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The Ledge Slip Macro (LSM) - Universal Ultimate Tech  

GimR's Lab
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Day 4 of Techmas is here! In Smash Ultimate, we've developed different methods of Ledge slips in order to hug the stage over time. Then wwww.youtube.com/@JforJonas released the strongest method with crouch in Super Smash Bros. Ultimate. I've optimized this with what I call the "The Ledge Slip Macro". This works in Smash Melee too! Apologies the Super Smash Bros. Melee section wasn't more fleshed out, had issues with my capture
Main Edit by Elcrest from ‪@SmashUniversity‬ (SUB TO THEM)
Final Edit by GimR
French Subtitles by iPove: / ipove_ssbu
Japanese Subtitles by Sean From School: / schoolfromsean
Corrections:
- none so far
► Twitter: / vgbc_gimr
► Twitch: / gimr
► Instagram: / vgbc_gimr
UH OH BACK TO THE LAB AGAIN!
Chapters:
00:00 - Buy my Merch ty
01:08 - Sub to Smash U!
01:20 - Tech Preview
03:43 - :Ledge / Platform Issues
04:02 - Ledge Slip Solutions
04:38 - Sub to @JforJonas!
04:52 - The 2 Frame Macro
05:53 - The 2 Frame Run Skid Macro
06:22 - The Ledge Slip Macro
08:21 - Waiting / Reacting
08:26 - ↗ Walk Method
08:36 - Larger 2 Frame Window
08:48 - Slingshot Fast Fall Method
09:12 - Flick Shot Ledge Trump
09:18 - Insta-Landing Aerials
09:38 - Ice Climbers Teeter Slingshot desync
09:58 - Rosalina desync
10:11 - Character Specific Examples
11:19 - Z-Drop Items
12:38 - Diddy Kong's BROKEN Banana setup
13:13 - LSM in Melee!
14:15 - Turn on Notifications ty!
#SuperSmashBros #SmashUltimate #Ultimate

Игры

Опубликовано:

 

14 дек 2023

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Комментарии : 245   
@GimR
@GimR 6 месяцев назад
Thanks for watching, Sub to J for Jonas (Click his name in the title)! Get ya merch here: spif.space/gimr
@JforJonas
@JforJonas 6 месяцев назад
Thanks a lot for the shout-out, and I love the clean editing and presentation of the tech!
@DogusAmbrosius
@DogusAmbrosius 6 месяцев назад
Ganon is even worse after this one
@tk-zay5073
@tk-zay5073 6 месяцев назад
😢
@SeanCMonahan
@SeanCMonahan 6 месяцев назад
Sadge
@DogusAmbrosius
@DogusAmbrosius 6 месяцев назад
His recovery though...
@ThereIsNoSpoon678
@ThereIsNoSpoon678 6 месяцев назад
@@BobbyFischer0000maybe he meant that Ganon can now be edge-guarded even worse (better?) now.
@israelrocha1831
@israelrocha1831 5 месяцев назад
​@@DogusAmbrosiusnot that he made it back anyway
@Icywing
@Icywing 6 месяцев назад
this is actually one of the most useful techs ive seen in a while
@shivdmanwii
@shivdmanwii 6 месяцев назад
As an edgeguard enthusiast this is my favourite day of techmas so far.
@the_bookworm8281
@the_bookworm8281 6 месяцев назад
No Foxes were harmed in the making of this video. Also, since this tech can be performed in Melee, I am assuming this tech works in Brawl and SSB4 as well?
@GimR
@GimR 6 месяцев назад
Probably!
@ryan_raus
@ryan_raus 6 месяцев назад
Probably wasn’t tested because melee and ult are the only smash games that aren’t dead :(
@thebigdug
@thebigdug 6 месяцев назад
i specifically remember mario, luigi, peach, and pikachu could use this (or a very similar) tech to perform "grounded" back airs similar to 3:34 in Smash 4
@stoodyy
@stoodyy 6 месяцев назад
@@thebigdug Luigi definitely can do it in smash 4. I remember doing this and I had no idea
@SchizoCannibal
@SchizoCannibal 6 месяцев назад
​@@ryan_raus Nah. I'm going to single-handedly bring back brawl.
