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The Lost Zone Engine Explained Very Quickly and Easily - Pokemon TCG 

TheDexLogs
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The engine goes as follows. First you bring out Comfey, and get it into the active spot. Then you use its Ability to take the top 2 cards of your deck and add one to your hand, and the other into the lost zone. Then you play a ton of Switch cards to move other copies of Comfey into the Active Spot to use their abilities again and again, fueling this movement with their effect to add more cards to your hand. Repeat until you run out of Switch cards, and there you have it, a set up Lost Zone to power up all your pokemon who synergize with having specific amounts of cards in that new zone.
Now the ratios for this engine are as many Comfey as you can fit in your deck, Colress’s Experiment at full copies to fuel the lost zone even further, then up to 18 switch cards like Switch, Switch Cart, Escape Rope, Cross Switcher, Air Balloon, and Scoop Up Net.
Script by Jake G.
Edited by Lily
#pokemon #pokemontcg

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2 ноя 2022

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Комментарии : 139   
@mathewricafrente5984
@mathewricafrente5984 Год назад
It's so weird the Pokémon TCG has a banish mechanic that gets featured in 1 set per generation before eventually rotating out until the next set involving the Lost Zone releases in the next 3 years.
@TheVictor126
@TheVictor126 Год назад
like a couple of sets, but yeah, you summed up it perfectly, I'm looking forward to the last few sets of the scarlet violet so maybe we can get anything cool like the old HGSS lost zone cards
@munchrai6396
@munchrai6396 Год назад
It's even weirder that every wave of Lost zone support has done something drastically different with the mechanic each time. Heartgold/Soulsilver had 2 Lost Zone waves, which created 2 decks; one for sending your cards to fuel Lucario and give Mew Prime access to cheap attacks and the more successful counterpart that sent your opponent's cards to obtain the first alternate win condition the game has ever seen. At the very least the other 2 waves are close enough that you could use them both in Expanded, though Jumpluff was always a wee bit too squishy for the deck's own good. It is really crazy that dumping cards into the lost zone has gotten so efficient that you can power a card like Sableye in a single turn
@shinyflygon8883
@shinyflygon8883 Год назад
Lost Zone wasn't featured in the Gen 5 era at all.
@flagrama
@flagrama Год назад
@@shinyflygon8883 Neither did Gen 6. Gen 5 had the Team Plasma "disaster" stuff and Gen 6 had BREAK as their "other dimension" stuff.
@DiabloTommaso
@DiabloTommaso Год назад
I guess it s too risky to make it evergreen?
@ShadowStitchPlays
@ShadowStitchPlays Год назад
I feel this video could have benefited from a quick explanation and introduction of what the Lost Zone is. I know some newer players or people that just have baseline knowledge of the game don't know about this mechanic and thought it was new. Just something simple like: "The Lost Zone was introduced to the Pokemon TCG during the Platinum era. It functions as a permanent discard pile that many cards can indirectly interact with." Then go from there talk about those cards in this iteration of the engine. You could even tease other past LZ engines like Mew Prime, Lost World, or Jumpluff. Still a very nice and concise explanation of the engine, well done. 👍
@RGC_animation
@RGC_animation Год назад
I think most people know of the lost zone with the Prism Star cards because when those cards are used up, they go directly into the lost zone.
@bradscardsandcollectibles1596
@bradscardsandcollectibles1596 8 месяцев назад
I agree, I've been a collector of pokemon for over 20 years but have never played the TCG. I was doing research on a competitive deck for playing in my first tournament this weekend.
@nicocchi
@nicocchi 7 месяцев назад
guess it's his background as a YGO player, as banishing is a lot more common than it (Lost Zone) is in Pokémon
@anavaeru
@anavaeru Год назад
The real engine that keeps me out of the Lost Zone is the friends I made along the way.
@edoardom3677
@edoardom3677 Год назад
Love the border of cards interacting with the lost zone has that weird tricolor energy exuding from it
@danielespinoza8243
@danielespinoza8243 6 месяцев назад
I never noticed that until you pointed it out! :o that’s such a cool design choice
@George-kz5hb
@George-kz5hb Год назад
THANK YOU! I am working on getting back into TCG after a 7 month break, and this was very helpful in getting me familiar with this mechanic.
