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The Principles of Animation 

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"The Principles of Animation" by Hjalti Hjalmarsson
Blender Conference 2017
Learn more at www.blender.org/conference/ Watch it all: • Blender Conference 2017

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1 ноя 2017

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Комментарии : 104   
@KeanKennedy
@KeanKennedy 6 лет назад
Really glad I clicked on this. I thought it might be an annoying Ted style talk- heavy on the sense of enlightenment and light on practical information, but it was completely the opposite, packed with direct practical information. (Funny how he even made a joke about that kind of talk "The new principles of animation".) Thank you Hjalti!
@adamc599
@adamc599 6 лет назад
Thanks for the intro, now please do a half hour video for each of these principles! :-)
@rikrishshrestha5421
@rikrishshrestha5421 4 года назад
This is the note that I made, You dont need to watch the video after reading these but he's explaining it in entertaining way so the choice is upto you : 1.TIming and Rhythm : It should look natural/real. 2. Spacing: If there's too much gap between keyframes, make sure animation favors the frames in that gap else it'll look weird. 3.Squash and stretch : volume and density must be same throughout anim ,but shape should be changed in a way that'll look realistic. 4. Arcs :body must follow actual physics. 5.Anticipation: body should show potential energy ( making viewers think, now it's gonna do something) 6. Drag & Follow: show inertia. 7.Asymmetry: It's not about first or last position. Make sure they're behaving differently thoughout animation. 8.Overlapping action: body shouldn't move like robot. U need a breakdown pose that will kinda signal that this is gonna happen next. ex: when u turn ur body around, your eyes turn first, then bit of your shoulder, then other parts. This is like making a drama scene. 9. Secondary action: things that's happening but not so important. 10. Exaggeration: don't do over-acting. 11.Consistency: literally 12. Staging & Clarity: if you're doing pose, show it on a silhouette level. 13.Readability & Focus : to let viewers know what aciton the body just did, you need to hold it at least 2 sec. Have 1 focus point, not many things happening at same time that'll confuse viewer.
@bayezidhossain8100
@bayezidhossain8100 11 месяцев назад
thanks
@moeg_art
@moeg_art 6 лет назад
This guy was beyond amazing, his delivery was exceptional and his humour kept me mad entertained, would love to attend any seminars he has
@Olav3D
@Olav3D 6 лет назад
Awesome! Learned a lot and the delivery was great.
@billnguyen4148
@billnguyen4148 6 лет назад
just got my first animating freelance job and this presentation could not have come in a more appropriate time. thank you sir.
@cgcowboy
@cgcowboy 6 лет назад
Wow! Exceptional content. But equally exceptional delivery!
@MrMcSnuffyFluffy
@MrMcSnuffyFluffy 6 лет назад
Where can I sign up to watch this guy on a regular basis? Crazy good.
@snim9515
@snim9515 5 лет назад
Blender cloud I guess.
@ChrisD__
@ChrisD__ 4 года назад
Why is your name highlighted?
@Kynatosh
@Kynatosh 4 года назад
@@ChrisD__ because he has more than 100 thousand subscribers.
@maayanon1247
@maayanon1247 3 года назад
@Bjorn Kylo you did a great job of making me never try it out.
@minhaj_khan
@minhaj_khan 6 лет назад
Damn. Really powered through it. Awesome!! :D
@sandeshk5283
@sandeshk5283 4 года назад
For Reference: 1. Timing & Rhythm 2. Spacing 3. Squash & Stretch 4. Arcs 5. Anticipation 6. Drag & Follow Through 7. Asymmetry 8. Overlapping Action 9. Secondary Action 10. Exaggeration 11. Consistency 12. Staging and Clarity 13 Readability and Focus
@elvor8512
@elvor8512 6 лет назад
This video has taught me more about improving my animation than literally any other video ever. Thanks so much!
@KlassAnimated
@KlassAnimated 2 года назад
Still looking at this in 2022. Want to become a 3-D Animator and these references are soooo helpful.
@SpikeTheSpiker
@SpikeTheSpiker 5 месяцев назад
One of the best animation talks ive everseen
@chapstickwarrior9277
@chapstickwarrior9277 6 лет назад
What a funny guy! That was a great presentation!
@dixie_rekd9601
@dixie_rekd9601 6 лет назад
this guy? hes awesome. every time he does a talk its awesome
@smurf932
@smurf932 6 лет назад
I thought my vid was 2x speed lol he talks fast
@drent3969
@drent3969 4 года назад
Ikrr
@ShawnTheRazor
@ShawnTheRazor 4 года назад
I watched this in it's entirety in 2X. Watch most things on YT in 2x. Hope they bring out 2.5 and 3X at some point.
@dinoschachten
@dinoschachten 4 года назад
Okay, I'm reading this a lot lately. What's up with this new "trend" of watching videos at wrong speeds? :D
@ShawnTheRazor
@ShawnTheRazor 4 года назад
@@dinoschachten I'm not sure what a "wrong speed" would be. Sometimes I watch things at 1x, but usually that IS a "wrong speed", for me. Everybody's different though. It's nice to have choices.