@Skapes11238
@Skapes11238 6 месяцев назад
Fatality incorporates this a lot with Falcon and gets good mileage out of it in skme match ups. Taught a guy at my local this tech right before he fought palu who gets destroyed with this tech if you don't mix up your recovery well. Picked it up quick considering its really easy to implement and netted a stock with it. Definitely allows for a lot more innovation on edgeguard flow charting.
@meandyou9726
@meandyou9726 6 месяцев назад
Who?
@Skapes11238
@Skapes11238 6 месяцев назад
​@@meandyou9726idk bro, a random Pichu I warmed up with. I'm a rando 2-2er that stopped playing years ago. I just like tech and understand the game mechanics well so here I am.
@dragonwingz1
@dragonwingz1 6 месяцев назад
Fatality, best Falcon player@@meandyou9726
@Tonjit41
@Tonjit41 6 месяцев назад
Thanks so much mr. gimmy
@DiazoContent
@DiazoContent 6 месяцев назад
This tech is probably really good against Sonic since most Sonic (Including Sonix) like to ride next to the stage with spring jump so this could start forcing Sonic mains to recover high
@flowerfroggyfan6960
@flowerfroggyfan6960 6 месяцев назад
Not only, probably it can cover the spinshots to
@janswhatsupdoc
@janswhatsupdoc 6 месяцев назад
Counterplay for sonic 👀
@rizvan1632
@rizvan1632 6 месяцев назад
It's ok maybe but not game changing. The issue with Sonic is that his up b is unreactable as well as having a huge amount of timing mixups. He grabs ledge frame 18 of his up b and that's pretty much the limit of reacting with a frame 1 option in ult which this isn't, it's more like frame 8 at earliest. Will be useful for Sonic though considering how fast he can get to ledge and how often he sends opponents off-stage. Sonix has already been applying the old method before and with this being consistent expect his edgeguarding to improve even more.
@DiazoContent
@DiazoContent 6 месяцев назад
@@rizvan1632 I don't think Sonic up special being unreactable matter in a situation where Sonic is under the ledge, he has only one way to go up so timing doesn't matter as long as your move lingers long enough
@rizvan1632
@rizvan1632 6 месяцев назад
@DiazoContent it matters because if you are doing it pre-emptively Sonic can just hit you or even kill you for it from under ledge
@tally.klecko
@tally.klecko 6 месяцев назад
The banana throw is insane its giving me hope ❤
@GimR
@GimR 6 месяцев назад
It really is crazy, I'm glad it's a 1 frame link LOL
@mweepbeep1128
@mweepbeep1128 6 месяцев назад
Thanks you for all of these wonderful tech videos! I can't wait to see what comes next, we have 8 days left!
@josephreynolds7395
@josephreynolds7395 6 месяцев назад
ready for all of the gimr vidoes this month you make great content that progresses the meta an that takes a lot!
@alcaeusrenzo
@alcaeusrenzo 6 месяцев назад
After some experimenting, you can do this off of an aerial gun dash with joker as well. Both on platform and off ledge.
@SSJPENGUIN
@SSJPENGUIN 6 месяцев назад
Brilliant work around!!! I wish this had been broadcast in 2018!
@rottentomatoplays
@rottentomatoplays 6 месяцев назад
I feel like this isn't new tech, but it's for sure not utilized enough. At least gimms is out here showing the community how to do it.
@evanshaner991
@evanshaner991 6 месяцев назад
This has been around for years, but it wasn't well known and no one really used it. It was mostly discussed on an old Twitter thread that has been lost to time.
@rottentomatoplays
@rottentomatoplays 6 месяцев назад
@evanshaner991 so far the only one I hadn't recognized was yesterday's, but I'm here for the community learning new tech to them. It's the evolution of a dying game that has a chance to revitalize it and have us all fall in love again.
