However, if you look closely you can occasionally see some of the tower sections popping into existence as they "clear" the ocean surface. Maybe they should have left out those.
@@TorIverWilhelmsen Possibly, though they seem to be pretty easy to miss for the average viewer (I'm still trying to spot them) and honestly even some of the best shows and movies that use CGI have little issues like that. One of the most popular ones being that dinosaur that disappears for one frame in Jurassic Park.
@@raven4k998as far as i was aware ZPMs are not rechargeable? They were consumable items. once burnt out, they are done, like a light bulb? correct me if i am mistaken
The music that plays as the city rises is pure magic. Coupled with the structure rising to the surface in all its glory tickled the very essence of my imagination. I was so hooked!
Agreed! The soundtrack has a slightly different version of this piece called "The Rising". Among other things it's missing the beautiful choir parts present in the episode version, which is a bit unfortunate.
@@GtheMVP Yep, don't know why they decided to publish an alternate version of a magnificent piece on CD. But then again this happens often with soundtracks that they don't match the aired/theater version of the score.
i have bne3gun to believe that if a good show runs long enough it will get cancelled star gate Atlantis was one of those shows the original thundercats was another.
CGI programs have been constantly getting better. At this point, a fan/group of fans with suitable experience/processing power could probably render a 2020 version of this sequence themselves given enough time.
I liked seeing the civilisation that the time travelling Destiny crew' ppl built but were sadly mostly wiped out. I reckon if the show lived longer, we would've seen more of them :o how cool it is that humans had an even more advanced colony so many galaxies away thanks to Destiny.
One of the things I love about the Stargate franchise is that they know how and when to utilise CGI and practical effects, and on top of that the quality of both the CGI and practical effects is pretty damn good by TV show standards. Just to be clear, I'm not one of those people who believes that all effects should just be practical, however I am someone who can appreciate both CGI effects and practical effects if they're used in just the right way, and for live action TV shows it's both cheaper and honestly more futureproof to only use CGI when necessary. Could they have done these shots with just practical effects? Sure, but they'd have to get the scale of the city just right to prevent it from looking too much like a model and they would probably need a decent size tank to get away with the aerial shots of the city. Plus the one issue with using a model and a large tank is that you'd have to slow down the footage of the waves moving away from the city to make it look convincing. On top of all of that the lower camera angles might've been tricker with 2005 cameras even on a large model version of the city (assuming the model would be roughly the size of 3 people stood next to each other lengthways), not necessarily impossible but tricky, bear in mind that the video quality would need to be a good 1080p. I don't know what the budget for this show was but I wouldn't be surprised if most of it had already been spent on the different sets they used. Now just in case anyone feels the need to call me an idiot, I'll admit that everything I've said is based on my current understanding of special effects and I am in no way claiming to be a special effects expert.
Practical effects are fantastic, and CGI can seriously increase how brilliant they can look and be. Going full CGI can be very hit or miss though. IMO, it depends on what you're showing with that CGI. Something like this is absolutely beautiful... and yes, it's a little dated by today's standards, but still very beautiful... but imagine if they tried to do all the Wraith in CGI instead of having actors in practical makeup and props. It would likely look horrendous. Typically trying to render something realistically moving (like a person) usually is. Stargate, in each of its series, managed to lovingly balance both styles and merge them really well. It's why the show stands the test of time and still looks wonderful even today, over 10 years after the franchise ended (I mean the end of SGU... I don't count that other awful series that was on Amazon or so)
@@BYERE Using CGI character models for the wraith _could_ work, but the amount of detail needed to make them convincing would have to be on par with Thanos in Avengers: Infinity War and End Game, which wouldn't be easy to maintain for a TV studio with deadlines and a much tighter budget, especially if there's going to be whole mobs of them. I noticed in some episodes of SG-1 and Atlantis they would occasionally swap out the practical Asgardian models with CGI but I think that was just because they couldn't find a way to make the practical model walk without it looking like a puppet. My overall opinion when it gets to character models is that the safest bet is to only use CGI models if the show is animated or if the photorealism of the model is absolutely 100% convincing. Also, Stargate Origins was awful (assuming that's the show you meant).
@@MythicSuns I thought the wraith looked great. Like much of the show, they can be hokey, but they do enough with them to make them a believable menacing force, especially that first encounter with Robert Patrick. I was shocked they did that.
Man this series was SOOOOOOOOOO Good. I am still sad they never gave it a proper end. The episode where you find out the city was originally destroyed is SO fricking cool.
Well, SG:U screwed Atlantis by not giving them a movie or two, and when SG:U couldn't measure up to its predecessors, that was the end of the franchise. To be fair to SG:U, the writing did get better towards the end but the damage was already done. It seemed to be having an identity crisis at the start and by the time they sorted themselves out, the network pulled the plug.
