Failed to mention Heroes of Newerth (HoN), which succeeded when they asked Icefrog for permission to use DoTa hero concepts in their game which drew the original dota fanbase. Seeing the success of HoN was what made Valve contact Icefrog to see whether he would be interested in porting the game to a new engine with massive support.
Dead game, no one really cares in the end, it failed mostly because initially you had to unlock all the heros right? like LoL? but it was just Dota for the longest time, so why not just play Warcraft 3 dota where you already have all the heros available
I'm a LoL player by heart, but I'll never forget where I came from (wc3 Dota) and I have much respect for the developers and community of Dota/Dota 2. So I'm really touched by your conclusion of this video. Very good job!
Excellent question! It was due to LoL being released before Dota 2 and by the release of Dota 2 I was in too deep already, for example my friends started to play the game together with me and so on. So it's I just stuck with the game I was frequently playing. If Dota 2 was released before LoL it would've been a completely different story, I'm sure of that. I tried a bit of HoN too, but my friends had problems running it on their PC's at that time so we abandoned it. Cheers
Its fine , play what you enjoy > I myself love RTS more than MOBA , but I love both somewhat when it comes to playing. As long as were not toxic , thats how were all living good life.
thanks! always means a lot coming from you :D i think we dont give enough credit to the original developers of dota. they did it for the love of the game, and nothing else. today, valve will hire people, but its for the pay, and most of the time not because of interest or passion
Wtf I'm crying like a bitch. I haven't cried in years. I was there since the start. I grew up with dota, and dota grew with me. I'm glad it's now the biggest competitive game in existence 😂
a dark spot in the game is the last thing i am missing about to be honest :D i think it was already changed before dota 2 with a different transparency mechanic
Thank you for taking the time for making a video to let us know more about the history of Dota. It's never easy to keep a history lesson from becoming dull. Thank you IceFrog for persevering through.
Thanks for taking the time to make such a high quality video that goes into great depth covering most of the complicated history of a game that has, as you have shown, taken decades in the making.
You made me time-travel from my younger years on... I grew up with warcraft...later i became a huge fan of dota, and so it goes on.... I remember some of the patches like it was yesterday :) Thanks a lot for this video!! You earned my like&subscribe :)
That thank you in the end MOVED ME SO MUCH OMG! you nailed it! i love this game and i also wanna thank the developers from the bottom of my heart. u changed my life
i will just say , ultimate video man, truly deserves a like , share and anything we can do, wc3 , frozen throne , gerena , old back days , really heart touching
Nice video man :) As a LoL (League of legends) player, this video has definitely helped me appreciate Dota2 a lot more. Very informative and clear :) Thanks!
Hey jinzo brother, this video is utterly heart-warming. The history of DoTA really deserves the attention not only from the community itself, but those who are connected with MOBA today. it's a bliss to see DoTA growing from time to time. Let us continue playing out part in preserving the essence of DoTA for as long as DoTA lives, the spirit of our heart lives.
Wow dude, I rarely complement youtube content creators, but you certainly impressed me. Well spoken, good voice and good videos. You have what it takes to be a good talent in the dota community, we certainly need more people like you! Cheers!
Waltiki Sucaldino Hi! Replying just in case you're still waiting for hero origins videos. A channel "Dennis the Tall" has a series called "Dotaology" which focus on the history of every individual heroes.
HoN was basically dota1.5 tho.. Icefrog allowed use of his heroes and mechanics to s2games and he worked for them for a while before switching to valve.
S2 shot themselves on the foot so hard and so many times that I don't know whether it's just hilarious or really sad. I remember a time where me and many friends of mine, as dota players, would kill for a closed beta key of HoN. And than the shitstorm begun with its release... Also, hardcore mode with 100% exp denial...oh god that was awesome.
i watched all of your videos in 1 day. Quite interesting and the way you explain the things is quite nice. keep up the good work. ill be waiting for future videos
Great video. I somehow knew it was going to be huge when I was playing it on warcraft. The concept was just so much fun to play. Good to know the creators made alot of money.
richard tunggal Hahahaha, His first skill was the Chain lightning, has a damage that can kill the range creep 1 hit. and increases damage per bounce. 2nd skill was named FRENZY, it gives razor great attack speed. 3rd skill never changed. then 4th skill, all enemy (hidden or not) in razor's area will be struck by lightning like 90dmg (lvl 1) every 3 or 4 sec. That update was like 10 years ago :)
they can compete though. LoL has been more popular almost all the time it has existed. It has derived from DotA, but has surpassed it in popularity because it is much easier to get into as a new player.