@maskedking3
@maskedking3 6 месяцев назад
A lot of tech just not being utilized appears to be a huge problem with this game. Feels like a lot of tech in this game just gets passed off as "it's impractical," "it's too difficult," "what's the point," etc. Very glad Gimr makes an effort to make this stuff more known
@rottentomatoplays
@rottentomatoplays 6 месяцев назад
@maskedking3 agreed. I think some of it is a bit erroneous, but there are some completely under utilized options that have practical applications all the time. This one is great for that 11 million and under elite smash crowd that needs a leg up, but once you get to people who mixup their recoveries, it's a bit impractical
@squishy.mp4
@squishy.mp4 6 месяцев назад
Every gimr tech (ultimate)
@GarnitrexGaming
@GarnitrexGaming 6 месяцев назад
Knowing it's an interpolated animation makes so much sense now
@matthewcurtiss7557
@matthewcurtiss7557 6 месяцев назад
Tweek eating good after this one
@kyleflournoy7730
@kyleflournoy7730 5 месяцев назад
I just want to say that I've been messing around with this, and I learned that any character with a crawl doesn't have to set this up with a foxtrot to the ledge. You can just crawl to the ledge and hit the full side input whenever you want to fall off and it just works
@emxmario
@emxmario 6 месяцев назад
Dk mains gon have fun whit this
@adamisdracora2091
@adamisdracora2091 6 месяцев назад
labbing this rn, it's actually insanely easy but still really useful great tech gimr 👍
@BRSTaisen
@BRSTaisen 6 месяцев назад
This one is definitely gonna take some practice
@Tomfoolery_Inc.
@Tomfoolery_Inc. 6 месяцев назад
anyone else weirded out that link didnt recover after throwing the bomb
@Tomfoolery_Inc.
@Tomfoolery_Inc. 6 месяцев назад
also thanks GimR
@SSAndroid
@SSAndroid 6 месяцев назад
Lol yes! I’m left in limbo
@matthewkeenum
@matthewkeenum 6 месяцев назад
Spaghetti fingers
@atomiccheese7640
@atomiccheese7640 6 месяцев назад
Light might be shaking in his boots with this one
@crab230
@crab230 6 месяцев назад
ledge trump into Desync Nana down B seems like incredible ledge option coverage for the ICs
@Clefargle
@Clefargle 6 месяцев назад
Nice tech Gimz!!
@ParzKazuya
@ParzKazuya 6 месяцев назад
I definitely found something useful for kazuya, thank you again for helping push the meta.
@stitischannel1963
@stitischannel1963 6 месяцев назад
Oh, what is it ?
@driptcg
@driptcg 6 месяцев назад
Thanks for the video!
@YoonnsLoL
@YoonnsLoL 6 месяцев назад
i love that, this looks really practical
@caliburnleaf9323
@caliburnleaf9323 6 месяцев назад
Interesting that this has applications in melee too, because the tech as a whole feels very reminiscent of melee-style edgeguarding. In melee, you often grab the ledge to edgeguard, letting you easily cover this area beneath the stage. But in ultimate, recovering low is way more powerful, so we tend to see ledge trapping to deal with this option instead. Being able to readily access this region of the stage could completely transform edgeguarding in ultimate.
@c0zy__
@c0zy__ 6 месяцев назад
thank you for your service gimmer
@Sickmmaner
@Sickmmaner 6 месяцев назад
I'm using Sora and I haven't found a good use for this tech specifically, but it lead me to try doing an aerial with the c-stick (Back Air) right as I ran off the ledge. I just tapped forward, did C-stick BAir, and held back right as I did it so I go below the stage. It feels a lot easier to do than what you have in your video, but since it does require doing an attack, it's probably not useful if you want better timing. I was able to hug the stage without grabbing the ledge, which means I can hit his forward-facing Counter directly below the ledge. In fact, I have so much more control over going under the stage if I just buffer an aerial right as I get off the ledge. I can slowfall or fastfall, I can do a FAir after I fall for a bit, I can counter, I can up B, I can use Magic! Thunder looks SUPER useful since it can completely cover the ledge and far below it. This can open up a lot of options, and it probably works for any character who has a fast enough aerial. Edgeguarding is looking crazy.
