Тёмный

Street Fighter II (Arcade vs SNES) Dual Longplay - Side by Side Comparison 

VCDECIDE
Подписаться 100 тыс.
Просмотров 33 тыс.
50% 1

A Dual longplay of Street Fighter II between the Arcade and SNES (Super Nintendo) with the Ryu (main character of the SF2).
Support my work on RU-vid: patreon.com/vcdecide​
- Technical data -
Full Game Name: Street Fighter II: The World Warrior
Alternative Name: Street Fighter II
Developer(s): Capcom
Publisher(s): Capcom
Release: 1991 (Arcade) 1992 (SNES)
Comparative Region: 60 hz
Genre: Fighting Game
Mode: Single-player/ Multiplayer (vs)
Dual Longplay by VCDECIDE

Игры

Опубликовано:

 

7 фев 2023

Поделиться:

Ссылка:

Скачать:

Готовим ссылку...

Добавить в:

Мой плейлист
Посмотреть позже
Комментарии : 244   
@chonglee323
@chonglee323 Год назад
at the time this port was LEGENDARY
@mikeg2491
@mikeg2491 Год назад
It’s a testament to how much can be pushed out of a system if there is a financial incentive to do so. Then you look at other arcade ports like Final Fight or Raiden Trad which were terrible but no surprise as they weren’t phenomenons like SF.
@MKF30
@MKF30 Год назад
Still is but since all consoles now can handle arcade ports or more doesn't matter these days but back in the 90s if you didn't live near an arcade or something SFII and MK 2 for SNES were Godlike ports the next best thing honestly.
@thecunninlynguist
@thecunninlynguist Год назад
@@mikeg2491 the FF situation is weird cause FF 2 and 3 had features FF1 arcade had. And you'd think with FFguy they'd rectify FF but they got lazy and just swapped out I think cody.
@tadeuferreira4059
@tadeuferreira4059 Год назад
@@mikeg2491, there some storys on the internet telling that Final Fight got the way it is on the SNEs because there was a low shipment or other problema with the memmory chips back then, they could get only 8 MB, and we got the terrible port of FF...
@lorenmorgan1931
@lorenmorgan1931 Год назад
Other than sprite size, little bit of color, and some extra layers of parallax it's virtually identical. They really achieved a marvel here.
@whatevermakesyouhappy5932
@whatevermakesyouhappy5932 5 месяцев назад
Got my Street Fighter 2 SNES bundle Christmas 1992. I was 10 years old. Still to this day the happiest I’ve ever been lol.
@PrinceValmont
@PrinceValmont 9 месяцев назад
You know, technological differences aside, the SNES port was really ahead of its time. Like, the developers really performed some real magic fuckery to optimize the game for 16-bit consoles.
@vinisasso
@vinisasso 3 месяца назад
While the Genesis and PC Engine versions are competent and compete head to head with the SNES version, we have to acknowledge the bar could only be raised this high because the SNES version was so faithful. It looked, sounded and felt outstanding by the day. It was one of the first games to bring the arcade experience home without compromises. As a Genesis owner I spent around one year envying SNES owners until Capcom finally released a version for the Sega machine.
@heilong79
@heilong79 Месяц назад
Well the Genesis and PC Engine version were ports of the SNES version in many ways and not arcade ports build from the ground up for those systems so I feel it would have been good to see what could have been.
@amirprog
@amirprog Год назад
My first snes game, bought it at release date. Jaw dropping port back then. Especially when coming from 8 bit sms.
@barneygreene7490
@barneygreene7490 8 месяцев назад
16 bit
@sf2explus184
@sf2explus184 7 дней назад
@@barneygreene7490 i think his saying his coming from sega master system which was an 8bit console
@jatohack2719
@jatohack2719 Год назад
Con 16 megas no se podía haber hecho un mejor trabajo,gran conversión.Un vendeconsolas exclusivo de Snes y uno de los mayores éxitos de la consola,un año más tarde llegó la Special edition para la Megadrive pero el daño ya estaba hecho.
@alubaldini
@alubaldini Год назад
no se podia exejir mucho recien venia saliendo el snes y recien aprendian a programar
@UsernameRaciel
@UsernameRaciel Год назад
Si muy buen trabajo con tan escasos recursos. 16 Megabits (Mb) = 2 Megabytes (MB) CD Rom = 650 MB (MB)
@kingsavageson4879
@kingsavageson4879 11 месяцев назад
True, but special champion edition was beloved by genesis owners tho
@theobserver4214
@theobserver4214 6 месяцев назад
⁠@@kingsavageson4879The Genesis still had no SF2 for an entire year. It also would have just gotten Champion Edition if it wasn’t for Capcom thinking the outsourced port was too trash to be released. Thankfully Capcom thought the port sucked and SEGA was pissed that they were going to be conned out of a SF2 Turbo port, so Special Champion Edition became the best home port of the CPS1 SF2s outside of the nearly 1:1 X68000 port of Dash, the revised Japanese version of Champion Edition.
@giovannimarcelodasilva768
@giovannimarcelodasilva768 Год назад
Jogar SF 2 num console doméstico naquele tempo era algo incrível demais, praticamente vc se sentia jogando num Arcade se levar e consideração as diferenças é claro. Bons tempos
@cabelo75_slot80
@cabelo75_slot80 Год назад
Compensava ainda mais nos contras, altos "rei da mesa" com os amigos. Bancar uma ficha por surra nos flippers ficava pesado demais pro bolso! Abraço!
