I just got this game. Should I not bother with massive strikes outside of trooper modes? I feel like the extra stamina cost is okay if im oneshotting a trooper instead of two shotting. For HvV it’s not worth it though right?
cowgomoo444 always use massive strikes all the time in trooper modes. It’s still very good in hero modes, it only reduces it by 25%. I don’t know why everyone says you shouldn’t use it in hero modes, it’s probably his best card still.
@@louismasiello8966 because in hero modes its wise to be tactical, not go spam swinging in and hope to kill someone before running out of stamina. And it's also a burden when you're trying to hold off 2 or more opponents, while getting out of a sticky situation. It's good in trooper modes, but in hero modes if you're trying to get a kill and not sit there blocking for 30 mins, you'll be a sitting duck pretty often
Man it feels bad hearing everyone talk about how even noobs could dominate with Anakin at release and yet I absolutely sucked with him lmao. I absolutely suck at saber to saber combat.
His abilities and him having the highest lightsaber damage was what made him busted as shit at launch, only hero that can hit you through blocks He had a combo that literally guaranteed him 6-700 damage.
Pro tip: Dominant pull>| Heroic might>| Passionate strike>| 1-2 Saber combo>| Back off quickly and then block, that combo can bring even the best darkside heroes to their knees
4:30 seem there was an unintentional troll, Anakin would never be playing against players buffed by Yoda or Finn, as he can't play against them at any time that I'm aware of. Perhaps that would be relevant if the dark side had any buffs.
"I Hate Sand" (Anakin Skywalker's base health is decreased by 50% when in close proximity to sand while increasing his rage-o-meter every 14 seconds by 10% to a maximum)
The Star Card 'All of Them' I have also found to be incredibly useful as it gives you another AOE 1 shot ability with 170 pull damage on troopers and 130 against heroes if you hit at least 2 enemies with it. It is also insanely good on Co-Op. Anakin also has a pretty great dodge on top of everything else, very fluid.
Great video! I feel like something that's not talked about that much, is that if your enemies are not caught by the choke from retribution, and they start to attack you or run at you, they will get affected by the push. Which actually can result in some pretty cool kills
I appreciate the Anakin guide. After his nerfs, I couldn’t really do that well with him even after experimenting with his cards. The damage stats I liked in particular. So now I know which abilities can one shot most trooper classes.
@@timothysmith1631 oh shut up, he isn't OP, he's so easy to kill nowadays. Only way you get caught by his force abilities is if you're running in like a madman and not paying any attention to your surroundings.
@@anthonyh8677 yeah he is. if I get 20 feet near him I get forced pulled. if I jump in his vicinity he force pulls me and im on the ground and taking damage. ive seen lvl 15 anakins take out all of my teammates. every person ive seen play with Anakin gets first place
@@timothysmith1631 mate, learn to adapt then. Who the hell jumps when fighting Anakin? That's your own fault if you get caught mid air by his pull. You know what abilities he has, consider them when fighting him.
I’ve been running All of Them as my third star card recently, which increases damage of pull dominance on 2 or more enemies. Been very useful for me and seriously increased my kill streaks.
Release Anakin was ridicolous, but the aimbot Palpatine was very bad too. You could simply spawntrapp enemy players and kill them through the damn walls with chain lightning AND the normal attack
I also recommend the star card that increase passionate strikes final hit (gives 50 extra damage). It’s very useful in HVV because you can chop of some pretty good damage
I thoroughly enjoy these videos. It really helps my gameplay. I may try anakin more, I have this love / hate relationship with anakin. Thank you for all the technical work.
Can we get one of these for Dooku? I just leveled him up in Co-op and I’ve been having loads of fun with him. I’d like some star card setups now that I have skill points.
Honestly you’re better off boosting Dooku’s duelist ability! Max duration Max damage etc As well as the lightsaber blocking increase! His other abilities are very situational while Duelist will always be amazing
Dooku for me is increased lightning radius, Stamina drain reduction for block and swings, and finally the card that gives dooku bonus damage every 15 seconds. That last one can be changed with health regeneration or duelist.
Dooku doesn't have any bad Star Cards per say some are more useful than others but his Star Cards more augment the way you play rather than any one being necessary. I play Dooku because I want to win duels be it in HVV or GA/CS comfortably. So my set up I would say is a more high skill set up with Finesse, Masterful Duelist, and Initiative. That's for both CS/GA and HVV most of the time I'll instant regular troopers with my saber, 2 hit all trooper types with 400 or less health and all heroes but Anakin will likely be a 4 hit with my saber and I save Expose Weakness for Anakins because he's then a 4 hit even with his bonus health Star Card. I suggest you play the way you want to and that your skill affords. I've run Max damage Dooku where when played optimally he 2 hits Yoda and 3 hits everything else and while doable it's takes alot to make it work and is mostly ineffective.