@stephensummers1958
@stephensummers1958 10 месяцев назад
WOW!! Great video!!! Even 10 months later!! I hope you do this with EVERY popular deck.
@carlosjimenez9104
@carlosjimenez9104 Год назад
Great video, I would like to see you talking about the old and new turbo engine (Team Up Jirachi and Celebrations Mew).
@matthewkuscienko4616
@matthewkuscienko4616 Год назад
Even though it's about to rotate out at the beginning of 2023, the Inteleon engine (which has shady dealings) would also be worth talking about, too, due to it's prevalence in the format
@Shartmaster32
@Shartmaster32 Год назад
I remember having a magnezone card years ago that could put cards in the lost zone and I always got so confused on wtf the lost zone was
@kitsterling8665
@kitsterling8665 Год назад
I loved the Lost March rogue deck that was going about. I still have my build in PTCGO.
@4everCARBON
@4everCARBON Год назад
Getting back in the game. Can you explain the different eras. Yes… I’m that old. Lol. Great videos.
@ChillyWinds
@ChillyWinds 7 месяцев назад
Love your vids
@papavichi
@papavichi Год назад
LOL dude I am watching this to make a deck with Magnezone ex and then you mentioned it, kind of blowed my mind
@sayaztv
@sayaztv Год назад
DDP or HGSS also had lost zone cards iirc. Would be s cool Video about them
@marxistharpy
@marxistharpy Год назад
Would love to see you cover Mew Prime from HGSS era, another Pokémon that used the Lost Zone.
@orangeapples
@orangeapples Год назад
This man can make a video about the top 10 Poker Hands and I'd watch.
@predator1323
@predator1323 Год назад
Amazing channel
@lanson0
@lanson0 Год назад
love the pokemon content!~
@Marlinrimes
@Marlinrimes Год назад
Very controversial to say comfey before colres
@seantaft3853
@seantaft3853 Год назад
Many times, you use Comfey and get the Colress's Experiment from Flower Selecting.
@boxkid759
@boxkid759 Год назад
No
@matthewkuscienko4616
@matthewkuscienko4616 Год назад
That's not necessarily true, I'd argue. Colress's Experiment just has the stronger effect by itself, as when you compare it to Comfey, it's obvious that being able to add 3 cards to your hand and 2 to the lost zone off of your top 5 cards gets bigger results on it's own over being only able to look at the top 2 cards and add 1 to your hand and lost zone the other. But you have to remember that you can use Comfey's ability multiple times per turn as long as you can switch them in and out of the active spot, and it should also be mentioned that Colress's Experiment takes up your supporter for the turn if you wanted to play something different instead
@ShyRanger
@ShyRanger Год назад
Two video ideas that I'd like to suggest, Pokemon that are strong in the TCG but weak in teh video games, or vice versa (the strongest in video games but weak in TCG) Thought that might be a fun idea for people like me who are more familiar with the games than the cards If you are less familiar with what video game Pokemon are strong and weak, a good resource would be Smogon and it's tier system.
@weshverified
@weshverified Год назад
Cramorant is nothing special in the main series games, but in the TCG and Unite it’s a menace, which is kinda hilarious.
@alecbormia4523
@alecbormia4523 Год назад
I feel like the problem with the first idea is that basically all of the video would be “this Pokémon was good in the tcg but was not good in vgc/was good but just outclassed by ___”
@matthewkuscienko4616
@matthewkuscienko4616 Год назад
@@alecbormia4523 No, the problem is more that certain Pokemon are better or worse depending on the generation you're talking about, as there are definite examples of Pokemon that get stronger due to recieving something such as a new move or ability or potentially even an evolved form that were previously not as good. Otherwise, if you're talking about smogon specifically, the tier also comes into play when considering how good a Pokemon is, as just because a Pokemon is in a low tier such as PU or NU doesn't make them completely bad since they might actually be some of the best choices in their specific tier, since each one has it's own metagame that disallows players to use other Pokemon from a higher tier
@alecbormia4523
@alecbormia4523 Год назад
@@matthewkuscienko4616 well also smogon mostly just focuses on singles. VGC is a whole different beast where most Pokémon are out classed by a broken legend or amoongus
@botaniccal
@botaniccal Год назад
Vespiquen LOL
@munchrai6396
@munchrai6396 Год назад
It's crazy that this engine is so effective despite being in a very early form. We haven't even gotten a Lost March like attacker to round off the support and give it some in archetype late game attackers. Cramorant and Sableye are decent for early game, but the only late-game payoff we have right now is Giratina's V-Star attack
@TheVictor126
@TheVictor126 Год назад
and we won't either, as silver tempest is the last expansion in the sword and shield block, and any special mechanic is dropped on new generation block to flash out newest mechanic
@munchrai6396
@munchrai6396 Год назад
@@TheVictor126 Kind of unfortunate because the last 2 times they've tried this haven't been nearly as successful, yet still feel a lot more unique than this version. I'd really like to see someone print a new version of Mew Prime because attack copying is a great way for certain stage 2s to see play where they otherwise wouldn't
@deadmaniac0472
@deadmaniac0472 Год назад
Sableye is a great late game attacker though
@TheEmeraldboy100
@TheEmeraldboy100 Год назад
It became part of the meta at the time that The Pokémon Company released an official sleeve featuring those Mons in the art.
