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the art pass is Amazing 

shounic
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24/7 100 PLAYER TF2 SERVER INFO
search for the "shounic" tag in the server browser, server name is "shounic trenches"
or: add | 45.62.160.71:27015 | to your server browser favorites
also / discord -- important updates, info, voting, report a player & appeals: bans/mutes
(7800X3D hosted in chicago, physgun.com bare metal)
channel discord --- / discord
channel patreon --- / shounic
channel tracker --- trello.com/b/L...
[ todo list / current progress on upcoming videos / channel roadmap ]
feedback --- forms.gle/bkuG...
custom files --- pastebin.com/r...
[ hud / crosshairs / hitsound / killsound / gfx cfg ]
Music: BananaSlug ( / user-426347780 )
ARTPASSERS:
alrexx: • Downstream: A TF2 map
lewiin: • OwMap loader for TF2 -...
gexinyourwalls: tf2maps.net/me... steamcommunity...
TurquoiseLeaf: tf2maps.net/do...
puxorb: tf2maps.net/me... steamcommunity...
old title:
"the 100 player map looks fkn amazing now - pl_dbz art passes & 3 new custom maps on trenches"
FAQ:
Q: How did you make that? What editing software do you use?
A: I use Adobe Photoshop, Premiere Pro & After Effects. Photoshop for image editing and thumbnails. Premiere Pro for compositing and After Effects for motion graphics (the fancy animations).

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23 авг 2024

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Комментарии : 808   
@shounic
@shounic 7 месяцев назад
edit: ah fuck @ 1:56 i forgot to replace the on screen element. that's alrexx's map not puxorb :P (they were given a week for this btw) (all relevant 100 player server info in description) this is really not the type of video i usually make but it’s no ad revenue january so i wanted to give it a shot, both for myself to get better at making other kinds of videos, but also if viewers think it’s entertaining :) also also curious about: if i add new features to the 100 plyr server like a new map pack, donator perks, etc etc, is that worth making a video about? to me just writing an update in discord seems sufficient but idk ¯\_(ツ)_/¯ also yeah i'll make a video about the 64 bit business lol
@ambi_cc8464
@ambi_cc8464 7 месяцев назад
First (real)
@GGreenHeart
@GGreenHeart 7 месяцев назад
Could possibly have a 2nd channel for any major 100-player server updates?
@literatemax
@literatemax 7 месяцев назад
What kind of perks? Boosted proximity chat range?
@Splarkszter
@Splarkszter 7 месяцев назад
I like this content, really cool and shines a light on extremely talented people. I love how the map turned out on the end, awesome community effort.
@catfree
@catfree 7 месяцев назад
What are ads?
@theenduriangamer5509
@theenduriangamer5509 7 месяцев назад
Every map artist that submitted their responses should genuinely feel proud. Each map already looks like a fantastic fit to the game, so even if your map got voted out by another, don't sweat it, you actually did bloody fantastic work. Hats off to you all (because they take up too many objects)
@bioticsla
@bioticsla 7 месяцев назад
My thoughts exactly, they all won in my book
@Tacdelio
@Tacdelio 7 месяцев назад
i wouldnt be against having all 4 on rotation somehow. maybe 2 at a time and see after some time see which one the community likes more.
@giantmutantbug
@giantmutantbug 7 месяцев назад
Lmao that hats off joke was hilarious
@Spartan_Tanner
@Spartan_Tanner 7 месяцев назад
It's not about the winning it's about taking part. -Wheatley
@Intentionally_blank
@Intentionally_blank 7 месяцев назад
100% They all look like a lot of effort went in to them. Well done.
@ruzgar1372
@ruzgar1372 7 месяцев назад
It's puzzling that of these entries 2 of them are hydro/powerhouse themed which is usually one of the more rarer ones when it comes to artpassing a map.
@bow-89
@bow-89 7 месяцев назад
But one of the easiest, best looking and best fitting for the game's artstyle
@darkuscarlet
@darkuscarlet 7 месяцев назад
@@bow-89Agreed. I will say though, although the execution could've been better, the Poor and Hatless/Merasmus++ Pass Holders message at the base of the spiral was a really good bit.
@SaintRedFox
@SaintRedFox 7 месяцев назад
hydro my beloved ❤
@TinyDeskEngineer
@TinyDeskEngineer 7 месяцев назад
It's a shame the style's so rare, because I personally feel it's one of the best TF2 map styles. I like hydroelectric power plants.
@WilhelmScreamer
@WilhelmScreamer 7 месяцев назад
Its my favorite style. Mappers are too afraid to embrace the classics
@TheFoolishSamurai
@TheFoolishSamurai 7 месяцев назад
2:33 Is that a comically large gas pump attached to the rocket?