@gamerdude9687
@gamerdude9687 3 года назад
i usually watch videos at 1.5x speed, did not need to do that
@Lucas72928
@Lucas72928 Месяц назад
Amazing talk! Great to see a bit more of an interpretation of the principles instead of just definitions
@Anyreck
@Anyreck 6 лет назад
HH you really made the concepts clearly understandable. Great!
@zapfsaeule2
@zapfsaeule2 6 лет назад
Simply great! And such fun to watch:) And learning.....
@karlisstigis
@karlisstigis 6 лет назад
Hjalti never disapoints. :)
@bzikarius
@bzikarius 4 года назад
thank you, Hjalti! Awesome guide!
@speedcuberleaderofquartz8423
@speedcuberleaderofquartz8423 6 лет назад
Thanks for the tips! I’ll try to make animations using these :)
@MrHeretic666
@MrHeretic666 6 лет назад
He's like Jim Carrey. Very inspiring speech! Thanks a lot, Hjalti! 25:32 )))))
@aux_anges
@aux_anges 6 лет назад
Super interesting, great job, thank you.
@dinoschachten
@dinoschachten 4 года назад
Nice! I think most of them I already understood intuitively before, but very nicely laid out, especially holding action for a number of frames is an interesting concept! Also a very likeable presentation! :)
@satishgoda
@satishgoda 6 лет назад
Amazing, lively and informative presentation :)
@sky030381
@sky030381 6 лет назад
Really great talk, good work!
@TF2Coverop
@TF2Coverop 6 лет назад
Holy shit I love this guy. :D
@-Xever-
@-Xever- 4 года назад
Wooaah u still alive Thanks sensei for the Excalibur
@PCaggegi
@PCaggegi 6 лет назад
Awesome presentation mate!
@WW_Studios
@WW_Studios 4 года назад
This is really helpful!
@KapilaSudesh
@KapilaSudesh 5 лет назад
Oh, learnt a lot. Thank you so much :)
@sakifabdullah
@sakifabdullah 10 месяцев назад
4:12 - Timing and Rhythm 7:05 - Spacing 9:09 - Squash & Stretch 10:30 - Arcs 12:04 - Anticipation 13:02 - Drag and Follow Through 14:39 - Asymmetry -> (Behaving differently) 15:52 - Overlapping action 17:55 - Secondary Action 19:44 - Exaggeration 20:30 - Consistency 21:43 - Staging and Clarity 23:23 - Readability a focus -> (for a dialogue, holding it for two frames increases readability)
@chapstickwarrior9277
@chapstickwarrior9277 6 лет назад
I gotta watch this!
@archanein1496
@archanein1496 6 лет назад
this one was awesome xD
@cletusmugane
@cletusmugane 4 года назад
thank you
@AAa-tn5rz
@AAa-tn5rz 6 лет назад
like watching a transformers movie. that was funny.
@dinoschachten
@dinoschachten 4 года назад
The grin and the coughing. :D Really loved it.
@ShadeAKAhayate
@ShadeAKAhayate 5 лет назад
Thank you for this video, it's very informative and can point people to subject areas to explore for making good animation with some knowledge. It will probably still improve the world animation level even though it's view count is not that high.
@klarnorbert
@klarnorbert 5 лет назад
Beginner animators should start with this video, not with using Blender or Maya.
@vipul3571
@vipul3571 Год назад
real thing is, artist never professionals, artists only focus on learning more and more
@Jomettc
@Jomettc 2 года назад
It's really great points
@SlumpogMillionaire
@SlumpogMillionaire 6 лет назад
Awesome video! I wonder how much more he has to say about all of this if he were to give the talk on a podcast or something wherre time is not of the essence. And if such video/podcast exists.
@ishukalia1099
@ishukalia1099 3 года назад
Thanks
@USBEN.
@USBEN. 2 года назад
Very interesting and informative.
@sottozen
@sottozen 3 года назад
Bravo!
@hueyahumana
@hueyahumana 3 года назад
I liked your talk. Thanks
@BruceCarbonLakeriver
@BruceCarbonLakeriver 4 года назад
Next time he'll do it in 15mins? XD But good stuff, awesome! o_o
@OOTO.
@OOTO. 2 года назад
Nice bone structure bro
@charichaki7053
@charichaki7053 6 лет назад
great
@LenaHo
@LenaHo 3 года назад
Can’t help but think how much more amazing this talk would be if he had more time to get into more details
@MrAlexandermartis
@MrAlexandermartis 6 лет назад
And what about moving holds? And there is also a wave principle (I had an example of some referencing Don Bluth)
@PeterPuntman
@PeterPuntman 6 лет назад
Toon Scheur there are a lot more like Morphing and Fabrication (for stop motion) but you can see them as secondary I guess. It just really depends on the animation.
@getenlightened
@getenlightened 5 лет назад
Brilliant. There always seems to be a handful of fools that have to down vote quality content.
