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Super Turbo is Broken 

GuileWinQuote
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And we love it that way. Here's to 30 more years of Super Turbo!
Shout outs to
- @SuperLoreBoys
- @Born2SPD
- @TheoryFighter
-Jwin
for all of the fact checking, ideas, and help for this video! This video couldn't have happened without them.
Translation Credits:
-Brazilian Portuguese - @crocodillax
-Japanese - @satsuma_nao
Inspired by the "Smash is Broken" series by @Heeew

Игры

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25 июл 2023

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Комментарии : 1,6 тыс.   
@SuperLoreBoys
@SuperLoreBoys 9 месяцев назад
Super Street Fighter II X is still a perfect fighting game. It has a global diehard scene, is still one of the most competitive fighters out there, and most of the OG players are still playing at their all-time best. Seriously, what more can you ask for? Thank you for this video GuileWinQuote!
@dnmstarsi
@dnmstarsi 9 месяцев назад
A fixed version of Super Turbo so I can play Arcade without the Max Difficulty Bug? LOL
@dariogonzalez8989
@dariogonzalez8989 9 месяцев назад
I could ask for a better single player mode, but apparently it's too much to ask for Capcom to fix the glitched AI in the non-Japanese versions.
@dnmstarsi
@dnmstarsi 9 месяцев назад
@@dariogonzalez8989 At least there's Hyper SF2 aka SSF2X+
@RustieFawn
@RustieFawn 9 месяцев назад
It not being broken. And the community letting capcom fix it and then playing the fixed version instead sticking to the broken one to be stubborn?
@dariogonzalez8989
@dariogonzalez8989 9 месяцев назад
@@dnmstarsi I don't know about that one; I played Hyper on the PS2 years ago, and its difficulty was reasonable, _but_ I got the Japanese version, and I've heard horror stories about the Western version *still* having the fucking AI bug from Super Turbo.
@aonbrogan8266
@aonbrogan8266 5 месяцев назад
Gotta appreciate how broken playable Akuma is because Boss Akuma is even worse. Capcom REALLY wanted your quarters when you found out he existed.
@rapappathepepper3996
@rapappathepepper3996 9 месяцев назад
No competitive fighting game is complete without jank.
@AugustAPC
@AugustAPC 9 месяцев назад
Some of the most revered competitive fighting games have absolutely busted shit in them. MvC2 yo.
@jank_frank
@jank_frank 9 месяцев назад
Got that right
@bonbon8899
@bonbon8899 9 месяцев назад
nah this game is undeniable kusoge garbage dont let sickos who play this shit ever say anything even remotely positive about it im so serious
@rapappathepepper3996
@rapappathepepper3996 9 месяцев назад
​@@AugustAPC Super Smash Bros. Melee.
@MS-ql8ek
@MS-ql8ek 9 месяцев назад
The most jank of them all is SF6, zangief 360spd animation is janky af in the corner
@RushStudios101
@RushStudios101 3 месяца назад
To quote a comment I saw many years ago: "A single combo in SFII is a more effective comeback mechanic than anything Capcom has intentionally designed as a comeback mechanic."
@muratendmo
@muratendmo 2 месяца назад
Counterpoint: X-Factor in UMvC3
@bootlegspinjutsu9966
@bootlegspinjutsu9966 2 месяца назад
​​​​​@@muratendmoCounter-counterpoint: That was Eighting and Capcom, not just Capcom, also it was propbably Eighting behind that since their games are balanced like shit and X factor is BROKEN
@Neogears1312
@Neogears1312 9 месяцев назад
You forgot one detail about Vegas super; it’s the only super in fighting game history that you can infinitely whiff. If you don’t land the grab after doing the super you keep the meter meaning it’s the most low committal check in the game.
@daakrolb
@daakrolb 9 месяцев назад
DAMN that is DIRTY.
@ericthescruffy
@ericthescruffy 9 месяцев назад
WHAT?? THAT'S SO FUCKED UP!!!! What were they thinking???
@Trimint123
@Trimint123 9 месяцев назад
​@@ericthescruffyBad programming.
@thecatastrophe132
@thecatastrophe132 9 месяцев назад
Counter Supers in Naruto Clash of Ninja/Gekito Ninja Taisen are the same way IIRC, if you don’t get the counter you keep your meter
@PhilipWester
@PhilipWester 9 месяцев назад
This is kinda untrue. There are niche fighting games where you can infinutely whiff supers as well. Any super counter from the Gekitou Ninja Taisen series, for instance.
@RedUmbre
@RedUmbre 9 месяцев назад
Something about every level being a different speed is really funny to me
@daakrolb
@daakrolb 9 месяцев назад
Me too. And also broken as all hell.
@Darknight0681
@Darknight0681 9 месяцев назад
The reason for the speed difference is that all the stages were designed to use just enough compute power to run at 60fps. What both HF and ST do is unlock the framerate to get it’s turbo speeds. Some stages just take more to run and therefore perform slower than others.
@daakrolb
@daakrolb 9 месяцев назад
@@Darknight0681 I figured it was something kinda like that. Shouldn't be that way though...
@TheTolnoc
@TheTolnoc 5 месяцев назад
@@Darknight0681 I KNEW IT. As soon as I heard that they ran at different speeds, I thought, 'Wait, did they just uncap the framerate without making adjustments?'