@CaptainBoxtrot
@CaptainBoxtrot 7 месяцев назад
Indeed
@zfilms4858
@zfilms4858 7 месяцев назад
yes my man... yes it is!
@The_whales
@The_whales 7 месяцев назад
50 minutes until ready to launch
@WangleLine
@WangleLine 7 месяцев назад
oh my god lmao hgdfhghdfg
@sv_catgirl1
@sv_catgirl1 7 месяцев назад
That one ended up being my favorite of the rockets purely for that visual gag, it's hilarious
@Benjy52
@Benjy52 7 месяцев назад
Alrexx’s versions are really good. But the last placed mappers should get mentions for making it look like an old-style TF2 map. It looks like something Valve would have made.
@theanonymspysandwich
@theanonymspysandwich 6 месяцев назад
That should be the standard, since it considered map Navigation and character or attacker/defender readability back in the day. RED is ragedy and rural, BLU is more advanced and clean. Now we get smissmass factory or some shit.
@pineapple5180
@pineapple5180 6 месяцев назад
yoo holt shit benjy
@Benjy52
@Benjy52 6 месяцев назад
@@pineapple5180 What? 😂
@RdTrler
@RdTrler 22 дня назад
Alrexx's *purple* caves would be very unfun to play in. We're already dealing with people who wear purple over their sleeves, we don't need to be violating Valve's mapmaking standards too.
@ratcrusher3251
@ratcrusher3251 22 дня назад
@@RdTrler Alrexx's map is for shounics community server anyways, so whats the issue? If its not a map planned for being added to the basegame, then whats wrong with going in a different direction from valve standards?
@LovelySoftSnow
@LovelySoftSnow 7 месяцев назад
The half life finale is so good, maybe out of place for the map but imagine a black mesa map where blu needs to deliver the sample
@sfc0450
@sfc0450 7 месяцев назад
Agreed, I think the whole concept deserves its own map
@SaintRedFox
@SaintRedFox 7 месяцев назад
we need more half-life in tf2 man...,,,,,,,,.
@ultravioletcombat5933
@ultravioletcombat5933 7 месяцев назад
I felt oddly giddy watching that finale in action, the way that whole place is set up (the simple texturing, the crude GoldSrc-esque geometry, the weird high-poly model on the catwalk above) gave me vibes of the really early custom maps for TF2.
@ericv00
@ericv00 7 месяцев назад
It makes me ponder a Portal map...
@danielbedrossian5986
@danielbedrossian5986 7 месяцев назад
My only problame with the resonance cascade causing BLU team is that they normally blow up the world ending things (giga laser, nuke rocket,bread monster) not them selves cause the catastrophy!
@fcomolineiro7596
@fcomolineiro7596 7 месяцев назад
5:06 in love how this whole map is just a complicated "Gordon pushing the cart to the beam"
@prisso88
@prisso88 4 месяца назад
lewiin should just make a half-life TF2 map
@uranium_enjoyerOfficial
@uranium_enjoyerOfficial 2 месяца назад
​@@prisso88 true, i think Black Mesa topside part (in tf2 style, of course) would look pretty neat
@hlibushok
@hlibushok 7 месяцев назад
I really like the uniqueness of Alrex's "British overseas colony" setting.
@funnydotyes
@funnydotyes 7 месяцев назад
Was thinking it looked more like a theme park similar to Disney Epcot
@salr7727
@salr7727 2 месяца назад
Ikr I feel like it would’ve fit perfectly as a jungle inferno map
@Scyzzles
@Scyzzles 7 месяцев назад
turq came out with the least votes, but I like that he kept it simple and faithful to TF2's style with minimal clutter probably the version I'd enjoy playing on the most after the novelty of the visuals has worn off
@hirotrum6810
@hirotrum6810 7 месяцев назад
Yeah. As impressive as alrex's version looks, it has a ton of visual noise that makes it hard to see players
@QTwoSix
@QTwoSix 6 месяцев назад
​@@hirotrum6810overwatch style brimstone
@jimmybean420
@jimmybean420 6 месяцев назад
@@QTwoSix brimstone? but it's not a halloween-themed map?
@QTwoSix
@QTwoSix 5 месяцев назад
@@jimmybean420 sharty lingo, a normie like you won't get it
@portal2kid
@portal2kid 4 месяца назад
honestly it has the charm of the pre-gold rush community maps (lazytown, mach, castle, etc.) that really defined the early era of tf2, which is super nostalgic to me
@Palozon
@Palozon 7 месяцев назад
Evaluating idea and executution in one vote seems short-sighted. Voting on ideas with lower-effort proof of concept maps first and then voting on final drafts could've resulted in more inspired concepts getting more talent behind them. Yes I am mad about the drill.
