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RUST Electrical | Nih Core vs Power Loop - 2023 

Austin Klaila Games
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A comparison between the Nih Core and the Power Loop.
RUST Electrical | Nih Core vs Power Loop - 2023
In this video I show you how to build, understand, and choose between the Nih Core and the Power Loop!
Have a question? Leave it in the comments or join my Discord!
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Search "Austin Klaila Games" or direct connect with IP 104.128.48.242:28015
Music Credits:
Main - Rich in the 80s by DivKid (RU-vid Library)
Outro - 80S Powerful Cinematic Synthwave [ Synth Stylish Fashion RU-vid Ads ] (purchased from Pond5)
Video Contents:
0:00 - Intro
0:16 - The Nih Core
8:52 - The Power Loop
12:28 - Tips Commentary
15:19 - Outro

Опубликовано:

 

11 июл 2024

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Комментарии : 58   
@AustinKlailaGames
@AustinKlailaGames 11 месяцев назад
Video Contents: 0:00 - Intro 0:16 - The Nih Core 8:52 - The Power Loop 12:28 - Tips Commentary 15:19 - Outro
@danielgustafsson1589
@danielgustafsson1589 11 месяцев назад
The most underrated Rust electrician creator on youtube..
@willbaack7997
@willbaack7997 6 месяцев назад
I watched a video of you teaching the wood smelting automation. Clear and Concise, got me going first try. I ended up with a box of charcoal because of my own misunderstanding, but charcoal isn't all bad. I was very glad to see another video by you for the power. Thanks. Subbed.
@chullychullster3077
@chullychullster3077 11 месяцев назад
Hello again pal, I was fascinated by the Nil loop as it's a more refined way of doing things, how ever I was not sure of the benefit until you explained 8 mins in (a quick summary at the start about what and why this is great would be useful) about the advantage of this system over the usual OR witch/blocker combo I've been using. I like the idea of not wasting power once it switches over to battery by dumping the left over into the battery instead of just waiting for main power to go back up again. I think I'll be updating my basic electrical setup from now on, so thank you.
@raddad9041
@raddad9041 5 месяцев назад
Exactly the video I was looking for. I've used power loops now forever and didn't understand why anyone would want to run the Nih core given the additional wiring and space required to make it happen. For most of my applications I still think the Power Loop is all that's required, but I can definitely think of some applications for the Nih Core.
@dante5526
@dante5526 11 месяцев назад
thanks for making me realize im doing electricity completly wrong!
@AustinKlailaGames
@AustinKlailaGames 11 месяцев назад
I got you!
@SteezyExpress16
@SteezyExpress16 10 месяцев назад
I troubleshooted a way to combine the two for an extra layer of redundancy. Reply if you would like me to explain the setup :)
@kevinkurth7495
@kevinkurth7495 10 месяцев назад
I wonder if you can build the Nih Core with a power fail over setup in place of the single battery?
@1010WouldBang
@1010WouldBang 9 месяцев назад
your equation can also be written as (active usage x 125% = min charge or active usage x 1.25 = min charge)
@olsmythe1
@olsmythe1 5 месяцев назад
i have a question, is it viable to split power into multiple batteries with the Nih core so I can have just 1 for the entire base? or will the root combiners constantly drain the batteries still? if this is true, then I guess you need a separate Nih core for every 100 power broken into areas
@SteveAbston-yv3sz
@SteveAbston-yv3sz 3 месяца назад
Does the recent update negate the Nih circuit?
