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tf2 breaks if you shoot too many balls & wear too many hats 

shounic
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27 авг 2024

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Комментарии : 792   
@shounic
@shounic 2 года назад
unusual particle effects don't count as another object. here's my data: pastebin.com/raw/ixJ4vWHE if you do some cool stat analysis on it like comparing game modes, post it :) (or show me on twitter @shoun1c) nerd asterisks: 1. the edict count / object count isn't going to be perfectly accurate because of logic entities that fire and create more things at X time or whatever, but at the least they're mostly accurate relative to each other. i know i could've checked their edict count in hammer or something, but my methodology was: using a srcds instance, loading each map, and writing down what it reports as the edict count without anyone in the server. it's not perfect but idk if there's a way to go about this that isn't incredibly tedious. also even with this method, the edict count reported for a map can fluctuate across days (???). i can take the measurement of a map on monday, come back on wednesday and following the same steps, they'll give me a new number lol. but the numbers are always only off by like 1-3 so whatever. 2. as i said above, some maps have a lot of "background noise" in that they have hammer logic entities that for example, randomly spawn a bunch of stuff at a random time, like a halloween boss, etc. for bloodwater this was kinda impossible to fully account, like i can't audit the thousands of objects it has to figure out every little detail, for so this is why i couldn't be specific about exactly how the counter moves. but basically every one object counts as one thing except players are like 6 objects. 3. why is the limit 2048? it's basically a number someone ""randomly"" picked. there's no objective reason why it MUST be 2048, but it's a nice power of 2, and presumably through testing, valve decided that 2048 was appropriate for not blowing up 2007 server hardware and 2007 players' computer hardware. but 2048 isn't a hard limit, even other source games like gmod and portal 2 have a much higher one.
@kkiil05
@kkiil05 2 года назад
Actually if tf2 would ever get a proper development again, would it be possible for hiphothetical devs to increase the limit?
@PowerUpT
@PowerUpT 2 года назад
Do you happen to know why Bread space crashes the client so often?
@youraverageinternetuser8105
@youraverageinternetuser8105 2 года назад
Ayo shounic, do you have some info about MvM that could be interesting? It's my favourite Gamemode so maybe there could be something very wrong with it...
@bangbangliu2146
@bangbangliu2146 2 года назад
@@youraverageinternetuser8105 maybe something on how the remote sentry buster detonation on mannhattan works
@Xerox0073
@Xerox0073 2 года назад
@@kkiil05 I think it's very easy since it doesn't need to be exactly 2048, so It should break anything if changed. And changing 1 string of code from 2048 to whatever number is easy as it could be
@bepis_lord7883
@bepis_lord7883 2 года назад
“The ball disappears” And that’s how i lost my medical license
@garryhlambert
@garryhlambert 2 года назад
no more ball
@IBroughtDiv
@IBroughtDiv 2 года назад
"The ball disappeared, why?" that's the first thing I said before my Doctor shot me with some experimental equipment that cured my tiny toe tumour but at the cost of my Doctor losing their medical licence.
@C.A._Old
@C.A._Old 2 года назад
Ah man These Arena What miss it ! 2008 2009 Times and 2010s Times. ! +1
@thorathunk
@thorathunk 2 года назад
Started munching on them
@Fandestdh
@Fandestdh 2 года назад
"but why?" *Vsause music turns on*
@SmileytheSmile
@SmileytheSmile 2 года назад
Goddammit, I feared that my map was going to be the example of too many objects being on it. Tried so hard to reduce them without sacrificing aesthetics, the map still ended up pretty bloated. I never realized Upward was such a huge map before I started remaking it. I'll try harder for the next Halloween.
@lexo632
@lexo632 2 года назад
I feel your pain, dude. At least it looked nice.
@shounic
@shounic 2 года назад
i don't think these kind of crashes even happen that often at all anyways. great work on the map, thanks for contributing to tf2 :)
@horatio2560
@horatio2560 2 года назад
thank you fortress two
@RoastCDuck
@RoastCDuck 2 года назад
Unless delfy uploads a video then we are safe, only smart people watch this type of content which most of the guy's subs aren't.