@listerofsmeg884
@listerofsmeg884 4 месяца назад
Surprised that's not a thing with all the games actually, given the varying levels of background animation (virtually none in Ryu's stage, tonnes in Chun's)
@gaminglakitu
@gaminglakitu 9 месяцев назад
Ah yes, the truly most balanced and footsie based Street Fighter
@SleekGoose
@SleekGoose 9 месяцев назад
Real
@heyitsmort7744
@heyitsmort7744 9 месяцев назад
We used to be a proper country
@WrestleJam
@WrestleJam 9 месяцев назад
Sounds good to me, droob
@elfascisto6549
@elfascisto6549 9 месяцев назад
That would be sf2 Hyper Fighting
@csolisr
@csolisr 9 месяцев назад
No joke, the most balanced Street Fighter is the very first one. I mean it automatically has to be, it only has one single playable character (and a skin for player 2) and besides, even pulling a single Hadoken requires frame-perfect inputs every single time. What better test of skill than that?
@hhhazel
@hhhazel 9 месяцев назад
my favorite thing that has ever happened while playing a fighting game to this day was air throwing a friend's dictator out of a head stomp as chun in super turbo. iirc we both just yelled. no words just ahhhhh
@D0ntTaseM3Br0
@D0ntTaseM3Br0 Месяц назад
When Akuma made his debut. I still remember how us kids back in the 90's lost our fucking minds seeing a character do a fireball while in the air. Like he's honestly one of the most broken characters in this game for real. Even in Super Turbo HD Remix he was still banned despite being nerfed. So when people played him online it really made tons of us angry.
@ChrisStriker
@ChrisStriker 6 дней назад
Wait, even in HD Remix, Akuma was still banned? And my other question is, were there any official USF2 tournaments?
@DJDizzy8
@DJDizzy8 9 месяцев назад
Vega has been paying for his Super Turbo sins ever since.
@legtendgav556
@legtendgav556 9 месяцев назад
Kirby mains feel you
@assassinonprozac
@assassinonprozac 9 месяцев назад
He was actually very strong in Alpha 3 and high tier in CVS2. He started paying for his sins in SF4, where he’s bottom 3 in Ultra and debatably the worst character in the game in Vanilla.
@pastorofmuppets9346
@pastorofmuppets9346 9 месяцев назад
​@@assassinonprozaches around mid tier in ultra from what i heard
@assassinonprozac
@assassinonprozac 9 месяцев назад
@@pastorofmuppets9346 Every tier list I’ve ever looked at puts him in wildly different places so I just put him as far down as I thought I reasonably could. I’d say he’s closer to bottom 7, bottom 10 if you’re being generous.
@TheBlueArcher
@TheBlueArcher 9 месяцев назад
Blanka has been paying for his sins in mainline series since HF (cvs2 isn't mainline) only now in 6 they go... Lets try not making him crap again...
@irvingforbush
@irvingforbush 9 месяцев назад
You forgot about T.Hawk's option select of death. Imagine if 15 years from now someone discovered a technique in SF5 that let FANG win a match off of a single knockdown by doing some absurd input over and over again, and that's what happened in Super Turbo with T.Hawk.
@tedjomuljono3052
@tedjomuljono3052 9 месяцев назад
The fact that even with that Hawk is still bottom tier in Super Turbo shows how ridiculous the game was
@MusicoftheDamned
@MusicoftheDamned 9 месяцев назад
​@@tedjomuljono3052Much like a bunch of BS in the Marvel Vs. games, he has to both get to close to you and hit you first. Those _seem_ like easy conditons, but when there are characters who can legitimately oppress you from across the screen or otherwise as soon as the round starts...yeah.
@madspunky
@madspunky 9 месяцев назад
While we knew about the option select way back in the day (I heard about it first in 2001), it was indeed until many years later players got good enough at it to take T. Hawk from lowest tier to highest!
@skyleite
@skyleite 9 месяцев назад
@@madspunkyisn’t thawk still bottom tier though? Lol
@MiscFightVids
@MiscFightVids 7 месяцев назад
@tedjomuljono3052 Not really, he's ranked pretty high now. Very few people can pull it off reliably though.
@stagefatality
@stagefatality 9 месяцев назад
This video made me enjoy this game even more. If you aren't committing war crimes in your pre-2000's fighting games, what are you doing?
@megamansoupreme7122
@megamansoupreme7122 5 месяцев назад
Trying to main Q/12 in vain, as one does
@frankhorrigan1508
@frankhorrigan1508 4 месяца назад
​​@@megamansoupreme7122>be Q >the most mysterious character from the series >be among the lowest tiers characters in the game >refuse to elaborate further >leave
@AtJoee230
@AtJoee230 2 месяца назад
​@@frankhorrigan1508>possibly reappear as G in SFV more than a decade later
@WarriorTier
@WarriorTier 9 месяцев назад
This is kind of mind blowing to watch, I had no idea. Especially the stage slowdown! Amazing job on this.
@GuileWinQuote
@GuileWinQuote 9 месяцев назад
Thank you for watching 🙇🏼
@manafbenayache1880
@manafbenayache1880 8 месяцев назад
The Cpu can do anything to win ! Even defying the game s own coding ! For ex as a human player you perform a light punch hadouken it take about half second recovery time or something but Cpu when under pressure it reduces the time to even half and I noticed it trust me ! I have been playing fighting games for 28 years and know what I m saying ! An other thing Cpu can counter your every move if it wants to for ex I press up even before my character jumps by a fragment of second te Cpu counter my jump etc...
@maxmercurythemm827
@maxmercurythemm827 8 месяцев назад
@@manafbenayache1880 Yeah, it can read inputs, make its attacks faster (and unblockable too), become invincible at random times, and so on. There's videos how there on how the CPU cheats you.