@AlrexX2
@AlrexX2 7 месяцев назад
if it makes you feel better i wanted the drill to win too
@dustrockblues7567
@dustrockblues7567 7 месяцев назад
I still want the cart to be the xen crystal and last to be the resonance cascade
@robertwaksberg
@robertwaksberg 7 месяцев назад
The drill was so fucking cool when I saw it and I was impressed because I was scratching my head trying to figure out how anyone could make the spiral look good in any capacity
@QTwoSix
@QTwoSix 7 месяцев назад
Democracy will always be a faliure.
@coolium
@coolium 7 месяцев назад
I wonder how many people will be talking about the drill.
@arturplayz4505
@arturplayz4505 7 месяцев назад
Someone PLEASE recommend this map to the community workshop
@weegeequeviucoisas9854
@weegeequeviucoisas9854 7 месяцев назад
It could be pretty cool if VALVe added 100 player mode to the game like they did with VSH and zombies, though I wonder if the last summer update set a new precedent or if it was just a one off.
@fakeplayer9088
@fakeplayer9088 7 месяцев назад
@@weegeequeviucoisas9854 They can't eve properly add those modes without them breaking down and getting exploited whole time, what do you think would happen with 100 player mod?
@MrBrax
@MrBrax 7 месяцев назад
Can't anyone add maps to the workshop?
@mdfm28
@mdfm28 7 месяцев назад
@@MrBrax yes mayby what arthur means recommend for the update candidates. but i doubt it will get votes, coust this map is designed for 100 player in mind
@Orange_lizard_irl
@Orange_lizard_irl 7 месяцев назад
Imagine if the map randomly chose which version is used
@Vegerot
@Vegerot 7 месяцев назад
I appreciate turq's dedication to looking like a map straight from 2007. I really liked the vibes, even though it consistently got lowest.
@turquoiseleaf
@turquoiseleaf 7 месяцев назад
This was a fun project! It was a nice break from working on my main stuff and taught me a lot more about map making!
@biygas
@biygas 7 месяцев назад
Shoutout to your map for feeling the most TF2 out of all of them, you have a knack for it.
@gisopolis77
@gisopolis77 7 месяцев назад
good job, your version looks great
@bonnieprincecharlie774
@bonnieprincecharlie774 7 месяцев назад
your version is humble and that's why it shines; i hope to play it some time
@qlitch
@qlitch 7 месяцев назад
your version was SLEPT ON
@croc6105
@croc6105 7 месяцев назад
Your version was pretty good, it's sad it got the least amount of votes, it felt a lot like a classic tf2 map and had a lot less visual clutter
@lobo5826
@lobo5826 7 месяцев назад
3:55 He let that sink in
@sheevpalps66
@sheevpalps66 7 месяцев назад
NGL I'm kinda mad the drill spiral and the half life ending didn't win. They stay much truer to the original intention of the map by chat.
@scrunkus
@scrunkus 7 месяцев назад
turq's definitely looks the most like a classic tf2 map
@ludwigiapilosa508
@ludwigiapilosa508 7 месяцев назад
I thought it was underrated
@he3004
@he3004 7 месяцев назад
It is rather bland but yes, it was probably the most faithful to tf2 artsytle
@TaRAAASHBAGS
@TaRAAASHBAGS 7 месяцев назад
​@@he3004That's deliberate, so the classes pop out at any point in the map. Lots of these newer TF2 custom maps seem to lose sight of that very deliberate design choice. Less is more, it's more important a map PLAYS well instead of having the most bells and whistles.
@CaptainBoxtrot
@CaptainBoxtrot 7 месяцев назад
Finally, THE map
@wwtraviswhisson
@wwtraviswhisson 7 месяцев назад
THE map
@aloysiuskurnia7643
@aloysiuskurnia7643 7 месяцев назад
THE nap
@WeFightForKarl
@WeFightForKarl 7 месяцев назад
THE zap
@wwtraviswhisson
@wwtraviswhisson 7 месяцев назад
@@WeFightForKarl the zip zap zop
@1mreallynot69
@1mreallynot69 7 месяцев назад
THE cap
@BlueShellshock
@BlueShellshock 7 месяцев назад
I remember seeing this as it was being produced. This thing is madness, and looks so much better now than when it started. Alrexx's work is gorgeous, but shoutout to Lewiin's Half-Life 1 design at 5:02, I kinda love it.
@AlphaGarg
@AlphaGarg 7 месяцев назад
And Lewiin's rocket with the comically sized gas pump!