@society1876
@society1876 2 года назад
dont worry, as much as i want it to, these crashes literally never happen. like seriously, it NEVER happens
@041744
@041744 2 года назад
'Uh, uh, you know there are too many things' -The server before crashing
@nyancatec
@nyancatec 2 года назад
I just want a plugin that plays this line when there's less than 5 objects available.
@ssssssssssssssssss50
@ssssssssssssssssss50 4 месяца назад
😂😂😂
@spaghetti7929
@spaghetti7929 2 года назад
This feels like it would make for a good SAW map “Let’s play a game: There are 2042 objects on this map, including your facial expressions. Any more than 2048 will crash the server. First demoman to get a grenade kill lives.”
@immortal_shrooms6757
@immortal_shrooms6757 2 года назад
I need this as a gamemode
@dumb214
@dumb214 2 года назад
The Ullapool Caber is a grenade.
@ZumoDePapaya
@ZumoDePapaya 2 года назад
AND THE MAP WILL FILL WITH G-G-G-GY-G-GYAS-GAS-GA-GYAS-GAS-G
@wu2166
@wu2166 2 года назад
No chat, come on, *laughs* im not gonna do ithe thing, I’m- I’m not gonna fill the room with GYAS, it’s gonna crash the server guys I’m not gonna do it just because you tell me to ~jerma shortly before filling the room with gas
@ishitmypantsinacarwheniwas7
@ishitmypantsinacarwheniwas7 2 года назад
oh god
@CHILLIN2540
@CHILLIN2540 2 года назад
Honestly, this makes me shocked I've never seen a x100 server crash.
@Chorismos
@Chorismos 2 года назад
@today was a good day WTF???!
@criptfiv3
@criptfiv3 2 года назад
id imagine they already use a script to prevent the limit from being reached
@xcmledder3420
@xcmledder3420 2 года назад
@@Chorismos ignore, it's a bot.
@Epictf2bruhmoments
@Epictf2bruhmoments 2 года назад
actualy, one time we managed to crash a x1000 server using this demo strat with using scottish resistance, but for some reason it only crashed when we all exploded the stickys, we crashed the server so many times that owners had to add plugin of some sort that fixed the issue
@Slenderquil
@Slenderquil 2 года назад
I've seen a x1000 server crash if I looked at someone using the beggar's bazooka
@everestattack4793
@everestattack4793 2 года назад
Love seeing "shoot" and "balls" in the same sentence
@GuitarOfTime0116
@GuitarOfTime0116 2 года назад
Scout is fucked up, no man should be shooting so many balls
@yeatnumber1Dmuncher
@yeatnumber1Dmuncher 2 года назад
"there's my ball"
@frinpi7473
@frinpi7473 2 года назад
bust
@sealessseadog2735
@sealessseadog2735 2 года назад
*team ballers 2*
@joolian4763
@joolian4763 2 года назад
For me just any sentence with "balls" is good.
@Sterkson92
@Sterkson92 2 года назад
So Demomans smile literaly can kill the server? That`s the true man`s beauty power!
@Thebooooy
@Thebooooy 2 года назад
"So, unless if by some one in a billion miracle of god, someone actually wants to use the scottish resistance, we're safe." I felt indirectly called out and heartbroken by that sentence
@BlurkFromUtterSpace
@BlurkFromUtterSpace 2 года назад
Luckily most MvM servers do not have more than 6 players. Then again, there's probably a way to crash them anyway thanks to all the bots.
@sealessseadog2735
@sealessseadog2735 2 года назад
pain
@Thebooooy
@Thebooooy 2 года назад
@@BlurkFromUtterSpaceNot just mvm, but I unironically like the scottish resistance, it's my favorite demo secondary.
@D0Samp
@D0Samp 2 года назад
Yes, yet another avenue for bots to crash servers.
@Davtwan
@Davtwan 2 года назад
It can be good too. A lot of people think it’s to make multiple traps at multiple chokepoints, but that’s actually not the case. That method is a beginner’s trap that makes the weapon look bad when it’s not.
@yeetmcmeat
@yeetmcmeat 2 года назад
I've seen on a x1000 server that the beggars bazooka can easily crash the server, a weird thing happens though where sometimes the rockets get stuck and just float around slowly and don't collide with players. The server does have some kind of countermeasures that cause interactable objects to stop behaving correctly and stops any more projectiles being fired but it isn't enough to stop the crash.
