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The Mechanic that BROKE TF2 

indii
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Within Team Fortress 2, many weapons, cosmetics and other items are dropped every single day. But why do they drop? Whose idea was that? Join me as the explore Valve reasoning, the lasting effect off and dark secrets behind the Item Drop System.
CREDITS:
‪@BreadmannYT‬ - as as Mr Volvo McValverson
‪@CashuNutt‬ - as Keen
‪@AzelleTown‬ - bearing with me through making the Gmod bits thank u couldn't have done it without
‪@PartyPugTV‬ - thumbnail huge help
‪@eldiganthelionheart‬ - subtitles
All music used is from Sam & Max: Save the World Soundtrack, buy it on steam!
FIND ME:
*DISCORD* discord.gg/RSX2FzbvR6
*TWITTER* @indiiTF2
JJJreact

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30 сен 2024

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Комментарии : 164   
@_indii
@_indii Год назад
What's happening indiination? JOIN OUR DISCORD SERVER NOW! discord.gg/RSX2FzbvR6
@memoman_yt
@memoman_yt Год назад
the "influencing the item sistem " has been turned into crafting weapons with scrap and hats for like 12 metal, its thing but it just sucks realy
@abicto
@abicto Год назад
I still think inventory space is what fucks over new players the most
@errorerror6927
@errorerror6927 Год назад
As a f2p I can confirm
@ishitmypantsinacarwheniwas7
its painful.
@matimate8172
@matimate8172 Год назад
ancient 10 year old bug:
@chairwood
@chairwood Год назад
forced 2 buy 1key and begin gambling addiction
@Atomic_Pinneaple
@Atomic_Pinneaple Год назад
​@@errorerror6927double dat
@Quazap
@Quazap Год назад
If Valve ever decided to rework how players get new items, the contracker is the perfect way to slowly introduce weapons and playstyles. Simply expand the pyro contracts in Jungle Inferno to include every weapon.
@jalontf2
@jalontf2 Год назад
Oof. I don't do contracts so I would never get an item :/
@ishitmypantsinacarwheniwas7
i mean, yeah i agree. every new player has acces to f2 and a weapon that they can choose
@PaveltheBugFan
@PaveltheBugFan Год назад
That's basically the paid contract (I still agree i was f2p recently myself)
@luizgarcia3081
@luizgarcia3081 Год назад
I think that they should make a "arms race" module on the contracker, where you get at least one non-tradeable/craftable weapon copy of each weapon in the game (maybe a Backpack Expander for f2p's so they don't get cluttered) so everyone can get the chance to try out new stuff at their own pace, learn more about the class and their weapon of choice.
@Dr_Dan_
@Dr_Dan_ Год назад
exactly
@eddiii4030
@eddiii4030 Год назад
The one thing I'll give the drop system is that it's not linked to performance. The fact that I could play however I want in any server and not worry about losing out on in-game rewards, as small as they are, is great
@l.m.l8598
@l.m.l8598 Год назад
They should link performance to comp, which would incentivize competitive play in comp and eliminate the competitve v friendly debate
@redstonewarrior0152
@redstonewarrior0152 Год назад
​@@l.m.l8598 Valve could also make an official statement declaring that "Killing friendlies is cringe" and that would absolutely and undeniably end the debate.
@muscleman125
@muscleman125 Год назад
They need to increase the rare drop rates for craft hats, name/description tags, and paints. In 10 years of on and off playing, I've found about 8 craft hats, a couple tags, and a couple cans of paint. Meanwhile, another player who's played for 15 years with 6 thousand hours may have never gotten a hat drop once in their life.
@JuhMall01
@JuhMall01 Год назад
I love getting case drops! I love that over 60% of my backpack is filled with crates I will never open!
@Gyovali
@Gyovali Год назад
If it's really an issue just delete them, it's not like they're locked into your inventory slots
@JuhMall01
@JuhMall01 Год назад
@@Gyovali No I don't care I just wanted to make a comment on my good friend indie's new video!
