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This is the ultimate FPS tutorial for Godot 4. We will go from a simple FPS control to a Full FPS weapon manager.
If you're looking to make a game like Halo or Doom in Godot 4 then this is the tutorial series for you. We implement everything you need to have a fully function FPS controller in your game.
This is a compilation of all my tutorials so far combined into one. So you don't have to go hunt down the other videos.
Starting Point: github.com/chafmere/ultimate-...
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Join The Discord: / discord
My Latest Course: www.udemy.com/course/building...
Get the FPS Template Here: chaffgames.com/fps-game-templ...
Download my RIG: chaffgames.com/wp-content/upl...
My Set Up:
VO Mic: amzn.to/3QfnL6d
Audio Interface: amzn.to/46MFidg
CloudLifter: amzn.to/49dMUqE
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Case: amzn.to/46JiTxi
CPU: amzn.to/471Jeah
GPU: amzn.to/3si8r0G
Keyboard: amzn.to/3tPL6nC
Mouse: amzn.to/46KhM0h
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Bookmarks
Intro 0:00
FPS camera and movement 1:18
Weapon set up 13:11
Shoot and reload 34:23
Hitscan weapons 48:08
Projectile weapons 1:04:03
Hitscan physics 1:22:53
Pick up weapons 1:33:06
Drop weapons 1:44:42
Pick up ammo 1:59:37
Melee 2:09:36
Add a rig 2:28:14
Conclusion 2:40:59
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#GameDevelopment #GameJam #Godot
Links to my Socials
Instagram: / chaff.dev
Twitter: / chaffdev
Itch.io: chafmere.itch.io/
Website: chaffgames.com
1 авг 2024