@Ngcdswii
@Ngcdswii 2 года назад
I've seen a force-a-nature scout also crashing the server
@yeetmcmeat
@yeetmcmeat 2 года назад
@@Ngcdswii ive not seen that tbh but the force a nature does make me lag everytime its shot from rendering all the bullets
@rsodrealm
@rsodrealm 2 года назад
all scottish resistance users will love this spam multiple stickies all at once
@Yahiamice
@Yahiamice 2 года назад
still amazed at how you always find the right gaben commentary quote to fit your videos. goddamn
@FloroSapiens
@FloroSapiens 2 года назад
hi tf2tags yahiamice
@imadrifter
@imadrifter 2 года назад
To be fair, this particular clip was a bit easier than others
@galacticgamer6635
@galacticgamer6635 2 года назад
I'm terrified yet interested in the prospect of an army of crashbots wearing 3 cosmetics and spamming the scottish resistance in spawn during halloween in bloodwater.
@andrewgreeb916
@andrewgreeb916 2 года назад
The issue is you'd need a full server of them...
@notmedicine9700
@notmedicine9700 2 года назад
Don't give them any ideas
@CaptmagiKono
@CaptmagiKono 2 года назад
Kind of surprising, I'm sure the original back-end developers never thought these limits would be passed in most situations, so they did not bother coding in some sort of "just in case" fail-safe to prevent this from happening. But I figure (in theory at least) one could just have the server code make sure that no new object created goes over the limit that would cause the server to crash like an index value attached to each new created object that would detriment or something upon destruction, and if the object limit is getting close to that "crash limit" just don't allow new objects to be created until older ones are destroyed, or destroy older ones to allow for the new ones to be created without the potential to crash the server.
@Flamme-Sanabi
@Flamme-Sanabi 2 года назад
I mean, it is pretty unlikely to have 24 demomans, 12 on each team, all with hats and scottish resistances, within casual, without coordinating to achieve a crashed server.
@Connorses
@Connorses 2 года назад
no calling for medic, there are 256 stickies out.
@DaSpudLord
@DaSpudLord 2 года назад
The failsafe you described actually is used for some things. For example, objects that are not synchronized between the server and client (ie ragdolls) are kept in a separate pool of objects, which has its own limit of 2048. If this limit is surpassed, then the game will just stop creating new objects for this pool, because it assumes the object is not important. With objects that are shared between clients and servers however, the game assumes these things are important, and assumes that something really bad has happened if it fails to create one. For example, it'd be really weird if players suddenly became unable to fire their weapons because some demos decided to do a little trolling. In a linear singleplayer game such as Half-Life or Portal (which run on roughly the same engine), you wouldn't want the player to get stuck in an area because some object/boss that the player needs to use/fight to progress didn't spawn. In these cases, while crashing the game isn't the optimal solution, having the game fail quickly is probably better than allowing things to continue in a broken state.
@damsen978
@damsen978 2 года назад
That would create all kinds of bugs. So it's better to keep it as it is.
@kirayoshikage4057
@kirayoshikage4057 2 года назад
@@Flamme-Sanabi "without coordinating", yeah if only bots weren't able of coordination for votekicks against others, voting no on themselves, healing sniper bots with medic bots, literally causing everyone in the server to crash if they vote to kick them and so on... The only reason I'm not scared of this is because we already have something way worse, and I doubt those script kiddies would bother to invest money into ruining next halloween, especially when there might not be next halloween with the direction tf2 is going. I still play tf2, but already sold all of my hats and stranges and all I have is a gibus.
@Great_Blue
@Great_Blue 2 года назад
I've seen TF2x10 servers crash this way before. If you can get 7-8 Demos all putting piles of Scottish Resistance stickies down (you get 68 max in x10), the server barely stands a chance depending on the map. I've always wondered why that happened though, I figured it was due to the game rendering engine instead of the object limit.
@TheTedder
@TheTedder 2 года назад
Do Halloween spells create objects? I feel like the skeleton summoning spell in particular would create a lot of them.