@CptJistuce
@CptJistuce Месяц назад
​@@manafbenayache1880Pretty standard for the day. Ain't nothin' next to the legendary cheese of SNK bosses.
@YoshiONE2ONE
@YoshiONE2ONE 9 месяцев назад
The fact I've seen those Claw wall dive setups dominate world class players is a testament to how stupid it is lol
@SomniaCE
@SomniaCE 9 месяцев назад
It's both a knowledge check and pure RNG. Gotta love it
@victorjr9369
@victorjr9369 9 месяцев назад
@@RemnantsOfATenguit is hella deep and one of the greatest fighters ever It’s also broken and janky as hell Both of these things are true
@joeschmoe4376
@joeschmoe4376 9 месяцев назад
Aren't there crazy OSes you can do with it if you have the execution?
@MusicoftheDamned
@MusicoftheDamned 9 месяцев назад
In a way it makes sense that Claw is still suffering for his bullshit in this game, with _CvS2_ being like the sole exception to the rule, but it's also hilarious that Sagat still gets away with war crimes given O. Sagat.
@saado99
@saado99 9 месяцев назад
The hilarious part is, even back in the day players like Graham Wolfe or Tokido would decimate people with claw and people still had the gall to say ST was the most technical pure SF game ever. Once MAO came in and cleaned house, it was game over.
@ectothermia1
@ectothermia1 9 месяцев назад
Not sure that I was ready to find out that Super Turbo shares more DNA with Mortal Kombat 9 than it does with modern Street Fighter but I'm here for it
@hamiro
@hamiro 9 месяцев назад
Nice video, Street Fighter 2 has a big community in Brazil to this day. Props to the portuguese translation as well
@AtJoee230
@AtJoee230 9 месяцев назад
Valeu BRASIL
@supadragonyoshi1084
@supadragonyoshi1084 9 месяцев назад
Okay shotos being able to cancel their sweeps from hit sounds really cool and fun tho.
@Oh-Ben
@Oh-Ben 9 месяцев назад
Smash added this for shotos and even though sweeps don't knockdown in Smash they allow for Kara canceling. This was added in a random patch and was never brought up in the notes so nobody knows if the Kara cancel was intentional.
@Ebinsugewa
@Ebinsugewa 9 месяцев назад
It’s actually the best. Once you play ST Ryu it’s hard to go back to him in any other game 😂
@naejimba
@naejimba 22 дня назад
Projectiles never felt better than in this game. There are two models that every 2D, non platformer fighting game is based on today: SF2, and Vampire Savior that is the grandfather of the anime fighter. I disagree with how the street fighter model dealt with fireballs going forward. First, they nerfed them, second, they gave characters abilities that just allow them to ignore the fireball, usually requiring them to spend meter. Boring and lazy design when far more interesting neutral skips exist if that is your solution. With SF1, the design goal of the fireball was "to create meaningful combat across the screen." With the Vampire Savior model, we get to a game like MvC2 where this is truly the case; attacks that effectively stretch full screen, and you can even open someone up full screen... but this is a VERY different type of game. I'd like to go back to the point of Super Turbo and keep projectiles just as strong, but find new solutions for non fireball characters to deal with them that doesn't amount to "lol Imma just ignore it and open you up because I have meter."
@squidtheinconsistent
@squidtheinconsistent 9 месяцев назад
Honestly this video perfectly encapsulates why I find this game so enthralling and why I just can't ever get into playing it.
@therock238360
@therock238360 9 месяцев назад
I get it, it’s why I prefer Ultra and Hyper SF II to ST, not to mention the difficulty of the AI in Arcade mode
@squidtheinconsistent
@squidtheinconsistent 9 месяцев назад
@@therock238360 personally I stick to A3 and 4 when I'm looking to play SF, but yea, HSF2 and USF2 are just as good for casual gameplay.
@kkmasters
@kkmasters 9 месяцев назад
come to the darkside ;)
@squidtheinconsistent
@squidtheinconsistent 9 месяцев назад
@@kkmasters sorry man, I've already sold my soul to +R
@MusicoftheDamned
@MusicoftheDamned 9 месяцев назад
Same. I can respect the game and its enduring legacy both in itself and the games that came after, but gods do I never want to deal with its bullshit at present, and that was true back when I only knew half of this madness.
@crystalqueen9711
@crystalqueen9711 9 месяцев назад
God, you can just tell that Claw and Old Sagat came from the arcade era of games that actively try to rip you off by throwing as many overtuned tactics at you as possible just to try and get more quarters, but this game puts them in player hands
@jngo172
@jngo172 9 месяцев назад
SSFIIT Claw players are the types to call him “Vega” instead of Claw
@iceman78772
@iceman78772 9 месяцев назад
That does make me wonder how many of these loops and unblockables work on the game's AI, if any.
@polestarbei163
@polestarbei163 9 месяцев назад
And everyone liked it and it's been played for 30 years unlike Weed Fighter 6 that runs on 0.5x speed and will die in 2 years like its predecessor SFV
@syrelian
@syrelian 9 месяцев назад
@@polestarbei163 You mean a game that didn't actually die in two years? Cause SFV had a rough start but it absolutely came out well played from front to back, and in a good place at the end
@CoralCopperHead
@CoralCopperHead 9 месяцев назад
@@jngo172 I call him whatever it says on the screen. The screen says "Vega," I say "Vega," simple as that.