@cool_bug_facts
@cool_bug_facts 7 месяцев назад
Yeah I wish the test chamber made it in
@StickMaster500
@StickMaster500 7 месяцев назад
Props to this community making and managing to make a map specifically for 100 players without it crashing while Valve scratches their head on the bot problem
@LaserThemTheGirl
@LaserThemTheGirl 7 месяцев назад
Saying that Valve is scratching their head implies they're attempting to do anything about it
@fakeplayer9088
@fakeplayer9088 7 месяцев назад
@@futakisser They have money to do it but they just want to go cheap
@StickMaster500
@StickMaster500 7 месяцев назад
@@futakisser Well yeah, the community is the sole reason why TF2 is still alive and Valve haven't done too much with giving it updates, at least, compared to pre-Jungle Inferno
@grogcito
@grogcito 7 месяцев назад
please dude, making the map is nothing compared to trying to solve the bot problem lol
@junkmail2223
@junkmail2223 7 месяцев назад
because the bot problem is way, way harder to solve lmao "this game has a huge amount of automated players" is the kind of shit that no FPS has ever dealt with before
@AlrexX2
@AlrexX2 7 месяцев назад
had lots of fun passing dbz, lots of crazy geometry that let me get really creative :p thanks for organizing this! DBZ SUMMER 2024 SWEEP!!!!
@TheLegoflims
@TheLegoflims 7 месяцев назад
You seriously earned it! That mf was damm pretty!
@bb010g
@bb010g 7 месяцев назад
Congrats! Beautiful map.
@SamuelTrademarked
@SamuelTrademarked 6 месяцев назад
gex did it better
@intelchip_x86
@intelchip_x86 3 месяца назад
Awesome map, I hope you make more amazing stuff like this
@hammerfell5727
@hammerfell5727 7 месяцев назад
holy shit dude, seeing pl_rainbow ride again after all these years hit me with so much nostalgia
@jblazerndrowzy
@jblazerndrowzy 7 месяцев назад
Brought me back to when I binged Muselk vids
@michaeljo9384
@michaeljo9384 7 месяцев назад
Just played pl_raimbow. It's like the mapper is HIGH, like raimbow dev texture, vertical tracks that most of the class can't climb without the cart, and almost no team-colored arrow sign. Maybe it's fun HIGH trip there but need the main path or flanks to be wider to accomodate 100 players's explosive & sentry spam.
@hammerfell5727
@hammerfell5727 7 месяцев назад
@@jblazerndrowzy Exactly!
@TkrZ
@TkrZ 7 месяцев назад
these are amazing, the amount of time invested by the mappers must have been crazy. i love that half life payload ending too so much hahaha
@gunbreon9309
@gunbreon9309 7 месяцев назад
I quite like how turq's version seems the most faithful to the game
@SenLouie
@SenLouie 7 месяцев назад
Poor Turq. Poor guy didnt get mentioned in anything.
@denifnaf5874
@denifnaf5874 6 месяцев назад
Amd turq was objectively the best
@P-lywood
@P-lywood 7 месяцев назад
love all the art pass submissions, hope the map stays forever. On another note, I feel like it might be nice to rotate through much more seasonal temporary map packs, if something sticks enough it can stay, but if not, just keep it as a seasonal thing.
@wwtraviswhisson
@wwtraviswhisson 7 месяцев назад
These maps look great. Wish I could play then, I’m in AUS so ping issue
@jblazerndrowzy
@jblazerndrowzy 7 месяцев назад
Although I can see why turq’s design wasn’t the favorite, I’m a little sad since the water-plant aesthetic is only used by Hydro(which hardly anyone remembers) and Powerhouse.
@glowingdeathclaw3560
@glowingdeathclaw3560 Месяц назад
On the bright side; if you get a match on powerhouse you really get to appreciate the aesthetic because the match will last at least 5 hours
@tbotalpha8133
@tbotalpha8133 7 месяцев назад
Alrexx' is certainly detailed, but I feel like all that eye-catching, contrasting detail would be a detriment to fun play. The whole map is just constant positive space, with no negative space to break things up and help distinctive elements stand out. It looks like an Overwatch map, and I don't mean that as a compliment.
@godofportal5905
@godofportal5905 7 месяцев назад
agreed
@endermix5859
@endermix5859 7 месяцев назад
Exactly. But people let themselves seduce for colorful and as you said eye-catching details. Not saying is bad, just I don't feel it fits on tf2
@univalvefoilstrong1184
@univalvefoilstrong1184 7 месяцев назад
Mr. “I don’t like to fit in” with his elite Hot takes!
@jakestaheli8532
@jakestaheli8532 7 месяцев назад
Mercenary park, hardwood, mossrock, Venice, all of these maps are slightly outside of tf2s artstyle, but they still work. We will have to see how the map design affects gameplay, but this feels like a nitpick right now.
@milliondollarmistake
@milliondollarmistake 7 месяцев назад
@@jakestaheli8532 I don't know if using Venice as an example is going to help your point but I agree with the sentiment lol
@HawnselTF
@HawnselTF 7 месяцев назад
Wow everyone did a fantastic job! The half-life ending was super fun to see!