@shounic
@shounic 2 года назад
yes :)
@TheTedder
@TheTedder 2 года назад
@@shounic makes sense! I wonder if calling for medic or doing a taunt also creates objects. I'd wager you could probably crash more maps than you think if you were to have 24 players summon skellies, shoot 14 Scottish stickies, 4 pipes, and then taunt and do a voice command, assuming all of those things actually create objects. It would be fun to get 24 real people together and actually try to do this legitimately! XD
@yarknark
@yarknark 2 года назад
@@TheTedder iirc didn't lag bots use to spam voice commands really fast to make the server lag before they fixed it
@drkastenbrot
@drkastenbrot 2 года назад
@@yarknark yeah they did, the server did a fairly computationally intensive task with every voice command and by just flooding it it would make for a simple DoS attack. They fixed it by adding a cooldown.
@juango500
@juango500 2 года назад
@@TheTedder the engineer's rancho relaxo, the medic's therapy bed and the spy's comfort seat spawn multiple objects. that paired with some engineer buildings and stickies should do the job
@finn4019
@finn4019 2 года назад
Wasn't there that one hallowen map that failed to unload a target dummy in it's shooting gallery minigame, thus filling up the object limit and crashing the server? I forget the name but that seems like something worth mentioning in this video.
@Flamme-Sanabi
@Flamme-Sanabi 2 года назад
There was one, but it got patched anyway.
@dooplon5083
@dooplon5083 2 года назад
iirc it was Koth Laughter
@conanthefan101
@conanthefan101 2 года назад
@@dooplon5083 Seems so, Shounic did make a video about it:ru-vid.com/video/%D0%B2%D0%B8%D0%B4%D0%B5%D0%BE-DwIv7SJCORU.html&ab_channel=shounic
@norrecvizharan1177
@norrecvizharan1177 2 года назад
@yes we will Shoo, away with thee, dang spammer.
@fiddleriddlediddlediddle
@fiddleriddlediddlediddle 2 года назад
It doesn't matter what you say, if you preface a sentence with "TF2 breaks if..." I will believe you.
@kid9448
@kid9448 2 года назад
tf2 breaks if you noclip out of reality
@yarknark
@yarknark 2 года назад
TF2 breaks if you type "quit smoking" in console
@lithobreak3812
@lithobreak3812 2 года назад
TF2 breaks if the player ever glimpses the sun
@enn1924
@enn1924 2 года назад
Tf2 breaks if you wear a hat in monday
@Thebooooy
@Thebooooy 2 года назад
@@yarknark I actually did that lmao
@Tumbolisu
@Tumbolisu 2 года назад
Medic's syringes (from regular syringe guns) also create objects that are synced. Sometimes when a map is finished, the map creator will ask people to play demo and medic only and just spam stickies and syringes everywhere to see how quickly it will crash. As an example, this was done on snowplow, and the creators decided that the number of objects on the map is in an acceptable range.
@Syamfprch
@Syamfprch 4 месяца назад
Funny how it ended up with the 2nd most objects.
@theswip3r
@theswip3r 2 года назад
I love that tc_hydro is up there in the leaderboard. Such an old map and yet so bloated. You can tell they had ambitions for the gamemode.
@justacatwithghostlygibus9823
@justacatwithghostlygibus9823 2 года назад
Valve put some effort in that map. But it failed so badly.
@peanutbutterwarrior1956
@peanutbutterwarrior1956 2 года назад
What about MvM maps? With all of the cannon fodder robots and the giants that fire huge numbers of projectiles, could one of them be crashed by a malicious player and a team that doesn't kill robots quickly?
@BlurkFromUtterSpace
@BlurkFromUtterSpace 2 года назад
Might be hard on an official map. Maybe if multiple Giant Rapid-Fire Demomen shoot at the same time.
@dooplon5083
@dooplon5083 2 года назад
the thing is that, from what I recall, once the projectiles explode they dissapear from the list so unless all the robots fire at once and hit no walls or players they probably wont reach the limit, but since they only shoot when aiming at players such a scenario where we could even test it without game modification seems rather absurd and unlikely.
