@i hate anime ?? Touhou is not anime tho, and yes, most animes are brain-rotting garbage. Plus, I do am planning on changing my pfp to zun art so it's less weeb-ish. Also, take less drug. It is as brain rottig as many animes.
@M J I don't know about Z, but I find it easier to fight MMM with P than with T(I'm gold 2 for both races). Gold terrans usually don't have much detection against OB's, and building colossus and high templars as soon as you spot more than 3 barracks should do the trick. MMM is very squishy against a protoss army with 2~3 colossus, ~3 archons, ~5 high templars, and a ton of zealots for tanking. With ~ 10 warp gates you can also support your army much faster than terran. Stupid terrans can even trap their marine-marauders between their tanks and your archons in some cases. The only danger is that the terran may be building vikings, which you can also counter with a round of stalkers.
I remember watching this video over and over while we waited for the game to come out. Lotta cool units got cut, though. I'd completely forgotten about the Cobra. Still a great game, though. And 6 years later....I still can't play for shit.
@@marcishim19 They'd probably fluctuate between OP and useless. If you don't have a unit that can run faster than them or out-range them, you'd never catch them. But if you do have a unit like that, they become a waste of resources.
I love how the buildings looked more like the SC1 versions, bunkers and command centre, they built off of that and then adapted. Basically a SC1 remake in 3D. T
@UB3RFR3NZY Agreed. I kinda liked the continuous vibe coming from the previous series. SC2 is still a great game! Just feels like a brand 'new' game instead of a continuation of old. Personal opinion, here. X)
for you guys that weren't around when this dropped... these first initial battle reports and in-depth looks were the HYPEST shit in the world from seoul to new york to moscow.. EVERYONE was pumped for sc2. it was so damn exciting
Why for the love of god would they remove half of this stuff, thors built from scvs, ghost drop pods, an alternative bc weapon, even the diamondback is now just a freaking campaign unit
The diamond back looks nice, and would be very good. I guess they wanted thors from factory to disallow masses of thor being built all over the map, and proxy thor.
@@gendalfgray7889 Blizzard wouldn't just 'not want to do stuff'. they're a massive company. Sure, some of this stuff looks cool, but they would've been overpowered. The game honestly doesn't need new units anyway, and units like the diamondback that weren't added to the multiplayer were still in the campaign.
@@gendalfgray7889 some of the features in SC2 Alpha/Beta that were cut was probably because it would be very impractical in terms of multiplayer balance. I'm sure calling in drop pods for every game with ghosts (since it would be hands down the only practical strategy) would be fun to you, but to others, not so much.
In hindsight, probably the final project before Blizzard’s glory days came to an end. Can’t believe it’s been fourteen years. Remember the hype and excitement around this title like it was yesterday! Strange to think the gap between now and SC2 is now bigger than the gap between the original SC and SC2; it felt like an eternity waiting for a sequel! Speaks volumes about the quality of games blizzard used to put out. Great game. Exceptional storytelling. Blizzards cinematic’s were always Hollywood quality. I must have watched this trailer a hundred times before the game was released. Good times
It's almost exactly 9 years since I watched this! The units introduced here are so different to what is available now! I would like to see the drop pod option for the Ghosts in multiplayer!
Just incredible what they did for this game TBH. Brood War will always be the better game to me, but they really did get creative and do their best to innovate with SC2 and I respect it for that.
All these old ideas that didn't make it into the final game. I still remember the old Temest idea, which was a dark templar carrier with an amazing ground to air shield, but no shield for air to air.
Terrans are so much more versatile now than they used to be, I used to love playing Protoss in classic, but I might pick on Terran in Starcraft II. Nice job on the development of Starcraft II, can't wait to get into the BETA or buy the game in the future.
@@BlackwidowGG I just got back into it. I swear i get back into every 2 years, try and smash out the campaign and try and play online. Just get my ass handed to me over and over, i wouldn't have it any other way though, love this way game too much
You can make it drop 8 marines for the cost of 12 with a 10 sec delay/channeling or preproduce the marines and put them in a terran transporter thing much like nydus and for every 8 supply inside you would be able to drop a pod(again with the challening time before they actually drop). Just an idea
Would be cool if they returned some of these ideas like the Plasma array for the Battlecruiser for the UED when they return in StarCraft 3. The UED are more advance than the Terrans, it would be cool seeing more powerful version of the Terrans.
@@ahmadtarek7763 I already said, Earth tech is more advance than who the sector Terrans have. In the campaign, you can hire former UED soldiers turned mercenaries who are stronger than regular units.