@giovannimarcelodasilva768
@giovannimarcelodasilva768 Год назад
@@cabelo75_slot80Isso isso, tinha os contras tb que a gente fazia de vez enquanto, mas no meu caso era só quando alugava o jogo pra jogar tanto sozinho quanto com os meus irmãos e os colegas e aqui da Rua, era bom pra carai e dava umas raivas tb hehehehe
@giovannimarcelodasilva768
@giovannimarcelodasilva768 Год назад
@@cabelo75_slot80 Abraço bro
@cabelo75_slot80
@cabelo75_slot80 Год назад
@@giovannimarcelodasilva768 Esqueci de mencionar esse detalhe, Giovanni... só alugando, isso se tivesse o cartucho disponível. Comprar esse Street quando lançou era caro (só tinha original e cotado em dólar) e ainda tinha o tal do ágio, porque geral queria comprar o game. Os sacoleiros do Paraguai fizeram a festa!! Valeu irmão, abraço!!
@giovannimarcelodasilva768
@giovannimarcelodasilva768 Год назад
@@cabelo75_slot80 Verdade, e aqui quando se achava pra comprar era a Fita pirata e obviamente era bem mais cara do que os outros jogos ou seja foi muito valorizado, e tb pra mostrar que era um dos jogos ou senão o mais cobiçado pelos jogadores na época, mas tb né Street Fighter foi febre dava pra entender os altos preços cobrados no jogo. E abração pra você também, tmj
@diegosantiago5774
@diegosantiago5774 Год назад
Posso até estar semdo influenciado pela nostalgia, mas para mim este foi um port muito competente e bem executado! E parabéns pelo vídeo de comparação! Como sempre, muito bem feito!!!!!!!
@NegoClau
@NegoClau Год назад
Considerando o quão pouco eles conheciam o hardware do SNES e o tanto de coisa que eles cortaram, esse port é um milagre...
@alubaldini
@alubaldini Год назад
snes venia empezando o saliendo al mercado es obvio los programadores recien descubrian la consola
@kingsavageson4879
@kingsavageson4879 11 месяцев назад
Well said
@greensun1334
@greensun1334 Год назад
The CPS1 original has more details because of higher horizontal resolution (384p on CPS1 vs 256p on SNES) and it's not letterboxed (every 16bit SF2 port has black bars above and below the screen, at least during the fights, so the vertical resolution is technically lower as well, about 190-200p, the CPS has the full 224p), but the colors look more defined on SNES. Side by side, the arcade's colors look a little faded and pale. It's even more pronounced in Super Street Fighter 2, the SNES port has far less colors than the original of course, but there is a better use of color on SNES. However, every 16bit home console port of the SF2 series is great, and they're still absolute worth to play!
@yellowblanka6058
@yellowblanka6058 8 месяцев назад
Huh? Not sure what you're talking about - the SNES versions looks less "faded" because it can only display a fraction of the onscreen colors of the CPS-1 arcade board, so the arcade has a richer, more saturated look - it objectively has better colors on a technical level - the CPS-1 could display 4096 onscreen at once while the SNES could only display 256. Don't get me wrong, this is a very solid port considering the differences between expensive arcade boards and commodity home consoles, but it's still an obvious step back from the arcade original.
@greensun1334
@greensun1334 8 месяцев назад
@@yellowblanka6058 sure, arcade may have much more colors on screen, but the game looks pale and to bright compared to the SNES port.
@traumatizedgeworth
@traumatizedgeworth 4 месяца назад
​@@greensun1334 the arcade version is bright because the screens the game was displayed on would dim the colors, so the colors chosen for the arcade would be brighter to balance that out, similar to what was done for most GBA games. this is also why most ports of street fighter 2 look darker than emulated arcade footage
@hoodmistressreloaded
@hoodmistressreloaded 2 месяца назад
​@@traumatizedgeworth I was just thinking about that as I read your comment, specifically the comparison between Super Street Fighter II for arcade and SNES. The colors on the arcade version are much brighter and more vibrant while they look more earth-toned on the SNES version
@julianoazv7926
@julianoazv7926 Год назад
Esse porte para a época foi excelente. Acho que é um dos melhores portes de SNES, mas a Alpha 2 é maravilhosa, um verdadeiro milagre
@carlosaugusto9821
@carlosaugusto9821 Год назад
Aí entra o fator que vc deixou claro: época de lançamento. O desenvolvedor em 96 já tinha mais experiência com o console do que aquele do início dos anos 90 trabalhando em SF2. Fazer um bom trabalho naquela época é muito digno de elogios. E olha que não faltou port ruim e jogo de luta original ruim naquele período hein.
@emersonfiore
@emersonfiore Год назад
sim kra, SFA 2 é perfeito pro console... gostaria de ver uma versão do SFA1 pra ele.. apesar de serem mto parecidos.. possivelmente nao teria o "temido" loading q tanto reclamam, ja q tem pouco chars e até mesmo poderia ser até um pouco mais rapido!
@kingsavageson4879
@kingsavageson4879 11 месяцев назад
Yes Alpha2 was shockingly incredible on snes
@TomBlogueiro
@TomBlogueiro 13 дней назад
FOI UM MILAGRE...JOGO TODO TRAVADO E LENTO. PREFIRO O 2 CLÁSSICO MESMO !!!
