@@zwinnytygrys9865 Yes, the discoball-radiant is a pretty ultimatum build. It has firepower, maneuverability, and powerful shields. Now I can't play anything other than the radiant as a flagship, xd.
@@MoyaOto What do you recommend, if I don't have reality disruptor (For now) I like to play afflictors in early game, since they are very cheap, you can solo fleets and get lots of EXP. Just get 4-5 of them and you can destroy very strong fleets. I also like ziggurat but only when fighting low tech fleets (Standard ziggurat build it's not good against remnants). Gryphon is also very good but it needs extra story points and perks to be good. Besides them, I like XIV legion and Paragon. The fact that you used mostly vanilla weapons helped me very much.
The Radiant is such a disgusting ship, something that large with as much firepower as it can hold being able to phase jump around the map, it's one thing for a tiny little destroyer doing it, but a capital ship... nope, just not fair.
To capture combat objectives in order to reach 240 deployment points and deploy the entire fleet. Otherwise, against a large fleet, I can only deploy 1 paragon and 1 radiant... I don’t have enough deployment points for more. Also, officers on wolves have elite gunnery implants for +4 ECM each. Wolves can be replaced in this task with any other cheap and fast ship, for example, an omen.
Alternative scenario - Aboleth (M) and (F) go brr on spicy wanna be space god. Ion Pulsars are truly my first love. If they can go brrrr! on my SO hype train, my abyssal horrors squad can share the love too! (There is no EMP res in the world that can stop the group hug that is 18 pulsars all at the same time. It gets even better if you SO them ^^)