@rodrigomarcondes5857
@rodrigomarcondes5857 9 месяцев назад
This video was wonderful and it would be great if we also got a "3rd strike is broken" video, because that game also has fame of being "the most balanced fighting game ever" when it's absolutely not and being balanced is not the most important thing in what makes a fighting game great
@kfcnyancat
@kfcnyancat 9 месяцев назад
If I had to bet on what fighting game is "most balanced" I definitely wouldn't bet on anything before Street Fighter IV, and I don't even think USFIV is a candidate. The only reason I'd maybe bet on SF6 is that nobody can agree on tiers yet beyond "Gief and Lily are low but not unviable."
@meathir4921
@meathir4921 9 месяцев назад
@@kfcnyancat I would put my money squarely on Alpha 2.
@joeschmoe4376
@joeschmoe4376 9 месяцев назад
It'll just be 12 things about Chun, Yun's Genei Jin, Ken's super/dashes/meterless damage/bthrow, and maybe Makoto's SA2 stuff. Besides that, the game's relatively balanced, outside of unblockable loops and some of Elena's matchups
@meathir4921
@meathir4921 9 месяцев назад
@@joeschmoe4376 The game’s relatively balanced, outside of all the unbalanced stuff You forgot looping unblockable set ups and Q
@jimjam1556
@jimjam1556 9 месяцев назад
​@@joeschmoe4376there is way more broken stuff in 3S lol. Whiffing normals for meter, 12 and Sean being functionality useless at top level, useless supers like Remy SA3 or Alex SA3, certain characters feeling unfinished like Alex or Q, Makoto pressure, unlockables etc.
@Micha-Hil
@Micha-Hil 9 месяцев назад
0:56 For people who care, Cammy's stage -is the fastest/has the least lag.- Oops, it isn't. That's another stage - this one is just the most fair. In Super Turbo: New Legacy, all the stages were modded to run at the same speed as Cammy's stage
@megamansoupreme7122
@megamansoupreme7122 4 месяца назад
Which stage is the slowest?
@TwistedSoul2002
@TwistedSoul2002 4 месяца назад
Zangief and Claw’s stages are the fastest and Dhalsim + Fei Long’s stages are the laggiest/slowest. Cammy’s stage was chosen because it’s the most balanced not because it’s the fastest.
@freelanceryuu
@freelanceryuu 3 месяца назад
Ah. That’s why every tourney plays on Cammys stage.
@TwistedSoul2002
@TwistedSoul2002 2 месяца назад
@@elfascisto6549 In terms of speed; not the fastest, not the slowest.
@tammid8423
@tammid8423 Месяц назад
So that's why people only use that one in Fightcade?
@Momentanius
@Momentanius 9 месяцев назад
While I personally dislike the jank, I respect how much personality it adds to this game. It's a perfect representation of how far fighting games went as a genre - nowadays, it's normal for us to ask for nerfs a week into a new release, and here's Super Turbo with its goofy ass cast of broken characters and mechanics. Fantastic game.
@pedrocarvalho7375
@pedrocarvalho7375 9 месяцев назад
Não ironicamente o fato do jogo ser quebrado pra caralho, torna ele muito divertido e interessante de analisar, estudar e jogar, acho incrível jogadores usando isso ao limite, sendo que o potencial é absurdo.
@rockmork9121
@rockmork9121 9 месяцев назад
Alucard???
@smarckeyi9216
@smarckeyi9216 9 месяцев назад
Bem-vindo de volta, Mestre.
@juliocesaralvesfernandes8158
@juliocesaralvesfernandes8158 9 месяцев назад
MAS ALUCARD
@ddranimestyle
@ddranimestyle 9 месяцев назад
I mean, there WAS a patch... Technically. HD Remix, and everyone just plays ST lol
@GreyCartridge
@GreyCartridge 9 месяцев назад
I didn’t know I needed Heeew style videos on traditional FGs until today.
@yearslate9349
@yearslate9349 9 месяцев назад
I love these kinds of videos. Some people will see it as validation that the game's just bad, but these videos come from a deep understanding and love of the game.
@oni0nhed715
@oni0nhed715 3 месяца назад
I'm new to Street Fighter but the ladder sentiment is exactly what I love about the series and especially its fans :)
@Fischonkel
@Fischonkel 9 месяцев назад
I only had access to the DOS port of Super Turbo (which has a different aspect ratio and thus shorter stages / bigger characters) and played that for years, so this game is very dear to my heart. I am bad at it, but I can easily go 100/0 a night and still come back for more the next day. There is something magic about this particular Street Fighter that I cannot explain. Back in the day it was the perfect storm. This video was nothing short of amazing - thank you all for taking the time of putting it together. Here's to another 30 years of ST!
@alexmajor2366
@alexmajor2366 3 месяца назад
Shoutout to Rozner labs?
@alexmajor2366
@alexmajor2366 3 месяца назад
Maybe I was on the base ssf2 port
@griffonsarcade
@griffonsarcade 9 месяцев назад
I've never personally enjoyed playing Super Turbo, but I'll always respect its place among the greats.
@Bon-bn5lc
@Bon-bn5lc 3 месяца назад
As soon as I lost half my health to zangief biting my ear I knew capcom was sniffing sugar while making it
@capoman1
@capoman1 9 месяцев назад
Wild. A game this old is still relevant and still looks great.