@DannyP-dm1pw
@DannyP-dm1pw 4 месяца назад
Street Fighter 2 on SNES was really the first home port of an arcade game where in reality you still went to the arcade because you could practice combos and moves at home and still want to go to arcades to face people and test it all out. Prior to this in reality you got home versions of arcade games which were okay but it did the job. SF2 whole 1 v 1 against a real person changed that. The best for me. I have a soft spot for this version.
@paulobahamut
@paulobahamut Год назад
Continue sempre com os seus videos amigo. Acompanho Você faz anos.
@lyrand6408
@lyrand6408 Месяц назад
Both this and the Mortal Kombat 2 ports on SNES were insane (so was SF Alpha 2, as well; extremely impressive at the time).
@AndrewDaniele87
@AndrewDaniele87 Месяц назад
I found out Alpha 2 came out on snes when I collected for snes in 2010, even at that time when I loaded the cartridge I was blown away, it's a very fun port too
@retrono_81
@retrono_81 8 месяцев назад
port maravilhoso ! época de ouro dos games !!!
@andrecosta4200
@andrecosta4200 2 месяца назад
What a fantastic job! It was impressive back then and still is....
@ensmedna
@ensmedna Год назад
É só quem viveu pra saber o que era ter um fliperama em casa nunca me esqueci quando joguei contra o dono com o Blanca e ganhei assim que o jogo saiu muito foda!!!
@JoseMarques9090
@JoseMarques9090 Год назад
Todo mundo jogava com o "monstro verde, lobisomem etc" e tentava morder o adversário 😁 era muito show. Eu já tinha visto SF2 em flipers só de longe, mas nunca tinha jogado. Joguei pela primeira vez no meu Snes quando meu primo trouxe o cartucho alugado. Bons tempos
@Sergio-bm6kn
@Sergio-bm6kn 6 месяцев назад
My First game for SNES, unbelievable masterpiece
@christianmorales8713
@christianmorales8713 8 месяцев назад
Obviously we are talking about the king of 16-bit consoles, the super famicom or super nintendo, here we can see how well Capcom knew how to take advantage of the benefits of this console by making a perfect game to make you feel like you were in the arcade, of course. It has many differences, but really, from everything that this game showed on the console, did you realize that if that was 16-bit, what could a 32-bit console do?
@Jacksoncoelhoarts
@Jacksoncoelhoarts Месяц назад
Lembro na época do lançamento... Caminhava por muito tempo só pra jogar esse port de Snes na locadora. Era incrível! Época inesquecível!
@kathleendelcourt8136
@kathleendelcourt8136 Год назад
To think that most people were saying it was very close to the arcade... The backgrounds are not that far, but the difference for the sprites is rather subtential. Still, great port.
@sloppynyuszi
@sloppynyuszi Год назад
Resolution wise the characters are smaller, but considering that the characters I think look pretty close. Also considering that back in the day they had to redraw every asset when converting from arcade it looks amazing. If you compare it to the computer ports that came out in a similar time frame, this looks amazing. A 386 PC could draw better assets than the snes and it didn’t look this good. Also for the time when side by side comparisons weren’t easy this was all we needed. Even now it’s fun.
@GoatZilla
@GoatZilla 7 месяцев назад
The difference for the sprites wasn't substantial. The deal is they preserved most of the mechanics of the actual game.
@MKF30
@MKF30 Год назад
Great Port. SFII much like MK 2 for snes, was Godlike if you didn't live near an arcade.
@jasielcordeiro7061
@jasielcordeiro7061 Год назад
Foi o melhor port para videogame. Deu a impressão que não fizeram as pressas e tiveram tempo pra botar tudo o que foi possível numa interface inferior. Acho que a maioria dos jogos de luta no SNES não deixaram a desejar.
@carlossantavilla2997
@carlossantavilla2997 8 месяцев назад
The VS music of SNES was later arranged and used for Super Street Fighter II
@hoodmistressreloaded
@hoodmistressreloaded 5 месяцев назад
As well as the 3DO, PS2, and Xbox versions of Super Street Fighter II Turbo and Hyper SF2, respectively
@ganjagun0025
@ganjagun0025 8 месяцев назад
This is the port that was the beginning of the end for arcades. SF 2 for Sega and SNES were damn near arcade perfect ports. We knew then that it was only a matter of time until games on home consoles would be arcade perfect ports whereby we wouldn't need the arcades at all. And that's exactly what ended up happening eventually.
@theobserver4214
@theobserver4214 6 месяцев назад
This port played well for the time and looked very good but it was definitely not the beginning of the end for arcades. Compared to the SNES in 92 with World Warrior, the arcades still had the 4 bosses as playable characters, more moves, more balanced gameplay, and way better graphics due to Champion Edition and later Hyper Fighting, it took a year after launch for those two to come home. The real beginning of the end started in 1994, when Super SF2 came to FM Towns, and Super Turbo came to 3DO, with ports that looked and played closer to arcades than any previous 16-bit console did with SF2. They even had CD quality music.
@ganjagun0025
@ganjagun0025 6 месяцев назад
@@theobserver4214 Nope your way off. I said the beginning of the end. The 3DO was part of what the 16 bit systems did. Like I said" eventually". PS came out and street fighter was a perfect arcade port. Not even a port it was literally the same as the arcade. Using the CPS chip. The 16-but was the beginning of the end and the 32 bit systems were when arcade games were dying out fast. Then the 128 bit systems came out and finished them off for good. But the beginning is the 16-bit systems.