@comradenikolai322
@comradenikolai322 7 месяцев назад
See, I actually really like this format. Seeing how people take a basic idea and extrapolate it into a completely different thing is awesome. I love that you even made note of the smaller details, like the medpack room and the sink. I think this concept should be done more. Maybe not in this exact "bare bones map who's basic functionality and layout were democratically voted for on stream" sort of thing, but just this map layout with little decoration is given to map artists to flesh out.
@wolfcl0ck
@wolfcl0ck 7 месяцев назад
A huge congrats to everyone who worked on this project. This is genuinely one of the coolest things I've seen in a long time regarding tf2. Also HELL YES to rainbow ride getting added.
@Sterkson92
@Sterkson92 7 месяцев назад
2:55 I`d make this small room as creepy as possible, to make it feel like an elevator from "The Shining". Bloodmarks, total darkness and one single light point onto medcit with, if possible, changed texture
@iveseenyourface5404
@iveseenyourface5404 7 месяцев назад
brilliant
@grogcito
@grogcito 7 месяцев назад
This is the best map ever created. Puxorb's drill is still my favorite feature created, still I love all the art passes created, the mappers really excelled themselves
@pux0rb
@pux0rb 7 месяцев назад
I like puxorb's drill too
@Smeelio
@Smeelio 7 месяцев назад
I love how different these all turned out, especially since they all look so cool! Would it be beyond the realm of possibility to have the map randomly roll for each section every time it loads, so you are getting a different smattering of each design's elements every time? I don't know if that's a thing TF2 maps can do...
@MyScorpion42
@MyScorpion42 7 месяцев назад
given how the entity limit is a big limiter on what you an do with 100 players that they're just barely scraping by I don't believe that's very likely, no. It would be cool and possible to have different versions on a map rotation, though
@the_xplorer_sploder
@the_xplorer_sploder 7 месяцев назад
@@MyScorpion42 you could just make every different variation it's own map, and add it to pl_dbz rotation
@damsen978
@damsen978 7 месяцев назад
I mean... Hydro did that exact thing and people don't like it. So it's probably a bad idea.
@Smeelio
@Smeelio 7 месяцев назад
@@damsen978 That's fair, but in this case, the gamemode is different and less confusing AND, crucically, the actual gameplay layout is near-identical and only the visuals would change
@jblazerndrowzy
@jblazerndrowzy 7 месяцев назад
@@damsen978Hydro doesn’t do it randomly(or maybe it did and I just have awful memory). Even then, the actual reason people didn’t like Hydro because the game mode it’s in is more complex than it should be and stretches on for long periods of time. As someone who played it somewhat often on the Orange Box, the average match on there, although fun, was *stupidly* lengthy, and the map became confusing to move through when you forgot what stage you were on. And then by the time you figure out what’s going on, it’s a stalemate and now it’s time for sudden death. EDIT: It was random according to RU-vid vids and the official wiki, so just shit memory
@Robotboy655
@Robotboy655 7 месяцев назад
After seeing that Half-Life part @ 4:50 I kinda want a full payload map that takes the players through the different parts of Half-Life.
@hellofellowbotsss
@hellofellowbotsss 7 месяцев назад
All the maps were so cool and you can see the amount of effort it took all the map creators to make their versions! This experiment was so cool and i hope that there will be more like it to come!
@LargeCoke_Mediumfry
@LargeCoke_Mediumfry 6 месяцев назад
I love puxorb making it a 60s Future space movie feel. The drill was definitely the best (IMO) spiral design. It makes it look unique and look like it has a purpose for existing
@mikeyes620
@mikeyes620 7 месяцев назад
Think the drill idea was awsome for the spiral tower, but the winner was obviously very well executed as well.
@bugjams
@bugjams 7 месяцев назад
Fr. Alrexx's map won in every other category imo except the spiral. I'm kind of hoping, now that everyone's seen each other's maps, that be changes the spiral to a giant drill somehow. Such a cool concept.
@mikeyes620
@mikeyes620 7 месяцев назад
@bugjams I agree, but the area around the spiral is definitely what won Alrexx the category. It was definitely a more complete package worthy of the win. If i desperately wanted to have the drill I would swap the spiral build for the drill idea to forshadow the cave later, but implement the best parts of the current tower, like the lights and the gass/steam for gameplay. It's fine as is though.
@QTwoSix
@QTwoSix 7 месяцев назад
Shit map, low effort coal
@whynotll83
@whynotll83 7 месяцев назад
3:44 "dedication to realism" as dev texture wall is in the view.
@Nykomil
@Nykomil 7 месяцев назад
To be fair it's pretty thin and obscured. The mapper probably thought it was already textured properly
@_mailer
@_mailer 7 месяцев назад
I'm genuinely impressed by so many of the art passes here. I think this video is testament to how fundamental Hammer is still after all this time. Hammer++ is a much needed refresh, but Valve's decision to release the Source SDK at all is one of the best longstanding decisions in gaming, since it all leads up to joint community efforts like this that we can all partake and enjoy in.