@kartoffelnpommesgut
@kartoffelnpommesgut Год назад
This fuels a lovely roghe expanded Lost March deck.
@heriknogueiracezar8945
@heriknogueiracezar8945 Год назад
The Lost Zone thing actually was put into PTCG earlier than when the Lost Origins Expansion, with the Prism cards, but I think it wasn't a very prevalent mechanic before Lost Origins
@BlindandMad
@BlindandMad Год назад
If I remember correctly there was a Raikou card that interacted with the lost zone as early as the GSC era. However I might missremember, it was however form a Raikou structure deck
@GenericGMR
@GenericGMR Год назад
The lost zone was actually introduced somewhere in gen 4! I don’t remember exactly what set it was, but there were several cards that used it both as a benefit and a way to balance card effect costs.
@flagrama
@flagrama Год назад
The Lost Zone itself was added back in Platinum. The Lost Zone _Engine_ specifically refers to these Lost Origins cards though, so I think the video is still factually correct. I don't think it indicated that the Lost Zone was only added with this set, just this particular engine that is popular in the meta currently.
@DaneeBound
@DaneeBound Год назад
the text on-screen said “reintroduced”. Hiru might have misread from the script there.
@TheJum
@TheJum Год назад
I don’t know enough about the Pokémon TCG to even begin following what this video was talking about.
@DKQuagmire
@DKQuagmire Год назад
a couple of years ago, i would go to my local league with a Jumpluff deck, and the whole deck had a lost zone mechanic, where a pokemon with the "Lost March" attack, would get stronger. the more pokemon you put into the lost zone. skiploom would banish itself and the hoppip underneath it, in order to switch it with a Jumpluff card in your deck, and Trumbeak would lost zone itself, and look at the top card of the opponents deck, and discard it, if it was a supporter card. Natu would be an alternative attacker, and a basic pokemon with the same lost march attack, but cost 2 colourless. I LOVED this deck!!!
@pyrefox
@pyrefox Год назад
Great video, but please slow down the background a bit when there are long text lines to read, it will help a lot! :)
@Argosh
@Argosh 8 месяцев назад
Could you make a video about the current stats of play explaining things like pull engines in general and what exists right now?
@windindi2834
@windindi2834 Год назад
Another big attacker for Lost Zone would be Amazing Rare Rayquaza. The Pokemon can OHKO all VMAX Pokemon with four basic energy and acts in a similar function to Radiant Charizard but with early game advantage via Mirage Gate
@IndellableHatesHandles
@IndellableHatesHandles Год назад
I have that exact Comfey card. Never would've known that it's good in play.
@Hunted0LessShirt
@Hunted0LessShirt Год назад
It took up your rare slot for a reason! That said, it's a build-around in multiple ways and a terrible offensive and defensive piece on the battlefield so it's not surprising for this type of card to slip people's radar as a supportive competitive staple; I'm sure many competitive players overlooked it as well!
@IndellableHatesHandles
@IndellableHatesHandles Год назад
@@Hunted0LessShirt It took up my Reverse-Holo slot, really. I don't usually use my code cards, so I couldn't really use it online, but I could use it in person if I built a deck.
@GuitarBloodlines
@GuitarBloodlines Год назад
@@Hunted0LessShirt I can guarantee you no competitive player overlooked comfey
@ogkushstain2861
@ogkushstain2861 Год назад
Can mirage search 2 of the same energy or does it have to be two separate cards?
