Gameplay itself though, the first half is a neat intro into how it goes, then the second half tests your multi-tasking skills (I still have epic visions of Warlock and Burning in Swedish)
As one who spent quite some times grinding for pretty much any new contents in this game when it updated, I gotta say, it had a lot of potential. Shame that it was discontinued since it's one of the more unique td games out there imo, though I can see why such quality would be hard to manage
may be unique, but there are lots of flaws on the ui and animation. The maps also looks bland and the only good thing about the game is how you can upgrade one stat specifically. Anyway, it gets outclassed by TDS and doesn't even come close
You should definitely continue playing. The third and final galaxy introduces water enemies and are pretty cool. Jötunheim is absoltely insane and it is more of a bullet hell than a tower defense tbh. It is extremely hard but also fun and frustrating at the same time lol
Oh my god, I thought nobody would talk about this game. I definitely recommend every roblox players that have made their account and have been playing for more than 1 year to play this game. Glad I found someone talking about it, I have searched but only now do I find a video about Tower Galactia!
Good video but you need to make a part 2 for the full experience because the 3rd galaxy is where it becomes a masterpiece (and it would be disappointing leaving a story mode game on a cliffhanger)
lead tower galactica dev (composer and game designer specifically) here, the game was undergoing a revamp but it got discontinued before any of that could happen, which is why duhovnic is such a massive jump in difficulty
I Remember once when i was playing with my friend while he introduced me to it that my head wasn't smaller (It was a dynamic head) so he made a screenshot of me having a bigger head than him
I’ve played this game in its early days, and I always found there to be a charm to it that tds was missing. After they released ezaria galaxy, the unique mechanics and enemies got crazily difficult, but they were still impressive and enjoyable. Sadly it got discontinued though because the developers didn’t have time for it anymore.