@PotatoPatatoVonSpudsworth
@PotatoPatatoVonSpudsworth Год назад
A huge thing I appreciate with the drop system is that it was recently fixed to drop hats much more frequently. I've found a couple basic ones just by playing normally, and it warms my heart to know that the F2Ps will inevitably acquire something besides a gibus.
@botanicalmenace9995
@botanicalmenace9995 Год назад
Yeah. I had never gotten a hat or misc drop until the past couple years, where I got: The Graybanns (all class sunglasses) Sneaky spats of sneaking (spy shoes) And a hood for pyro. I don't really buy cosmetics, so having free ones is nice. I would like to add that I have purchased things from the mann co store before, I just never bothered with cosmetics.
@trystanreadman1764
@trystanreadman1764 Год назад
f2ps cant get rare drops, like hats and other stuff
@redstonewarrior0152
@redstonewarrior0152 Год назад
Hat drops are exclusive to premium accounts. In short, if your account cannot craft it, your account won't be dropped one at random.
@wolfcl0ck
@wolfcl0ck Год назад
Excellent job finding all of that archival footage! That must have been an undertaking to be able to find actual footage of sniper vs spy unlocks.
@PotatoPatatoVonSpudsworth
@PotatoPatatoVonSpudsworth Год назад
Your point at the beginning about Valve experimenting is bang on the money. Valve is probably best described as an R&D company that uses video games as a way to test/showcase tech or ideas. They make so much money from Steam, CSGO, and DOTA that they treat everything outside of these projects as a space for free experimentation. From a strictly monetary standpoint, no new Portal, Half-Life, or even Team Fortress is going to generate more then a drop in the bucket, so their only motivation for developing/maintaining such games is the opportunity to experiment with new ideas. All the devs basically abandoned TF2 because it's so old and janky that it became difficult to experiment in.
@AzelleTown
@AzelleTown Год назад
I keep getting bison from the idle drops to this day and I'm tired of it I don't want bisons anymore am I forever cursed to receive nothing but bisons until the day i inevitably fall victim to bison demise syndrome? I don't know for sure... but I sure as hell hope I don't end up like my buddy Greg.
@_indii
@_indii Год назад
Raise a herd of bisons
@AzelleTown
@AzelleTown Год назад
@@_indii I was actually thinking of doing that! Nothing better than the wind in my hair, some grass in between my lips, some nice sunglasses, just lookin' at all those bisons run wild in the range. But what if I don't take care of them correctly and they all plot to escape as a herd and they trample me to death on their way out? That's what happened to my buddy Greg.
@phanlash
@phanlash Год назад
I swear to Gaben, if this is another "Random Crit Rant™" video I am gonna cry. (Edit: okay its not another "Random Crit Rant™" video, thank you.)
@Spiderella3959
@Spiderella3959 Год назад
What I suggest is that they could tie the weapon drop system to the levels you get in meet your match matchmaking: every couple of levels you get a drop, and there should be a little icon at the end of the xp bar that would tell you exactly what you would get. Every 20 levels or so it could be a hat. All of that non-tradable, but it would still be better than nothing: it would finally give exp a use, you would only get those drops on official Valve servers and there is no need to idle as you wouldn't be able to sell those items anyway. I don't think this system should replace random item drops, it will simply be more of a neat thing to work towards for new players
@TheFirestormable
@TheFirestormable Год назад
Except valve servers are where the sniper bots roam :(
@Spiderella3959
@Spiderella3959 Год назад
@@TheFirestormable yea, but since there are more players currently, it's not that big of a deal. On top of that, my hypothetical reward system would be tied exclusively to meet your match, while random item drops that are tradable would remain untouched and drop on community servers, as they still do as far as I remember
@redstonewarrior0152
@redstonewarrior0152 Год назад
Except that such a change encourages players to play in a certain way and you watched the video right? The best way to get experience is to kill people on the other team and friendlies are easy targets. And as an occasional friendly myself, I do not condone such a change.
@draguladriver
@draguladriver Год назад
to be honest, i had no clue you could get hats from drops until a month or two ago. it had legitimately never happened before even though most of my playtime has been on a premium account. and i didn't know you could get paints until i watched this video, lol.
