes, there is a kind of "nice area" of Hurston. I think you fly to OM-1 (Or whichever OM is at the North Pole) and then just fly down. You can see the green patches from space. I wish they would put a "small town" there. That's where I would be based. They need more small towns/cities on the planets, besides just the one main city/Spaceport.
One of my favorite secret spots that I found is in every space station cargo center, where if you get out of the elevator and turn right and just go straight all the way to the corner, there is a hidden opening in the cargo containers that leads to like a secret employee slackoff room with a couch and one of those broken low resolution arcade machine things, and it has a comfortable makeshift feel to it. And around there are some really dark passages and weird "chambers" that don't have anything interesting in them but are easy to miss.
i know there is hidden asteroids fields in space but after last patch i cant seem to find the one i know of Between micro tech and Hurston i mis it it was my go to place for mining and also for some reason finding abandoned fleets of ships like a set of 10 hornets .. and or 10 other ships always 10 of one kind of ship
@levelcapgaming Glad to see you putting out so many videos about SC! Been following the project since I grabbed the old Cutty back in 2.6.3. Also trying to make some gear from the game. Only issue is I haven't really been able to run it reliably since 3.12, is there any chance I could get some of the profile footage of the S-71 Rifle, LH-86 Pistol, and C-54 SMG? I'm looking to model some of them and will give you the files after too if you'd like!
Speaking of the Million Mile High Club, early last year it was possible to use medical gown boxes to glitch through walls and locked doors. Using that bug, many people (including myself) got into the Club
If the SRV launches before Invictus i would find amusing someone tractor beaming some quantanium asteroid to hurl it(acceleration + release) against the Bengal class destroyer. How would the AI react against an unanimated object without owner.
I am not an expert on all that is SC, but i am suprised that you didn't mention that Benny Henge was put in game by the devs as a tribute to another SC worker who passed. I can't remember the details but I am sure someone else with comment them.
With 3.18, miners/haulers wil have hard times but pirates will finaly have a 'reason' to do pirate stuff. I mean Taurus fully loaded with refined quantanium heading for Arccorp... good times ahead.
I think permanent persisting items from players that they can use is a bad idea myself. It is most likely going to be hard to patch out any bugs for it, it will increase the stress on the servers, and I can see this being easily abused by players to get more credits and such. I think a more temporary persisting items idea (i.e. a few hours to a full day) is a better choice for the sake of the potential problems I mentioned.
about 30 hours in on my third go and I still hit dead ends in gameplay loops. God in heaven but RSI needs to dedicate some energy to a series of in game tutorials. It took hours just to get the dual stick setup working properly this time. It really sours new players. Id like to see the number of refunds RSI issues to folks within 48hrs of purchase. I bet the number is fairly high.
@@GUNNER67akaKelt 'you do have to make some effort to play' LOL, no you don't. And this just about sums up what's wrong with Star Citizen so many years after 'it came out'
@@TheChannel1978 I was saying SC is a game 'you DO have to make some effort to play' at this point in time. Not everybody is willing. That's ok. Move on. Come back in a few years and try it then... or don't. As can be said about every other game out there, 'It's not for everybody.'
I've alway wondered what happened to Delamar, I love the environment storytelling there! Good to see it'll be coming back... Even if I'll have a family by then.
Even the fact that LevelCap is speaking about a location planned to be re-added to the game (Levski) as "so one day likely several years from now" is very disturbing. Not only because this is most likely to happen. That for many more years we won't see this game being finished. But even more disturbing how people speaking about this fact seemingly totally accepting this to be something okay while still shoveling money into it.