The special effects in Atlantis were amazing, bordering on cinematic quality... in a weekly TV show. The Atlantis control room was also the largest indoor set ever. Which also meant that SGA was _astonishingly_ expensive to produce, and why (when the 2008 subprime mortgage meltdown went full Chernobyl), it was canned faster than a ZPM-powered hyperdrive. This is part of why the end of season 5 is what it is - they were trying to wrap seasons worth of story lines up in two episodes knowing there would be no S6.
This series was shown in Argentina at 6 in the morning on a single channel and the episodes were consecutive. I got up at 6 in the morning to see her before going to school. Seeing this gives me chills. It is one of my favorite series.
Right at the beginning of a new adventure, you knew this was going to be that rare thing - a spinoff that's nearly as good as the original, capturing the same spirit of magic and adventure, but putting a new slant on things. We were so spoiled for good TV back then.
Replying to self as I can't edit: the first three seasons of SGA pretty much *were* as good as prime SG1. I didn't like the direction they took in seasons 4-5 though, season 5 was pretty bad, Vegas excepted.
I cant believe ive never noticed it, but the epic shots of the city raising to the surface was unique. As the city was floating up to the surface the shield had actually fully collapsed. Thats why theres the beauty shots of the city rising surrounded by water.
Funny to think that the people who have only just started watching this show and have only got past the first two episodes have no idea how much involvement Elizabeth REALLY had in saving the expedition from drowning to death.
A City-Ship, capable of traveling across galaxies. Built millions of years ago by a race of beings dozens of millions of years old, known as the Ancients. The Asgard, one of the most technologically advanced species to ever traverse the stars, who's society was over 100,000 years old, paled in comparison.
@@arhskr81 "...keep in mind this is the race that built the Stargates. They did everything big." They wrote how and what Altantis tech had before making the esp. The Stardrive had the ability to make the City sink. I don't think they are that dumb...Like this esp to forget something foolish then that. It the most stupidest esp and you just gonna have to deal with it.
I want to live in this city ... never giving up on the hope that such a city could have existed long time ago and we will find those technologies under the Arctic ice
red17x it’s possible I theorize that we’re not the first evolution of this form like they sayin sg-1 I think we’re the second only a slave race made by the more advanced and somewhat evil race of pre humans
Im pretty sure someone is gonna build ocean cities in the future. Its another question of what people they will allow to live there, after all its probably gonna be billionaires who build and control those cities. If you wanna live in such a city in the future, just become rich enough and youll probably be able to make one and even be in charge of it.
With its sensor systems and other tech, you may find yourself in Alpha Centauri's Self-Aware Colony instead - ru-vid.com/video/%D0%B2%D0%B8%D0%B4%D0%B5%D0%BE-iwqN3Ur-wP0.html
Even if Atlantis existed (and we're not the first iteration of human civilization on Earth) it would have decayed into nothing but a couple of stones and some metal rod in the ocean floor, covered by algae, seaweed and coral. And that if Atlantis ever existed, which doesn't seems likely for the evidence we gathered. Doesn't seems likely. We still have some gaps covering centuries and even millenias, gaps where an entire civilization may have rise and fallen to oblivion. I wouldn't count on it, real history seems pretty straightforward but still... At this point I'm not gonna totally reject anything. Trust me, archeology is full of surprises.
1:29 casually/calmly says "I'm dialing an address", Weir on a floor below among heavy noise and people screaming "no wait". Weir must have an amazing hearing.
@@maj.stevencaldwell3522 no. There’s an episode where they discover a 10,000 year old Elizabeth Weir from an alternate timeline in a stasis chamber. She was part of the team that went to Atlantis, but unlike in this timeline, there was no failsafe and the shield just failed drowning everyone. Her and Shepherd escaped in a Jumper with a Time Machine in the back and teleported themselves 10,000 years in the past when the Wraith were besieging Atlantis and the city was under water and about to be evacuated by the Ancients. They were shot down and she was rescued. Shepherd did not survive the crash. She met a scientist named Janus. She told him what had happened to her and he got the idea to create a fail safe so that when the shield is on the verge of failing, the locking clamp releases letting the city rise to the surface. She stayed behind when the ancients had evacuated to rotate the ZPMs every few thousand years.
The opening theme for this episode is unique (apart from the cold opens), since it's just an underwater shot during the credits that pans down to the city at the end. No indication at all of what's going to happen. Made this that much more spectacular when it first aired.
And to thik about... that Atlantis surfacing was only possible thanks to Weir's "missdail" gate during "original" catastrophic city evac and landing in the past when ancients still WORKING there... 😏
There is absolutely no reason this city couldn't exist here on earth right now, in fact it makes perfect sense, submerge every time a storm comes you can out maneuver
it always bugged me in the arrival scene that every short which wasn't the open stargate had a camera shudder. you'd think they'd have done that for those vfx shots just to keep it consistent.
