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Terraria Critique 

TheDerpakaJohnny
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1 окт 2024

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Комментарии : 9   
@vladi3784
@vladi3784 9 месяцев назад
Great vid
@pawlogates
@pawlogates Год назад
Why is this the only video I can find that comes close to being an actual critique of this game? I dont get it...
@pawlogates
@pawlogates Год назад
Meaningful MOMENT TO MOMENT replayability
@syleedlibra0712
@syleedlibra0712 Год назад
One word: MODS This basically gives Terraria updates forever.
@TheDerpakaJohnny
@TheDerpakaJohnny Год назад
Oh for sure. Calamity is incredible.
@fortnitesexman
@fortnitesexman 11 месяцев назад
1:41 bro forgot boomerangs 💀 anyways, a point i haven't heard anyone really talk about is how certain biomes are underused mainly granite & marble effectively being nonexistent, and then snow & desert not really contributing much despite immense potential snow did get deerclops, but noone ever fights him cause his loot sucks and he's a pain in the ass to even spawn overall i'm incredibly mixed on the game, i love it, but at the same time there's so much time spent playing it where i just feel miserable but i can recognise that just like with losing money while gambling, the lows are the reason the highs are so high, spending hours getting gear, accesories, weapons, building the right arena etc, all for a couple of minutes of high intensity dodging and blasting against the leafiest milf ever put into a video game, is pure, fucking, *dopamine* i do wish you had the option of starting with a weak magic, ranged, or summoner weapon instead of the copper shortsword tho cause needing to spend so goddamn long searching for a fucking finch staff or something like that so you can start playing the video game is just not it man
@TheDerpakaJohnny
@TheDerpakaJohnny 11 месяцев назад
lol I guess I did It's true that the granite/marble biomes are underused, but I have played mods that add bosses to those areas and honestly I prefer them being barren. Adding a single boss to a specific area often forces you to create an arena specifically for it which can feel like a waste of time. I don't think it is as fair to lump the snow and desert biomes into that same category. They both have unique enemies and loot to find in the underground as well as sandstorms/blizzards. Personally despite some slow points in the game where you are preparing for fights, I love the game. But that is also one area modded can help with significantly. There are so many quality of life mods that reduce time spent grinding and Calamity to add bosses to basically every biome and extend the end game a ton. That wouldn't be a bad idea, but at the same time, it is easy enough to craft a bow or gem staff. Summoner is definitely the odd man out, and it can take quite a bit longer to get your first summoner weapon if you get unlucky and it would be nice if that was improved.
@fortnitesexman
@fortnitesexman 11 месяцев назад
@@TheDerpakaJohnny well i don't think granite/marble should have full on bosses, but it would be nice for them to be a little bigger, less frequent, and for them to have unique loot or..mini bosses? i don't remember if something like the wyvern is called that, but simply adding a dude like that with a funny drop to the area could make you go "now that i'm in hardmode i should go to a granite/marble biome" and honestly, while i still think the snow biome is kinda ass when you go below the surface, the underground desert is amazing, traps are fucking everywhere, and forget about boulders, have fun dealing with *green boulders* i really just wish i had more of a reason to go down there than bast statues, and they already have something that could work, the pyramid thingy, as it stands it's just a staircase with a chest, but i just woke up so i can't really think of anything to make it better without literally just making it the lihzahrd temple pre-hardmode summoner as a whole kinda just has a stick up his ass, despite using 2 seperate weapons at the same time which no other class really does since dual wielding isn't a thing, it's still a massive pain in the ass to get either, become a billionaire and buy one from zoo, farm for eternity in the jungle, or *beat skeletron with a copper shortsword* before farming for bones and then summons, die a bunch, then spend eternity waiting for a flower to grow, get lucky with a big tree, farm flinx's for even longer than an eternity, kill approximately 10 thousand slimes, fish, somehow in gods name beat queen bee, or go to hell maybe some of these could be craftable? mainly thinking about the finch staff, like if you catch a bird with a bug net, then get some wood and maaaybe some vines, cause not every world has a finch staff, and it's kinda scuffed that your first weapon is usually gonna be a flinx staff i haven't gotten to hardmode summoner yet so i'm yet to see what that experience is like, although i know one of the better summons is gotten from.. *shudder* fishing.. but i do think it says a lot about a game when my critiques boil down to wanting even more content in the game, as if there isn't already a ludicrous amount 💀 OH, have you tried multiplayer btw? cause that's an area i really think they could improve on, not only are connection lost's common but the entire experience is a bit laggy too, like with enemies being able to attack you even after you've killed them 2 or 3 times, water flowing too slowly, meaning if you're submerged and mining obsidian you have to be careful not to fall into the lava, and bosses teleporting around (this only really happened with queen bee) although it *is* funny to fall through my hellavator, and before it has time to properly load i can just fall through to the bottom of the underworld
@TheDerpakaJohnny
@TheDerpakaJohnny 11 месяцев назад
@@fortnitesexman Yeah it wouldn't hurt to have some mini bosses or unique useful drops in those biomes. I do like the snow biome if nothing else for it's atmosphere, the underground music really fits that area. And I like that there are unique items to get like ice skates and some weapons in the early game. The desert does also have the conch, and in hardmode the dark shards which can be used to create cool ranged and magic weapons. And I really like the concept of different classes needing to explore different biomes more thoroughly to get their weapons at various points of the game. But yeah the pyramid could obviously be improved. Yeah I do think their should be a craftable starter weapon for every class. And catching a bird does seem like a fitting way to do that. Yeah it isn't exactly fair to ask for more content when the game has been updated so many times over the course of over a decade and so much has been added. But that is where modded (especially Calamity) shine. Yeah I've played a good bit of multiplayer, maybe I just got lucky but I didn't ever have any connection lost's, there was the occasional boss teleporting on my screen, but it wasn't super frequent. Though the obsidian thing was always an issue lol.
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