It's like that one actor who thinks he's great but sounds like he's in a middle school play. "Oh no how could you destroy my whole life," with the utmost indifference.
@@jamesonfl7723 The funny thing is I didn't even question it as a kid. I had never played a sandbox RPG roleplaying game with good voice acting at that point. Years later with games like mass effect etc. I realized how bad the acting was.
You know this ending would've made more sense if there was a way to side with the Enclave. As is it's just "The Lone Wanderer sided with the Brotherhood up until the last minute in which he randomly decided to blow up the Citadel" like wtf.
I was so disappointed. True the Enclave is horrendously fascist, but still the option should exist. You can side with the Legion in New Vegas, and Institute in 4. Which are about the same level of evil. Why wouldn’t a kid from the super high tech Vault say “this wasteland is pathetic! Time to civilize this place!”?
@@plantainsame2049 Which is rather ironic on your part considering how many Jews aka Zionists actually joined the Nazis.... There were even Jews in the SS
@@plantainsame2049 Autumns branch of the Enclave was not all about the genocidal purity bullshit. That was President Eden and why Autumn rebelled against Eden and his plans to use the purifier to exterminate the wasteland population. Autumn was in the nation building business and planned to use the purifier to establish a base of power in the wasteland and use it to bring the population under his control. A social contract where by you obey the Enclave and its laws and you get access to clean water. Eden was straight evil. Autumn was not a good person but he subscribed to the ends justify the means. I would have loved to side with him over the brotherhood. Would have been interesting.
Fantastic Bethesda writing as always that the Brotherhood can just immediately tell you did this, as if the Enclave hasn’t already made it clear that they have the ability to do this
The Enclave have the ability of doing that, BUT also did not for the whole campaing for a reason. The Pre-War American Fanatics babbling for twenty years straight on how they wanted to regain control over the Pentagon, why for fucks sake, would bomb it NOW? Just because some dicks in dated power armor were sieging one of their many bastions scattered across the Wastes? This community is made up entirely of NPCs
Well they knew you accessed the terminal which controlled the orbital strikes, but I suppose it’s possible the enclave could have somehow changed the target.
Reminds me of lonesome road where somehow all the factions know you are the one who nuked them when it just as easily could’ve been Ulysses. That part never made sense to me
voice actor from the vertibird pilot sounds like he's reciting a poem: Citadel control, come in This is pride one, Citadel Control, where the heck are you? Absolutely poetic ✨
@@user-fo2cc6jw4b yeah but honestly they knew that the Pentagon was the main brotherhood base where all the important leadership was located. The Lyons Chapter would’ve been leaderless and lost if they just shot the pentagon immediately which is why it doesn’t really make much sense that they left it be. Also there would be not much reinforcements coming in due to the fact that the Lyons Chapter is an entire country’s away from Lost Hills and the OG brotherhood already condemned Lyons from straying to far from the Brotherhood goal. Enclave should’ve just shot the base and there should’ve been an option if you saved Autumn to join the Enclave and really flesh out his plans for the enclave.
@@TheLtPunk1 The fact that it was the pentagon was probably the sole singular reason they hadn’t flattened it yet, given the Enclave are the remnants of the US Government and all, they probably wanted to take the Pentagon back for themselves
@@honeybadger6275 same. Found a mod that lets me join the Enclave after leaving 101 but there's no voicework. other then that, its not bad. Doing an Enclave run in NV next and Fallout 4. Last one is only good for modding.
Brother hood voice acting is always something else in fallout games, in 4 when all other factions die they just make standard death grunt sounds but the brother hood even reg soldiers always got some emotional shit to say
they were asking for it. why make your main base of operations in the middle of hostile territory knowing an orbital strike could take you out in any second? it's like sleeping next to or grenade and being surprised you're missing your head the next day.
when you hear him say "were going to go see whats going on with their equipment" its like when you misbehaved at school and your mom is at the store and she sees your teacher
@@youmukonpaku3168 at the very least, that option should only revealed if you choose to put the FEV into project purity to illustrate we join the enclave side still bad story but slightly better
@@Rayfirefultrue but even if you do the enclave still attacks you and you’re still buddy buddy with the brotherhood. Would’ve been cool if the choice actually mattered.
Wait, so, it's been years since I've played fallout 3. Why didn't the enclave already just do this?? Why didn't they immediately blow up the citadel after liberty prime. I feel like I remember they wanted to get the brotherhood on their side somehow but I feel like that's wrong.
Alright so basically, the pentagon was very important to the united states government. It held government secrets and stuff. If they destroyed it, all of those secrets and files would be gone, which could've furthered enclave tech and advancements, so basically the only way to preserve those files and destroy the BOS would be a frontal assault like what the BOS did on the purifier.