Well trust me if it wasn't they wouldn't spent time to make for hundereds of character and dozens of costumes for each one.(even the costumes in lol are bullshit I mean its not the same in game you are just buying wallpaper in game its not the same one if you know dota costumes you would understand me.) Also if you compare the amount of female characters and male characters that is lol have while for example dota have only one str female character LC (even she was male back in the days of dota all stars) you would see what they are trying to do actually. Just copy one old epic legend's story change it a little bit write it as a book and cover that fake book with beautiful book cover and put some more pictures between pages and here you go this is how lol get popularity. I cant explain much better.
If you play multi unit hero like Meepo its a ARTS, if you play PA its MOBA at its finest. so i would say its MOBARTS. RIP for thous who liisten to your suggestion and did suicide over a videogame terminology.
Janis Locmelis It's never a MOBA, no matter who you play. Mutliplayer Online Battle Arena is so fucking generic, it's insane. Call of Duty is a god damn MOBA by that acronym's standards. The objective isn't to battle in an arena, it completely misses the point, the objective is to gain a strategic advantage over your opponent and destroy their objective. It's a strategy game with objectives, not a battle arena. Multiplayer Online is also very redundant/unecessary. Action Real Time Strategy works even if you're playing PA. There is still an overall RTS vibe and objective, but the "action" is that you only have to control a few units (when you play PA you can still control other units I.E. helm of Dom).This is literally just an RTS with the buildings already built at the start and most other units being AI/teammate controlled.
Keep it up bro. Subbed for interesting and good quality video contents. Yeah, and also creating this video diligently. Must be taking a lots of efforts and time.
and yet LoL player claimed that Dota was made based on LoL game and LoL was better and the first one made before Dota..... I guess LoL player never heard the game of StarCraft p/s : ahri is a good doujin material :D
Actually I have played both lol and dota 2 and I like the concept of both if there were reds and blues in dota it wud be fun if there was courier and roshan in lol it wud be fun :) both games r better thn other MOBAs and I respect both
that man does not deserve the time on this video to ruin the history of dota. i may make a standalone video and roast him for 10 minutes. but thats all
Very well put out video. We have very few of these videos which bring out the non-gameplay side of DotA 2. The number of subscribers do not do justice to the quality of content you put out. Hoping that you continue putting out such awesome videos.
Brian Amante it's just a pinoy player from dota making a "remake" of those moba into mobile. Thats why some of mobile legends ability's icon is same as Dota 2 have.
eliezer To me it feels more like league than DoTa because most characters look almost identical to lol characters. And I heard some where the company that created mobile legends is owned by or is the company that currently owns Riot.
I thank you admin for the video. This video have brought back so many childhood memories..... cut my school...with my friends and go to a CC play LAN warcraft, starcraft Counter strike, half life...the laughters....the noob moments... beautiful memories... ...... thank you again admin....god bless you........
Quite a few people have made this comment so I feel the need to respond. HoN was a decent game for the first year or so of it's release while it still had Icefrog's input. Since the beta, it has been on a downhill slope and became nothing but a money grabbing machine with some of the worst design/marketing choices in video game history. As of today, in my opinion, there are zero redeeming features about that game. No selling point, no purpose, and an insult to Dota. This is my opinion, and I will eventually make a video on 'The Failure of HoN'. So yes, I will disregard HoN, and will continue to do so indefinitely.
Merits of the game as it is now aside, those 1-2 years of HoN is somewhat relevant to dota history in my opinion, many people consider it to be a sort of dota 1.5
What cameron said. The fact that it once was a 1 to 1 copy of dota just with its own client and matchmaking/ranking and that icefrog helped them makes it worth mentioning. Doesnt matter what s2 did to it afterwards. Btw how is it moneygrabbing. It has the fairest free to play model possible. Im not even playing it anymore i just feel like ur being very unreasonable here
Umm even so, you should mention it? It used to have a lot of players. I'm guessing it's because you don't live in Asia. It became quite popular here. And up to now, it still is very friendly to low end PCs and there's a good number of people -- enough to find a match every 2-5 minutes.