@GuitarBloodlines
@GuitarBloodlines Год назад
read the card
@kstanni87
@kstanni87 Год назад
I lost to one of these decks in a local tournament but his main gimmick was also Radiant Greninja and Amazing Rare Rayquaza.
@iliya1933
@iliya1933 Год назад
If I am not playing a Lost Zone deck and I run Colress, am I helping to accelerate my opponent’s Lost Zone progress? Or do cards like Sableye, Cramorant, or Mirage Gate only work when that specific player has put that many of their own cards into the lost zone? Those cards specifically say, “If you have X or more cards in the lost zone,” not “If there are X or more cards in the lost zone,” but at 3:23, you said that Cramorant’s ability activates “when there are four or more cards in the lost zone.” I could understand either being true, so I’m a bit confused given these separate wordings.
@Hunted0LessShirt
@Hunted0LessShirt Год назад
You're correct, each player's lost zone is separate, just like their discard piles, cards like this Cramorant and Mirage Gate only count YOUR cards put into the lost zone. It is possible that there are cards that account for both but if so, the ones currently in standard only count your own cards, luckily. That said, there is a difference between saying, "If you have X cards in the lost zone" and "If you have sent X cards to the lost zone". For example, in a Sableye deck mirror, using Lost Vacuum on your own stadium/tool is +2 in the race towards 10 but hitting your opponent's card accelerates you just as much as them; even though you were the one to put two cards in the lost zone, one of them was theirs and it wouldn't make sense to mix your cards with your opponent's so they go to their own pile.
@iliya1933
@iliya1933 Год назад
@@Hunted0LessShirt Thanks much for the reply, that makes perfect sense now!
@Jargonfox
@Jargonfox Год назад
I haven't been following the meta scene much at all, but I'm now wondering how the whatever-the-format-is-where-you-can-use-any-sets players are able to mix the old Lost Zone mechanic cards with these newer ones. Something like Magnezone Prime to pump more cards into the Lost Zone, or maybe Lost World to just instawin the game. edit: I don't really know if those cards were any good ever haha, I just remember having them in my collection and got wondering.
@rhinolake
@rhinolake Год назад
Expanded goes from Black and White to Current sets while primes + lost world are from HGSS which came before B&W so unfortunately you cannot.
@Jargonfox
@Jargonfox Год назад
@@rhinolake Whoops yeah, used the wrong term there for what I was thinking. Edited.
@Hunted0LessShirt
@Hunted0LessShirt Год назад
@@rhinolake Technically there is also the legacy format in which you could do all that wild s*** and so much more but big emphasis on "technically"; haven't looked into it but with how small even the expanded community is, legacy must be incredibly tiny as a fanbase. Luckily, the standard metagame is generally average at worst so most active players don't have a huge desire to explore/abuse the gigantic cardpool of an eternal format.
@marblethunder4323
@marblethunder4323 Год назад
I'm sure there are engines for each type. I'd like to learn about them.
@Andrewlik
@Andrewlik Год назад
A girl I like pulled a Kyurem Vmax and wants to build a deck around it. I know how the Pokemon TCG works mechanically, I just haven't played or kept up with expansions since like BW's Radiant Collection, and she wants the deck to be standard. Any advice for an engine to fuel Kyurem Vmax? I proposed something like one of the make reprints of 'raindance' Blastoise but I don't think that's in standard RN.
@deadmaniac0472
@deadmaniac0472 Год назад
Kyurem vmax is actually a very good deck right now. Check decklists on Limitless tcg, it's a pretty good database for pokemon
@novaninja729
@novaninja729 Год назад
Palkia VSTAR is the best way to play it right now, coming from a Kyurem main
@yusei1996
@yusei1996 Год назад
Oranguru + Palkia Vstar along with some specific trainer cards like rotom phone can work quite well.
@MrBBLADES
@MrBBLADES Год назад
I would love a "how to play" the pokemon tcg videos
@TheAandJStudio
@TheAandJStudio Год назад
I haven't played since x and y but this seems busted af.
@fastmaker9091
@fastmaker9091 Год назад
You should’ve mentioned Amazing Rayquaza and celebrations Kyogre but ig that Sablezard variants were more popular back then
@FrozenSpector
@FrozenSpector Год назад
Can you cover a viable Mill Strategy? I’d love to see what Pokémon is capable of in terms of this strategy. I like to Mill in Magic and YuGiOh, much to the opponents’ dismay.