@_strayfer_
@_strayfer_ Год назад
1,000 hours and I’ve NEVER had a quickie bomb launcher, dead ass didn’t even know it existed when my friend asked me to use it
@SinisterPixel
@SinisterPixel Год назад
There's a couple of ways you could fix the drop system honestly: 1) Weighted odds. When determining what item the player should get from a drop, give duplicate items a slightly lower chance of spawning. Perhaps the more you have of a certain item, the less likely it could be to pop up? 2) Guaranteed drops on level up. This would make it so you couldn't simply idle on a community server. You would earn items faster by playing the game. As well as that, you need to look at weapon smelting. The most obvious answer to metal inflation is create a metal sink. Something that costs a lot of metal, which is not achievable without metal. I think it would be cool if stat clocks were craftable with a ton of refined. They weren't tradable but could be attached on to warpaints, so your non stat track war paints could become stat track. Or maybe even a series of craft only warpaints. You could cycle the available paints every few months so that there's always a reason to keep investing metal
@ImTorryTF2
@ImTorryTF2 Год назад
NOO NEW PFP
@davidpettigians
@davidpettigians Год назад
700 hours into the game and I still don't have a widowmaker, I have like 7 rainblowers but no widowmaker, something ain't right
@NanaKyoto
@NanaKyoto 11 месяцев назад
I've had a pretty good track record of getting hats from item drops, and, while I can't remember the last one I got, the best cosmetic drop I got was a Shogun's Shoulder Guard, is nice.
@Bafflenuuk
@Bafflenuuk Год назад
THEY DID ADD THAT LAST BIT ITS CALLED TRADING UP INDIE, GOD UNSUBBED
@stefanandrejevic2570
@stefanandrejevic2570 11 месяцев назад
I think gaben loves me because I've gotten a shitload of hat drops and item drops. Yesterday I got a description tag drop, and like a week ago I got a really cool pyro cosmetic.
@Gensolink
@Gensolink Год назад
to this day I still dont have some weapons still and I cant be bothered to trade them, talking about medic I had crossbow super late. I discovered tf2 a bit before the new drop system and have like more than 1k hours. And honestly I think tf2 would need a way to use metal and make it disappear for some slight boon. Like i'm not a big trading guy but maybe account locked bags, hats, weapons and stuff. To this day I have like 2 or 3 cosmetics, kinda sucks you have no way to customize your character other than weapons without having to pay money. They could even make a bunch of new free cosmetics for this purpose
@fractalisomega9517
@fractalisomega9517 Год назад
Stock is usually the best all around choice with a few exceptions like the Crusaders Crossbow… unlocks help with more niche playstyles
@TheWizardMus
@TheWizardMus Год назад
Id also argue the Flare gun is really important to Pyro's basic game plan, with base Pyro the only reason to pull out the shotgun is if you encounter an enemy Pyro. Meanwhile the Flare Gun opens up so many opportunities for Pyro and makes the gameplay more than WM1
@jalontf2
@jalontf2 Год назад
7:14 Oh snap, he's wearing the badge!!
@Fluxuation
@Fluxuation Год назад
I’ve been playing for almost 4 years now. I still don’t have a neon annihilator. I fucking main pyro.
@SnooterSFM
@SnooterSFM Год назад
This isn’t something I’ve ever thought much about but it made for a really interesting video, great work :)
@_indii
@_indii Год назад
Glad you enjoyed it Snooterr!!
@SophisticatedJai
@SophisticatedJai Год назад
You dont even know how much soda-poppers i got since i play tf2, and i dont even play scout Nice new pfp btw
@angzarrpsyco
@angzarrpsyco Год назад
They should bring back old drop items. 1000%
@greenoftreeblackofblue6625
@greenoftreeblackofblue6625 Год назад
Let me tell you though sometimes I get drop a very nice hat or cosmetic item it makes my whole fucking day.
@DeathRobloxReal
@DeathRobloxReal Год назад
Pootis
@MrFilgueiras.