@Calwinn
@Calwinn 4 месяца назад
SF2 will always look great
@oni0nhed715
@oni0nhed715 3 месяца назад
One of my favorite things to see as a new Street Fighter fan, honestly
@Christian-zq2ph
@Christian-zq2ph 9 месяцев назад
Not to mention the AI was mistakingly harder than usual 😅
@Ebinsugewa
@Ebinsugewa 9 месяцев назад
Just like all nonsense in ST there’s even more to the story! The increased AI difficulty is only present in the US region (and maybe the non-Japan ‘world’?) versions of the game.
@figment1988
@figment1988 8 месяцев назад
Allegedly, Super Turbo uses AI which is based on some of the best Street Fighter players around the world. Simply put, this is practically a "Show me what you got'' challenge. However, as Ebinsugewa mentioned, this oddly enough isn't a deal in the Japanese version.
@IB_E_Y_O_N_DI
@IB_E_Y_O_N_DI 2 месяца назад
@@figment1988source?
@KAKA-de4sp
@KAKA-de4sp 9 месяцев назад
We all came from jank, and we shall all return to jank
@SomniaCE
@SomniaCE 9 месяцев назад
Only people who say that ST is pure or perfect are people who never played it but roleplay as fighting game boomer savants online
@shishioh
@shishioh 9 месяцев назад
That's the comment I was looking for. Thanks.
@billyboleson2830
@billyboleson2830 9 месяцев назад
You can replace ST with Third Strike and it would be just as true
@SirLightsOut99
@SirLightsOut99 9 месяцев назад
I'm absolute trash at classic SF, but even I could tell you at the low level I play that those games are a long way away from Balanced. Those people who go online and complain about SF6 wanting to go back to the old school days clearly don’t know what they’re talking about.
@shishioh
@shishioh 9 месяцев назад
@billyboleson2830 Fuckin correctomundo. I always say that about 90% of the people that say a game is the greatest of it's genre never even played the game, even if readily available. 5% of them are casuals who don't want to be in the minority, and may not even like the game as much as they say. The other 5% actually play the game with some semblance of skill. Umvc3 is at that stage right now as well.
@saado99
@saado99 9 месяцев назад
Also old school heads in general had this take. If you read on SRK forums from back in the day what people would say, you would think ST is literally chess over fine wine levels of sophistication.
@TheSkarletKardinalSwoopsIn
@TheSkarletKardinalSwoopsIn 6 месяцев назад
It's truly a testament to the masterpiece that Super Street Fighter II Turbo is that there's so many people still playing it to this day three decades later. Also, there's just something funny for some reason about the fact that each stage in the game runs at a different speed.
@BlueRuki
@BlueRuki 9 месяцев назад
3:30 we now know the inspiration for Marth's throw range.
@manafbenayache1880
@manafbenayache1880 8 месяцев назад
You mean Zangief and T.Hawk right ! I just know
@scottsimm9707
@scottsimm9707 9 месяцев назад
But Cammy’s sped up poses are cute so it’s objectively a perfect game
@RTU130
@RTU130 9 месяцев назад
Hmm
@Limit02
@Limit02 9 месяцев назад
There being no way to use the default colors while still having access to supers is still super weird
@velostation6309
@velostation6309 9 месяцев назад
You can, but you have to intentionally pick the old version of your character, lose, continue and don't press any button on the select screen. More trouble than it's worth.
@FMecha
@FMecha 9 месяцев назад
An idea for a light ST ROM hack I still have to this day despite having zero ability to do so: - Move Old 1 (classic color) to hold any button color, then move Old 2 to Old 1 color slot (that also means hold color is now Old 2 slot) - For English versions, remove the difficulty buff - Optionally, patch out O. Zangief magic throw
@dnmstarsi
@dnmstarsi 9 месяцев назад
@@wonderboke There's a video about it.
@strandedfiend1224
@strandedfiend1224 9 месяцев назад
​@@FMechathe closest to that is only street fighter 2 new legacy the problem is that they don't have a vanilla version with only the QoL stuff
@FMecha
@FMecha 9 месяцев назад
@@strandedfiend1224 I know right?
@blackzach913
@blackzach913 9 месяцев назад
It's like the computer is using game genie to take all your quarters.
@drem_psb
@drem_psb 9 месяцев назад
Amazing short doc! Saved it in a special YT list for timeless fighting vids. Keep the good work up, dude!
@mrgameandmusic
@mrgameandmusic 9 месяцев назад
The fact that this came out after me entering my first ST tournament (even though it was new legacy) is actually magical
@naejimba
@naejimba 22 дня назад
Nice. Shout out to New Legacy.
@publickip
@publickip 9 месяцев назад
I love that this has become a genre of video now
@thegreathadoken6808
@thegreathadoken6808 9 месяцев назад
Great video. I'm an old Streetfighter guy, I go ALL the way back although by the time Super Turbo came out I had begun to move on. So many of these I didn't know. Subbed.
@Xaiverh
@Xaiverh 9 месяцев назад
Interesting to see a video that details so much of the jank of this game, really help support all the stuff I've heard about this game over the years. I guess being a pioneer of such a genre came with its fair share of issues, and at least visually and in terms of its musical score it holds up pretty well, I can also say I generally think it has some of the best character designs compared to some of the later entries, or even some other fighting games by Capcom over the years, even titles as revered as 3rd Strike.
@GazettiSF
@GazettiSF 9 месяцев назад
i remember when sf4 come out and i started actually learning fighting games, i was up against a guy on xbox 360 talking about how excited i was about the game and how it felt like classic street fighter in a lot of ways. he responded with "uhh, supers that do 60% health? yeah, i dont think so..." god i wish i played more st back then and could just point to any super in this game...