@OswaldOrtensia4ever
@OswaldOrtensia4ever Год назад
Viable? Nothing really gonna be shaking up meta, But you could use Durant Mill. Durant from Battle Styles has the attack Devour, which mills a card from your opponent's deck for each of your Durant in play. Pair this with cursed Shovel, which makes your opponent Mill 2 when knocked out, and you can chew through the deck pretty fast. Then you do some stalling strategies like using the Supporter Boss's Orders to bring a useless Pokemon into the active and trapping it with Galar Mine, a Stadium (Field Spell) makes all Pokemon's retreat costs 2 more, and you can do this turn after turn while milling your opponent's deck. Toxtricity from Darkness Ablaze is a more gimmicky mill deck. It's Risk Taker attack mills 5 cards from your opponent's deck on a coin flip of heads, and 5 from your own deck on a tails. You can use Glimwood Tangle, a Stadium that lets you reflip coins you flipped for an attack once.
@orangegalen
@orangegalen Год назад
For my mill, I prefer the Durant from Lost Thunder with Mountain Munch - slower mill, but more reliable than needing all of your Durants. Then Spiritomb from Ultra Prism to stop basic Pkmn from attacking and recover Supporter cards. Sandygast/Palossand from Rebel Clash + Cursed Shovel, then a bunch of disruption/discard supporters like TR's Handiwork, Mars, Roxanne, Marnie, TSkull Grunt, (can also run N). Then I have Trevenant/BREAKTrevenant from BREAKpoint, Sigilyph GX, and Marshadow (Cosmic Eclipse) for damage output if the mill isn't working. I admit I have a Shining Mew to get energy to my cards which helps with consistency. Then Double Colorless Energy x4. Used to run Delinquent until it was banned. Mill in Pokemon TCG is a lot less consistent than in MTG, but it's fun when it works. Edit: Also helps when your opponent keeps drawing cards and helping you out
@Iceyia
@Iceyia Год назад
forget durant mill, its not as fun as deleting half the opponent's deck with centiscorch mill
@rjbourgeois5490
@rjbourgeois5490 Год назад
@@OswaldOrtensia4ever centiscrorch/ inferno fandango emboar/ mill moltres
@RBTGamming
@RBTGamming Год назад
5:35 "Excited HeaRt."
@RGC_animation
@RGC_animation Год назад
"Back in my days, the Lost Zone was just a throwaway gimmick for your Prism Star cards so that they cannot be used again." "Yeah grampa, now let's get you to sleep."
@MasterQuestMaster
@MasterQuestMaster Год назад
And here I thought this was about some mythical lost engine that was banned or something.
@TheVictor126
@TheVictor126 Год назад
I mean, pokemon tcg has a history of losing the lost zone mechanics, then it coming back for a couple sets a few years later, so not that far from it
@nothingcankilldagrimace
@nothingcankilldagrimace Год назад
I’m not being facetious as I just recently got into the tcg: is the lost done different than discard? Is it another, separate discard pile with a fancy name?
@bridgeseller7004
@bridgeseller7004 Год назад
It's a bit different, has fewer cards that work around it.
@RGC_animation
@RGC_animation Год назад
If you have ever played Magic: The Gathering, the lost zone is like the exile pile, it is basically another discard pile but any cards that go in it can never be used again, yet.
@vDeadbolt
@vDeadbolt Год назад
Wasn't the Lost Zone introduced first in " Sun and Moon Lost Thunder?
@novaninja729
@novaninja729 Год назад
It was first introduced in the Platinum series of sets, then followed up in Heart Gold and Soul Silver, where there was never a lost zone card printed again until Ultra Prism introduced Prism Stars, which carried on through Team Up, and Lost Thunder introduced a couple archetypes before that, and now we have Lost Origin
@vDeadbolt
@vDeadbolt Год назад
@@novaninja729 makes sense
@KirecX
@KirecX Год назад
ain´t no way you have a channel for pokemon tcg too and I just found out about it
@kakashi9000000
@kakashi9000000 Год назад
God why do you sound so familiar. Do you do WoW videos as well by chance?
@NAAAAAIL
@NAAAAAIL Год назад
Is there floodgates in the pokemon card game?