@yeehaw8089
@yeehaw8089 6 месяцев назад
holy shit this is really good. finally consistent edgeguards against palu
@MannyForReal
@MannyForReal 6 месяцев назад
The aerials and desyncs were so cool. Also the method in general since i always walked towards the ledge and then held crouch and used the old method. THE BANANA 🍌 IS NUTS 🥜. its so cool imo that its a one frame link to. As for mac he gets two things off of ledge slip and I'll try to implement this tech to get into position faster 👍🏼 Ive also been practice the zdrop with my pocket Pacman a lot and zdrop > ledgedrop/grab ledge is so cool
@GenophefeElisabeth
@GenophefeElisabeth 6 месяцев назад
No one commenting on the trailer for the merch??? That had me rolling, amazing work!
@toffee781
@toffee781 6 месяцев назад
Oh Light is gonna love this
@meepster12345
@meepster12345 6 месяцев назад
looks like edgeguarding is back on the menu boys
@kavinbala8885
@kavinbala8885 6 месяцев назад
YOOO NEW MELEE TECH TO LEARN
@deathserpent9747
@deathserpent9747 3 месяца назад
This seems like the same principle to the samus tech known as "bird pooping"
@krys3001
@krys3001 6 месяцев назад
Most useful and easiest to implement of Techmas so far.
@derrudia
@derrudia 6 месяцев назад
Most useful one so far
@s3eriousbl9ck26
@s3eriousbl9ck26 6 месяцев назад
Yea i think i watched a video on this some years back. I definitely use even today
@Xxblade17
@Xxblade17 6 месяцев назад
Underrated tech
@geraldwilkins6408
@geraldwilkins6408 6 месяцев назад
wow this is nuts
@yan_dj
@yan_dj 6 месяцев назад
This came out as I was watching the first 3 in a row 😂
@noirlavender6409
@noirlavender6409 6 месяцев назад
Fatality showcases this one in his falcon guide
@itsevanonyt
@itsevanonyt 6 месяцев назад
thank you gimster
@Ihategoldenrods
@Ihategoldenrods 6 месяцев назад
I hope this makes the hero ledge slip up b a lot easier because I struggle with doing it
@shafir5726
@shafir5726 6 месяцев назад
AWSOME!
@kyurei4478
@kyurei4478 6 месяцев назад
It makes recovering low so much riskier.
@bluerexplaysgames722
@bluerexplaysgames722 6 месяцев назад
Light is like "WTF, use someone else's linear recovery ffs"
@Nekotaku_TV
@Nekotaku_TV 6 месяцев назад
Melee tech!
@tobzster7953
@tobzster7953 5 месяцев назад
There is a method that doesn't use the 2 frame walk macro that's just as fast as this, and faster than this to do with no premeditation required. There is a very precise angle (α) to input on the control stick where the horizontal distance between the center and the stick ( |cos(α) * radius| ) is just big enough to input a full walk that allows to get off ledge, and just small enough to not input run. I need to test it on my computer to get the stick angle window / stick distance window, but to me it seems quite humanely possible to constantly pull off with enough practice. With LSM, it's technically super easy to pull off constantly, if you don't care about being super quick. If you wanna be quick with LSM, I would think that it's adds a layer of difficulty to pass by this intermediate step of doing the diagonal 2 frame macro before inputting forward. One situation illustrating this a lot would be if you want to ledge slip this way right after landing for a lil mixup. Doing the macro right before landing or during landing lag is hard. And doing it in the air will make you drift, potentially messing up the positioning of your landing if you want to land right on the edge to immediately ledge slip. However, with this precise angle technique, it's just one movement to do while you land and you're good to go without having to have initiated the 2 frame macro beforehand. I don't study neurology, but I would think that the necessity of having to use a 2 frame macro during some kind of animation (like run skid) before doing the ledge slip will force more premeditation into the player's thoughts. With this precise angle technique, it's just one singular movement that can be done at any time. The player would feel way more free to do this without premeditating so much, which allow better reactions.