@ricardoalvesdasilva9518
@ricardoalvesdasilva9518 Год назад
Essa versão em 92 foi extremamente bem recebida, um port muito competente, imaginem só, colocar o jogo inteiro em um cartucho de 16 mb, que era a memória usada na cps só para fazerem o ryu e o ken já era um grande mérito, ainda mais importante era que a jogabilidade estava fiel ao arcade! Foi a melhor experiência doméstica de street 2 que tivemos na época. A versão arcade era obviamente melhor tecnicamente, o mais influente jogo de lutas da história!
@Alinktome
@Alinktome Месяц назад
This snes port was so satisfying I still remember the joy. But as I was a huge player of sf2 arcade cabinet before the snes release, I could not feel disappointed by the height of the screen, squished.
@eds2011
@eds2011 Год назад
Na minha opinião, o port mais incrivel foi do PC Engine pelas especificações do video game. Mas considerando é claro, falando de qualquer região. Quando falamos de Brasil, o Snes foi o melhor port deles. Pq se for considerar o Sharp X86000 é covardia, é onde fizeram o jogo. Mas para video games para mim ficaria o PC Engine e unicamente no Brasil, do Snes pela dificuldade de tudo caber em um cartucho de 16mbit e tbm pelo milagre de ficar mto proximo do Arcade. Eu particularmente prefiro as musicas com a paleta de som do Mega, mas é incrivel o que essa versão do Snes fez antes (foi o primeiro né?). Durante o tempo que o Mega não lançou, eu ficava de pescoço torto qdo alguem tinha um Snes e o Street. Bons tempos, me lembro de ganhar no natal o cartucho do Street Fighter 2 de Mega e passar do dia 26 para o dia 27 jogando a noite inteirinha de tanta alegria. Triste pensar que do mega por ter o maior cartucho não foi o suficiente para o som ser mais limpo, curiosamente a versão beta ser melhor em audio do que da versão final inclusive.
@killerb255
@killerb255 Год назад
Arcade Sagat: TIIIIIIIIIGGGER SNES Sagat: tiger (almost sounds like "hyper")
@EduTerrataca
@EduTerrataca Год назад
talvez um dos melhores portas já feitos na época, muito bom!
@lmmckeancps-1409
@lmmckeancps-1409 8 месяцев назад
Nice Job
@Suzuhara
@Suzuhara Год назад
Jajá aparece aquele maluco que gosta de console wars pra dizer que a resolução da sprite no SN na verdade é muito maior do que a do CPS1.
@JoseMarques9090
@JoseMarques9090 Год назад
Pois é kkkk Ainda mais que resolução faz ZERO diferenças em jogos 16 bits mesmo 🤷
@otomisin2023
@otomisin2023 Год назад
この比較が見たかった!ありがとう!!
@ShockerTopper
@ShockerTopper 4 месяца назад
This is the version I owned, I played the 2 "expansions" featuring the 4 bosses and then the one adding Cammy and the 3 forgettable characters; however, I don't remember "The World Warrior" being the name for the 2nd game. I remember it was a big deal there was a 'cheat' to play as the same character haha...I played this game to death, but I honestly never got too much into the follow-up's besides a little bit of the expansions like I mentioned. Since Mortal Kombat came out shortly after and I began playing that, that became my game of choice for fighting. I even played Primal Rage for a little while, the "fatalities" were so ridiculous to pull off in that game though.
@shonmoody1706
@shonmoody1706 6 месяцев назад
This was the best port I had ever seen at the time. I was 16 years old and couldnt wait for the U.S version so I bought the Japanese version for twice the price. It was well worth the price to play this fantastic port early. The only main differnces are better backrounds and bigger sprites in the arcade version. That I can notice.
@emailchrismoll
@emailchrismoll 3 месяца назад
I really wonder what today's unlimited storage could produce on the Genesis or SNES. Especially if the SNES used the super FX chip 2
@caseyhayes4590
@caseyhayes4590 27 дней назад
As a kid who bought this the day it came out ( I think it was $60 or $70) and had played the arcade a ton, I didn't know about or care about the slightest difference. It just seemed perfect. The only (but significant) negative was the awful shoulder buttons being used. I actually think it trained an entire generation of gamers to use awful shoulder buttons for any number of games and think it was not horrible game design. If the SNES didn't have shoulder buttons they'd have probably released more 6 button controllers like they had to for Genesis and PCE, but we just made do with the horrible shoulder buttons.
@Antoggno
@Antoggno Год назад
Speaking of italy, I can't remember how many people bought a supernes just for this port at day one. The magazines were pushing this as the second coming of Jesus.
@brichan1851
@brichan1851 Год назад
When you think of the limitations of the SNES hardware, this is an incredible looking port. The Genesis version, too. The music for the Genesis is closer to the arcade, but the voices are garbled horribly. The SNES’s sound chip delivered an incredible soundtrack and nice voices.
@slashrose3287
@slashrose3287 Год назад
Genesis version has been patched years ago with crystal clear voices , it was not a matter of sound chip (of course), just Capcom INCOMPETENCE with MD/Genesis port. Also, SNES sound effects in this port are quite muffled, which is a known issue with Snes sound system.
@brichan1851
@brichan1851 Год назад
@@slashrose3287 I have heard about the Genesis/Mega Drive version being patched. I’m very interested in seeing and playing that version of the game. What gets me is that while we can get perfect arcade ports and we can get more advanced games, like Street Fighter III: 3rd Strike, there is something so special about these ports of Street Fighter II. I’d include the TurboGrafx 16/PC Engine versions, but I’ve never had the pleasure of playing it. Still, the 16-Bit Street Fighter II games are truly special games.