@ryanrobot7975
@ryanrobot7975 Год назад
Yup
@ryanrobot7975
@ryanrobot7975 Год назад
Yup
@Chiffonaise
@Chiffonaise Год назад
If Path to the Peak is a floodgate, then yea
@ShadowStitchPlays
@ShadowStitchPlays Год назад
The answer is yes and no, there are some very powerful floodgates but in the current game they typically get put on Pokemon that are hard to get into play or are attached to subpar attackers. The current best floodgate would be Path to the Peak, a stadium card that shuts off all abilities of Pokemon with a Rulebox. Typically "rulebook mons" are your best attackers and support Pokemon so many meta decks rely on those abilities and this stadium can throw a wrench into things. The biggest reason Path is so strong is cause it functions like essentially a YGO field spell to permanently debuff the whole field until your opponent can bump it with their own stadium, very niche attacks or item cards. It's not contingent or a whole lot other then can you get it into your hand, which is usually exceedingly easy. Many other floodgates in Pokemon are not this lucky or powerful. You have cards that stop your enemy from retreating or increasing their retreat cost so you can try to trap undesirable mons active. Problem is there are just so many ways to switch in the game like you saw in this video. You have item lock effects, attack locks, supporter locks, basically anything you can think of but they are almost always relegated to niche or rouge decks. Either the effect is too hard to get into play or the cost is too high to be consistent. I wish it wasn't this way but yeah Pokemon for a long time has been a game of can I beat down my opponent faster and more consistently then they can me. Sorry for the essay, I just thought it was a good question and I know a good bit about the game. :)
@adestimare5985
@adestimare5985 Год назад
How many channels do you have at this point? :D Can we get a "TheLogsLogs" Channel next where you just rank and compare different videos from all your channels?
@cthulhuwolfe
@cthulhuwolfe Год назад
recently added? lost zone has been a thing since 2011. I literally played lost-gar as my deck
@kirika119
@kirika119 Год назад
I remember there was a lost zone wayyyyyy before the Sword and Shield set. If I am correct it was a gangar
@lilykoizumi
@lilykoizumi Год назад
There was, hence it saying “reintroduced”
@kirika119
@kirika119 Год назад
@@lilykoizumi I’m too stupid so I didn’t hear reintroduced; sorry for any inconvenience
@x5xruud
@x5xruud Год назад
I still don't get why you'd use Snorlax.
@bramgrootveld7846
@bramgrootveld7846 Год назад
the momnet I say lost mine sableye I knew it would be inmensly strong early game, then I was saw comfey and colres and saw a one turn double knockout turn 2
@isaacsteele7986
@isaacsteele7986 Год назад
Pokemon seems like it has more going on. Then yugioh. Yugioh engine videos are "special summon a buncha into negates and win" while this one brings up alot of builds and situations.
@cokeMONSTERps3
@cokeMONSTERps3 Год назад
Okay now how the HELL do I counter this lmao.
@rjbourgeois5490
@rjbourgeois5490 Год назад
Lost zone has been around since HGSS just to note. Gengar prime was a great deck for it's function. Win conditioning if your opponent had 6 Pokemon in the lost zone.
@speedroidterrortop5391
@speedroidterrortop5391 Год назад
...? Can you explain your comment? I just looked up Gengar Prime, and there is nothing that talks about an alternate win condition. In fact, its only notable feature appears to be the attack that sends your opponent's Pokemon in hand to the Lost Zone, which is pretty cool, especially since Mew Prime can use attacks of Pokemon in the Lost Zone... except Mew needs the required energy to do so, which may make it not possible to use your opponent's attacks. Gengar Prime can only do 40 damage if you opt to not use its first attack, which isn't that impressive even in the old game. I mean, maybe you could knock out a damaged Pokemon or a super weak basic, but that requires a fat set up. Also, the Lost Zone was around a bit before HGSS. It was introduced during Platinum era. I'm not exactly well-versed in the old game, but I know that because I had a Platinum Giratina structure deck as a child. That deck used the Lost Zone.