@ivanrosado5283
@ivanrosado5283 9 месяцев назад
Loved the video and i can tell that it was made with a lot of care and love for the game, crossing my fingers for these to be a series
@kanrakucheese
@kanrakucheese 9 месяцев назад
Soul Calibur 2, particularly now that fans have modded the GCN release so that all three guest characters are in one game, seems a good candidate. Melee's jank is plenty well documented already.
@bluedistortions
@bluedistortions 9 месяцев назад
Im not into fighters and really enjoyed this, thanks for your unique and well produced content!
@GuileWinQuote
@GuileWinQuote 9 месяцев назад
This is the best compliment, thank you!
@Had0k3n2X
@Had0k3n2X 9 месяцев назад
Awesome Stuff! Thanks for making this video Heres to 30 more years to ST! Thanks for actually reaching out to the scene and actually explaining the "Random" aspects of ST!
@quakgd
@quakgd 9 месяцев назад
fire video bro, me and probably the rest of the Super Turbo community appreciates this video and all the work you and the people who helped you put into it.
@orlanzo2621
@orlanzo2621 9 месяцев назад
Amazing video Guile! Man I’ve been playing ST since it came out and I never knew a lot of this stuff. It’s one of my favorite fighting games of all time but yea it’s definitely a little wonky and goofy for sure.
@girdielbohmer2148
@girdielbohmer2148 9 месяцев назад
This video reminded me of playing in arcades back in the day. The almost infinite fireball wars, fearing the other guy´s shinenigans, and the legit satisfaction feeling after a good fight. Thanks!
@silentscope88
@silentscope88 9 месяцев назад
Stored supers: there is actually a bit of leeway in the super that you can go to neutral or back for a few frames and then back to forward, and continue to have super stores See Chun trial #19 ru-vid.com/video/%D0%B2%D0%B8%D0%B4%D0%B5%D0%BE-2bx6amBiUO8.html A common tactic is to neutral jump and maintain stored charge, to fake losing charge
@alexvs6160
@alexvs6160 9 месяцев назад
It makes it easy to keep the store while being crossed up, you can also guard a fireball or a jump in it always surprise the opponent lol.
@kkmasters
@kkmasters 9 месяцев назад
great vid, didnt know half the things in here and been playing since I was a kid. Still my fav Sf game .
@GazettiSF
@GazettiSF 9 месяцев назад
also i think its worth mentioning what can be done with negative edge in terms of option selects. and that command grab supers, like claw's, are only used when they land. that feels significant.
@juanoncho
@juanoncho 9 месяцев назад
Pretty good analysis, Thanks for this video. Now thinking about this from the future.. It's really impresive how many things they tried in the game (some worked some not) But surely it was a milestone in fighting videogames.
@faceurhell
@faceurhell 9 месяцев назад
I always tell people “Super Turbo is great. It is broken, has terrible balance, has lots of RNG, and makes minimal sense. I love it!” 😂 Which to be fair… true of any great fighting game I love. Alpha 2, KOF98, Marvel 2, Melee, SamSho V Special, BBCF, Tekken 7, DBFZ, all janky silly goofy fun time games. You got to love it! “Perfection” is boring anyways, give me stupid crazy fun!
@Swattii
@Swattii 9 месяцев назад
Isn't Alpha 2 considered one of the most balanced Street Fighter games to date??
@meathir4921
@meathir4921 9 месяцев назад
@@RemnantsOfATengu Nah, even playing retroactively, Alpha 2 is a very balanced and controlled experience. Landing a CC is huge, but it's the only method of big damage and it's quite difficult (either a hard confirm which is not easy in Alpha 2, Vaille CC "guard break" which requires close proximity or just doing it raw/anti air off a read). Most of the cast can perform in Alpha 2 to a strong degree and the difference between the best and worst of the game is not big.
@meathir4921
@meathir4921 9 месяцев назад
@@RemnantsOfATengu What does number of mechanics have to do with roster balance? If you mean “CCs and Supers are too strong” then fair enuff, I can see you making that case, but even compared to other Street Fighters it is more balanced than basically all of them except late SF5.
@meathir4921
@meathir4921 9 месяцев назад
@@RemnantsOfATengu Honestly, Rose is probably the only character that stands as too strong/weak and you saw players play every character on the roster at high level.
@saado99
@saado99 9 месяцев назад
@@RemnantsOfATengu It's not just custom combos, other games have custom combos and while they are good they can still be balanced. Alpha 2 CCs are unblockable if you weren't blocking beforehand, it will often clip you low if you were walking back. Huge damage, often little risk, kind of ruins a match where you were punishing things accordingly and then one CC tilts it the other way. Clayton Chapman does a good job explaining it on his channel.
@HoFactor
@HoFactor 9 месяцев назад
There's this bizarre sense of satisfaction when you Oicho Throw a Dictator mid-Devil's Reverse, and this game was a mainstay during my childhood when my local mall had an arcade. The love for this game at Texas Showdown and several retro titles is why I love seeing it when I'm not working the event all weekend on Sunday. 💖
@kelbym3710
@kelbym3710 9 месяцев назад
Random thought, I actually looked this title up 2 years ago or so and didn’t find anything. I love videos like this in the heeeww style and was sad when I didn’t see one for sf2 Glad to see it’s finally here I love this!