@MrFilgueiras. Год назад
I honestly think valve should readd these "legacy drops" idk, bring back crates that can't be dropped anymore so items don't become impossible to get, spells, strangifiers and chemistry sets are so cool, like it's such a waste to not use them anymore, to avoid players idling for them, maybe make it so only paid accounts could get them on valve servers, limit them a lot, it wouldn't break the economy
@Anakinblood
@Anakinblood Год назад
Now while I can, I will be talking about the industrial revolution. The Industrial Revolution and its consequences have been a disaster for the human race. They have greatly increased the life-expectancy of those of us who live in “advanced” countries, but they have destabilized society, have made life unfulfilling, have subjected human beings to indignities, have led to widespread psychological suffering (in the Third World to physical suffering as well) and have inflicted severe damage on the natural world. The continued development of technology will worsen the situation. It will certainly subject human being to greater indignities and inflict greater damage on the natural world, it will probably lead to greater social disruption and psychological suffering, and it may lead to increased physical suffering even in “advanced” countries. The industrial-technological system may survive or it may break down. If it survives, it MAY eventually achieve a low level of physical and psychological suffering, but only after passing through a long and very painful period of adjustment and only at the cost of permanently reducing human beings and many other living organisms to engineered products and mere cogs in the social machine. Furthermore, if the system survives, the consequences will be inevitable: There is no way of reforming or modifying the system so as to prevent it from depriving people of dignity and autonomy. If the system breaks down the consequences will still be very painful. But the bigger the system grows the more disastrous the results of its breakdown will be, so if it is to break down it had best break down sooner rather than later. We therefore advocate a revolution against the industrial system. This revolution may or may not make use of violence; it may be sudden or it may be a relatively gradual process spanning a few decades. We can’t predict any of that. But we do outline in a very general way the measures that those who hate the industrial system should take in order to prepare the way for a revolution against that form of society. This is not to be a POLITICAL revolution. Its object will be to overthrow not governments but the economic and technological basis of the present society. In this article we give attention to only some of the negative developments that have grown out of the industrial-technological system. Other such developments we mention only briefly or ignore altogether. This does not mean that we regard these other developments as unimportant. For practical reasons we have to confine our discussion to areas that have received insufficient public attention or in which we have something new to say. For example, since there are well-developed environmental and wilderness movements, we have written very little about environmental degradation or the destruction of wild nature, even though we consider these to be highly important.
@bobthebox2993
@bobthebox2993 11 месяцев назад
It'd just be really nice if the random drop system took into account which unlocks you do and don't have, in order to prioritise the few items that you're missing. Like, last year I logged back into my account that I hadn't touched till meet your match. I had 2k hours on the account, only to notice that I still did not have every weapon in the game (other than the ones released in jungle inferno). On the other hand, there were a few weapons that I had 5 duplicates of.
@Bacxaber
@Bacxaber Год назад
Video begins at 5:32.
@fluffyKING
@fluffyKING Год назад
Yeah. It’s so random when you get sun on a stick 4 times in a row in 2 days.
@PurpleBroadcast
@PurpleBroadcast Год назад
7:02 i like the effort you put here in the subtitles so that it makes sense
@viket8316
@viket8316 6 месяцев назад
fix ideas 1._ f2p accounts will be unable to receive cases or tools only weapons - or just put the damn cases into weekly missions like csgo 2._ f2p can trade weapons but they cant gift them or anything they can only trade for other uinque weapons this literally kills bots farming weapons because you cant just send your loot to your main account you only can send to a f2p account weapons for another weapons this also removes the shit of the scam and benefits the newbies (if they craft the weapon they become untradable just like normal) i trade my black box for a mad milk done 3._if the system detects you play too much a single class then the drop system will consider that chance to increase give you mostly weapons of that class
@OMGREALDUMMYFROMDVN
@OMGREALDUMMYFROMDVN 9 месяцев назад
As a beginner f2p, the first time I heard that you can get cosmetics and war paints from from item drops I didn't believe it because out of like 78 or something item drops I've ever gotten I got none of them were cosmetics and the fact that I can't just get a homewrecker, sticky jumper, holiday punch without having to wait several weeks due to the limit of items you get per week is pretty annoying. Anyways, good video, goodbye.
