i... omg i just realised thats exactly what i did, i have an outpost base at the cove tree with a moonpool just above 900 meters so i can park my seamoth and switch to my prawn suit but i have a hatch on the moonpool that ive actually been using, i completely forgot the moonpool is open
Two aggravating words that can be entirely omitted and the sentence still makes sense. Its one of those Americanisms that seem to find their way into UK English speakers' vocabulary. People watch too many US TV programmes I suspect.
As a new player, this helped me A LOT! I was really lost in the start of the game, but now! I’m still in the start lol 😂. But this video was really helpful! Thank you so much!
This is fun, but by the time you unlock all the stuff he used, you half a good grasp on the basics!! Still a fun watch. Hadn't considered making an above water section!!!
I just got the game and it's great! I love the fact that there's no pressure and you can do it at your own pace. Also the total adventure of it is outstanding. It actually makes you use your brain.😁 Very enjoyable overall!👍
2:54 Detail only uncovered later: YOU CAN'T STACK THEM IF THERE'S SOMETHING INSIDE THEM ALREADY. Also can't stack the scanner room vertically on top of one of them. Honestly a guide just on all the quirky ways buildings connect to one another would've been really handy starting out!
Thank you!!! I had so much problem knowing how to use other energy than solar (couldn't make them connect to the base lol). It's not the prettiest base but you explain every single bit of it. To me, it is the ultimate base guide
imo the bio reactor is the best in the game a single grow bed if blood kelp can indefinitely sustain 4 reactors and if you need more than 4 (you really shouldnt) just build another grow bed for more kelp
My personal favorite for Bio fuel is the basic Acid mushroom later to be swapped to the deep mushroom. I have personally never needed more then 2 reactors and a single growbed can easily sustain that.
Or he almost drowns sorry i cant write english very Well because im a 9 year Old from denmark visit me i live im the city karslund platanhouses number 22 learn me How to get advanced blueprints dude plz come to My home 😊😊😊
Great tip: For easy energy and food and Water, visit the floater island, you can look up where that is if you don’t know. And once you do that scan the multipurpose room and the planter box, which are in the middle of the island in a tiny broke down base. Then search around for a lantern fruit tree, then collect four lantern fruits, if you can’t collect four Judy make sure you can get at least one. Now you’ll have to collect all bioreactor fragments. Now build the multipurpose room and build the planter in it and put the bioreactor in that room or another multipurpose room. Then plant the lantern fruit in the plant pot in the planter. Then they’ll grow and you’ll have a lot of access to food as they heal +10 food and +3 Water. They grow very fast and you’ll never be able to collect all the fruits if you have four trees. The planter box should be a ale to hold four. Now put them into the bioreactor and keep doing that to power it and you’ll still have tons left. And the lantern fruits take up four inventory spaces which isn’t the most ideal for carrying but when they are in the bioreactor they last 4x as long as most stuff.
To make reinforcements panels You need 2 titanium and 1 lithium Hint to get lithium and diamond early:go inside the hill near the quarantine enforcement platform and you should find shale outcrops and lithium Tools required:flashlight seaglide or seamoth to do it also a beacon to mark the enforcement platform
The thing with providing power to large bases: thermal plants and solar panels don't cut it. If you're going to have more than one moonpool, a water filtration machine and external lighting, you're going to NEED a nuclear reactor. Trust me, it doesn't consume that many reactor rods, and, even if it did, the amount of power it produced from them would last for days.
Данила Ветринь Actually you don't NEED nuclear. I have big base, that works on 3 solar, 1 thermal and 1 bioreactor(using hatched egg, best are Ampeel eggs or marblemelons). Creating stuff in lifepod. In base I have moonpool, battery recharger and 2 waterfiltrators and i dont need nuclear, cause i have over 1000 power. 2 moonpool is just for fun, u dont need both. And how many rooms you have does not effect on power drainage at all.
They might have removed the room power consumption (I remember it being a thing in the Ghost Update or something?). And do you empty your filtration machines? When it's got 2 bottles in it (and 2 salt), it stops consuming energy. Though, I have a base running on 2 bioreactors with no external lighting, 1 moonpool and a filtration machine running periodically, and it seems to be just enough. I also have a pipe network... I wonder if it uses power as well.
I guess they did, cause power drains only when something is working. Filtrators works almost every time, I take bottles and salt, make salty fish, and go for 30-40 min exploration for stuff i need. by the time im back, not even half energy is consumed. And hatched animals give you LOTS of power in bioreactor.
Best place to build is on the island right in the middle of it, due south of the Aurora. I've had this game for a very long time and I don't build anywhere but there, all of the end game resources are below that Island. Also the Emperor Queen is down there you'll find out who that is but let's just say you need her to beat the game.
im new in the game and i dont want to see or hear spoilers, but i liked this video, its good to have one vision of the game, if you are a new player, also good to show new players about to start building. after check my first hours in the game, this will help me a lot.