@SanityDrop
@SanityDrop 7 месяцев назад
this is just insane; these amazing mappers took the same barebone map and give it completely different themes, from beach resort, quarry, industrial and gloomy carnival. Amazing
@jimboanimations4041
@jimboanimations4041 7 месяцев назад
DBZ is an incredibly cool-looking map, and I am surprised it works for a 100 player lobby! That being said, I think there is 1 thing that should be done for a map made for that large of a lobby: Decrease the speed the cart moves at per player pushing it, but increase the push cap significantly. Maybe its speed could cap at 10 players, and move a bit faster than carts on maps made for smaller lobbies?
@jakestaheli8532
@jakestaheli8532 7 месяцев назад
This community has the most dedication of any ive ever seen. From emesis blue, to magnificent 9, another feature length film coming out in a couple days, to this, taking advantage of a random cliffnote in the summer update that was probably added without much thought, and creating an entire map around this idea. Cant wait to play on this masterpiece, and i hope this map and 100 players as an official gamemode releases for casual. Thank you tf2 community for being the best, and making me proud to be a part of it.
@thirion1850
@thirion1850 7 месяцев назад
A bit disappointed only one person went with the Half Life theme, and *no one* went with a full on Black Mesa theme. There was so much potential there, fighting all the way to first get the anomalous material into the carrier and then over to the final checkpoint to start the resonance cascade. The regular TF2-like aesthetic slowly gaining more and more Black Mesa realism step by step.
@petermatis6083
@petermatis6083 7 месяцев назад
I'd actually love more hybrid maps. Like yeah we already know pl cp and ctf but why don't we just combine them for the ultimate challange? Like imagine a payload race, where both teams fight to cap a neutral flag for their team to open up the way for their payload. Or a dominion match where the last point of both teams is protected like in Degroot keep, and you have to bring a flag to the enemy side to give a chance to push last. Hell what if it's just an entire gauntlet of every game mode on one giant map?
@JhoTerra
@JhoTerra 6 месяцев назад
I super respect turq's basic, vanilla map throwback.
@notloopers1110
@notloopers1110 7 месяцев назад
Amazing seeing projects go through
@crazybird199
@crazybird199 7 месяцев назад
Wow, that is sweet. Poor turq though
@endermix5859
@endermix5859 7 месяцев назад
I felt the same for him lol. His map was the more tf2 style out of all of them, but people always will prefer colorful and uniqueness.
@crazybird199
@crazybird199 7 месяцев назад
@@endermix5859 I personally felt it was a bit bland but it didnt deserve to come in last every time
@QTwoSix
@QTwoSix 7 месяцев назад
​@@endermix5859zoomer brainrot brimstone
@denifnaf5874
@denifnaf5874 6 месяцев назад
​@@endermix5859this is why i loathe democracy
@HighOnZa
@HighOnZa 7 месяцев назад
DUDE THAT HALF LIFE 1 SEQUENCE WAS FIRE, THAT SHOULD'VE WON DUDES 🔥🔥🔥
@stupidratt
@stupidratt 6 месяцев назад
honestly I wish at least one person went with the design of "mining town covering up a secret facility"
@Micha-Hil
@Micha-Hil 7 месяцев назад
Now I'm waiting for someone to actually make this map DBZ themed
@commenter_HIMIK-MAN
@commenter_HIMIK-MAN 7 месяцев назад
Causing the resonance cascade is hell of a way to finish a payload map. I'm surprised no one done that before.
@Real_RUBB3R
@Real_RUBB3R 7 месяцев назад
Honestly, even if some of these are very noticeably lower in quality and attention to detail than the others, ALL of these maps are incredible, and the creators should feel proud for being able to pull off something like this
@fives9880
@fives9880 5 месяцев назад
You may want to fix the spawn point by the castle, the Blu team can be easily spawned camped by Red, causing the whole game to be unplayable for Blu, that’s what happened in my most recent game in your map.
@ncrtrooper7648
@ncrtrooper7648 7 месяцев назад
i like how the shortcircuit actually has a lot of purpose in 100 player maps, they are a great way to break stalemates in chokepoints by eleminating all the explosive spam.
@joedou7glas200
@joedou7glas200 7 месяцев назад
I'm dissapointed that the Half-Life ending with the resonance cascade when you cap the final point didn't win the last point
@mrkayden1
@mrkayden1 7 месяцев назад
massive props to the map creators and the time and detail in them, they're amazing.
@paperskate654
@paperskate654 7 месяцев назад
This is so incredibly cool, what an awesome community project!
@boemboemize
@boemboemize 7 месяцев назад
Holy smokes, all mappers did a great job. Stunning work lads, much love to yall!