@Imirui
@Imirui 10 месяцев назад
One thing I think would change about the drop system is for the weapon drops to HEAVILY prioritize items you don't have. I get wanting to have trading, but it gets old very fast if you have one weapon you don't have and get your 15th enforcer.
@TheStudioArchitect
@TheStudioArchitect 10 месяцев назад
The item drop system isn't perfect, but I like it. It's always fun to get a new item.
@none-q4o
@none-q4o Год назад
You’re blaming the wrong guy, unlocks inherently disadvantages new player by default whether it’s tf2 drops or any other games . Valve developer didn’t design the economy of keys and refs as currency, the community did. And pretty sure they knew the currency will inflate non-stop due to item drop existing.
@fox.4214
@fox.4214 10 месяцев назад
An idea I had was to let players choose what items they wanted to get, like having 3 choices 1. New Weapon Drops 2. New Hat Drops 3. Weapons and Hats already gained
@serPomiz
@serPomiz 11 месяцев назад
it has been years (of admittedly playing on adn off) of drops where I'm waiting for an alibababooties to complete a stragifier. sure, I could trade for them, but it has been a while singe trade server stopped caring for people doing a scrap for an item. sure I could start the crafting system, but I ain't gonna do a whole minecraft just because I want an item, I'm playing tf2, not factorio!
@shawnwalker7826
@shawnwalker7826 Год назад
Anyone want to hear a drinking game that's likely to kill you within 30 minutes, don't play tf2 for 2 weeks and then get on collect 2 weeks worth of random drops then for every case you get drink 2 shots of whiskey
@NagasakiLicious
@NagasakiLicious Год назад
I feel like if valve had to rework the item drop mechanic they could lower the percent a duplicate item (excluding crates) would drop for you and replace em with various misc things that wouldnt inflate the value of the economy that much (dont know how that would work out but its just a idea)
@khanzy.
@khanzy. 10 месяцев назад
You can make specific items. I believe they were alluding to blueprints.
@cuenta007
@cuenta007 11 месяцев назад
I dont have a pc so i play a tf2 copyright for mobile and they way things randomly drop there is that you finish a game and the better you do the more drops you get and it can be literally anything and i think its a better method since it encourages players to play the game
@sufferingincorporatedtm1781
@sufferingincorporatedtm1781 5 месяцев назад
i've been playing since 2018 and i still don't have an equaliser
@facemace2568
@facemace2568 10 месяцев назад
I am still waiting for a dead ringer. Joined in 2014 and have not gotten one yet. I refuse to buy one still
@Slendermaster968
@Slendermaster968 11 месяцев назад
If craft numbers were still a thing, there would be a way to spend refined metal, and not just trade it for keys and vice versa.
@cacaodemon5220
@cacaodemon5220 4 месяца назад
Funny how this system also bloated TF2 player charts
@UntrackedEndorphins
@UntrackedEndorphins Год назад
I have like 500 hours on tf2, I still don't have the jag and the panic attack:^)
@churchseraphim1380
@churchseraphim1380 11 месяцев назад
Economy based on a currency not tied to anything that constantly inflates is how our real world economies run too tbf 😂
@Suddsy11037
@Suddsy11037 Год назад
i have 3k hours in this game and im pretty sure ive never gotten a craft hat from an item drop, i didnt even know you could
@Caltixan
@Caltixan 11 месяцев назад
Indii is one of those RU-vidrs who are small, but will release absolute gems once in a blue moon
@jeffreyvanloon3581
@jeffreyvanloon3581 Год назад
i mean i get case but i cant open thhen because my country banned opening boxes
@The_D_ray
@The_D_ray Год назад
Time to make up a community service where people welcome new players by gifting them weapons. p.s. Those "rotoscoped" sections with the ragdolls are cursed af. I love them.
@thehalberdier4774
@thehalberdier4774 Год назад
Did I hear a Ted Kaczynski parody in there towards the end?
@ripadblock
@ripadblock Год назад
Okay, but how did the drop system "break" tf2?