@7Mansoor7
@7Mansoor7 11 месяцев назад
Great content keep up, I was thinking of a way to loop back output when some electrical not in use I have 3 elictrcal furnance and and normal furnance + their conveyors and my battery always showing that output of active use even when im not using furnaces, how can i loop that charge back to my battery is it with inverted memory cell or maybe you have better idea
@Gleb08
@Gleb08 11 месяцев назад
Hey man, to address a video on parallel batteries you made a few months ago, I have two important things to mention about why the inefficiency of parallel batteries doesn't matter in a lot cases: 1) If your base has a total consumption of >100 power, you most definitely have a big base. In every big base/meta design I've ever seen, there’s at least 3 wind turbines, which will always be enough to power 2 batteries, since they are typically placed 6-8 foundations high, with each height giving an average output of at least 86, even at lowest recommend height. Why is an average of 86 the golden number for two batteries? 86*3 = 258 as you know, anything above 250 can sustain two batteries forever at 100 output of both batteries (with a little extra power for Nih core components and a slow trickle charge), so it doesn't matter how much your base consumes as long as it is lower or equal to 200. If your power consumption is >200, you would obviously need a triple parallel battery, which if paired with a Nih core, four wind turbines can comfortably sustain at average placement altitude (keep in mind I don’t actually know the average for a wind turbine at minimum recommended height , I just know it’s at LEAST 86). 2) A lot of extra components go into a power system, one of which ppl commonly use for bigger bases being a power loop or Nih core. It takes extra resource and time to make two Nih cores for two separate systems, just because you don’t want to have parallel batteries. The extra time & material really adds up the more wipes you play, and you most likely generate enough power to make up for inefficiency anyways. Also, a good example of a smaller meta base that has space for 3 turbines is the FEDRA, a smaller design when it comes to rust meta for groups. I use it when playing trios or sometimes quad. ru-vid.com/video/%D0%B2%D0%B8%D0%B4%D0%B5%D0%BE-QiwzVJhuQSI.html I tried to be as thorough & clear as possible in my explanation. It’d be much simpler and faster in video form as oppose to an essay in the RU-vid comment section, so sorry for having to read so much 😅
@AustinKlailaGames
@AustinKlailaGames 11 месяцев назад
All excellent points! I've considered making an advanced video to cover topics like this.
@sissiwasabi
@sissiwasabi 10 месяцев назад
is there a maximum number of root combiners that I can use? I set up a ni core in my base and had more than 12 combiners split on source and batterie side. for some reason combiners stayed off allthough there was an input of 100 per fully charged battery, 1000 power in total. some of the combiners were dead. when I reduced to max 12 in the whole circuit it worked again.
@AustinKlailaGames
@AustinKlailaGames 10 месяцев назад
Check out the chapter on max depth in this video ru-vid.com/video/%D0%B2%D0%B8%D0%B4%D0%B5%D0%BE-7L-REexChD0.htmlsi=vdEdZSdbmNGDLXqf Let me know if this doesn't answer your question!
@brians5104
@brians5104 2 месяца назад
You should watch Rabbid Rabbit backup battery it's the same principle with 1 difference is you can configure it at any point
@leemster1
@leemster1 10 месяцев назад
i just build this in my base and it works perfect, thank you. now i was wondering how do i make this with a back up sytem i just cant get my head around it how to do that
@infernalsorcery7923
@infernalsorcery7923 7 месяцев назад
Below the blocker. Add a root combiner, send it into the blocker, use one of the slots on the combiner for your usual battery output, and, when it dies, you can just use the open slot to manually plug in a backup battery that has assumed to have been charging all along
@Earendur08
@Earendur08 6 месяцев назад
​@@infernalsorcery7923or a generator inside the base. Branch off the battery line before the root combiner you proposed and it would be possible to use that branch to signal a generator to start when the power from the battery stops passing through the branch.
@alexandrsmelnikovs1175
@alexandrsmelnikovs1175 2 месяца назад
I use both of them
@AustinKlailaGames
@AustinKlailaGames 2 месяца назад
Same
@WillieBeamin270
@WillieBeamin270 5 месяцев назад
Bros a wizard
@EngNerdGMN
@EngNerdGMN Месяц назад
Maybe there's a dynamic I'm not aware of, but why not run you root directly into the battery and pull main power from there? Then if the overall power is less than root you'll slowly charge and when it's more than root you'll slowly drain. Plus you don't have that pesky flip flop of your power supply.
@AustinKlailaGames
@AustinKlailaGames Месяц назад
This is an excellent comment. You can absolutely do that. I cover these types of alternate builds for those who like them. Personally, I will occasionally use the current Nih Core to better route root power, but even then, I still do exactly what you're describing just as often.