@rjbourgeois5490
@rjbourgeois5490 Год назад
@@speedroidterrortop5391 believe the deck was dubbed LostGar. It was a combination of Gengar prime's poke-body to semi-reliable get mon via ko and attack that sends mon from opposing hand in their lost zone and the stadium card: Lost World (look this one up, win condition was on here). Among other cards like seeker and Mr mime Jr. Played the deck myself while testing for a regionals during hgss' format. It's wasn't top tier, being that it was a bit inconsistent but it was still a great deck that everyone had to keep an eye on at the time ru-vid.com/video/%D0%B2%D0%B8%D0%B4%D0%B5%D0%BE-jE7PLLfCT5U.html Yeah, it probably existed beforehand. Didn't play dp format myself. Just noting that the lost zone mechanic has been around for a long while.
@speedroidterrortop5391
@speedroidterrortop5391 Год назад
@@rjbourgeois5490 Wow, thank you. I have no idea why Lost World didn't come up on Google Images when I was looking up cards. Seems like a cool deck.
@dejake_aoe
@dejake_aoe Год назад
Why is toolbox called toolbox? There aren't many tools in the decklists
@SilentVinyl
@SilentVinyl Год назад
Lost zone deck players take forever to finish their turns
@krullachief669
@krullachief669 Год назад
Is this Loss?
@TheAweDude1
@TheAweDude1 Год назад
Now all they need to do is reprint Lost World.
@alphamarigi
@alphamarigi Год назад
Why is it Psychic type? I thought fairy type had its own energy color. Edit nevermind looked it up. Lol
@Eellex501
@Eellex501 Год назад
Fairy type was discontinued starting with Sword & Shield
@phorchybug3286
@phorchybug3286 Год назад
Even I think removing fairy from the cards is stupid.
@kamenitachi2191
@kamenitachi2191 Год назад
the lost zone was introduced way before , during the diamond & pearl & platinum era
@gingermcgingin4106
@gingermcgingin4106 Год назад
That's why the spider specified that it was *re*introduced
@flagrama
@flagrama Год назад
@@gingermcgingin4106 He could work on the enunciation of the term, because you can't hear the "re" when he says it, and the video itself isn't exactly something someone is going to pay attention to.
@kawaiiempoleon8721
@kawaiiempoleon8721 Год назад
How in the ever loving fuck is like 20 cards an engine???
@ramirogonzalez7634
@ramirogonzalez7634 Год назад
I hate this deck because it take so long to play against. The first 3 turns are a real snooze if the opponent gets a slightly good first hand.
@varenemerald
@varenemerald 8 месяцев назад
This guy needs to use the 3D pokedex to pronounce these names better.
@joshuapooner4142
@joshuapooner4142 9 месяцев назад
I think it's broken. It should be harder to put pokemon in the lost zone.
@manuelgrabulho4965
@manuelgrabulho4965 Год назад
why i lose in pokemon tcg online when can i play other pokemon???? its so fucking stupid
@dylantaylor3139
@dylantaylor3139 Год назад
Ok man I’m sorry but that background was giving me a headache. That is way too much movement
@alecbormia4523
@alecbormia4523 Год назад
Ah yes. Comfey. The well known PSYCHIC type. Why are typings so wack in the tcg lmao
@matthewkuscienko4616
@matthewkuscienko4616 Год назад
It's quite simple, actually: the tcg reduces the number of available types players can choose from for the sake of simplicity. There have always been at least 15 types in the video games to keep track of since day one, and that number has expanded to 18 as of gen6. I think the main reason this was done is because outside of the dragon type (which need 2 energies of different types) and the colorless type (which can use any type of energy), all other types have their own basic energy assigned to them, such as fighting Pokemon needing fighting energy or water Pokemon needing water energy, so having 18 total types that each require their own specific energy to play would get pretty out of hand when it comes to deck building. And this is without even going into each type being weak to something of a different type, and you can start to see why they want to keep things more simple
@alecbormia4523
@alecbormia4523 Год назад
@@matthewkuscienko4616 I’m not saying I don’t understand it but as someone who is mostly a Pokémon video game fan the typings being grouped together just feels weird lol
@ailemoonstream7505
@ailemoonstream7505 Год назад
the lost zone has no counterplay making it a bad mechanic.
@griffin7206
@griffin7206 Месяц назад
there’s cards that can stop your opponent from using trainers / abilities to put cards into the lost zone, so it does in fact have counter play
@ailemoonstream7505
@ailemoonstream7505 Месяц назад
@@griffin7206 If the counter is not in a competitively viable deck it is not in fact counterable.
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