Always love when I know you’ve adapted to whoever you’re facing. Because that’s usually when you’re about to get those 7 golden letters the round after that.
when you start out learning I would personally recommend punishing everything with 2,4 or ws4,4. Any massive launcher or low that you block you can try and launch with u/f4 or ws2 but that's for you to experiment with in each game. Block a move -> throw out your punisher -> did they block it? -> look to punish with a jab string or reset to neutral instead. In terms of whiff punishing? If you sidestep = launch. If you duck a high = launch. If they whiff a launcher = EWGF I'm only blue rank so take this advice with a grain of salt, but this is how I personally learned jin in T8 as basically a complete beginner
@@shaddywulf7782 that is super impressive if you could make it to fujin with b+1,2. Its an i12 punisher than is -10 on block and duckable...very dangerous to use it as your default punisher imo
You make it look so easy man, first time playing a Tekken game competitively and seem to be hitting my peak near Flame Ruler. I kniw my main issues are not whiff punishing, baiting or even sidestepping. Think I just developed habits of only moving back due to paying MKX or other 2D fighters. How to improve sidestep ability?
He does upload videos of him losing. Also a main difference between him and some other Tekken 8 content creators is that they upload footage from a stream/session and that's it, whereas he uploads just 1 fight. I do get what you mean, there is a point in seeing how/why he lost etc. but at the same time it is what it is.