There isn't a single person here who will apologise to you. Why would you think that me wanting to play an earlier build of SC2 is childish? That leaves impression of idiotic mentality and an under developed brain. Let me paint you a picture: You know what cake is, right? Say, somebody wanted to eat the cake as it was still in development stage. Would you think that is childish? You'd be wrong to think so. It is merely 'want', it is 'desire'. Everybody has desires. Somebody wanting to eat an unfinished cake. Someone else wanting to play an earlier build of SC2. The fact that children are the ones who say "i want this and that" does not imply that adults have outgrown their desire of want. I'm twenty one years old, soon to be twenty two. I have a job and a college to attend to. Why would it be childish for me to want to play this version of StarCraft? It is not I who must be taught that wanting something is wrong. It is you who must be taught that thinking somebody is childish simply because they expressed their desires, is wrong. And even if I was eight years old. Even then, what do you gain by pointing out my age? Glory? The people's approval? A fucking medal? No. If anything, it is you who must apologise here. As a side note, "I want you to apologise to me" sounds way more childish than "I want to play this StarCraft!".
It is painful to see one as ignorant and simple minded as you are. It was a waste of your time to post your comment judging my age, just as to how it is a waste of my time to enlighten you to the world we live in. Yet I was willing to make that sacrifice while you only seem intent on disrespecting me. I will not make that mistake again and continue this conversation further.
Wow the animations are incredible ... unfortunately the had to eliminated some of them in orden make the game smoother ... and the effects were pretty better than the current ones ... would be kinda interesting to try this
I'm glad I found this video again and the protoss one. I rember being excited to play, but then being cockblocked by battle net because my dad bought only 1 copy. Many years later, I've played through the campaigns... but it just isn't the same. Hots and Void changed a lot of things, whether they be good or bad.
Man I remember seeing this video and I has always sworn that the sensor tower used to turn into a radar dish but I didn't remember what it did. Also the viking had a vulture style voice actor? lol.
Remember when there was hype about SCII? All those features. All of it. Now some were removed and the rest casualized. And don't get me started with the campaigns.
+Maciej Bohn Campaigns were awesome. Nostalgia guys just can't get throug their heads that after 12 years changes were inevitable. Yes this isn't starcraft from 1998 (It's better in my opinion). But just because it isn't it's not the reason to hate the game.
Helios From a gimmicky/gameplay mechanics P.O.V.? They are superior. From a story-wise P.O.V.? Mediocre at best (WoL), and horrible (HoTS). Didn't play LoTV yet, so cannot justify it completely.
Maciej Bohn You'll propably won't like LOTV either, it's not like the others, but you'll most likely won't like what they did with the protoss. Artanis is the messiah for them and he saves his entire race, (which is fine for me) and the dark and mysteriousness of protoss is gone. They are more like Honorable, highly advanced, and kinda racist guys.
