GimR is the Video Game Scientist. He's here to go in depth on video game glitches, strategies, etc. His current focus isSuper Smash Bros. Guides, Vlogs & other Content. This includes Smash Wii U, Melee, & others. I (GimR) love making in depth guides on smash mechanics that are easy for anyone to understand. If that sounds like something you'd like please consider subscribing. Thank you!
Love this! I play loads of Smash but don't take it as seriously as I do SF, still loved your Smash analysis and tech tho. This is a great new angle, looking forward to more!
Correction: When using the term "safe jump" in this video I really meant safe jump OS. What this means is instead of reacting to whether someone blocks or gets hit, you input the follow up attack regardless. So what I said wake up DR beats Safe Jump I was wrong, what I meant is that it beats safe jump OS. Also, the viability at high level for this technique is lower than I originally thought. That being said, it MIGHT be more viable on PS5 because it has more input lag but we'll have to wait and see.
This is why you should never listen to what people say on the internet and do your OWN RESEARCH to decide whats actually Right VS Wrong. Dude, stop posting stuff if you dont fully understand what you're talking about and spreading misinformation. ru-vid.com/video/%D0%B2%D0%B8%D0%B4%D0%B5%D0%BE-2t9rz12ERk0.html
Why not just do the safejump and react to whether it hit/got blocked/a DP comes out instead of just mindlessly pushing 5HP after? Then you'd beat drive reversal too. It's totally within the realm of being able to react and hit/block confirm, we're not talking about stuff like 2MK hit confirming here.
I'm not really that big of a smash player but I love watching your videos, so it's pretty cool to see you branch into more traditional fighting games. Godspeed man, amazing content as always.
I've played with it a bit in lab, half the time my safejump gets blocked by the cpu when he should do drive reversal wake up and he slightly delays it not exactly sure what does that. And all the other time he wake up dp it was perfect parry so huge scaling on it, not sure i'll implement it but nice tech nontheless. Nvm: I found out, I put cpu on drive reversal on random, i thought it would mean it would randomly drive reversal on wakeup but it also does it on block. Still, I think i prefer reacting to it
This is one reason I sub to to tech channels for games I don't play! Not just to learn gow to approach things better in general, but you never know when you'll find out someone loves sf6 too!