@JoseMarques9090
@JoseMarques9090 Год назад
​@@slashrose3287 So your Capcom "incompetence" point comes from both ways. Not only Genesis
@JoseMarques9090
@JoseMarques9090 Год назад
​@@slashrose3287 Of course the sound on Snes has a very know issue from the system. Compare Snes and Genesis Rock n Roll Racing for example Hahaha 😂 Genesis fankid
@slashrose3287
@slashrose3287 Год назад
@@JoseMarques9090 Ok, another r e t a r d fanboy which doesn't undestand a single word, also 30 years late in the 16-bit war....hahaha...??! shut you mouth child.
@jagergerg9771
@jagergerg9771 Год назад
This was a very impressive port
@FbitFunkyBit
@FbitFunkyBit Год назад
There's no doubt that the arcade version is better in every way, but having that cartridge at home and playing it whenever you wanted was AWESOME! Beautiful port. :')
@JohnCharb87
@JohnCharb87 Год назад
On the Snes version there is some line scrolling on the floors like the Arcade. Noticeable in stages like Vega's and M. Bison's. It's not as smooth as the arcade but it's there. Also in Guile's stage on the F-16's tail fin the numbers changed depending on the version. The Arcade it says CAP AF 512. While the SNES it says CAP CA 64. Technical specs or just random alphanumerical nonsense?
@tadeuferreira4059
@tadeuferreira4059 Год назад
I note that on the F16 from Guile's stage too! Maybe, the numbers thells the diference in memmory or bits from the arcade to SNES; if is that so, it a real nice touch!
@caseytwill
@caseytwill 4 месяца назад
I bought a copy of SFII the day it was released, and a SNES just to play this one game
@markh995
@markh995 20 дней назад
I honestly thought the controls on the SNES were just tighter and more responsive than the arcade, and I was playing the arcade version before the home ports came out.
@E85_STI
@E85_STI 3 месяца назад
My favorite sound effect or part is when he yells JAPAN!!!
@julianoazv7926
@julianoazv7926 Год назад
Foi minha primeira fita de SNES que eu consegui, eu tinha a edição mk2. Então já sabe, o couro comia solto entre mim e meu irmão.
@ps-lover8380
@ps-lover8380 Год назад
I like this super Nintendo version it has much clear audio
@jairodasilvalimalima6034
@jairodasilvalimalima6034 Год назад
O que acho top do Arcad e que sempre me chamou a atenção é o som de aceleração do life ja quase no final ,tem muitas coisas diferentes o Recuo do Ryu,a agua saindo na banheira do honda o coqueiro no stage do Sagat e etc ,fico com o Arcad mas admiro bastante a do S.n.
@CockneyClint
@CockneyClint Год назад
Just a question does the Streetfighter collection we had released a few years back have this arcade version or this SNES version ? Surely we have the Arcade version now ?
@Rocket1377
@Rocket1377 11 месяцев назад
Yes, the collections contain direct emulations of the arcade version.
@AllCoolThingsStoneMountain
@AllCoolThingsStoneMountain Год назад
This WAS my Street Fighter II, growing up...FIRST!
@estebancruz6194
@estebancruz6194 Год назад
The main reason why I wanted a SNES.
@rfv210480
@rfv210480 Год назад
cuanta nostalgia hoy y cuanta alegria ayer poder jugar este tremendo juegazo en la SNES. impagables sensaciones.
@joshludge
@joshludge 8 месяцев назад
The Arcade version feels a lot
@milltownhayes4100
@milltownhayes4100 6 месяцев назад
Snes master piece
@thisisgonnabeamatchtoremem4239
A versão do super nintendo é perfeita! Única diferença que notei foi o coqueiro na fase do Sagat, de resto tudo igual. 👍😁
@euripidoeuropoide5943
@euripidoeuropoide5943 Год назад
Si... la música es igualita tambien al igual que el número de animaciones por sprite ...
@thisisgonnabeamatchtoremem4239
@@euripidoeuropoide5943 Hahaha Os caras levam a serio 🤣 Não percebe uma simples ironia, ta carente é Eurípido? Jajaja
@euripidoeuropoide5943
@euripidoeuropoide5943 Год назад
@@thisisgonnabeamatchtoremem4239 y tu no percibes la mía?
@thisisgonnabeamatchtoremem4239
@@euripidoeuropoide5943 Ironia nada!! Vc é aquele tipo que fica nos chats por ai caçando briga pro besteira kkkkkkkk 🤣🤣
@XaviDJ
@XaviDJ Год назад
@@euripidoeuropoide5943 siiiii 🤣, igual, igual...eres un cachondo Europoide, los recortes son justificados por la memoria, la paleta de colores, la resolución, las animaciones y el detalle. Un port muy bueno, justificar también que todos los demás port salían de éste molde sin ofrecer las diferentes capacidades de las consolas. Corta y pega de éste y a correr, gran error de Capcom.
@marcosvander2479
@marcosvander2479 Год назад
*Dificil saber a olho Nu qual é o arcade qual é o snes* Ambos são bons jogos mas ARCADE of course
@megaigor
@megaigor Год назад
o do Snes é bem inferior... só o personagem andar para trás q vc os sprites q foram cortados kkkkk para o console tá ótimo, mas tá longe do arcade
@djyonoid
@djyonoid Год назад
Talvez olhando vídeo não sinta tanta diferença, agora jogando existe um abismo, mas não deixa de ter sido uma ótima conversão pra época e dada as limitações do snes
@marcosvander2479
@marcosvander2479 Год назад
@@djyonoid exatamente isso. Olhando a gente pensa UAL IGUAL. Mas a gameplay ixi
@megaigor
@megaigor Год назад
Vcs precisam de óculos
@ReValveiT_01
@ReValveiT_01 3 месяца назад
The plane tail in Guile's stage has 512 on the arcade, and 64 on the SNES. I wonder if that has any significance?