@angelriverasantana7755
@angelriverasantana7755 9 месяцев назад
One of my new favorite vids. Gives me good reason to learn more of this game's meta. Funny AND informative
@IkariLoona
@IkariLoona 9 месяцев назад
This used to be known as the Grand Master Challenge, and I get the feeling one could base an entirely new game just on avoiding its issues.
@naejimba
@naejimba 22 дня назад
Agreed. Nothing since feels close to this game...
@UnderTheSkin13
@UnderTheSkin13 9 месяцев назад
Now I know why the video isn't narrated. It's so we can appreciate the full majesty of the tiger.
@tadeuferreira4059
@tadeuferreira4059 9 месяцев назад
Excelente video, I LOVE this more technical analysis from fighting games!
@michaelpassmore9369
@michaelpassmore9369 9 месяцев назад
This video was fantastic and I learnt a lot. Thanks so much for sharing! 🙂
@fakamusica
@fakamusica 4 месяца назад
This game and KOF98 are the true gems of broken good games that has most of the characters broken but broken vs broken made an awesome combat
@PiccoloNamexio
@PiccoloNamexio 3 месяца назад
Wasn't the title "broken KOF" was way more fitting for the original KOF 2002 instead of KOF 98. Though idk about competitive KOF, so i'm just genuinely asking here.
@fakamusica
@fakamusica 2 месяца назад
@@PiccoloNamexio i feel that 2002 its a little more ballanced that 98 both are dream match games but 98 got some of the most broken moves that later was banned from next games
@soundsofstabbing3627
@soundsofstabbing3627 9 месяцев назад
I've always loved ______ is broken videos, an absolute classic of fighting game youtube
@smoothestedge
@smoothestedge 3 месяца назад
Great video and editting. I got a few good chuckles from it
@HansHackfress
@HansHackfress 9 месяцев назад
Great explanation of all the issues the game has. It still being played after so many years is just testament to how well it has aged, especially when compared to some of the other fighting games (like the Fatal Fury/World Heroes/Art of Fighting etc.) that came out in the first half of the 90s which almost never get played anymore - the player numbers on Fightcade speak volumes.
@justsayin4632
@justsayin4632 9 месяцев назад
Great vid. You knew s$&t was about to get real when Akuma came flying in😂 Even after all these years I didn’t know there was a speed difference between stages! Finally makes sense why certain combos seemed to occasionally never wanna come out right for me when other times I could perform them in my sleep! Lol
@JonahBoing
@JonahBoing 9 месяцев назад
2:47 Shoto sweep canceling into special moves in Smash Bros Ultimate was added in an update and I had no idea it was based on this game
@squidtheinconsistent
@squidtheinconsistent 9 месяцев назад
Wait you can cancel down smash now?
@JonahBoing
@JonahBoing 9 месяцев назад
@@squidtheinconsistent it’s been like this for a while lol
@squidtheinconsistent
@squidtheinconsistent 9 месяцев назад
@@JonahBoing I have genuinely never seen or heard of anyone doing it
@Pichustrikesback
@Pichustrikesback 9 месяцев назад
Great analysis! This was the last SF I enjoyed playing, although I prefer Champion Edition much more, it was always so much fun to pull out the Specials and a frustration to deal with Akuma.
@James-fo8rf
@James-fo8rf 9 месяцев назад
It’s one of my favourite games. Your video is really amazing and full of details. Really enjoyed your video. I always wondered why the moves were difficult to pull off compared to SF turbo. Now I know it’s not just me.
@BlackFrog24
@BlackFrog24 9 месяцев назад
Love the tribute to Heeew. May he rest peacefully
@MeatSim64
@MeatSim64 7 месяцев назад
13:01 Capcom did make Sagat broken again in Vanilla SFIV tbf
@jayare6975
@jayare6975 7 месяцев назад
This video is FASCINATING. I watched it again after the 1st time I watched it a few months back.
@clembule2201
@clembule2201 7 месяцев назад
This video is truly spectacular it covered everything that makes this game great and very cool inspiration from heww's series the way you edited songs to things like akuma air fireball
@TheSeventhForce
@TheSeventhForce 9 месяцев назад
I love how Obama's Only Sickos Play Super Turbo video is my next recommended video lmao Great stuff as always, your presentation quality's gotten bonkers these last few videos!
@InfernoCleric384
@InfernoCleric384 9 месяцев назад
Forgot to mention how because of how ridiculous the balance is, 7-3 matchups and up were extremely common. E. Honda's matchups were almost all 7-3s, either in his favor or against depending on whether you had a fireball or not. My favorite one is the Gief vs Boxer; bottom tier Gief has a 5-5, arguably 10-0 against top tier Boxer.
@digitalchameleon1884
@digitalchameleon1884 3 месяца назад
A very nicely put together video. Really enjoyed wtching that, great stuff. :)
@turxa
@turxa 9 месяцев назад
If that ending was extended any further, I'd have shed a few tears... That's forsure! Thanks for the video 👊
@totoroslayer
@totoroslayer 9 месяцев назад
Just to expand a little on Honda's stored Oicho; what makes it so broken is a combination of a few of the other points mentioned before: 1. Command grabs (except Gief SPD) have no whiff animation 2. Oicho can be stored in the down-back direction 3. Specials can be negative-edge activated That means if Honda gets knocked down, he can store the Oicho input, hold down all 3 punches, and then as he wakes up, sequentially release the punches while still holding down-back, giving him an OPTION SELECT BETWEEN BLOCK OR COMMAND GRAB ON WAKEUP.
