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First of all let me say this: This is a cool circuit. However, in rust decentralized circuits are way more important than efficiency. It is not that hard to build your windmill one or two story higher, but if your nih core gets hit than your whole electric system shuts down (which is worse than inefficency). So in my opinion, you don't want to run your whole electric system the have only a main powerline, but instead you want multiple small circuits (preferably simple circuits, so you can fit them alongside the batteries, since if the batter gets hit, then the circuit is gone anyway). With that said, I would be interested in a simple circuit which would allow me to run a turrent on multiple batteries (if one battery gets destroyed, an other one would take its place, so you can say "backup circuit"). Simplicity is important in this case since the best would be, if I could power every turret from multiple sources individually without any central "power distribution unit". (So the circuit cannot be complicated or else it would consume a lot of power). So I trying to figure out a decentralized redudant system. Do you have any idea?
You could just put the windmill power straight into your circuits and have very little charging lets say three batteries. You then block the power from batteries so it doesnt get used and use a or switch to decide if the backup power from the batteries get used
i would put all your main mods under the foundation of the building before you upgrade the walls past basic wood. no one destroys the foundation when raiding and its blocked off after you upgrade your base from sticks to stones
been using this circuit for about a year and a half now (when solo) , its a cool concept but easier to just add more solar panels/turbines if in a bigger group
Tripping. NIH core is cheap as shit, can double up with combiners to the blocker and split the overflow / underflow line in half to charge 2 large batteries and have 2 series large batteries worth of constant power for your decent sized setups, so 5 hours of 198 ish power, automatically will work against its 5 hours with the underflow as well using NIH, COULD even last 6 to 8 hours that way.
My base has over 300 power all time. I have like 200 to play with. Just split your charging sources to 3 batteries with a splitter then combine them with root combiners and then u have 300-400 power continuous.
yeah but your still only getting about 80 percent efficiency. So since your pulling the power and sending it to your circuits before the efficieny lose your not losing any power. I forgot to mention this in the video.
@G yeah I'm working on trying to improve there. My next video is a lot more edited and I'm gonna do voice over instead of dubbing it live to help alleviate that issue. If the editing is well received I plan on redoing this tutorial series to make it a bit digestable
Your probably getting tired of my long winded comments. However, something worth mentioning the next time you speak about the nih core or the c bus that I noticed last night while tinkering with them is that when the or switch flops it temporarily disrupts power flow which resets or deactives timer switches. This makes the nih core unusable for something like an automated farm base. The c bus can be worked around by putting any timer circuits before it in the spine. Again I play on console so maybe it's different for me. I promise I'm done with the comments now. At least for this video lol
No the Nih Core does that. The solution is to add some blockers between the memory cell and Top OR Switch. This keeps the power running for a couple ticks while is switches over. It explains this some more in the handbook under the Nih Core. And no it's fine! I don't mind the comments!! Its nice to see them come in and be able to respond to them!
I need to read these handbooks that you keep talking about lol. Thanks, I would have never thought of blockers as a solution. I'm gonna try that out today. It would be great to apply it to my farm base.
Yoo so I made s back up system to the back up system connected to the nih core I have it to where the system upon being destroyed the back up batteries will be activated but say u end up using to much power without knowing I then use the small generators to then recharge the batteries on a timer for 32 sec it then puts up to 80 extra units plus whatever else is ur main power source so overloading the battery back to charge and reseting your time u need to fix what might be wrong with the electric!! Edit: this is all automated as well!!
Do you build a nih core for every windturbine+battery? Or can you combine everything together ? I want to know how to setup it nice and efficiently with like 6-7turbines + different batterys
That circuit no longer works since batters charge and discharge at the same time. That the old OR/Blocker switch which no longer works. Refer to the electrician handbook.
i have a question that maybe you can answer. First of all i play on console (yuck i know) so idk if the mechanics are different but i do know that the solar mechanics have changed. Before, all i had to do was aim my panels at the center of the map to get the most out of it. Now apparently its gotten way more complicated and im a bit confused. the most commen and credible info ive gotten so far is that a single panel should be facing north and otherwise you should set them in clusters of 2, 1 facing NE and 1 SW. assuming that you dont want to constantly adjust them according to this "rust calander". Is this true?
Okay so I did some brief research into console rust electricity. It seems as if it is the same as PC Rust. Following PC Rust I tend to just put my Solar Panels facing North always. This always tend to give me the 20 rW needed. But I play weekly servers so I never have had to adjust my panels with the sun. I would recommend on on Wipe run panels. And before the 7 day mark try to get windmill. So then your not really worrying about Solar Panel for rW generation. It's more for turning your auto lights on and off ( At least in my case ). There is an electricians handbook that goes really into depth about it. It says it's updated for 2022, but SwiftCoyote is very active and constantly works on the handbook. docs.google.com/document/d/19hr2dKtooN_YDF7TUsTdpLGadEEy9iyEFp12wbPnIas/edit#heading=h.buxihljg06kp Scroll down a bit to see the sun tracking portion!
