Iron hands is king but hopefully a few of these alternative options are useful for more online based raids damage calc for your own Ev spreads pokesports.org/pages/damage-calculator
Why are you and so many other youtubers trolling the raid community by telling gullible people that Iron Hands is good? Raiding is terrible when I'm the only one alive after the first turn because people are dumb enough to believe your lies.
Like 2 weeks ago I made a Defensive Grimsnarl and a Specially Defensive Grimsnarl and it was probably the best Raiding investment I’ve made. All EVs on HP and the corresponding defensive stat. Using Taunt, the appropriate screen support and the only attacking move being chillin water or Spirit break to make the Tera mon hit like a wet noodle. 10/10 highly recommend
@@tmangoodguy9921 I’ve used both in many 5/6 star raids and it was the mon I used to beat 7 star Cinderace the first time (before I made a slowbro just for it). They make it way easier for your allies to focus on doing the damage while keeping them alive, thus keeping the timer up. If you mean for solo, then probably. But I made the Grimsnarl twins for online
For bellibolt, I’d suggest using parabolic charge (egg move) as it’s 65 base power but heals. Then you don’t need slack off and can have a screen or discharge as well instead
I just want to say I appreciate these videos so much. I've been wanting to play in online raids, but the issue I was facing was that I didn't know much about which pokémon were good and what builds to use for raida. So far, you have been the only RU-vid that I could find that has videos with a ton of good pokémon, good builds, and helpful information for raids. Thank you, Osirus for these great and helpful raid videos. You rock man. Keep up the great work
I actually use the Skill Swap Polteageist too but I think it's even better if you run it with trick room as well. The speed boosts from passing Weak Armor can be a downside.
If you're willing to let go of Hatterene's amazing S.Attack you can sub out dazzling gleam for nuzzle. Guaranteed para that works through the barrier is real valuable.
Hey, man. VERY Great channel and information. It's actually become my go-to channel for S/V content! One suggestion, tho? you obviously know what you're doing, and like I said, the help and information has been invaluable this generation for me and thousands of others, but for videos, especially like this one, could you separate the video into time stamped segments/chapters or whatever YT calls them? I'm constantly coming back to your vids, and having those would be incredible! If not, I'm sure there's a good reason for it, so don't listen to me if that's the case haha! Thanks again, Osirus!
FINALLY somebody made a video talking about all the attacks that have the additional stat reduction effects and how useful they are for raids! Great content, I'm a new subscriber because of the work you put into this one :)
There are limited options for pokemon to take on electric type raids, because electric is only weak to ground and there are few ground types available. I've seen a lot more people using Garchomp and Great Tusk lately, but I've found that Sandy Shocks and Iron Treads have some benefits too. Sandy Shocks can set up screens and then hit hard with protosynthesis boosted earth power, and can also use gravity on electric type levitators which are otherwise difficult to counter, or sunny day to weaken water attacks (and trigger protosynthesis). Iron treads has great defensive typing, and while it will mainly just use earthquake, it can also make great use of steel roller to remove grassy terrain which can cause problems for EQ users, and can set its own electric terrain instead.
With everyone running iron hands and Azumarill and suiciding into bad matchups I've been having some luck with hatterene, Chansey, and oranguru. Hatterene is especially fun since it gets nuzzle and mystical fire.
@@Chronal-Rend I recently found another fun build too. Skill swap poltergeist. It's great with the belly drum guys who just die over and over. Turn 1 skill swap, turn 2 trick room or strength sap. Trick room keeps the belly drummers from getting wiped right away and strength sap lowers attack while healing. You could also use foul play when the shields are up and the boss buffs themselves.
Scream Tail is a great supporting Pokemon as well. It has solid stats that can be EV'd multiple ways. Moves include both of the Screens, Nobel Roar (really helpful), Fake Tears, Helping Hand, and Misty Psychic Electric Terrains. Nobel Roar is great for the bosses who use both physical and special attacks.
I find Screens Bellibolt to be more effective. Same EV Spread, Light Clay held item. It learns Parabolic Charge so it has a Drain Punch clone, Acid Spray, Electric Terrain, or Thunder Wave as the last move depending on what you prefer. Parabolic makes you immortal while still getting Electromorphic Boosted damage out.
For Goodra, I put rain dance instead of life dew, so you can combine hydration ability and chilling water to hit harder and gaining passive XP and lower fire type moves. Goodra: modest nature 252 HP/252 Sp.atk/ 4 def Rain dance Chilling water Acid spray Dragon pulse
I feel like making Chansey more physically bulky isn't worth it because the base defense stat is so low that It shouldn't be brought to a physical attacker. But it will wall any special attacker
Can you do specific pokemon for each raid? Like for example, what to use against Vaporeon of different tera types, amongoos, etc. Mentioning those since they're the most annoying to face. Thanks a lot, and much love for all u do
Got an Umbreon that's general use support. Def and SpD 252, Bold, and Reflect, Light Screen, Taunt, Thunder Wave, with leftovers. Loving it and makes winning most raids easy online. May make two Grimmsnarls next though that specialize more in physical and special separately to max HP. Have to play with more supports cause too many people do the usual online DPS ONLY GO PEW PEW IM THE BEST, and end up dying without even attacking.
This has been up for a year now and I don’t know if it’s one that’s been mentioned yet, but on Grimmsnarl one of my favorite sets is a damage support / status effect negation build Impish + Prankster / Terrain Extender 252 Atk EV 132 Def EV 124 SDef EV -Taunt (always used turn 1) -Misty Terrain (used turn 2 to prevent any status once Taunt ends +protects from confusion) -Swagger -Flatter (both used to boost ally Atk / SAtk without causing confusion thanks to misty terrain) Once I’ve protected and boosted I use cheers for whatever is most helpful until I can use Taunt again
Dude thanks alot for this video I’ve been looking for more support options since most players online just wanna mindlessly attack without any strategy.