Because Bethesda doesn’t know how to write villains. I think a much better use of the Enclave would’ve been for them to destroy the Citadel about halfway through the main quest and you and the remaining BoS have to salvage Liberty Prime from the wreckage and jury rig him back together. It would’ve made the Enclave a much more imposing force imo I also think it would be really cool if they were trying to breed new supersoldiers out of deathclaws or something. Like a Frank Horrigan MkII
The point is that the game doesn't explain anything. it also betrays its concept as an RPG, but still, if you have to provide an explanation, it's bad writing.
I wonder what this timeline's Fallout 4 would have been like. Would we have the Enclave invading the Commonwealth instead of the Brotherhood? And maybe Colonel Autumn replacing Elder Maxson?
honestly better than the brotherhood for the umpteenth time. seriously, any OTHER power armor wearing faction would be a breath of fresh air instead of the brotherhood
@@galacticknight55544 i honestly doubt it, as much as i hope. simply put, bethesda forgot the enclave even exists, with the exception of fo76. either a new faction with new power armor or the brotherhood will show up.
Enclave at this point was almost eradicated and Colonel Autumn was already killed by the lone wanderer at the purifier. This happens after the main quest of Fallout 3 and technically never happened canonically with the lone wanderer around because he dies at the purifier sacrificing himself to activate it.
Yeah they basically became another Enclave in F4, this is for the best. Super racist and they force settlements to give them tribute or they'll wipe out the settlement. Minutemen is definitely the best option for the Commonwealth, Railroad is okay but they trade with raiders and prefer helping a few synths over thousands of people.
@@reeceshugrue6167 Racist? Against toasters, warmongering 20 IQ supermutants who eat people and ghouls, who could at any point turn feral. That's not racism, that's common sense.
I remember I sided with them completely and when I got to this option. I didn’t read it correctly and thought it had asked where it was coming from, so I chose the citadel. Soon as I boarded the vertibird. My heart dropped 😂
The ending where you get down to the Brotherhood Armory and see its open, it's like the vault scene from Die Hard. I was half expecting Ode to Joy to start playing
Correction, a really good revolver mind you, oh and also getting rid of an organization that will eventually turn into facisms in the future (fallout 4)
@@bunnitomoe3866 You know, Maxson eventually lived to his name. If you remember, it was one of his ancestors who started the war with NCR to loot all the tech for themselves.
At my current play through I did it for role playing aspects and to see how it affects the game and other quests BoS have still outposts like GNR, Jefferson Memorial, Washington Monument, Arlington Libary and it's funny that they shoot me on sight But otherwise it's kinda bad I whipped out the last hope for D.C. Luckily Tenpenny Tower is far away from the ruins
I’m sorry the fact that at 2:28 there’s just a Brotherhood of Stupid Torso just sitting there perfectly upright with no arms or legs or even a head and you just decide to blow up the Torso rather than fire upon the numerous enemies still shooting at you is hilarious
@@MikhailVolochaev Rivet city is important but I believe they targetted for emergency most likely, If they can't capture Citadel then they were most likely use it. Also there was one shot of that strike so they probably saved it for something else
Bethesda writing is so dumb. Can you join the enclave? No. Do you have to work with the BOS the entire way up until this point? Yes. How does it make sense to blow up the citadel, given that you have no option but to fight with them the entire way? And why hasn't the enclave blown up the citadel a long time ago? This ending is so, so dumb.
I do agree about your first point, why can't we "join" the enclave in fo3? I do live being in a evil organization once in a while. I think the reason on why they did not blow up the citadel is because of two reason, one being that they only had one shot left before it's out (presumely forever) and second, being that the citadel is the pentagon, knowing the enclave, they probally want to capture it instead of destroying it
They.... sent you in there to fire the missiles? It was literally your job. The missiles fired, you came back to them to escape, and then they found out that the missiles had hit their base instead. It's not exactly a stretch to think the guy who was sent in to the fire the missiles fired the missiles.
They're so annoying,of course i destroy their hideout. Also annoying how they're essential. First playthrough i stole from the Quartermaster. No need to tell what happened next. And how in God's name did they assumed it was you who did that? Out of many Enclave people.
i do find it hilarious that you sort of given this option aswell as if you havent nuked megaton this game gives you 2 more options to blow it up! 1.Mothership zeta alien canon 2.firing the enclaves payload
They only have one more shot, i think they were hesistant to use it, plus they do want to take control of the Citadel, due to it being a ruins of the Pentagon itself