@stevenapper9596
@stevenapper9596 6 лет назад
Hjalti Hjalmarsson great presentation
@man-pi8by
@man-pi8by Год назад
Super
@Lumpappsofficial
@Lumpappsofficial 5 лет назад
@15:25 OMG Hjalti is Agent 327!
@qudamar
@qudamar 6 лет назад
#COOL
@spiro9210
@spiro9210 5 лет назад
He needs to write a book.
@omri1324
@omri1324 6 лет назад
12:01
@aftereffectstemplates15sec82
@aftereffectstemplates15sec82 6 лет назад
Posted in Motion Lovers
@seighart90
@seighart90 3 года назад
20:14 why didn't you show the slide :(
@walshar2705
@walshar2705 Год назад
Oh my god MOON KNIGHT?
@yapayzeka
@yapayzeka 4 года назад
transformers movie comment lol. loved it, very true (y)
@SVAFnemesis
@SVAFnemesis 6 лет назад
Do people actually use straight forward animating technique? I havent met a single animators that actually use it.
@DodaGarcia
@DodaGarcia 3 года назад
Well we do see those in animations all the time, so it's probably one of those things that become instinctive to people who have done it for a while
@LovelyBigga
@LovelyBigga 3 года назад
That toddler example goes for girlfriends as well.
@sham-i7l
@sham-i7l Год назад
I dont understanding spacing
@matiunn_
@matiunn_ 6 лет назад
Could you make a video in Spanish pliis ??
@MicahBuzanANIMATION
@MicahBuzanANIMATION 3 года назад
First tutorial on youtube I had to slow down.
@hellalittt
@hellalittt 2 года назад
why the hell a smart guy is even hot
@DulinaChandrasiri
@DulinaChandrasiri 3 года назад
CASEY AFFLECK?
@Grumbledookvid
@Grumbledookvid 3 года назад
how the fuck do i make something fall in an arc?! THERE IS NO ARC AXIS I CAN LOCK IT TO
@meditationenlightenmentvib495
Guys all over the place
@rikrishshrestha5421
@rikrishshrestha5421 4 года назад
You wanna see what's more funny, watch ball bouncin and him explain with .25x speed
@aphexjh
@aphexjh 6 лет назад
thats not what secondary action means. Secondary action is the action that results from another action, like a horse's tail that bounces along after the horse's butt. What he's describing is sometimes called 'business' in act/directing terms.
@princealmighty5391
@princealmighty5391 4 года назад
It depends
@christopheralldridge362
@christopheralldridge362 4 года назад
at 1:10- i think we can all agree that we preferred the list.
@skellzzed8255
@skellzzed8255 5 лет назад
Wait I thought animation was supposed to be 12 frames per second.
@jascrandom9855
@jascrandom9855 5 лет назад
Good animation has variable frames rate. Good Directors and animators know when Jack up the frame rate and when to reduce it.
@skellzzed8255
@skellzzed8255 5 лет назад
Jasc Random Ok so the normal frame rate used today is 24 frames? Cuz in 2D in the old days they used 12 as the norm.
@jascrandom9855
@jascrandom9855 5 лет назад
Ricardo Mata That "12 frames" figure is an average. They didn't really keep it as 12 fps in a constant manner. It refers more to how many frames the animators would actually sit buts down and draw vs how many frame are repeated. For example, an animator might draw 10 frames for a walk cycle, and then loop it for a minute and half. Or in a Dialog scene the Characters talking are just moving their mouths. This technique is used to same up time and resources for the Big/Important moments (The money shots). like for example an Epic fight scene, epic Dolly zoom or a hot chick tucking her hair behind her ear while the MC looks at her lustfully from the other side of the classroom. In those moments the Animator will go all the way to 24 fps. In Japan they call this "Sakuga". Now of course, with modern Animation software, even with 2d, its posible to generate interpolated frames to get 24 fps. But so far, i only see western children cartoons taking advantage of that. Animated hand-drawn action/adventure shows that want to keep a "Animesque" esthetics, tend to keep it more old school.
@skellzzed8255
@skellzzed8255 5 лет назад
Jasc Random Sweet, thanks for explaining that!
@DodaGarcia
@DodaGarcia 3 года назад
Speaker too distractingly handsome, sadly I still can't animate after watching the talk
@DodaGarcia
@DodaGarcia 3 года назад
Also at 25:39 the adorability factor was too high to bear and sent me into a coma Please tell the Blender Foundation I will be suing
@pagurobt9001
@pagurobt9001 5 лет назад
He looks like Casey Affleck
@freedomofspeech9084
@freedomofspeech9084 6 лет назад
OMG That was very stressfull!!!! Why do you HAVE to fit all these things in half time than what you planned? Just leave some parts out or plan your presentation better to fit the time given!!
@victorvvc1925
@victorvvc1925 3 года назад
Hell, I wouldn't like to have this dude as a teacher! He knows what he's talking about but has no idea how to explain it, and makes it really confusing. And he says last time it was a mess! 🥨
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