Oh man this video just showed up randomly on my feed.....if only this unique version of starcraft still existed. In the present all units feel the same with such minor differences....and abandoned.
It was done to make it easier to assess unit damage on the fly. One color over the whole thing takes less time to mentally parse (especially when looking at two dozen unit icons at once) versus each one having four different parts that change colors inconsistently.
It's not an energy-based ability, actually. If you look closer to the vid, you can see the messages of "Drop pods ready" and that drop pods on standby actually takes supply. Think of it as of nuke call down, but with marines for their full price (and maybe some extra gas even), but it's anywhere you wish.
이 영상도 시연용 영상 즉 알파버전으로 최종 버전이 아닙니다.여기서 테란이 달라진점은 보급고를 밑으로 내려 보낼수 있고 병영도 이제 부속 건물을 생산 할수 있습니다.신규 부속 건물은 반응로가 추가되었지만 반응로를 생산하면 해병 이나 화염차(알파 버전에는 바이킹이 군수 공장에 생산 라인에 들어가있음)를 2명 혹은 2대 동시에 생산이 가능해지지만 공성 전차 같은 고급 유닛은 생산이 불가능해집니다. 공성전차는 프로토스 시연용 영상에는 4연장 대포를 장착한 정체불명의 전차였지만 위 영상에는 공속이 빨라진 쌍열포로 새로 무장한 공성전차로 교체되었고 공성 모드는 레일건 방식의 충격포로 교체 되었습니다. 사령부 모델링은 새로 교체되고 행성요새는 공격 속도가 줄어들었습니다.(알파 버전에는 공속이 빨랐음) 병영에서 의무관이 생산이 가능하지만 최종 버전 즉 정식 버전에는 삭제되고 대신 불곰이 추가 되었습니다.단 의무관은 의료선으로 편입이 되었습니다. 바이킹은 우주 공항으로 생산되는것으로 변경되었습니다.군수공장 첫 생산 유닛은 아까도 말했듯이 화염차로 교체 되었습니다.아마 바이킹은 제공 전투기라서 교체 된듯... 벤시의 공격하는 미사일 수가 줄어들었습니다. 바이킹의 모델링이 일부 바뀌었습니다.벤시 역시 일부 모델링만 수정되었습니다. 신규 건물인 감지탑이 추가 되었지만 업그레이드인 레이더 탑은 알파버전에는 추가되었지만 최종 버전에는 삭제 되었습니다. 사신은 프로토스 시연 영상에 한번 출연했으므로 대충 설명하면 한국에선 강습병이라 불렀지만 사신으로 최종 결론 났고 G-4 집속탄은 삭제되고 구조물 공격시에만 D-8 폭탄으로 대체 되었지만 이것 역시 삭제 되었다고....(근데 자유의 날개 캠페인은 빼고...) 토르는 원래는 건설로봇으로 생산으로 땡처리할려고 하지만 그러면 토르가 무인 병기로 오해받을 우려가 있는데다 너무 커서 크기만 줄어들고 결국 군수공장에 생산할수 있는것으로 수정 되었습니다. 코브라는 원래 구 연합이 만들다가 여러 이유 때문에 폐기 처분 되었고 결국 삭제되었다....(즉 미완성이란 얘기...) 유령은 낙하기 투하 기능을 삭제되는 대신 EMP 탄환으로 교체 되었습니다.단지 그뿐... 전투 순양함은 플라즈마 어뢰 기술이 삭제 되었고 대신 지옥불 미사일 과 보호막이 추가되었지만 이 두 기술은 캠페인으로 넘어갔고 플라즈마 어뢰는 대사만 더미 데이터 처리되었기 때문에 사실상 삭제된거나 다름이 없다... 우주공항 모델링도 새로 교체되었습니다. 토르의 초기 모델링은 오딘으로 재활용 되었고 캠페인 유닛으로 재활용 되었습니다... 유랑선은 낡은 고물선으로 전락되고 결국 밤 까마귀가 추가되었습니다. 사령부의 신규 업그레이드는 행성 요새 말고도 하나 더 있습니다.바로 궤도 사령부인데 알파버전에는 없지만 베타 나 최종 버전에 추가된듯... 일시적 일꾼 유닛인 지게 로봇이 추가되어 건설 로봇보다 많은 자원을 얻을수있지만 지속시간이 90초라서 왠만하면 궤도 사령부가 많으면 그때 쓰자 벙커 모델링도 바뀌었습니다.덤으로 강화 벙커라는 업그레이드가 추가되었고 공학 연구소에서 업그레이드를 할수있으며 업글 하는 순간 벙커 수용칸이 6개로 늘어납니다. 유령은 과학 시설 과 부속 건물인 비밀 작선실이 삭제되고 이제부터 유령 사관 학교를 생산해야 유닛 생산할수 있습니다. 신규 건물인 유령 사관학교가 추가 되었습니다.이 건물이 있어야만 유령 업그레이드 및 핵 미사일 생산을 할수있습니다.그리고 이제 전술 핵 미사일 생산때 인구수를 더이상 먹지 않습니다.원래 핵 격납고가 있었으나 통합되어서 싱글 플레이 구조물로 땡처리 신규 건물인 융합로가 추가되었습니다.과학 시설 과 두번째 부속 건물인 물리 실험실이 삭제되었습니다.이 건물이 있어야먄 전투순양함 생산 및 기술 업그레이드를 할수 있습니다. 과학 시설은 삭제되었습니다.대신 싱글 플레이 에서 혼종 시설 떡밥 구조물로 땡처리 골리앗은 삭제되었지만 캠페인 유닛으로 나옵니다.이유는 바이킹 때문에 생산 자체가 중단된것이라고... 화염 방사병은 불곰으로 대체되어 캠페인에 나오지만 아이러니하게도 불곰도 캠페인에 같이 나옵니다..아무래도 화염방사병이 불곰의 전신이라... 시체매가 삭제되었고 그 자리는 화염차가 대체 되었고 시체매는 캠페인 유닛으로 나옵니다... 망령 전투기는 바이킹으로 아예 교체 되었고 망령 역시 캠페인 유닛으로 나옵니다.망령 역시 벤시 와 바이킹이 나와서 퇴역 처리 과학선도 밤 까마귀로 전격 교체 되었지만 캠페인 유닛으로 나옵니다.과학선이 교체된 이유가 전쟁이 급격한 장기화 되는것도 물론이고 경제문제 즉 생산유지비가 더럽게 많이 들어서 퇴역되었습니다. 테란은 은근히 퇴역 처리된 유닛이 많지만 대부분 캠페인 유닛으로 재활용 된게 많습니다...
Honestly I don't get why people say this looks better than the retail game. It doesn't to me. The colors are too saturated, the details on units/buildings is a bit too busy and some of the things look very imbalanced. Marines seem useless