The bio-reactor is the best energy source because if you have a harm that uses lamp fruit it makes power problems a joke the solar panel is restricted to the surface the thermal reactor will only make you build in certain zones and the nuclear reactor eats rods to fast so I highly recommend the Bio-reactor
Note: New base parts have been added by the 2.0 update. These are the large room, glass roofs for the multipurpose and large rooms, room partitions and partition doors.
I love this game just from watching the videos you had on it & would love to see a full video on all the furniture & decorations you can have & maybe all the types of creatures & ruins you come across. Not delving too much into the lore, just enough to get what the premise is, as you are an expert in doing. I live for building in games, which is why I like so many of the games you feature. I have definitely begun the habit of liking & sharing all all media every one of your videos. I really want to see the channel get the recognition & support I feel it deserves. Oops! I am missing your Xcom!
I never found the last grappling fragment. I also never took the cyclops or the prawn suit down into the active lava zone. I put a multipurpose room at the base of the mountain with the complex and done everything with a seaglide.
Additional tactics for hull integrity and power: Never use single story multipurpose rooms. Add a multipurpose room below and cover it with reinforcements. It looks better than the foundation does, and gives far more hull integrity. And in addition to this, you can use the multipurpose room below, and my advice is to add a bioreactor or use it as storage. And if you're in a sunlit area like the safe shallows, don't hesitate to add 21 solar panels to the roof.
+TheNavyShark I tried to do more but there is (at least as far as I can see) still very little new. As i said i tried but it ran out of steam after 2 vids
If you’re in it more for efficiency and not wasting too much space, here’s a simple but very efficient base design that will last you from the early game to the end of the game. 2x2 Multirooms on top of 2x2 foundations. Stack multirooms up 2 more levels, so you now have a structure that is 2x2x3. This gives you 1 tower for alien containment to store all your reginalds and grow some bloodvine/creepvine or whatever. Another tower is for power. 2 floors with bioreactor, maybe 3 if you never go nuclear. You can power the reactors with your inevitable excess of reginalds. You now still have 6 more rooms in 2 towers you can use for growing food, storage, living space, workshop etc. The only additional expansion needed is a scanner room and moonpool, and maybe more foundations for integrity if you’re short on lithium. The space between the 4 towers can be used to hold more external growbeds. If you’re high up, you can fit the towers with more solar early on.
I'm Pretty sure he means all the shots of the various species. They certainly instill an awesome feeling when you see/are attacked by them for the first time. So, yeah. The definition of spoilers for a good portion of people playing an *atmospheric* game.
The observatory gives you a 180 degrees not 360 degrees because you would be able to turn once around inside it without looking at the corridor that connects your base to the observatory.
What is the point of showing people the multipurpose room at the start of the video? People who haven't played yet can't build it until they get the blueprint, and people who can already build it already know this stuff. I also don't understand why you showed the thermal reactor without pointing out that the spot you placed it in was barely useful at all due to not being anywhere near a decent heat source like a black smoker or a thermal vent. Additionally, why the hell would you build a hatch in a moonpool? The moonpool IS a giant hatch, effectively. P.S.: Foundations are useless except as a platform for external grow beds.
Foundation also adds structural integrity, maybe he was just trying to introduce building to beginners who want some tips or want to know the basic functions. It is a good tutorial. Helped me a lot.
I remember when I put a hatch on top of a corridor, put a cyclops right on top, and exited through the hatch. I clipped into the cyclops, since hitboxes seem to be disbled during cutscenes, and I was swimming in my cyclops, and literally swimming in the air.
Okay... you've got to be kidding me. in the first few seconds you build in so many visual spoilers it's unreal. Just came here to know about base building and not getting spoiled.
tbf I kinda agree with you, I’ve already played the game but it’s really dumb for him to spoil a lot of end game areas in the first 5 seconds without warning everyone about spoilers
The corridor has 4 entry points, bottom, both sides and top, not three And of course the sides which u can connect multipurpose room, scanner room, moonpool etc. So pretty much 6
I made a base super deep in the (grand reef?) with a ghost leviathan swimming around the location. Made a super cool base with a docking station just a little ways away for my cyclops. Used so much shit my viewers thought the game would crash lol but the end product was amazing
I’m super excited for subnautica on switch, I’m just trying to decide now whether to do the game all in survival first or build an epic base in creative first 😅
When daytime is over and the night comes in Subnautica, if I am in my Seamoth outside of the base, I just stand still and don't move until the sun comes up again. That's how terrified I am of oceans altogether and in Subnautica in particular...
Man I feel sorry to anyone who came here looking for help on building their first base…the amount of spoilery images in that first 30 seconds was brutal 😂
malik Videos I power my bioreactors off of creepvines and rotten food. If you have anything rotten, put it into your bioreactor. EDIT: Also protip, I believe rotten plants still grow on planters