@IIIISai
@IIIISai 5 месяцев назад
interesting
@captaineflowchapka5535
@captaineflowchapka5535 6 месяцев назад
ah yes a new melee tech in 2023 this game will never die
@theinsaneone3415
@theinsaneone3415 6 месяцев назад
My ears are ringing with fox death sounds
@safeqenquizitivart542
@safeqenquizitivart542 6 месяцев назад
We got pretzel motions in smash, let's gooooo
@nelsonmonte4469
@nelsonmonte4469 6 месяцев назад
Thank you GimR, Very cool
@ryanquick07
@ryanquick07 6 месяцев назад
I'm glad GimR uses different characters as punching bags w different videos, I was starting to feel bad for Joker
@davewu8938
@davewu8938 6 месяцев назад
There is niche application for me personally: if inputed very fast with L stick away immediate following L stick in It becomes a ledge trump. For someone like me who doesn't trump consistently it helps.
@thepieguy6352
@thepieguy6352 6 месяцев назад
Fun fact, with Lucas you can run up to the ledge, quickly input the opposite direction and input a short hop z-air and he will instantly grab the ledge. This is great for ledge trumps. I don’t see many Lucas players doing this so when I found out about it I thought you might want to know
@iroyz339
@iroyz339 6 месяцев назад
This is so easy to do, how come I've never seen this anywhere lmao
@penny7551
@penny7551 6 месяцев назад
Yooo! Lets go Jonas!
@TheKoopaBros
@TheKoopaBros 6 месяцев назад
This is going to be so useful for Rosalina. She can go so deep and Dair and Fair can cheese stocks at 50-60%, and they both combo from nair (which you can fast fall off the ledge easily to set this up).
@djjimmaster8261
@djjimmaster8261 6 месяцев назад
Light after this video: "Hello, may I take your order?"
@may20th2000
@may20th2000 6 месяцев назад
Def not new but a good explanation of it fully I imagine
@chessandmusicwithoskiez6241
@chessandmusicwithoskiez6241 6 месяцев назад
It’s funny I saw Chunkykong using this and the DSC before these videos came out
@combro7096
@combro7096 6 месяцев назад
Not quite the same tech, but there is also an easy way to buffer neutral/forward airs and neutral/down specials the frame you leave the ledge. Fast buffered nairs can also have the same application of hitting recoveries, especially tethers, before the 2-frame. Of course, you still have all of your dash momentum, so after the first few frames you're still quite a bit further out than with LSM. However, for some big, quick moves like Yoshi's nair it's even easier and faster to catch people snapping to the ledge than LSM. I made a (very poor quality) video about this years ago, and JforJonas also made a (much better quality) one as well if anyone's interested. You'll see JforJonas go though a couple of examples with Chrom down special and Incineroar nair: ru-vid.com/video/%D0%B2%D0%B8%D0%B4%D0%B5%D0%BE-B-6dzCf_2mI.htmlsi=P1ClmwGjTf7GHznW ru-vid.com/video/%D0%B2%D0%B8%D0%B4%D0%B5%D0%BE-Nk85614IOyE.htmlsi=tDQ4C3Q6PUVi1U1t
@IIIISai
@IIIISai 5 месяцев назад
nice
@pb0o6
@pb0o6 6 месяцев назад
Light watching this pissed. Tweak watching this hype
@D_To_The_J
@D_To_The_J 6 месяцев назад
welp, Light just dropped a little in the ranks
@inediblemangoes7797
@inediblemangoes7797 6 месяцев назад
i dunno if tweek does this but if not could lead to even better edgeguards
@ezrimartinez5947
@ezrimartinez5947 6 месяцев назад
Hello, I have some techniques but they have not been disseminated, nor do I have a great way to record them, would you like to make them public? Greetings from Mexico I uploaded them to Twitter but the quality is bad Is sheinst Hop and sech-cancel the latter has several uses
@aurastorm5398
@aurastorm5398 6 месяцев назад
This also works with dash shield ledge slip, dash attack ledge slip and roll ledge slip. But I was only able to get the Mario instant land back air and diddy kong banana ledge slip consistently with the dash shield ledge slip.
@rinoyujin
@rinoyujin 6 месяцев назад
Not trying to die/stay on the stage finna be hard
@justenwhite7288
@justenwhite7288 5 месяцев назад
This seems useful against anyone who is hugging the stage for recovery. First thought was Krule or Marth
@blitzgaming5051
@blitzgaming5051 6 месяцев назад
Light is gonna have to find a new character to main 😂
@unclefred3128
@unclefred3128 6 месяцев назад
Kirby top tier confirmed
@John-yo3hz
@John-yo3hz 6 месяцев назад
FIRE! HAAAAEUGH!