@gelmarvel7505
@gelmarvel7505 Год назад
Arcade 😍
@julianoazv7926
@julianoazv7926 Год назад
As únicas coisas que deixaram a desejar foi a voz quando dá o Hadouken,os bônus que não são iguais e a música da introdução.
@ronalddematos
@ronalddematos Месяц назад
CPS - Lembro do Super SF para Mega Drive e seu cartucho de 40MB. Um milagre, assim como o SF Alpha para SNES
@Roberto-oz6et
@Roberto-oz6et 8 месяцев назад
É apenas eu ou parece que o áudio do SNES é melhor?
@dougdanti
@dougdanti Год назад
Bacana a comparação, o Snes se saiu muito bem
@greensun1334
@greensun1334 Год назад
Still a great game and an impressive port to a 16bit home system! I even prefer some of the SNES' music tracks.
@avargasrj
@avargasrj Год назад
Sou fã de ambos ( Mega e Snes) mas realmente o SNES deu uma poeira com esse lançamento na época, ainda mais que tinha um controle de 6 botões, tudo que a SF2 precisava, o Mega não tinha ainda.
@fabiomoreiras5750
@fabiomoreiras5750 Год назад
Na época o Genesis tinha vencido o Nes,mesmo com a chegada do poderoso Super Nintendo a Sega continuava na liderança no Eua,mas quando Street Fighter 2 chegou com exclusividade para o Super Nintendo,deixou o Genesis para trás facilmente,foi um belo port desenvolvido com muita calma,infelizmente os proprietários do Genesis ganharam um port mais de um ano depois e deixou a desejar nas vozes e cores,atualmente os fãs corrigiram isso é verdade,mas o port oficial não tinha o mesmo carinho do excelente port para Super Nintendo.
@JoseMarques9090
@JoseMarques9090 Год назад
​@KnabiOI Uma coisa nunca entendi. Por que Strider só saiu para mega?
@JoseMarques9090
@JoseMarques9090 Год назад
@KnabiOI Valeu por esclarecer essa dúvida kkkk É normal até pensar que Strider é um jogo da Sega 😆
@cobrakainevereverdies6940
@cobrakainevereverdies6940 11 месяцев назад
YOU had to have that 1 GENESIS VIRGIN, DIDN'T THEY ???? SNES WAS A MUCH BETTER SYSTEM, WITH A MUCH BETTER CONTROLLER AND SOUND - If it wasn't for SNES would Playstation even been born ??????????????????????
@godsjoy1985
@godsjoy1985 Месяц назад
Of course the arcade wins... for me... the muzic is more raw and the back ground is more better and bring' s back so much memories @ lamp post pizza when these game first arrived.. in my times & now I'm 39, and a father to my daughter.. n here Laying down enjoying my day off
@TarsoFranchis
@TarsoFranchis 2 месяца назад
Lembro-me quando finalmente comprei o meu. Na época eu tava com 3 sistemas, MD, MS e NES (tudo em rolo), me desfiz dos 8 bits, vendi minha bike e juntei grana até pegar o SNES pq quando eu vi F-Zero na locadora o queixo caiu. Peguei a versão control set, ou seja, o console e um controle, era o que dava, sem cartucho sem nada... ou pegava emprestado, alugava, ou não tinha o que jogar. Aí fiquei um tempo juntando uns cobres e peguei outro controle, F-Zero, Mario World e Starfox. Quando anunciaram o port de SF2 aí que pirei e ficava juntando tampinha de garrafa pra pegar esta desgraça. Fitas originais americanas, era uma bala isso aí... Um cartucho custava um nintendinho, assim como uma fita de Neo Geo custava um SNES, e não tinha como piratear (até tinha, depois, mas vc precisava confiar ou poderia foder seu console).
@mecetnoca
@mecetnoca 2 месяца назад
Esse port é lindo demais. E digo que até melhoraram algumas coisas nos cenários e tal... As vozes tambem, ficaram mais naturais, algo assim...
@SVTRonDogg
@SVTRonDogg Год назад
What is the cursor supposed to be on the SNES title screen?
@JoseMarques9090
@JoseMarques9090 Год назад
Good question! I NEVER figured It out!
@hoodmistressreloaded
@hoodmistressreloaded Год назад
Probably from another Capcom game, like a little Easter egg; in SF2 Turbo, the cursor used for Option Mode comes from the arcade game Black Tiger, which I thought was pretty cool
@anglo-saxonconnor817
@anglo-saxonconnor817 Год назад
You can pay bills and mortgage back then simply by renting this game out to kids on a hourly basis. Good times.
@Vitikocosme
@Vitikocosme Год назад
Se compararmos o SF2 de Snes com o Mega Drive é até covardia. Essa versão do Snes na época para um console era e ainda é muito próximo aos arcades.