@MissngTexture
@MissngTexture Год назад
First!!!! (also fantastic video buddy)
@Quartermistress
@Quartermistress Год назад
1:26 love this quality scout animation. He look he about to punch someone
@humanharddrive1
@humanharddrive1 11 месяцев назад
I really appreciate this video and the way you talk
@soupcide
@soupcide Год назад
at 5:30 i had tf2 open so i got exited that i got a new item
@stopyp2193
@stopyp2193 Год назад
Mechanic, that broke tf2 is killbind
@timefun8731
@timefun8731 Год назад
Fact - Valve invented Black scotish.
@youtubeuniversity3638
@youtubeuniversity3638 4 месяца назад
I like your Valve Employee voice.
@Mystic-Midnight
@Mystic-Midnight Год назад
I do miss the days of idling all night for items
@Scaryui
@Scaryui 11 месяцев назад
7:31 this whole segment is fucking amazing
@42Porter
@42Porter Год назад
As someone whos been trading for about a decade i think the tf2 economy is fine. Many older items get devalued with time but the steady addition of newer more desirable ones keeps things moving in the right direction.
@vyor8837
@vyor8837 Год назад
Yeah, all currency should infinitly inflate, with 1-3% a year being ideal. And that's about what we see with refined metal after the first two or so years of its introduction (where it experienced hyper-inflation for the obvious reasons).
@ripadblock
@ripadblock Год назад
Yes, but small tf2 RU-vidr needs to Milk every single aspect of the game In an overly dramatic manner!
@iflyplanesthrutunnels
@iflyplanesthrutunnels Год назад
you guys are getting random drops?
@eljestLiv
@eljestLiv Год назад
What’s that map at 2:08? I remember it being one of the first maps I ever played in TF2, and I’ve never seen it since 2011
@_indii
@_indii Год назад
dm_duel
@melody-502
@melody-502 Год назад
i never had issues with this system cus i just bought all the weapons at the start for 1p each and had everything unlocked
@lmao-yp7kn
@lmao-yp7kn 11 месяцев назад
"A currency that infinitely inflates and is based on nothing" ... thats most currencies
@_indii
@_indii 11 месяцев назад
I didnt know 😔
@mikuawo2603
@mikuawo2603 11 месяцев назад
Great video, you are a dude or a girl :3?(sorry for the aswer, i dont wanna use wrong pronnums ;3)❤
@_indii
@_indii 11 месяцев назад
No worries! I go by any pronouns
@Iliert_babon
@Iliert_babon Год назад
What weapon is that at 5:38
@lennyface6828
@lennyface6828 Год назад
I LOVE GAMBLING!!!!
@arcturus64
@arcturus64 Год назад
Nice ribbon
@redstonewarrior0152
@redstonewarrior0152 Год назад
Ok. So this was an idea I have had for a while now. Your next random drop has its drop time pushed up if you are actively in a match and it gets pushed back if you abandon a match before the game ends. So for every second you spend in a match your next drop happens a half second sooner than scheduled or something. Or something that would probably be a bit harder to explain but makes more sense in my head would be if your scheduled drop time gets pushed forward by x for every minute of play where x = 0.1(current time - scheduled drop time)^1.2 but that's just a shitty formula I thre together without throwing those numbers into a graphing calculator so some BIG tweaking may want to be done to make that formula do what I want it to. The basic idea is that the game will push your drop schedule forward less and less the closer you are to getting it. And then there is my idea for penalizing people who abandon matches. If you leave a game early, your next drop will be pushed back 10 minutes. The punishment will only apply for the first 3 games you abandon each drop so your maximum amount of extra wait time is 30 minutes. And shave the amount of time it takes to do a partner taunt off of the drop timing every time you do a partner taunt with someone on the enemy team. I want tryhards to know that friendlies are infact playing the game correctly.
@xFluing
@xFluing 11 месяцев назад
Holy shit guy nothing against you but why did it take you 3 mins to say "item drop system"?