@pikachufrankie
@pikachufrankie 7 месяцев назад
It’s a shame puxorb or gex didn’t win, as their versions of the map aesthetically fit right in with base-game TF2 maps if brushed up a little bit around the spiral. Props to all the mappers for their efforts, but I truly do think that only 2 of these look like TF2 maps.
@Benjy52
@Benjy52 7 месяцев назад
We’re not in 2010 anymore. If you want TF2 to keep up with other FPS’s, the maps *must* be modernised. Seeing maps with that same look is just incredibly boring now.
@pikachufrankie
@pikachufrankie 7 месяцев назад
@@Benjy52 “We’re not in 2010 anymore, so abandon the art style.” Notice how I explicitly mentioned that the one version reminded me of Powerhouse, a map that’s aesthetics have not really been replicated. Maps can evolve visually without abandoning this game’s general aesthetic, just look at Phoenix, Emerge, or Camber. Your point makes no sense.
@QTwoSix
@QTwoSix 7 месяцев назад
​@@Benjy52you're retarded
@gigaGrug
@gigaGrug 7 месяцев назад
@@Benjy52 Sounds like you don't like TF2 and want it to be something it isn't. They released this game called Valorant a few years ago. It has a wide range of aesthetics. You should check it out.
@fireblade696
@fireblade696 7 месяцев назад
For the next map we should vote on how we decorate the map at the end of the build process, and someone decorates it how we want.
@fireblade696
@fireblade696 7 месяцев назад
Lewinn is definitely the most faithful to what chat voted for. He kept all the goofy stuff in. It might not be as cohesive but it is my favorite
@PotentialGrim
@PotentialGrim 7 месяцев назад
Lol the one I didn’t like the most won. At least the ones that looked like the Badlands, Hydro and Powerhouse are still available in the workshop.
@ApocalypseMoose
@ApocalypseMoose 7 месяцев назад
3:54 Lewiin should've won for that alone.
@SaintRedFox
@SaintRedFox 7 месяцев назад
lewiin made the half life finale so he should have won the entire contest anyways
@fortnitesexman
@fortnitesexman 7 месяцев назад
i honestly feel like every shortcoming puxorb's version has is overcome by that fucking drill, it's by far the most unique part of the map, both in mapping and art
@purpleisthesneakiest
@purpleisthesneakiest 7 месяцев назад
THANK YOU SO MUCH FOR MENTIONING PL_RAINBOWRIDE! I played it once like a decade ago, but forgot the name, and its wacky cart path has stuck in my brain ever since!
@livenishikireaction
@livenishikireaction 6 месяцев назад
1:25 he said it guys, he said gex
@Mulakulu
@Mulakulu 11 дней назад
I think the spiral for the steam Tower makes a lot of sense. We already put spirals on chimneys to avoid resonance frequencies for the chimneys to make them more stable in wind. Just look up chimney wings or spirals
@258thHiGuy
@258thHiGuy 7 месяцев назад
You gotta appreciate gex’s commitment to making dbz look like an honest to god 2009 TF2 map
@pasanaator9874
@pasanaator9874 7 месяцев назад
The HAlf-Life ending seemed so cool, it made me imagine a tf2 in the black mesa complex, which i think could be a cool idea for a map.
@FafikGrapodol
@FafikGrapodol 7 месяцев назад
amazing work! I'm looking forward to more communally made maps in the future, there's so many gamemodes after all! attack/defend, 5cp, king of the hill... arena? hell, maybe even territorial control might be worth revisiting in this way. the gamemodes with symmetrical maps would require half the effort (just develop half and mirror it) and it would be just on someone to art pass the 2 sides, there's so much potential here.
@ayekareads
@ayekareads 7 месяцев назад
Looks so good :O
@maxkoob
@maxkoob 2 месяца назад
looking at all these maps transition between eachother gives me a weird case of deja vu, i like it
@flazzorb
@flazzorb 7 месяцев назад
I'm really impressed how much was done in just a week. Even the losers are impressive for the sheer amount of work it took to be done in just a week.
@PotatoPatatoVonSpudsworth
@PotatoPatatoVonSpudsworth 7 месяцев назад
I'd LOVE to see Lewiin lean even harder into the Half-Life theme by changing the bomb cart to the crystal Gordon has to push into the beam.
@AlienFan25
@AlienFan25 7 месяцев назад
They all look great but the one that wom makes sense. Looks really gorgeous. Crazy how people gave it all different ideas.
@QuintonMurdock
@QuintonMurdock 7 месяцев назад
That actually looks sick. Excellent work
@MeesterTweester
@MeesterTweester 7 месяцев назад
I like the commitment to the sink too
@spamuel98
@spamuel98 7 месяцев назад
Puxorb's map design fits a lot better with the game lore, since the entire series of events in TF2 was kicked off when Redmond and Blutarch Mann inherited a ton of empty wasteland from their father (who died of every illness known to man when travelling to see aforementioned land that the two idiot sons bought) and started fighting over it. In the official lore, it's just because the two of them hate each other and are trying to take all of the land for themselves. The original business plan for the empty desert was gravel mining for weapons manufacturing(?)