@djscarfaceone
@djscarfaceone Год назад
Very good port.. 👍
@pauloleal7426
@pauloleal7426 Месяц назад
Obra de arte
@miketate3445
@miketate3445 3 месяца назад
Almost every stage was redrawn with so much care being so careful with the vastly different pixel shapes between the two systems, and then E Honda's background is just a distortion nightmare on SNES. Nothing is the right aspect ratio. The tiles on his hot tub have scaling artifacts! Did they give that stage to the intern?
@luisfernandomiguelpiris252
@luisfernandomiguelpiris252 Год назад
PRÓXIMAMENTE VCDECIDE SUBIRÁ SAMURAI SHODOWN (ARCADE VS SNES)-DUAL LONGPLAY
@mbartok
@mbartok 8 месяцев назад
quando saiu esse jogo pra snes todo mundo pirou. eu comprei um snes por causa disso.
@cristianof.1697
@cristianof.1697 Год назад
O som no snes é melhor na minha opinião, principalmente as músicas.
@Dariel9858
@Dariel9858 Год назад
Tinha um vizinho que ligava em caixas de som, e ficava muito dahora.
@elrinconcitodedani
@elrinconcitodedani Год назад
👌🏻👍🏻
@coleshores
@coleshores 11 месяцев назад
That conversion was pretty damned close. It truely would need to be side by side to spot the differences.
@yellowblanka6058
@yellowblanka6058 8 месяцев назад
Or you could have eyes/ears and have played both, you'd have to be blind to not notice the smaller sprites, cut down animation and relative lack of color. Don't get me wrong, still a solid conversion for the hardware, but the SNES is nowhere near as capable as the CPS-1 arcade hardware in the original.
@coleshores
@coleshores 8 месяцев назад
@@yellowblanka6058 I used to have the CPS version for play on my super gun. Unless you’re looking for the differences, they look about the same. This is in contrast to something like Killer Instinct which had no business being on the snes. SF2 on the SNES is probably the closest arcade to home conversion of the 16 bit era
@yellowblanka6058
@yellowblanka6058 8 месяцев назад
@@coleshoresUh yeah, I find that incredibly hard to believe, even as a kid in the 90's playing the game at SNES kiosks/at friends etc. based on my experience with the arcade I could definitely see/hear the cutbacks. Like most other arcade ports, the sprites are noticeably smaller, the animation of the characters and backgrounds is cut back, there are fewer animations on screen and the voice quality is noticeably lower.
@coleshores
@coleshores 8 месяцев назад
@@yellowblanka6058 CPS-1 street fighter 2 boards where going for $25 on eBay in the early 2000s and are still pretty inexpensive. Regardless you where almost certainly weren’t alive during that time to it doesn’t matter.
@ladic
@ladic Год назад
This game marked the beginning of the end for arcades
@mikeg2491
@mikeg2491 Год назад
I think too much is made about home consoles putting an end to arcades but I honestly think it was more a culture change, you had stranger danger becoming a big thing starting in the 90s thanks to shows like America’s Most Wanted and talk shows like Geraldo and kids just weren’t allowed to roam like in the 70s or 80s. Atari and and the NES did nothing to dent arcade sales in the 80s and even well into the early 2000s arcades still surpassed consoles in raw power and console internet was not a thing yet. There was plenty incentive to still go to the arcade but young people were being kept home more often. My own parents kept me on a short leash and if I went to the arcade it was under supervision.
@juststatedtheobvious9633
@juststatedtheobvious9633 Год назад
@Juan Allion Daytona USA made a bloody fortune, years after this released. And you're not going to convince anyone when NBA Jam, Mortal Kombat 2, and House of the Dead were yet to release. Besides, Soul Calibur killed arcades as we knew them. Not sure why SNES fans keep pretending otherwise.
@bassram3337
@bassram3337 Год назад
not really, arcade games were dominating up untill the Dreamcast came out, then we started seeing perfect arcade ports to home consoles
@ladic
@ladic Год назад
@@bassram3337 by the time Dreamcast came out, there were very little arcades places left, there were pretty much none left inside the malls
@George18798
@George18798 Год назад
How? If anything this game marked the greatest period for arcade. Capcom alone has Street Fighter, SF Alpha, Marvel vs Capcom franchises, plus a ton of amazing beat em up games. And other companies produced Mortal Kombat, King Of Fighters, Fatal Fury, Tekken, Virtua Fighter, Dead Or Alive. Arcades started to decline late 90's to 2000 and came to and end as whole in mid 2000s. I might be alone in this view, but I honestly think, that consoles would also extinct by the end of the decade
@herpderp1750
@herpderp1750 Год назад
Why did they alter the blanka "beaten up" head shot?
@hoodmistressreloaded
@hoodmistressreloaded 10 месяцев назад
Nintendo had that "family-friendly" reputation to uphold. They didn't want kids getting scared of a defeated Blanka with his eyes bugged out, so they used his alternate losing portrait instead
@hirschlord341
@hirschlord341 10 месяцев назад
What is the resolutions of them ?
@DaniKarmann
@DaniKarmann 5 месяцев назад
384x224 arcade, 256x224 snes.
@hirschlord341
@hirschlord341 5 месяцев назад
@@DaniKarmann thank you
@oliveiraoliveira3543
@oliveiraoliveira3543 Год назад
Legal jogar na época quando foi lançado , mas direcional, os caras quebravam o controle , tempo passa .
@Dariel9858
@Dariel9858 Год назад
Ue...ninguém usava camisa nessa época?
@msk33
@msk33 Год назад
Missing ryu stage since you are playing with him and full stage are not always showned to compare (Blanka). Nice video otherwise.