@_indii
@_indii 11 месяцев назад
My bad man, scripting takes a while to get good at
@xFluing
@xFluing 11 месяцев назад
@@_indii hey its fine, in my mind i thought it was mich worse: doing it intentionally as if you were doing a school report
@Labyrinth6000
@Labyrinth6000 Год назад
Ahh yes the golden age of DM_duel of 2009. I remember starting in 2008 and DM_duel was the first community map I ever played on the Towlie server. Awesome times stickying the enemy spawn. 🤣
@BreadmannYT
@BreadmannYT Год назад
I got 99 problems but an Uber ain’t one 😎
@נקניק-ה4ד
@נקניק-ה4ד Год назад
I have got 3 sandwiches 2 back burners 3 pocket pistols 4 force of nature and 6 mother fucking cloak and dagger and yet i still don't have anything i have wanted since i started playing the game
@sampletext5959
@sampletext5959 Год назад
It was either this, or grindy daily challenges to get cases and weapons. I can’t tell what’s worse.
@St0nek
@St0nek Год назад
9:59 I guess in a way crafting does that but like come on, nobody does that
@TwistedFireX
@TwistedFireX Год назад
they need to do a case drop system similar to CSGO were there are rarer drops for older cases and more common drops for other cases
@ssssssssssssssssss50
@ssssssssssssssssss50 Месяц назад
2:08 map name? Played it a lot back in the day
@_indii
@_indii Месяц назад
dm_duel
@ssssssssssssssssss50
@ssssssssssssssssss50 Месяц назад
@@_indii thanks
@benbot0733
@benbot0733 Год назад
The gmod kinect bits slay me
@WormHoleStudiosDev
@WormHoleStudiosDev Год назад
oh wait, 3 hours ago, nice, nice video
@sane6665
@sane6665 Год назад
I just got the same chest and is the same ones you got
@bcn1gh7h4wk
@bcn1gh7h4wk Год назад
work it down to numbers: -let's say that the ultimate objective is to get every single player of TF2, every possible combination of unlock, tracker, skin, unusual, cosmetic, and festive variant possible, for all weapons.... every player would have a full stack of [everything there is to get] -let's also say that the player count freezes overnight... no ups or downs... the number becomes stuck until this conundrum is solved. -how many random iterations should occur, and how many duplicates would spawn, before point 1 can be true for all players? that, is the number to work out... that, *IS* a number, and is finite. that number, obeys a mathematical formula. *WHAT* is it?! ..... and once you have that formula, consider that the player count will NEVER be frozen, so each new player demands a new iteration of the model. *[that whole construct]* , is the answer to the problem can you even fathom that?
@attibotgd4123
@attibotgd4123 Год назад
For the frozen player count, the amount of anything ingame multiplied by the player count.
@bcn1gh7h4wk
@bcn1gh7h4wk Год назад
@@attibotgd4123 it's not multiplied... it's raised to the power of. because it's not total amount of items... it's total amount of *tries* of item spawn, which themselves must spawn more items before getting the one you need.
@PajamaPantsStudios
@PajamaPantsStudios Год назад
I mean, if you don’t want your refined metal, I’ll take it off your hands. I love crafting hats
@amarok4
@amarok4 Год назад
when indii puts out another masterpiece
@tugazu
@tugazu Год назад
10:00 Crafting
@jjameson
@jjameson Год назад
rip pop smoke
@thanook
@thanook Год назад
Which one?
@darrylthewolf6568
@darrylthewolf6568 Год назад
strange case
@ag3g
@ag3g Год назад
nice
@mrlemo9124
@mrlemo9124 Год назад
Bro forgot weapon reskins...
@partypug123
@partypug123 Год назад
Disaster
@Collato
@Collato Год назад
10:00 - sure it's convoluted but crafting weapons is kinda that "last bit." Also why the hell are there still "idolers" and idol servers if metal has become virtually worthless. Honestly they should just bring back chemistry sets or more crafting recipes or anything that treats weapon drops like materials cause that's what they really are when it comes down to it.
@PineappleDealer37
@PineappleDealer37 Год назад
I don't like this video
@_indii
@_indii Год назад
Anything specific that I can improve on?
@PineappleDealer37
@PineappleDealer37 Год назад
@@_indii no
@SeaRavioli
@SeaRavioli Год назад
I think the only solution is to remove item drops entirely
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