@TheTdw2000
@TheTdw2000 2 года назад
Even the highest default object count MvM map, Rottenburg, still has a ways to go before reaching the limit. It only has 649. Add in 6 players with 3 cosmetics each, contracker, 14 stickies, and 12 pipes, and you get 835 objects. MvM spawns at most like 20 robots at a time, and even if all of them had 30 projectiles out, plus 100 cash objects, you get 1,555, which is still far far away from the limit. Even under the worst case scenario it's unlikely that you'd hit it on an official map. That being said, on custom maps anything goes.
@timtam4596
@timtam4596 2 года назад
@Draw line animation Religious spam makes people avoid religion like the plague. Post this where it's wanted
@quint3ssent1a
@quint3ssent1a 2 года назад
@@timtam4596 idk, i find it hilarious.
@arnowinchester591
@arnowinchester591 2 года назад
I literally just subscribed 2 minutes ago because I watched the video where Developers go insane in TF2s code comments.
@shounic
@shounic 2 года назад
JEEZ FINALLY DUDE i was waiting ALL DAY for you to sub so i could release this video =_= :)
@KapitanWasTaken
@KapitanWasTaken 2 года назад
:)
@thegooodguy
@thegooodguy 2 года назад
@@shounic will you release a new one if I resubscribe???????????
@the_doug_digital
@the_doug_digital 2 года назад
It's honestly a really nice visual detail that the mercs emote when firing their weapons. It's something I never noticed before, but now that I can see it, it really makes them look and feel more dynamic
@sud1881
@sud1881 Год назад
Makes sense since valve also made Left 4 Dead, where they used photos of people and a stunt actor to make face expressions for survivors and neat dying animations for the zombies.
@Davtwan
@Davtwan 2 года назад
So, to all map-makers, please keep your map objects around 1200 or less just in case. Especially follow this for Halloween maps.
@thebamboozler2428
@thebamboozler2428 2 года назад
This proves that the Scottish Resistance is so strong (and if you have the luck of a god), that it can crash a server
@asnodt42
@asnodt42 2 года назад
I wonder how x10, x100 and higher meme gamemodes managed to solve this. I clearly remember being able to spam seemingly endless rockets and hundreds of pipes with each click, and firing those pipes endlessly if i held it.
@Tumbolisu
@Tumbolisu 2 года назад
By only playing simple maps like cp_orange.
@asnodt42
@asnodt42 2 года назад
@@Tumbolisu the server i used to play in was running Hightower which has almost 1000 objects already apparently, and if you held down M1 as demo you would literally endlessly shoot pipes. I remember having multiple demos doing that as well as scouts and soldiers who also spam projectiles. I still think there's no way it would stay below 2024.
@AnglosArentHuman
@AnglosArentHuman 2 года назад
@@asnodt42 Most x100 and x1000 servers nowadays run a custom script to deal with the object limit. Not sure of what it does exactly, but it's there.
@asnodt42
@asnodt42 2 года назад
@@AnglosArentHuman nice. Would be cool if Shounic would do a follow up video on that
@romajimamulo
@romajimamulo 2 года назад
@@asnodt42 basically, the object limit is just an arbitrary number. I suspect what they do is increase it and only tell players about the 2048 closest objects to them... Or just tell the clients to expect more objects
@ironbear7589
@ironbear7589 2 года назад
Makes me wonder if some of my MVM crashes through the years were related to proyectile waves. Say, 20 soldiers with high fire rate in some high object map.
@StickMaster500
@StickMaster500 2 года назад
Who knew Boston's had not only the ability to double jump but also break the space-time continuum
@jonsku6662
@jonsku6662 2 года назад
Swing and a miss this time, StickMaster, twas actually a Scott!
@slojcabronas858
@slojcabronas858 2 года назад
What about syringe guns? If It's projectiles are considered objects, they might crash some maps if they can fire fast enough. What about sappers? Could 30 engineers and 2 spies crash a server?