After spending so many raids failing do to Slowbro mains trying to stack every buff possible its good to have some options that can at least help support one-trick trainers.
Thank you so much for this video there aren't many videos that cover this much support pokemon. Hopefully it will increase the amount of support pokémon online. I'm surprised on the length of the list you managed to put together.
Made a mixed Defenses Grimmsnarl for myself and my brother since we'd rather just change moves instead of changing Grimmsnarls, but I'm also trying a Tera Fighting Grimmsnarl with Drain Punch but the same status moves and items a traditional Grimmsnarl build uses.
for my second switch i use espathra as an attacker to duo another espathra on my main switch or boost other sp attackers like skeledirge. it works on most raids and if not i have a scream tail with reflect, light screen, helping hand and play rough for some damage and tera later. works great with azumarill and other physical attackers
Hi. I´ve an interesting question. Does it Spite works on Tera Pokémon? I thought it would be so usefull against moves mega damaging with low PP like Hydro Pump, Fire Blast or Hyperbeam.
another set for Bellibot that i use myself is: Bellibolt (M) @ Leftovers Ability: Electromorphosis Tera Type: Electric EVs: 252 HP / 252 SpA / 4 SpD Modest Nature IVs: 0 Atk - Acid Spray - Parabolic Charge - Slack Off - Chilling Water
Disappointed that iron bundle isn’t on this list, he has snowscape and Aurora vail along with helping hands and taunt, add in his great bulkiness, he is a busted support mon
Great video! Earned yourself a sub 🙂 A couple of notes fwiw: Polteageist - has access to the INSANELY useful Sweet Scent, personally run that and Light Screen instead of Nasty Plot / Shadow Ball. Since you're swapping on Weak Armor anyway, going down a Sp Atk route isn't efficient, and Sweet Scent can both counter evasion boosts the boss may have and more importantly enable certain strats which are otherwise not possible, including a 3 turn KO setup with Maushold specifically (since each hit of Population Bomb triggers Weak Armor, they're a KILLER combo, and not needing to carry Wide Lens lets it carry a Normal Power gem instead). Due to this I buff HP and Def rather than HP and Sp Atk. Umbreon - Another great support move is Tickle. Relatively few Pokemon get it, and being able to reduce the boss's defense and offense simultaneously is Fantastic. Gastrodon - Clear Smog doesn't just remove stat boosts, it resets ALL stat changes. Sadly I've been trolled by many Gastrodons who undo all the debuffs I've applied to a boss. Feel like that knowledge needs to be spread more. Toxtricity - Not mentioned but my personal favorite support Pokemon, was literally perfect vs Greninja and has been useful in general far more often than not. Runs the following: Tearful Look (ignores accuracy, reduces Atk and Sp Atk), Acid Spray (sharply decrease Sp Def, a classic), Magnetic Flux (Boosts your defenses so you survive) and Taunt (prevent non-attack moves). Shuts down a lot of bosses, forcing them to attack and making them terrible at it, lets your teammates set up as long as they want. Run it w/ Leftovers for obvious reasons.
I came here thinking it might be a dumb "everyone knows this" thing with maybe just 1 or 2 hidden gems but most of these are pretty damn great. I would suggest instead of putting it to attack stat, to put in the benefitting defensive stat. Supports lasting longer to keep their teammates up more makes more sense, specially since randoms always want to be the power housers
Best thing i ever did was make support mons for def and spdef with taunt walls debuff attacks or heals especially when everyone tries to glass cannon or bad match up mons on 5+star raids
these ideas are often great when you do it with friends who also know what they are doing and not random. I did get lucky finding a fairy imposter ditto, the host picked a level 2 lechonk and because he was the host ditto copied that and make it so easy. it was also 5/6 perfect iv not in special defense.
Yeah I see alot of randoms would rather go attack than support. Even tho they have no moves they could buffs themselves. Also thank you I needed this vid.
One support pokemon that I've made that I'm soo proud of is my support gothirita. Ive set her up to have max HP and max special defense with the moves: taunt, light screen, helping hands and heal pulse (you can switch out heal pulse for an attacking move like psychic or something else just in case if the raid pokemon has taunt themselves) and the item is eviolite. When it comes to special attacking raid mons, she will basically never die.
You can put an 'Eviolite' on a Chansey to improve its def stats. The improvement in stats that you get by evolving it to Blissey isn't worth it compared to what you get with Chansey holding an Eviolite.
If you play support in multiplayer you should not bring attacks and you should not care about Tera in general. You wont spend EVs on your offensive stat and you should focus on the attacks you will receive, not deal. Your tera wont matter because you wont get it up. You should focus on how to help best and you do that by building 4-6 support pokemon to support special attackers as well as attackers while tanking either special or attack. You will not have space for a random attack. You will not contribute almost anything. Try to build all 4 moves being supporting, having foul play is a complete waste of time. If you have that time you should have shouted or helped the DPS. You only wasted time. Please try to keep it optimal if playing in teams as using random attacks will only cost turns which takes turns from others as well and this is a huge problem in multiplayer.
I disagree with this as a blanket statement. Many Pokémon can serve both roles - attacking and defending - like Grimmsnarl; however, I do think this applies to only bulky Pokémon like Umbreon or Chansey. Foul Play and Chilling Waters is not a waste.