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TALKING SISTERS - SCOTT MORRIS 

Carnage Competitive
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Thanks for watching our latest instalment in our "Talking Factions" series, where we feature members of Team Carnage who are experts in their faction and have placed highly in the last, or latest seasons with that faction.
In this video, we spotlight Scott Morris. A formidable Adepta Sororitas player and incredibly high ranking competitor with Adepta Sororitas in this and the last ITC season.
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24 июн 2024

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Комментарии : 15   
@elliottrim4424
@elliottrim4424 24 дня назад
Great video, love it! 🎉
@momentomori499
@momentomori499 24 дня назад
His sisters are savage now I had to concede turn 4 as I had no units left.
@danielhughes3758
@danielhughes3758 19 дней назад
At 13:17, Repentia only reroll hits and wounds as long as the repentia superior is alive. The repentia superior also lost rerolls for her own attacks, so it's just the repentia models now, but they also gained sustained hits 1, so they deal massively increased damage. 180 points is steep though from 110. Arcos were not the only unit without an invuln before. Penitent engines also got one when they didn't before, so now all adepta sororitas units have an invuln of 6++ or better and all characters except hospitaller and dogmata have a 4++.
@danielhughes3758
@danielhughes3758 19 дней назад
At 10:40, the simulacrum banners do not stack on a single objective so you don't increase your chances with multiple. It's worth noting however that you gain the value you rolled on a 4+ so it's a 50% chance to get a good MD. A single unit can stretch out and get to roll for multiple objectives as well. You just need a "unit with this ability" for each objective marker. Dominions also have this banner ability. It used to grant MD for killing a unit with the bearer's unit
@danielhughes3758
@danielhughes3758 19 дней назад
Important to note in penitent host is that Palatine wound not gain any rerolls as the rerolls are now only for repentia models
@danielhughes3758
@danielhughes3758 19 дней назад
For both the immolator and castigator abilities it applies for any weapon, but you need to hit the unit you want to apply the bonus for. So if you miss all your attacks against a unit you can't choose that unit for the bonus
@mikepopovici4810
@mikepopovici4810 25 дней назад
Slight correction for Vahl. She has to deal the killing blow to a unit in order for her to get a miracle dice when she does her miracle dice ability
@carnageleaguesandtournaments
@carnageleaguesandtournaments 25 дней назад
Yeah makes sense, if we said the unit we meant Vahl herself. Usually is always the case with these abilities to be fair. Like Logan’s CP regeneration one is the same
@mikepopovici4810
@mikepopovici4810 25 дней назад
@@carnageleaguesandtournaments correct its always good to be certain, especially in tournament settings it can cause issues with wording and timing when generating that extra miracle dice.
@carnageleaguesandtournaments
@carnageleaguesandtournaments 25 дней назад
@@mikepopovici4810 absolutely!
@scottmorris5790
@scottmorris5790 25 дней назад
⁠unless I repeated it later on in the video, at 4 minutes into the video I did state if she kills a single model you gain a miracle dice. But thanks for correcting if I did
@danielhughes3758
@danielhughes3758 19 дней назад
​@@scottmorris5790It's not a MD for killing a single model. It's an MD if Vahl herself kills a unit, and it's also for every unit killed, so if for example Fidelis spills over to kill both a bodyguard and a leader unit and the missile launcher kills another unit then that's 3 MD. Same if she splits melee attacks between different units and kills more than one, but it always has to be Vahl dealing the killing blow and any dev wounds come last so there will be some situations where she doesn't get the kill because she attacks first and deals enough damage, but some of the damage is dev wounds which trigger after the Paragons deal their damage. Rules as written she gets MD even if she doesn't activate the extra attacks since it's a separate sentence, but it feels intended that she needs to activate the extra attacks
@danielhughes3758
@danielhughes3758 19 дней назад
Slight corrections at 5:38. I might come off as nitpicky, but details matter in a rules heavy game like this so I'm just trying to be informative. Rerolls of 1 for range attacks are only for wound rolls. Maybe you meant to say it but it wasn't specified in the video. Nobody used +1 AP in melee before because that ability didn't exist. Instead we had a lethal hits in melee aura. 6+++ FNP and two MD per phase are unchanged since before the codex but all 4 other abilities were replaced. We lost the "gain a value 6 MD when a unit dies" but the auto 6 at the start of the battle round is generally much better and the new abilities are all really good. Also, later one "Palatine's the same" is slightly wrong as she now has 4 wounds instead of 3.
@kennethlindsay3303
@kennethlindsay3303 25 дней назад
Blazing Ire explicitly calls out ‘after they have shot’. The same day FAQ clarified suffering and sacrifice to not work as described. There were enough reading and rules mistakes in this video that it was disappointing.
@carnageleaguesandtournaments
@carnageleaguesandtournaments 25 дней назад
We must have missed the faq, it wasn’t with the rest of the balance slate. There was a lot to get through on the day it all released so apologies that we missed that one. With the Blazing Ire, Scott must have misread it, unless it’s changed from the codex print as he was reading from the actual codex. Sorry that you didn’t enjoy the video
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