Thanks for the reference. I was more intrigued than concerned. We are usually running turbines by day three the latest. But it's good info to have. I like to experiment with high efficiency, compact solo bases that are low key. Theirs nothing low key about a turbine lol. If you ever care to experiment, I've found that a NE/SW cluster does seem to give me more consistent power throughout the day than 2 facing directly north. But I haven't done any serious testing. It's more of an observation. But thanks again for the info.
So I've watched this a couple times now, and maybe I'm still missing something, but why the root combiner? Couldn't you plug the battery directly to the blocker?
You most definitely can. The reason is that the Nih Core is meant to scale past two batteries. So I'm putting it there just so I don't have to later. I usually tend to hook up 2 or 4 batteries to my nih core
@SrJoseph Dirte nah just the one nih core. What your gonna do is hook the bottom right OR switch to a splitters and hook the batteries to the splitter then you connect the 2 batteries to the combiner.
What's the point of the memory cell? You can do the same thing with 2 branches, a blocker, and an OR switch. Unless that memory cell is doing something else?
This is a more efficient way to bypass the battery so cut out the 20% tax. The is more modern and takes advantage of a batteries ability to charge / discharge.
The blocker + OR switch doesn't charge batteries if your power generation falls below the threshold. If you're generating 50 power and your threshold is 100, both the Nih core and the blocker + OR switch circuits will switch to battery power. The difference is what happens to the electricity coming out of your electric generator (wind turbine, for example). The blocker + OR switch will send the wind turbine power AND battery power to a single OR switch. The OR switch selects the input with the highest power for passthrough, blocking the other input. In this case, allowing the battery power through and blocking the wind turbine power. The Nih core allows the wind turbine power to be "redirected" to a second OR switch that charges the batteries. Instead of blocking the wind turbine power at the singular OR switch, it sends the power to a second one that charges the battery. Basically: Blocker + OR: *TURBINE* ━99━> *OR SWITCH* *Mem. Cell* ━0━> *OR SWITCH*
@@givepassword So essentialy in the blocker/OR setup, when power is switched to the battery the "live" power (solar/turbine) is wasted. In the Nih Core setup the "live" power is directed to charge the battery instead of wasted?
wanna pick your brain on something,..and would love some help if ya can. Say i wanna hook up a sam site on your usual circuit, alright? But, me being me, i wanna get evil and be bit tricky to flying by peeps. I would like to somehow put like a timer system to the Samn sites, and put a few second delay on them, before they start shooting right away. There a circuit you can show me by chance? cuz i wanna go piss some people off this new wipe LOL Them: Oh, there no sam ammeo Sam site : ( wrong b*tch ,...3 second delay ) Sam shoots at passing mini lol
Yeah it's possible right now I'm not at my computer, and I'll probably forget to do this when I get home, but join my discord and shoot me a message. I'll write up a diagram for you and send it to you
No you just need 1 Nih core for all your batteries and windmills. I would make sure to keep your batteries divisible by 2 though. In this video where I show my base design off I have a chapter that shows how to build a 4 battery nih core. Its under the "Advanced Electricity Generation & Storage" ru-vid.com/video/%D0%B2%D0%B8%D0%B4%D0%B5%D0%BE-p6kGbca2pG0.html
I hope u get famous so u can get a better card, on first sight I thought u were playing minecraft...... Also, dividing by .8 and .80 is the same thing. :P
I didn’t know it was called the NIH core until now, but it is absolutely shit. You are better off running all your power into the batteries and paying the tax. There are several reasons but it comes down to the “tax” being greater if you use it vs paying the tax.
I would agree if you're playing a modded server with increased electrical rates, but if you're not a zerg on vanilla servers, then it is important to cut your tax down. It could be the difference in how many wind mills you have to build. Sometimes just building a base that can handle 4 wind mills is a pain to build in small groups. And we like to do more then just turrets. We usually do sorting systems, elevators, auto crafters, etc. It never hurts to be efficient when you can.
I'm not sure I don't remember your comment. If I did delete your comment, it was probably for a good reason. I don't delete comments even if they are mean towards me.
@@JohnWillikers it was asking if this nih core is basically the same as another circuit i linked but in smooth...maybe it was autodeleted because of the youtube link.. i am talking about this circuit /watch?v=3gPw9YZegBE.. this thing runs electrix primarily on source, if source > usage = rest into battery if source < usage = take from battery, put rest into battery... by now i am pretty sure they have the exact same function but nih core does it better
Imho bad content, - Maybe I missed it, but it took onto ~7minutes to understand/explaination what the nih core was used for, put it plain and simple in text at the start (A Power "storage/generating" efficency circuit) - Its a non edited video (aka a mess of you running around, no cuts no nothing) - Dont know if you are meme:ing about the intro of the turret, but starting a "getting better at electricity" and doing a trash turret setup didnt do it for me
To be honest I didn't understand a shit. To many stuff to connect without a clue of what half of them are for yet! I guess I'll just go with the logic, make 2 bilions of solar panel, batteries and such and the problem solved! I play in coop with friend only anyway so we dont need to worry of anything >> plus I suck at math.