I agree with most of what you've said, but you have to at least mention it even as a "BURN/insult/whatever you wanna call it" in your video to at least inform/educate your viewers on how bad of a game it became. Who knows, your bitching about how bad HoN became might actually spark some sense in FrostBurn, the current team working on HoN haha. I still play it for that "loyalty" to the first moba I've gotten serious on. But you know do it for the education purpose not avoid it just because it was a badly marketed/designed game. Frankly I think the only selling point that I actually see is the graphics and fluidity of the game's mechanics. As a long playing player (Or whatever you wanna call it, I'd dare say that I very much prefer the game's graphics as to DotA and LoL, looks less "cartoonish". Last hitting animations are also more fluid from what I see. That's about it though haha. * copy and pasting from previous comment* Cause HoN was such a huge failure that no one ever mentions the game. I bet he didn't even know there existed a game call HoN cause now it's HoT (Heroes of Thailand not HOTS). Initially you gotta pay to even play a game that could'a been free which everyone else played. No one wanted to move to a new game and pay what 30 bucks for it. Bad marketing. F2P heroes unlocking system too, only after LoL had seen success in that business model, that they decided to follow suit. Without thinking yet again, who'd play a game no one heard of when everyone else either plays DotA or LoL. The issues here and there about server instability and their compensations too were handled badly i.e; X2 matchmaking in game credit bonus as a compensation for servers being down and people disconnecting randomly. X2 matchmaking lasting 24h had the servers ironically, unstable most of the time too without compensations for the compensation. (Not sure about HoN's early attempt to pull players in since I played around a year later when it was F2P) By the time DotA 2 came out, the hype around it meant many people transferring over to the new game for a joyride. Some players would have been pulled towards this new game like LoL, yet again. Of course the earlier versions of DotA 2 was a paid game. However, Valve did good on marketing and allowed registered beta testers to get a free copy of the game, as well as occasionally, giving a free "key" to the current players to be gifted to their friends. Meaning anyone who knew a player of DotA 2 could potentially access the game for free. This gave value(Since you'd would'a paid like 20 bucks to play) to playing DotA 2. Just like how someone who receives a free antique painting (That everyone else finds value in/wants) would treasure and use/view that antique painting. In response to this marketing tactic, HoN did nothing to allure their players in staying. Not to mention that many people started quitting due to a toxic community( just like every other competitive games). HoN had no commending system or whatnot to "advertise" a person's friendliness nor backlash for "unfriendly" behaviour until later in the game. Players with reports unless convicted, would not be punished for their behaviour unlike DotA's 2 system where you'd get low priority queues with too many reports. Too late into the game where HoN also introduced cooldown for abandoning games, since they could always get players to pay to reset their K/D/A and "Leave percentage" which having one too high would mean being unable to play matchmaking and earn in game credits unless the said reset (Which costs roughly $15 USD depending on your currency) or playing enough public games to lower your overall percentage. Of course this meant that "rich" players could abuse this system to keep resetting their leave percentages and K/D/A. Also implying that players which cause disruption and have frequent abandons would be able to have a clean slate with simply paying $15 USD. I can't speak much for LoL since I've never actually played the game, but I strongly believe these reasons and examples of HoN's bad marketing and business models that led to the game's slow and sad death
I feel like there was a lot of effort put in to making this video happen. Many thanks appreciate the content you make and hope you can make more quality content in the future.
basically nobody copies nothing. Its an accumulated ideas of different mod creators. From Euls to Ginzoo to Icefrog and other unsung developers. They just go their separate ways to create new MOBA because of money. They cant monetise from Dota coz it has the engine of Warcraft 3 which is copyrighted. LoL and Dota 2 fans are fighting while they are getting richer LUL
Only been playing dota for a couple of years now, but I absolutely love it and play every day. Really cool to understand the history, was too busy playing D2/WoW and totally missed out on all of this!
awesome video! i remember walking into the library at high school back in 2010 and seeing ALL of the 30 or so computers loading in dota - you had to figt to get a computer. eventually they banned all computer games in the library so that people could do homework, but I didnt realise how big this game would become.
This is great work. Nice quality, concentrated info, good voice, storyline, structure. Do more amazing stuff and get noticed by someone who will be able to help you actualise your potential, Jinzo.
Yeah great video dude. Very respectful and balanced, minimal opinions just facts, i knew basically everything in this video and felt informed. If only modern journalists were more like you... lol. Anyway keep it up. This stuff is great. I agree with the hero origin videos. But it would be really interesting to hear about the versions of each hero like old invoker or old visage or weaver.