So, if the city rose because the shield was in danger of collapsing...why didn't we see the bubble the shield forms around the city? Instead we see water is actually on the city structure itself. And it can't be because the shield already collapsed, because the city would have immediately started flooding and the windows would have given way under the pressure.
Read_My_Feels991 I would like to think that is the case, except that I suspect the emitters couldn't make it an active layer just microns from the surface. Maybe it shut down completely just before surfacing? But, more than likely the effects department just overlooked it in favor of the admittedly cool look of the water coming off of it.
Read_My_Feels991 Argh. I forgot about the part where McKay said that some parts of the city was already flooded...so I guess it was probably collapsed down to just the central tower.
As nice as the "collapsed to form-fitting" idea is, the Atlantis shield is literally the _only_ lantean shield design explicitly incapable of it. It is able to do any variation on vaguely sphere-ish, up to and including a disc surrounding the gate, but form-fitting anything other than a borg sphere isn't something that's happening.
Read_My_Feels991 it was in... Actually, I can't remember where. I think I may have assumed. However, working by logic, it can be assumed as: The only form-fitting shielding used in the series is used by the Ancients, in the Auroras, Destiny, the personal shield, etc. In a city-ship especially, a form-fitting shield would be a boon, as(due to how gateverse hyperdrives work), there is actually enough room inside the raised Atlantis shielding for a small enough ship to hyperspace-jump inside the shields. However, the thing about gateverse shielding is that it is frequency-based. IIRC, the big deal about the Atlantis shield was that it was multi-layered, so it was able to have more frequencies covered at the same time. As stated above, it would be a good idea for a city-ship to have form-fitting shielding, and yet it didn't. (The dome-shaped shielding _may_ have been the trade-off for... the odd nature of Atlantis' shield, even if my recollection of that factoid of it's operation is incorrect.) Either way, however, there are a few more points that make it unlikely that, in this situation at least, the shields would have collapsed in to a form-fitting mode. A) Assuming that the form-fitting mode isn't the default form for the shields(as it is not shown anywhere else in the series, after the SGA team gains active control over the shielding), projecting a form-fitting cover over the city would likely take more energy than projecting a dome over the city(though this one is simply conjecture based on how dome-forcefields are theorized to work) B) Seeing how the dome was full of lighter-than-water air, a flat-surfaced dome full of air would rise to the surface considerably faster than a full-of-lots-of-places-to-catch-water-and-slow-them-down city full of notably less air, it would be more energy efficient for the shield to maintain the dome than to perform drastic reshaping of the field while keeping said field raised. C) Every time we have seen the Atlantis field raised, it has been accompanied by a constant, distinct shimmer in the air, especially noticable after activation or during/after holding back something(like, say, an ocean). The buildings of Atlantis in this are not covered in said shimmer.
This is Weir! Where? Here. Weir is here? Yes Weir is here, where we’re? Yes, Weir is near here where we’re…just to be clear. I don’t see her? Well that’s weird.
So here's a question: how does the stargate know like 5 seconds in advance when there's an incoming wormhole? The stargate shouldn't be sure if the wormhole is coming to it until the 6th chevron, which leaves one chevron press and the big button before the wormhole opens.
Stargate travel is not instant, so the receiving stargate has plenty time to show an activation sequence after the sending stargate has finished dialing.
it's a tad more complex than that. An Einstein Rosen Bridge spans not only Space but also Time (as they are essentially the same structure). The concept of "now" is not synchronous over such a domain because there can be no external cause/effect external to the bridge. The sender and receiver have no other means to quantify when any particular event happened relative to the other so any perceived delay or indeed perceived preempting of an action is fundamentally meaningless.
That's actually a very good question lol. I faintly remember Carter saying the travel time was 3(and some fraction), so that's even less time for the receiving gate to activate. Although, it may not actually activate at the same time. Anyone who enters before the second Stargate activates is just stored in the buffer until it's ready. As for radio signals, I think this is instantaneous because the gate isn't actively converting and transporting the wave signals; the radio waves simply go through the wormhole and arrive nearly instantly. That, or the gate translates it into a subspace component, with the same effect.
I think that realistic is not a problem. Just imagine the same footage of the city rising, just better CGI . With the music, mood and everything, the overall experience can be even better. The problem with today's scifi is that they are more focused on the CGI than the actual experiance. Something simple but solid can be much better than complicated overdone.
Best series of Stargate in my opinion. I love SG1, it was different and addictive. This took it to a new level. Destiny went way to far, this was never supposed to be like Battlestar Galactica.
It's the best thing I have ever watched in my life. (the movie The Peacemaker comes second) So advanced, so far away, on their own improvising their way around, countless opportunities and threats. Mackay's exceptional role, Dr. Weir, Sheppard, Teyla. All made perfect team.