@cloudynguyen6527
@cloudynguyen6527 Месяц назад
Gravel and coal mining are their main business. Weapon manufacturing comes from Mannco and I don't think Mannco manufactures their weapons in middle of nowhere
@spamuel98
@spamuel98 27 дней назад
​@@cloudynguyen6527 The CEO of Mann Co is Saxton Hale, so it's a fair bet to assume the weapons manufacturing takes place in Australia. Or maybe the entirety of the Mann estate is actually in Australia, and they were able to get the land so cheaply because it was the Australian outback where people can't live in any meaningful numbers due to the lack of water, and the mercenaries travel there from their home countries for work.
@tophmidnaYT
@tophmidnaYT 7 месяцев назад
These mappers are crazy talented. I hope their skills make them money cause they definitely deserve it
@centersolace
@centersolace 7 месяцев назад
oh damn, rainbow ride brings back so many memories, that map is old af, but strangely i could see it working with 100 players.
@darkarch757
@darkarch757 6 месяцев назад
Control point to payload actually kicks ass as a concept. Its like the mercs had to break in and steal it and now they gotta get it outta there
@somegalnamedseelpit3713
@somegalnamedseelpit3713 7 месяцев назад
Yoooo, one of PigPig's maps was added? Never knew they experimented with more cool logic! They also made an MvM map called Yiresa - it takes the "multiple possible bomb paths" to the next level with a dedicated Red and Blu part, and both having their own gate. The tank paths also have doors that open as temporary shortcuts - it's a very neat map!
@mcintoshpc
@mcintoshpc 7 месяцев назад
Great ideas and pretty good execution on display here, nice job to everyone who submitted their stuff!
@purplehaze2358
@purplehaze2358 7 месяцев назад
Kinda crazy how much some aesthetic touch up could improve an otherwise mostly identical map.
@siberx4
@siberx4 7 месяцев назад
2:33 The oversized gas filler is amazing!
@StraferXD
@StraferXD 2 месяца назад
i actually was shocked at the pure talent showed by these map makers, theyre so detailed and beautiful, wish i was that talented. All of them are sick!
@P0P218
@P0P218 7 месяцев назад
i think all versions of pl_dbz deserve to be played and remembered
@xVelvetri
@xVelvetri 7 месяцев назад
"last point somehow trapped half the team" made me burst out laughing lmao
@Spazbo4
@Spazbo4 7 месяцев назад
props to the guy making the resonance cascade happen in tf2
@JJPPRRMM
@JJPPRRMM 7 месяцев назад
The fact that ALL of these submissions fit the game's style perfectly and I can 100% see being added as full maps speaks volume to the dedication of these creators, it's genuinely impressive Makes me wish that all of them could be added at the same time in some way; like a map that every time you play on it has a different aesthetic or what not (even if this is probably impossible to program)
@MicRouSn7
@MicRouSn7 6 месяцев назад
so glad to see rainbow ride getting some love. I remember Muselk covering that map years ago and haven't been able to see an active server running it in forever. Definitely gotta try it out again.
@Ihasnotomato
@Ihasnotomato 7 месяцев назад
Amazing work to everyone involved! And now.... I want to see this map OFFICIALLY added! 😤
@jojobinx4020
@jojobinx4020 7 месяцев назад
Maybe you could do like one day a week you change all the maps to the most unhinged insane maps out there, like freaky friday or something. Also I really like Lewin's map's ideas, but alrexx's is definitely the more ascetic map. The half life finish on Lewin's is great
@arghpee
@arghpee 7 месяцев назад
This shows how passionate players and modders are for this game. I hope it lives many years in the community servers. TF2 is my favorite PC game of all time.
@Cinnamowo
@Cinnamowo 7 месяцев назад
Alrexx one is really cool! Idk, I just really love all the vibes that it has. And I love seeing trees and water in TF2
@Nagasakevideo
@Nagasakevideo 3 месяца назад
I like the spiral being a giant drill.
@amagostartdatbigfirekickba9865
@amagostartdatbigfirekickba9865 3 месяца назад
its absolutely insane to me that there are so many talented mappers out there good job lads, every single map there looks amazing!
@-the_lumberjack-
@-the_lumberjack- 7 месяцев назад
I love how I watched the precursor to this video yesterday and now this comes out.
@Epic-ft2bg
@Epic-ft2bg 7 месяцев назад
A Shounic video??? 12 MINUTES AGO???? HELL YEAH
@user-wc7hk2bz8z
@user-wc7hk2bz8z 5 месяцев назад
I just watched this video in your entire channel and just this made me subcribe. You are pretty good at this. Keep it on! :)
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