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The Easy Beginner's Guide to Creating Trim Textures for Games 

Stylized Station
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In this Environment breakdown, the wonderful Bastien Bonnes demonstrates how he uses trim sheets in his workflow, and breaks down the process in easy to understand chunks, so you can begin using trim sheets in your own 3D Art as well.
You can check out more of Bastien's work on his Artstation:
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Concept Art by Seung Il Ju
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1 окт 2024

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Комментарии : 35   
@StylizedStation
@StylizedStation 3 года назад
Hope you guys found this tutorial useful! I know I sure did. Happy Holidays everyone!
@Mrpaul20
@Mrpaul20 3 года назад
yes its really very helpful thank you so much
@DeathxStrike18
@DeathxStrike18 3 года назад
Couldnt you just do a 4x4k and cut in half with a loop cut, and have more materials on the right half?
@グレシャムハーリー
@グレシャムハーリー 3 года назад
I'm always worrying about how to squeeze all my trims into a square, but this is proof that needn't always be the case.
@heyitsjoshmusic
@heyitsjoshmusic 3 года назад
Judging by the comments, lonely bots love trim sheets.
@Bl1tzkriegx
@Bl1tzkriegx 3 года назад
I found that this didn't go as in depth with creating the trim sheets themselves, but Polygon Academy does a fantastic breakdown of the entire workflow if you would like to know more about this process. ru-vid.com/video/%D0%B2%D0%B8%D0%B4%D0%B5%D0%BE-DipfrjCgYW8.html
@StylizedStation
@StylizedStation 3 года назад
Yes, this is definitely a beginners intro, those trim sheet tutorials from Tim are fantastic
@turtlelearns3d
@turtlelearns3d 2 года назад
I was about to ask if anyone knew some more in-depth resources and then saw this. Thanks! ^^
@nemsix4185
@nemsix4185 3 года назад
Mec, t'es trop fort !
@KasperFrandsen
@KasperFrandsen 3 года назад
Very nice video :). One thing I'm unclear on is how do you avoid texture seams when you go all the way up to the edge of your trim? In my experience mipmapping will cause the textures outside the UV island to get sampled slightly creating artifacts.
@therealKrak
@therealKrak 11 месяцев назад
This guide be like the famous owl drawing guide... Step 1: Draw the generic shapes of the owl. Step 2: Draw the owl. 10:16
@bezouul
@bezouul 3 года назад
le meilleur français
@erz3030
@erz3030 3 года назад
Very cool stuff! I had no idea this was even a thing, though I'm still a noob when it comes to asset creation. Great video!
@wildspiritslev5562
@wildspiritslev5562 9 месяцев назад
Question: how did you model the roofs and then bake them on the trimsheet?? And qhen you splice them in Photoshop, how do you still retain the normal and ao maps? Are they even there??
@bearwolffish
@bearwolffish 3 года назад
The power of trim sheets. *insert twitch style gasm emote* One thing I love is the ability to grab all that juicy height info/normal map detail and get straight into texturing without having to retopo or anything. So rapid and versatile.
@wshyperdump5679
@wshyperdump5679 11 месяцев назад
Bonjour, J’ai utilisé cette technique mais comment se passe le moment où l’on doit baker les light map sachant que mes assets ont plein d’uv qui se chevauchent?
@Dhieen
@Dhieen 3 года назад
Pas mal l'accent haha
@bluethumbbuttoneek9465
@bluethumbbuttoneek9465 3 года назад
Mah man ya voice sounding a bit different
@bluethumbbuttoneek9465
@bluethumbbuttoneek9465 3 года назад
In the intro
@dimitriskoutris6139
@dimitriskoutris6139 3 года назад
How did you export the non square texture from substance painter? Great video!
@ginyangchia3023
@ginyangchia3023 2 года назад
Good shit. Learned more from this than my school.
@sevenseven31
@sevenseven31 3 года назад
Why do not use xform modifier for your texture
@malibar1
@malibar1 3 года назад
this is exactly what I was looking for, non square stylized trim sheet guide! you're a savior for finding such great ideas for videos!
@3dbob891
@3dbob891 3 года назад
.. well just make a trim sheet not square. It isn't very difficult to make it rectangular like he showed it. Also I see no benefit in making one rectangular texture over two square ones. Sure you might save a few kilobyte storage but almost everything has issues working with rectangular layouts so you have more issues then the few kilobyte are worth it, imo.
@quentin6687
@quentin6687 3 года назад
on sent l'accent FR mdrr
@shannasportelli
@shannasportelli 3 года назад
Excessivement bien expliqué! Merci beaucoup :)
@IShoot8K
@IShoot8K 3 года назад
Very cool. I love it
@bobnope8011
@bobnope8011 3 года назад
Amazing!
@NutellaxWasTaken
@NutellaxWasTaken 2 года назад
The video was very interesting and helpful there one more point that hard to understand for me, it’s the texel ratio I will try it, do you have a discord or any link were we can ask you some questions or getting some advise ?
@corbinaaron6865
@corbinaaron6865 3 года назад
I'm Single 😍😥
@Mrpaul20
@Mrpaul20 3 года назад
but why
@guillaumetizon2342
@guillaumetizon2342 3 года назад
SHUT UP BOT !!!
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