Comparing the earliest known conceptual examples of the Willamette Parkview Mall to what it would eventually become. Second Channel: / @stip02 / stip0_ Discord Server: / discord My Discord: stip0
Wow, from afar you'd think it was all blocks and stuff but it's impressive to see that the devs modelled out smaller details as well at an even smaller scale.
Your DR videos are always so fascinating to watch, Stipo... thanks for keeping on keeping on! One of my favorite YT notifications to see is when you've uploaded something new.
Yes youtube, I want to watch a video about blocks transforming into a map from a guy who ain't uploaded in months, not some tiktok you are trying to recommend to me
Are you any closer to getting your hands on the TGS version?! Been out of the loop for a while and was watching a video games lost media thing and thought of the TGS build
I've been using your watchdog trainer on DR and I've got a couple of ideas for additional features. - Kill all loaded zombies, that increases your total killed by the same number (maybe by triggering a queen jar with a huge radius) - Fast forward time 2x/4x, it should be to increase the game timer tick speed - Rotate camera in car, so you can rotate it with your mouse/right stick same way as on foot, it's normally locked btw, I didn't try all the features but the ones I've used all worked on win7 (you said there isn't support for it, but it works fine) The video was fascinating. I didn't realise the blockout's aligned so well in places with the final map