@lorsch.
@lorsch. 8 месяцев назад
One issue I found with the Nih core, is when it swaps over from one side to the other (wind turbine / battery), it causes a short loss of power in the system. With turrets or door controllers it is not really a problem, it is audible but they regain power right away. Some other circuits, for example if they rely on timers, can break with a short power loss and need to be reactivated.
@AustinKlailaGames
@AustinKlailaGames 8 месяцев назад
Yep. This is true of all "swap over" circuits. I can't recall which direction, but in one of my battery backup designs, there is no dropout when switching over. One of these days I'm going to look into this.
@lorsch.
@lorsch. 8 месяцев назад
@@AustinKlailaGames I added a small battery now behind the "F-Bus" (behind the branch) and it even allows me to branch off less power for my circuit, because the battery charges for the most part and the timers activate the rest of the circuit only shortly every couple of hours. No more dropouts with that buffer. The electrical handbook described other possible solutions introducing more components, but with those, I still experienced dropouts when it switched from the battery back to the wind turbine.
@swiftcoyote1444
@swiftcoyote1444 7 месяцев назад
There is a way to eliminate the flicker that happens, there are some solutions in the rust electrical handbook.
@lorsch.
@lorsch. 7 месяцев назад
@@swiftcoyote1444 I tried all of the methods described in the electrical handbook to eleminate the flicker then, the only method that worked for me was using the buffer battery for the timers that I mentioned in my previous comment. Thanks for the work on the book and sorry about the typo recently when I accidentally went into editing mode.
@ERKEK2000
@ERKEK2000 3 месяца назад
what do they do
@alexmunoz569
@alexmunoz569 10 месяцев назад
Is there a way to add a backup battery in case one is destroyed? Raid counteeasures.
@AustinKlailaGames
@AustinKlailaGames 10 месяцев назад
You can. Start here: ru-vid.com/video/%D0%B2%D0%B8%D0%B4%D0%B5%D0%BE-MPQ7vvpaP-Q.htmlsi=LKnDIZ4PEpACoKNj It covers Version 1 and 2, but if that isn't what you're looking for let me know!
@3vz492
@3vz492 11 месяцев назад
can you use multiple large batteries using the nih core ?
@AustinKlailaGames
@AustinKlailaGames 11 месяцев назад
You sure can
@Elmotrix
@Elmotrix 11 месяцев назад
i don't really get why you'd build any of these. Why not just pull root power directly to the battery, and base load directly from the battery, (always pass all power trough the battery)? when your root power is above consumption, the difference will charge it, and when consumption is more than root power it will discharge it. to me it seems that this circuit is just a complicated way to replicate the behaviour already build in to the battery. edit: so after re watching the video i think i get why. you're telling me that to sustain a 100rW load, connecting it like i mentioned above, you need an average generation of 125rW? i know rust power systems are horrid but i almost don't belive it 😄 but with this circuit i would not need the extra 25, but at the cost of constantly drawing ±8rW? still seems like an elaborate way to gain ~17rW, and that's at max draw (best case).
@AustinKlailaGames
@AustinKlailaGames 11 месяцев назад
You're not wrong! I should have used more root power in the video to show why the Nih Core is an option IF you want to build your system that way. I'm working on putting together a video to address this exact topic.
@koun7erfit547
@koun7erfit547 10 месяцев назад
In a large multi tc, multi electric base, the only thing that makes sense is root power directly to the battery and limiting yourself to 80 output, functionally my batteries never drop below full charge. The time saving is so needed when you have 12 turbine towers to build on wipe day.
@glitter_fart
@glitter_fart 7 месяцев назад
ya but ive still yet to see someone show how to make a ciruit turn on when power gets below a set level. want it to turn on at
@Earendur08
@Earendur08 6 месяцев назад
Using a branch, set the branch off to 4. Send this branch off into the input of a blocker. Send the output overflow from the branch to the side block of the blocker. Power will always go to the branch first and the extra goes to the output. In this set up, when power is 5, 4 is taken off to the blocker and the extra one goes to the blocker to block the flow of that 4 watts through the blocker. When the power drops to 4, that 4 goes from the branch into the input of the blocker, the output side of the branch is now zero, so it stops blocking the pass-through of that 4 watts. Et Voila! A circuit that turns on (sends power) only when power drops below the specified threshold.