@williamrosenberg8382
@williamrosenberg8382 2 года назад
I always saw the "angry face" as more of an evil grin
@Boat_Sponge
@Boat_Sponge Год назад
“Hey Shounic, when was the Universal Postal Union founded?” 2:00
@salad5067
@salad5067 2 года назад
0:08 my dog after the trip to the vet
@TinyDeskEngineer
@TinyDeskEngineer 2 года назад
That makes me imagine a spy with a seemingly unending pillar of hats joining a server and breaking it Now that I think about it I feel like that would be more of an establishment of dominance than an attempt to crash a server
@willowdrakon
@willowdrakon 2 года назад
I love the outros. It's just tradition now
@user-fs5hq4dv7w
@user-fs5hq4dv7w 2 года назад
This is prob why the balls crash x100 servers if you get enough people doing it
@jared6343
@jared6343 2 года назад
I feel like this explains a handful of random server crashes I've had over the years given the maps they happened on and it was often during peak gameplay
@saltyrainbowpike820
@saltyrainbowpike820 2 года назад
2:10 When your smile crashes the server.
@demoman5864
@demoman5864 Год назад
The consequences of being a happy boy
@ouroborus1138
@ouroborus1138 Год назад
24 items max per player (1 player + 1 Facial Flex + 3 cosmetics + 1 Contracker + 14 sticky bombs + 4 grenades). 2048 item limit. The new 100 player servers can crash on literally any map, neat
@Nic5Cyprus
@Nic5Cyprus 2 года назад
Tf2 is a tower of duct tape about to collapse. Valve has been adding cosmetics for almost two decades to it and hasn't updated the stability in forever. If they keep it up eventually the game won't even be able to be launched at all
@sheevpalps66
@sheevpalps66 2 года назад
It's crazy that shounic is still able to make videos on how TF2 works that are interesting to watch, like the game has been out for 15 years.
@wilfreddv
@wilfreddv 2 года назад
Source code leak helped a lot.
@TinyDeskEngineer
@TinyDeskEngineer 2 года назад
"The ball disappeared, but why?" *vsauce theme plays*
@zmogus2457
@zmogus2457 2 года назад
Someguy can just go to a 100x server with a scottish resistance or sticky jumper and probably crash the server by himself
@Blucario90
@Blucario90 2 года назад
I think if I get a bunch of my friends on one of those x1000 servers, we could theoretically crash it with the right weapons.
@hoodcate
@hoodcate 2 года назад
That would be such a fucking cool idea
@seronymus
@seronymus 2 года назад
Beggars bazooka
@Wbfuhn
@Wbfuhn 2 года назад
Entity processing. Minecraft is a great example of this but has a better handle on entities. Rather than the world crashing it just processes what it can with performance issues. There's a Minecraft modpack called Feed The Beast: Ultimate. This modpack has the largest number of mods for the specified version of Minecraft Java. You can build nearly everything in one chunk but some mods take up multiple chunks. Part of performance is spreading out mod builds across multiple chunks.
@YeeYaY
@YeeYaY 2 года назад
I love your motion graphic art and editing style. It's a great video not only for information convey but also for graphics.
@walksanator
@walksanator Год назад
The new 100 player limit servers: this lloks like a challenge
@imjaymaybe
@imjaymaybe 2 года назад
"But why? Why doesn't the ball just exist forever?" Damn bro that's some deep stuff
@half-lifescientist5184
@half-lifescientist5184 2 года назад
I never thought I'd live to see the day where I see the sentence "tf2 breaks if you shoot too many balls & wear too many hats", but here we are
@Lemon_Inspector
@Lemon_Inspector 2 года назад
It's interesting to know that Valve developers subscribe to the "crash often, crash early" school of what programs should do when they encounter unforeseen internal conditions.
@hexa138
@hexa138 Год назад
"We need everyone to play Demo, wear three hats along with the Contracker and shoot all their stickies" I'm skeptical that you could, yet intrigued that you may.
@NickYea
@NickYea 2 года назад
Thanks shounic - I love your videos!
@josehnegrete
@josehnegrete 2 года назад
“The ball disappeared. Why didn’t the ball just exist forever?” Me when I was young thinking about my dog
@breenpissoff6927
@breenpissoff6927 2 года назад
The angry face while shooting. I think that is something that decended from og doom 1993 where doom guys face would do the same.
@the_parasites
@the_parasites 2 года назад
Ok but can we agree that the thumbnails are perfect without context?
@BootedKiteReallySmells
@BootedKiteReallySmells 2 года назад
100x servers: now this looks like a job for me
@leuclamdoc
@leuclamdoc 2 года назад
"TF2 breaks if you exist"
@TheCynicalOne
@TheCynicalOne 2 года назад
You could probably accomplish a server crash with two pyros and a soldier. Some good timing on reflects and you’d eventually get there.