@ferhat1983aydin
@ferhat1983aydin Год назад
Arcade perfect
@shizuoka1139
@shizuoka1139 10 месяцев назад
Tirando uns quadros de animação, som capenga e menor resolução, o port do snes ficou bem jogável ainda.
@sagaxzs
@sagaxzs 6 месяцев назад
Se não me engano o Street Fighter 2 de Arcade ele ultilizou-se mais de 100 megas de memória, e do Snes fez isso tudo com a apenas 16 megas!!
@PietroGanciPsicoman2011
@PietroGanciPsicoman2011 Год назад
SNES Is the Best 16 bit💕
@leoryu5953
@leoryu5953 11 месяцев назад
Alguém acha que o port de snes se tivesse sido feito anos depois poderia ter ficado ainda mais fiel à versão de arcade? Quando joguei a versão de snes em 1994 eu nem notei as diferenças
@capivaraocapivara6137
@capivaraocapivara6137 6 месяцев назад
eu também nem sabia que tinha diferença, achei que era o mesmo jogo, mas olhando agora o do Arcade é imcomparável
@scepticskeptic1663
@scepticskeptic1663 18 дней назад
genesis version is fantastic also
@dannynhl9441
@dannynhl9441 Год назад
DOWN R UP L Y B
@DrxSlump
@DrxSlump Год назад
The arcade is obviously superior in everything.... except for the sound! The SNES port sounds completely amazing.
@ulysses2162
@ulysses2162 Год назад
👀😄
@ryandiggs750
@ryandiggs750 Год назад
For me the arcade is great for everything over SNES version
@jaymum23
@jaymum23 Год назад
@@ryandiggs750 Me as well but the OP has a technical point. The SNES music was in stereo and used samples, neither of which the arcade CPS1 hardware supported. CPS2 games sounded like SNES on steroids with Q-sound.💪 Arcade SF2 (pre-Super when it switched to CPS2), while sounding crisper and and more complex, was monaural FM-synthesis.
@bassram3337
@bassram3337 Год назад
WTF are you talking about? have you ever been close to an arcade machine before? you can beat those machines at anything but the sound quality
@JoseMarques9090
@JoseMarques9090 Год назад
​@@bassram3337 He is taking in Consideration this was CPS1 arcade. The CPS2 arcades had upgrade sound. Still Snes sound was more realistic than CPS1
@tadeuferreira4059
@tadeuferreira4059 Год назад
Great port, but what I find strange is that Guile seems to be very weak, overpowered by M.Bison on the final stage, never beat him with the Colonel on the SNES!
@PsychokoreUndergroundRap
@PsychokoreUndergroundRap Год назад
You haven´t found the right timing when to attack or do a summersault. On the SNES, he obviously corners you with scissor kicks (thank god they don't deal chip dmg, otherwise m. bison would be unstoppable). But he then walks back to jump kick at you.. those are the moments when to do an anti-air. It's usualy a longer fight with guile, but definitely possible to perfect bison.
@JoseMarques9090
@JoseMarques9090 Год назад
Todo inimigo tem um macete específico pra se bater nesse jogo. Só descobrir
@OMundodosRetroGames
@OMundodosRetroGames 11 месяцев назад
Só é triste ver os encerramentos dos personagens lado a lado com a versão arcade, sem contar na falta da abertura (que continuou ausente no Turbo mas na versão de Mega Drive está completa) e a censura do VS que não tem sangue, mas essa versão tem seu charme. Até gosto de algumas músicas, mas os instrumentos são muito genéricos e não combinam com o jogo. Talvez se uma hack trouxesse de volta os instrumentos da versão arcade, nessa versão ou até no Turbo, aí sim essas versões ganham de lavada da do Mega. Mas se for pra comparar com hack, a versão do Mega Drive ficou melhorzinha sim.
@hirschlord341
@hirschlord341 10 месяцев назад
My all time favorite fighting series … till 4 super ultra . 😂
@CurtindoAqueleDrama
@CurtindoAqueleDrama Год назад
Não é um port perfeito ou extremamente fiel ao arcade nos detalhes. Mas depois do fiasco do port de Final Fight, a Capcom o fez como uma bela carta de desculpa.
@faelgamesantigos5957
@faelgamesantigos5957 Год назад
Nao é atoa que street vendeu muito no snes, o zoim da criança chegava brilha quando via isso em casa, naquela época a gente nao ligava muito pra isso de nao estar 100% parecido com arcade
@ferhat1983aydin
@ferhat1983aydin Год назад
Arcade
@ochogeek
@ochogeek Год назад
A versão do SNES foi bastante competente em entregar uma conversão praticamente idêntica a do original do fliperama na época. Mas hoje em dia, eu só jogo suas versões originais.
@robertoadorro
@robertoadorro 21 день назад
SNES intro sem racismo.
Далее
20 Great Arcade Games with Terrible Console Ports
10:25
How the CPU cheated you in Street Fighter 2
6:43
Просмотров 2,1 млн
Street Fighter II Arcade VS SNES
5:36
Просмотров 53 тыс.
Top 100 SNES Games of All Time
13:20
Просмотров 292 тыс.
Street Fighter II Turbo - Vega (Arcade / 1992) 4K 60FPS
17:39
Street Fighter 2: SNES vs Sega Genesis
14:06
Просмотров 62 тыс.
Tick 1v3 in duel (mutation) 🥵
0:33
Просмотров 411 тыс.
СЕМЕЙНАЯ ВЫРУЧКА ► Repair this! #4
43:10