@glitter_fart
@glitter_fart 6 месяцев назад
yeah but that doesnt work, @@Earendur08
@deckledbulb
@deckledbulb 8 месяцев назад
Caffeine...wow. overwhelming
@HarGee636
@HarGee636 4 месяца назад
50th
@zav75
@zav75 10 месяцев назад
Your wiring is too perfect, now people are going to expect me to make good looking wiring :(
@AustinKlailaGames
@AustinKlailaGames 10 месяцев назад
In game, I actually do not make it so neat... I want raiders to be super confused.
@loadedfry
@loadedfry 7 месяцев назад
Homie's so close to getting flagged for racism 😅
@bradmurrayAU
@bradmurrayAU 7 месяцев назад
Devil’s advocate So, the question not being asked is why would you overcomplicate at the cost over operational overhead? The circuit you call “power loop” was pretty much just “power 101” back in the day before you could charge and discharge a battery at the same time. Back then, you needed a “charge system” that cycled between power generation and storage. You don’t need this anymore. One of the fundamentals of engineering; make it only as complicated as it needs to be. (or KISS) But when we examine the two designs: Both require more material and mechanical effort for very little gain. Both require a long ass wait to 100% SoC || Long ass wait until you can use all of your power. Both incur an operational (power) overhead that could otherwise be used to get to 100% SoC faster. VS plain old source > combiner > battery Just because you can, does not mean you should, and as Albert Einstein said, any fool can make something more complicated. Don’t get me wrong, I enjoy the content and theory crafting done in your videos, but pragmatism can’t take a back seat.
@swiftcoyote1444
@swiftcoyote1444 7 месяцев назад
You are right. A lot of the time in a pvp 3 day wipe, a simple Inline backup is the way to go. The Nih Core shines when it is using hundreds of power. For example, 400 power with Inlines needs over 500 power produced. With the Nih Core, you can get away with 420 produced. This is a benefit for large centralized circuits, but in most pvp servers, centralizing the whole circuit is a bad idea.
@woozledog
@woozledog 9 месяцев назад
Versus*
@AustinKlailaGames
@AustinKlailaGames 9 месяцев назад
I never noticed that 😂
@ThexInsidexMan
@ThexInsidexMan 6 месяцев назад
So this all seems a bit superfluous.... You can skip all of this and have higher power output for your base if you just make sure the root power is greater than 100, which is the output of a large battery. A windmill and a couple solar panels. thats it. No complicated power loops diverting 10-20 watts into a loop that only becomes useful in the niche situation where you are offline and someone is raiding your power infrastructure and you will only get a charged battery-worth of power. These seem like practice exercises for theory, more than realistic advice for rust players. You literally LOSE a whole turret or automation system for the sake of a potential niche value-add that is superceded by a raid alarm....
@AustinKlailaGames
@AustinKlailaGames 6 месяцев назад
Love this comment. I'm literally putting a video together about this topic as we speak. These types of builds were relevant before the battery overhaul but are unnecessary now. A properly powered battery is both more efficient and already a backup.
@iAavrey2020
@iAavrey2020 7 месяцев назад
Why does he pronounce Nih like that? Why wouldn't it just be pronounced Nih Co...ohhhhh
@rodion541
@rodion541 11 месяцев назад
Please finish a sentence. You have this infinite loop of saying, "So what a Nih Core does is....", only to branch off and explain some other concept. Unless you're intentionally dragging it out to make a 15 minute video, this was painful to follow.
@AustinKlailaGames
@AustinKlailaGames 11 месяцев назад
Your observation is not wrong. Pedagogy is difficult, even on RU-vid. I often struggle to complete lines of thought before moving on to another. As far as my list of things to improve on my channel (and irl), effective communication strategies are definitely in the top three.
@BlindGuardian050
@BlindGuardian050 5 месяцев назад
All of this is pointless
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