@Komatik_
@Komatik_ 9 месяцев назад
hashtag healthy play patterns
@evangel1460
@evangel1460 9 месяцев назад
he needs it though the fireball matchups are legit 7-3/8-2 lmfao
@Komatik_
@Komatik_ 9 месяцев назад
@@evangel1460 Nah, no they're not. Honda going 5-3, 5-4 type scores against fireball characters is routine, and Honda winning with those scores is too. The fireball character has an advantage, sure, but the game has actually garbage matchups. Think about Claw vs. Sim, for example. If Claw won 5-4 you'd start wondering how did he fuck up, and Sim actually winning a FT5 is just plain unthinkable. Yet Honda players do that routinely against Ryu and the like. 3-7 may describe how awful it feels to try to get in as Honda, but Honda's matchup scores don't really reflect reality or account for the opponent just dying when he gets in.
@naejimba
@naejimba 9 месяцев назад
@@evangel1460 , the problem with Honda is this makes him godlike against the non fireball characters. If he needs help with fireballs sure, mess with his jump a bit and how far neutral HP drifts him, etc. but for the love of god he doesn't need this and it takes the matchups he's already favored against and makes it almost impossible. Taking that away and helping him with his less favored matchups is a fair trade off imo.
@dond.orochi1665
@dond.orochi1665 9 месяцев назад
*Oii, eu sou do 🇧🇷, e esse vídeo apareceu nos meus recomendados. CARA, QUE VIDEO INCRIVEL, ESSA QUALIDADE, AS EXPLICAÇOES CERTAS, tudo nesse vídeo tá perfeito. Vou até me inscrever aqui, que sinceramente, Tá ótimo demais o conteudo*
@maciekmiktus
@maciekmiktus 9 месяцев назад
Thank You! Cool and funny video and I learned some new stuff 😁 Cheers to another 30 years for ST 🍻
@CWmaggie09
@CWmaggie09 9 месяцев назад
Fantastic video. I love this game and I appreciate it even more having learned a lot from this.
@westisonfire5993
@westisonfire5993 9 месяцев назад
Vídeo incrível. Obrigado pelas legendas em português. =)
@Scientists_dont_lie
@Scientists_dont_lie 8 месяцев назад
This is one of the most informative SSF2T videos Ive ever seen.
@HProductionsish
@HProductionsish 9 месяцев назад
Loved the video! Hope you do this for more Street Fighter games.
@GoLion
@GoLion 9 месяцев назад
It's not broken. It's BEAUTIFULLY broken. This one and Street Fighter 2 Turbo Hyper Fighting are the ones that separate the men from the boys.
@Mankey619
@Mankey619 9 месяцев назад
The A.I in this game is indeed downright ridiculously broken beyond belief. They always cheap shot you and predict your future very move you make.
@FMecha
@FMecha 9 месяцев назад
Except in JP version and in the PS1/Saturn port that was part of SF Collection (though that port has some changes with competitive consequences)
@THENAMEISQUICKMAN
@THENAMEISQUICKMAN 4 месяца назад
There's a bug in the US version that for some reason sticks the game on Level 8 difficulty no matter what difficulty you select. The JP version is still hard as nails but it's not totally broken.
@kirgeez-gaming
@kirgeez-gaming 9 месяцев назад
Great video with some really good explanations.
@neluyfox
@neluyfox 9 месяцев назад
Adorei o vídeo ☺️ não conhecia o canal mas já seguindo pra acompanhar! Obrigada pelas legendas ❤
@doritto4095
@doritto4095 9 месяцев назад
Super turbo is a beautiful game and truly a certified classic. Here's to 30 more years of super turbo!!! 🍻
@Felipera_
@Felipera_ 9 месяцев назад
this game is a masterpiece, everything is so busted the whole game loops back to being balanced.
@justingoers
@justingoers 9 месяцев назад
Amazing little doc on this game. Thank you!
@maxlimit9129
@maxlimit9129 9 месяцев назад
OH MY GOD IT'S A HEEEW HOMAGE LFG
@saltlord_
@saltlord_ 9 месяцев назад
Another video in the fabled "is Broken" series, my favorite cross-channel RU-vid series!
@wakkfive
@wakkfive 9 месяцев назад
Most excellent video. Incredible work!
@BelmontGaming
@BelmontGaming 9 месяцев назад
Excellent video! Might be broken, but it made me want to play it more - so many things to explore
@justsignmeup911
@justsignmeup911 9 месяцев назад
1:30 I think you can't block at all on the first landing frame. Mids and highs will connect too. Low attacks are better because your hurtbox avoids air attacks. I think there's also some jank about empty jumps that cross over the enemy, where you can block after them.
@piratesephiroth
@piratesephiroth 9 месяцев назад
Yep. You can't block any attack on the frame you land, high or low
@colk5373
@colk5373 6 месяцев назад
6:15 i swear i cant take Balrog's voice seriously "UAAAGH- five."
@patz5525
@patz5525 9 месяцев назад
This video is top tier nice work👏
@darrnellnott07
@darrnellnott07 9 месяцев назад
I thought was a desk vid!! haha soo good!! Great job with this one (as always tbh)
@loganford3921
@loganford3921 9 месяцев назад
The A.I is hard on the easiest setting on ST. It's a bit different on the SF collection (Sega Saturn) as the difficulty is more easier.
@sufami4513
@sufami4513 9 месяцев назад
Would love to see something like this for Hyper Fighting (SNES Turbo). I need to look into the New Legacy hack
@ChadPhilip
@ChadPhilip 3 месяца назад
Recommended.
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