@Shmicah1235
@Shmicah1235 6 месяцев назад
This might actually be gamechanging, low recoveries have always been broken but this could change things
@captainphoton1693
@captainphoton1693 6 месяцев назад
Heuu. What about the instant trump tech. The one where you run and do an half circle back when reaching the ledge and you instantly grab it. It seem to work with the same mechanics. So I was wondering.
@IIIISai
@IIIISai 5 месяцев назад
interesting
@lloydaran
@lloydaran 6 месяцев назад
8:27 I wish you put inputs there too, because I didn't understand what you meant in those instances (get there early/too close). What should one do there to get the ledge slip?
@GimR
@GimR 6 месяцев назад
sorry, you go into teeter and then it's the same as before
@lloydaran
@lloydaran 6 месяцев назад
@@GimR So get teeter > forward > back? I either grab ledge or run past like usual by doing that though... Also worth mentioning that, with the normal method of running there, then turning to up/down-forward diagonal, my character keeps going, I have to put the stick more between the down/up notch and the diagonal notch, rather than on the diagonal-forward notch.
@pablopa_SSBM
@pablopa_SSBM 5 месяцев назад
meleeeeeeeeee
@cricrifeu
@cricrifeu 6 месяцев назад
That can maybe be good for Pacman to catch his items from pocket to hand like key and galaga
@Pr1z
@Pr1z 6 месяцев назад
Imma use this to swag
@splish_2
@splish_2 6 месяцев назад
This is a similar tech found by Sora players, I believe I saw dusty_carpet and ferps doing ledge slip firaga and counter although both was not quite the same tech as this
@ZumaZoom07
@ZumaZoom07 6 месяцев назад
Tries on Seph... Ohh yes I forgot he's can't be touched
@giggitygiggitygigism
@giggitygiggitygigism 6 месяцев назад
The question now becomes whether or not todays meta of smash players have the fundies to pull this off consistently
@Spyder-Marth
@Spyder-Marth 6 месяцев назад
Corrin up air. Nuff said.
@Creepo_J
@Creepo_J 6 месяцев назад
I use this a lot and it's really useful for edgeguards You can time it really easily and it isn’t hard to do Another way to ledgetrump
@CelsiusNK
@CelsiusNK 6 месяцев назад
Light quivering in his boots
@jasonlobo2350
@jasonlobo2350 6 месяцев назад
Kome does this a lot to put dair on the ledge as shulk
@itsrottweiler9545
@itsrottweiler9545 6 месяцев назад
Thank God for body press iron defense foul play and metal burst
@Vixigo
@Vixigo 6 месяцев назад
el pan de cada día de los main hero
@sanathanasis5022
@sanathanasis5022 6 месяцев назад
Fox: FIR-HARRGGHHHH!
@Roycalyptus8253
@Roycalyptus8253 6 месяцев назад
RIP Light 🥹
@HalfWiseFennec
@HalfWiseFennec 6 месяцев назад
I picked a horrible time to go back to school lmao
@edwinvargas7969
@edwinvargas7969 6 месяцев назад
Fox mains are cooked after this
@drwolfsage1245
@drwolfsage1245 6 месяцев назад
Tweek is winning next tournament
@Skapes11238
@Skapes11238 6 месяцев назад
This has got to be how Squid the Cat sets up his teeters.
@JonnyJayKhan
@JonnyJayKhan 6 месяцев назад
Item characters are all S tier I swear
@JesseDCrespo
@JesseDCrespo 6 месяцев назад
Transcript: Fire! Hyaaah! Fire Hyaaah! Fire! Hyaaah!
@zarbaboiarchive1680
@zarbaboiarchive1680 6 месяцев назад
0:10 i didnt know gimr had vlone like dat
@brokenearth7079
@brokenearth7079 6 месяцев назад
*fwooosshhh* FIRE! *whack* hngah!!
@Frilleon
@Frilleon 6 месяцев назад
So tldr is holding up forward or down forward better
Далее
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