@worstspytf2824
@worstspytf2824 2 года назад
There should be an achievement for this, its about as specific as tuning Marasmus's dimensional television if not a bit more, it would be fun trying to convince a lobby to do this.
@LeonAlkoholik67
@LeonAlkoholik67 2 года назад
Bet TF2 bots may take advantage of that to try crashing servers again
@lychy645
@lychy645 2 года назад
it would not be possible for them
@otsu3011
@otsu3011 2 года назад
*no bro I dont spam as demo* Demo : 0:40
@SidusuC
@SidusuC 2 года назад
Thank you for your countless hours of research on this random subject.
@HyperbolicArachnid
@HyperbolicArachnid 2 года назад
As someone who played in a 2fort server with the entire team as engineer with a huge sentry nest in intel The server does in fact do a hard restart
@austinh6802
@austinh6802 2 года назад
GOD that fucking gabe newell bit at the end caught me off guard and made me ugly laugh lmao "Uh... Uh, there are too many things"
@benwaffleiron
@benwaffleiron 2 года назад
tf2 crashes if you smile too much
@Happy_Shopper
@Happy_Shopper 2 года назад
I wasn't to try doing this in a pub. The demomen are even pulling a troll face
@ShakerSilver
@ShakerSilver 2 года назад
A certain fish on a stick on another stick may take offense to that Scottish Resistance jab.
@shadowmaster435
@shadowmaster435 2 года назад
truly tf2 is the new "insert in game action here" crashes paper mario
@mistersnuggles2546
@mistersnuggles2546 2 года назад
GMod raised these limits up to 16k without really changing so much.
@1WHISKY
@1WHISKY 2 года назад
I'm surprised they didn't use a temporary entity (which doesn't count towards the entity count), even though there is a "PlayerAnimEvent"
@harry__vince
@harry__vince 2 года назад
I have been wanting to act out my disguise completely for AGES. The fact that it is technically possible makes me very excited
@YeetZmeN
@YeetZmeN 2 года назад
Now I know why someone in the Uncletopia server I was playing in earlier said “Bloodwater is a horribly optimized map”
@aliteraldumpsterfire672
@aliteraldumpsterfire672 2 года назад
"The Ball Disappeared." -Shounic 2022
@kingcrimson4504
@kingcrimson4504 8 месяцев назад
fun fact: in real life the ball also disappear, it just takes a lot longer
@Biodeamon
@Biodeamon 2 года назад
"one more sticky" the janitor: ABSOLUTELY FUCKING LIVID
@BDNeon
@BDNeon 2 года назад
I remember on Dustbowl Stage 1 on BLU, I'd often go sandman scout and stand in front of the supply cabinet and start firing balls up the stairs where they'd start rolling back down, and after a while as they started to accumulate, I'd be able to fire them more rapidly since you automatically pick them up, so when the door open I could fire like a machinegun stream of balls out there and likely get some good hits in, and if nothing else get some laughs.
@SneakiestChameleon
@SneakiestChameleon 2 года назад
There was a certain community map that I know with bomb factories in it, and the bombs they produce don't despawn until they're triggered to explode by touching their fuses. It was entirely possible to crash the server with them.
@FissionMetroid101
@FissionMetroid101 2 года назад
I remember helping out with some custom maps back in the day and hearing about the mappers' struggles to keep the entity limits down. It doesn't help Hammer has a hard time giving you the actual number of objects
@Warpzel65
@Warpzel65 2 года назад
I like how demoman making an angry face crashes the game
@SQTheFunnyGuy
@SQTheFunnyGuy 2 года назад
"Be traumatized after seeing a string of ball related deaths"
@MausOfTheHouse
@MausOfTheHouse 2 года назад
I hate it when I have too many balls
@Pacca64
@Pacca64 2 года назад
Damn, I knew Bloodwater was a messy map, but as someone who loves making entity heavy maps, I'm shocked that map is so close to the limit! This limit affects pretty much every source game (except Gmod, which went out of it's way to increase the entity limit because it's gmod), never seen it get too close to that upper bounds
@MiTaReX
@MiTaReX 2 года назад
Wasn't that a problem for big RP servers with big maps? I remember hearing about this problem while playing on such server with a big city map with accessible indoors for almost every building.