He's pretty balanced now. Just wished they bump back his health to 1,000. Or at least 950. Most of the time I don't even use the extra health card unless I'm in HvV. G.A, and C.S. I just go for all damage cards like All of them, Raw strength, and the bonus saber damage.
Zorastorm 32 I mean you are right, he is in a better balanced spot but he has spammy/rag doll abilities that still kinda make him not necessarily OP, but annoying. That’s what makes Anakin less skillful. What they should is add a delay to them. After his pull, add a 3 second delay and when he pushes you, add a 3 second delay as well. That way Anakin players (including me) will have to use his abilities wisely and not button mash. Skill matters. You probably already know but I’m just saying. Now his pull and strike combo is pretty good. It isn’t OP or annoying. Well to me it isn’t. Only because passionate strike feels like a regular lightsaber hit. Also add a kick to one of his basic attacks. I think that would be a nice touch and make Anakin feel better. In my opinion. Now retribution on the other hand, and I know you might disagree with me which hey it’s all good, you’re opinion is valid but I really don’t care what they do with it. As much as I like that ability, it wouldn’t bother me if they removed it. Or at least give Vader a 4th ability. That way him and Anakin are pretty much equal since they are technically the same person lol. As far as his health, 900 is plenty. I mean if they did buff it to 950, I wouldn’t care. But I think if they made those changes to Anakin, he shouldn’t get anymore and he’ll be a lot better.
Can I just say: Anakin can one shot all trooper classes in one swing, even if they are buffed by Yoda’s presence or Finn’s Big deal. Anakin:Light side hero Yoda:Light side hero Finn:Light side hero Me: Facepalm...
@ 6:45 i was that Rey that swung at you for ending the game b4 the last phase, u was kylo & I Dooku the next or previous game, till they started using stingers
Thanks for uploading. No longer will I bother with "all of them." I'd love to see one on Dooku in his current iteration. Love the channel man, keep it up.
Massive Strikes, Attraction & Raw Strength are usually more for hunting troopers while the Control the Force card is more for locking down objectives. That's just me though.
I played Anakin for the last time since he was at his most powerful I him again last week and just sucked so much cos I was used to his UNLIMITED POWER Thank you for this guide I immediately was a lot better at his “new” playing style
I will say one thing. Retribution is useless. If you just put the damage card on Heroic Might, it's better. You can use it more frequently and you don't stand there like an idiot getting blasted after you use it. For being an ultimate move, it can't even kill reinforcements. If they just made it even harder to obtain and make it so whoever is in it can't be damaged by anything else and left it at 4 seconds, it'd be perfect. But no. It's useless and it looks/sounds lame. :(
Step one: Have Battlefront 2 installed on your PC/PS4/Xbox Step two: Have at minimum the hand-eye co-ordination of a two year old Step three: Easily crush literally anything in front of you
If anyone’s looking at this in 2021. Do not use massive strikes anymore, it has a stamina penalty and Anakin’s base stamina has been absolutely gutted. Steamroll is now vital on him
Heres the thing about heroic might if you see it the charge up time gives you an opportunity to get out of its range and then follow it up with a force attack from distance from someone like kylo ren or darth maul
General Grievous pretty much. I think what they should do is add a delay to his abilities so he can’t spam you. Give it a 2-3 second delay or a 4 second delay. Then I think Anakin would be a lot better. He’ll still be powerful, he just won’t be rag dolly. Same for Luke as well because he can repulse + push you.
@@gaget5455 there needs to be a universal force power debuff sort of thing where you cant be spammed against. Its frustrating just being ragdolled for a good min till you die
Hey battlefront knight is there any way you could make a video outlining various different hero star card builds now that they made health on kill passive?
3 years later or so and I JUST NOTICED that there are bots in this game. This game looks very alive when there are bots here and this is now getting me excited for BF 2042 since it'll always feel populated whether the game is dead or not
Here's a few tips if you're struggling: his stamina runs out quicker while blocking blaster bolts so be more careful around blaster heroes and his lighting stun is best used carefully as an interrupt so anyone jumping/running/dashing is an easy target. He can dodge 3 times in a row so use that to your advantage.
Dooku has three dodges so use it to your advantage. He may not be as fast as Maul or Luke but still very mobile so whenever I play him I tend to use the “hit and run” tactics. Well balanced and great abilities, although keep in mind he is not a tank so try to stick with the hit and run - Always on the move, so to say. Oh and also, try to always analyze the situation (this goes for any hero/villain). Know when to engage and when to retreat.