@Pacca64
@Pacca64 2 года назад
@@MiTaReX I can believe it. Gmod raised the limit by a wide margin, but I'm pretty sure it still exists. And those RP servers can end up with a LOT of entities. It's entirely understandable with gmod, where the point of the game is placing lots of entities.
@rumplstiltztinkerstein
@rumplstiltztinkerstein 2 года назад
So this is how I managed to crash so many x100 servers. If you're crouching and overload a beggar's bazooka, the missile will explode below you, sending your soldier flying. So I equip a boot that makes me heal from my own shots. Crouch and look up wards while walking to the left, slowly turning. That makes the soldier starts flying up until he hits the ceiling of that hightower map with 100x the size. When I'm flying fast enough towards the ceiling, I release the remaining missiles which makes him fire to all directions like fireworks. From the time I'm falling back to the floor, I can load and release more 100 missiles. That's how I can make a single soldier in x100 create around 200 objects at the same time. Just need the teammates to be doing silly things as well and server is down.
@maceja5890
@maceja5890 2 года назад
i ones had this happen on hoodoo. everyone was pyro during the jungle inferno update and when the gates opened on the second push everyone used their flamethrowers with the result being a server crash
@Kummahndough
@Kummahndough 2 года назад
So this is why we don't have the long coveted 4th cosmetic slot... I suppose that checks out.
@KamaroTheN7
@KamaroTheN7 2 года назад
Shounic, well thanks, now I now what I'll try to do next halloween.
@s1ve089
@s1ve089 2 года назад
Kind of a coincidence of me seeing this video cause 2 days ago me and a couple randoms crashed people's game by airblasting back forth multiple rockets from 2 pyros. It was on a 10x server so it was kind of easy to reflect the rockets
@edfreak9001
@edfreak9001 2 года назад
Keep this video in mind for the far flung nightmare future where bots have been hampered too much to cheat normally and therefore crash servers via the object limit, and we all have to bunker down in arena_watchtower
@OddStare
@OddStare 2 года назад
I like to think that in worst case scenario you could crash a server with a grin. I didn't expected facial flexes to be considered as an object when it could just be client side
@obbscur2
@obbscur2 2 года назад
time for me and my pals go play bloodwater, and spam scottish resistance stickies
@AJLord
@AJLord 2 года назад
Speaking of shooting and balls, Engineer has no hitbox on his pelvic region, meaning he can take a crotch hit.
@Goobius_Gooberton_III
@Goobius_Gooberton_III Год назад
Moral of the story: Scout will never find his ball
@PotatoCrispGaming
@PotatoCrispGaming 11 месяцев назад
Beggars bazooka in x1000:
@arsonistictarantula3036
@arsonistictarantula3036 Год назад
With the 100 player limit on some community servers any map can be crashed... On accident.
@angelnavarro553
@angelnavarro553 2 года назад
on x10 or x100 servers, ive seen beggars bazooka soldiers make the server chug incredibly slow or full on crash multiple times. classical
@MicTheOni
@MicTheOni 2 года назад
Just a small little side note demo wasn't angry. It's actually that famous s*** eating grin he's got that being said it makes it so much more funnier seeing that face when the game crashes
@justsumrandom3882
@justsumrandom3882 2 года назад
So that's why halloween maps run so "well".
@maddog9213
@maddog9213 2 года назад
Server crash caused by demoman making a silly face, got it
@alexlokanin3312
@alexlokanin3312 2 года назад
full auto grenade launcher at 3:41 is bussin'
@YellowDice
@YellowDice 2 года назад
I wish they would upgrade the engine and increase that number. When I finally decided to make a server I wept. 2048 is too low for the plugins you want to toy around with. Apparently gmod has 4096 or possibly 8192.
@vironeizelf2774
@vironeizelf2774 2 года назад
You could crash watchtower with airblasted rockets making a particle accelerator
@puroduc7995
@puroduc7995 2 года назад
That relatable moment when you make a facial expression and the literal fabric of reality snaps under your feet.
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