I demand to block access to the War Thunder project from Gaijin Entertainment on the territory of the European Union, Great Britain, USA Gaijin Entertainment collects secret data that may threaten national security. Users of the online game War Thunder regularly post classified drawings of military equipment online, according to Techspot. The documents concerned the British Challenger 2 main battle tank, the French Leclerc main battle tank and the Chinese DTC10-125 tank round. It should also be prohibited for persons undergoing military service to establish and have an account in War Thunder
Except most battles are over before you get there. You might as well not bother spawning the BP on Fulda or Maginot. I don’t mind slow tanks but the BP is unbearable.
I demand to block access to the War Thunder project from Gaijin Entertainment on the territory of the European Union, Great Britain, USA Gaijin Entertainment collects secret data that may threaten national security. Users of the online game War Thunder regularly post classified drawings of military equipment online, according to Techspot. The documents concerned the British Challenger 2 main battle tank, the French Leclerc main battle tank and the Chinese DTC10-125 tank round. It should also be prohibited for persons undergoing military service to establish and have an account in War Thunder
12:35 that gun, you know its good when it pens Phanters hull from 1Km range, and kills the rest of crew from Over pressure (I've killed Tigers 2 that way)
Yea if the IS-2 was realistic with its 15 second reload and 600 HP instead of 520 (13 HP/T vs 11.3 HPT making it as fast as a normal sherman (faster then jumbo) or a panzer 4 G) and its ability to hull break literally almost every tank
@@DiceStrike Yes, shoot the Me262 for 2 minutes straight and get a crit message, Me262 shoot me once and my wings fell off, in real life, bombers fly in formation or escorted by fighters, this is not the case in war thunder
@@yuxihuang6852 I know all too well.. "Crital hit" but it does not tell you on which module you did the crital hit on.. then he continues to fly on like nothing happened..no effect on his flight performance what so ever.. right now. You shouldnt be flying them .. because the tails will fall off for the slightest hit.. even though Pininteret and other and footage Imagines of US bombers can take a absolute hammering and still fly.
Jumbo wins test. My experience of the Jumbo: its armor stops few things in actual game, and the gun have trouble penetrating other heavies, even some mediums. But that might just be me being bad.
@DestroyerTom oh well, makes sense. I make no secrets about being bad. But serious question then, how do you protect the weakspot of the MG port? because that thing attracts shells from up to 4km away with homing accuracy for me. and how do you handle tanks you cant deal with the gun (Basicly all heavy and some mediums in my experience, as stated above). And please dont just say "Aim at weakspots" because realy, that doesnt seem to work for me. But again, let me just underline this: I Am Bad. No way around that...
the sight exist, its just turned backwards to allow the use of the Roof mounted Machinegun. if they would enable the use of the Commanders sight they probably have to disable the Machinegun or you have to turn it 180° to use it.
The flaps break after you reach a certain speed, but airbreaks don't. Than how is it with the SBD-3s? Their airbreaks are their literal flaps too, just opened at a different way.
aaahh the helldiver I heard a story from the battle of the pacific where some zeros actually had a bit of trouble taking them down once they had dropped their bombs, and I decided to test it out in war thunder, 3 matches 3 kills in each, magnificent guns, a better than good turn rate (roll is slow though and not nearly as good a turn as a zero but it'll outturn most planes). and although it has a rather weak engine it manages utilize it's little bit of energy rather well combined with the bomber spawn. What can I say I absolutely love it.
You should add a feature that when you land you can change your ordnance loadout. Lets say I was playing a F-4 Phantom and I was bombing away at tanks and now there are enemy aircraft in the skies, I could fly back to base a rearm with a Air to Air loadout instead. Maybe when you land it brings up the "respawn" interface but you can only change the loadout for your plane, or you to change the loadout it might be a certain amount of Spawn Points. Just a idea that might change how the game is played and add more diversity to the battles.
*Q 1:* When will you animate the wheels of aircrafts? the front wheel and tail wheel when taxing on ground, traversing left/right. *Q 2:* When can you implement hull MGs, and while you're at it implement headlights too cus why not... the IR spot light is more or less useless but still a cool function. *Suggestion 1:* I've been having fun with Naval but its drawbacks are the MM and Aiming system, pls simplify the aim-parrallel shooting and elevation is difficult to account for and can nvr be mastered anytime soon. As for MM - BBs fights other BBs, cruisers fight other cruisers, DDs fight other DDs & lastly boats fight other boats. *Suggestion 2: Make module research minimum! please. I'm complacent with high research of vehicles themselves but reduce the module grinding pls!.*
1.Which is the fastest not guided rocket that plane can carry? 2.Which plane at what speed can fly slowest without stalling? 3.Can you shot off biplane lower or upper wings, if yes can it fly only with one pair of wings?
Q: In modes like arcade battles in top tier, we see that Gaijin has added more and more Anti-air Missile (AAM) capable vehicles which are being put up against air vehicles like MIG-17, Sabres, and some modern day helicopters, but they don't have access to flares to help dodge the missile, Is Gaijin going to release more top tier jets and helicopters for arcade with access to flares to allow air vehicles to dodge the radar guided missiles?
Q: Will the M1A1 and M1A2 Abrams tanks receive the TUSK ERA blocks in the future? It adds about 800mm of HEAT protection (added on to the cheeks, sideskirts, and lower plate)
So, I have a question: Will we ever see your voice in-game? I'll never tire of hearing it, and you sound sorta like Alfred, or an old villain in a tuxedo, which is absolutely amazing ❤
Hey Bruce great show.! Now in the waiting room to go to battle GAIJEN notes use B for binoculars, why not have more key notes in that waiting room, such as how to activate the Battle Orders??
I don't know why but i think that was me in the French P63-C5 in the Metal Beast : BF 109 G-6 part. I was playing this plane a few days ago and i have been killed by a G-6 in that exact same manner, with the same movement out of it, and weather. I'm probably wring but heh, maybe.
I am not shure right now wether the Black Prince has the same weakspot as the Churchill Mk 7, but you can penetrate the front of the Mk 7 with a 6 Pounder through the frobt by shooting through the idler wheel, there is a slope and a little piece that is like 64mm thick and nit that great angled you will penetrate and ammo rack them 80%of the time!
Why did the Black Prince come last? It has the best armour which is quite an important quality for a heavy tank and the gun has the best penetration with the APDS and very high damage with the APCBC with a fast reload to go with it. The only downside is speed. The gun is arguably the most versatile and up tier capable.
If it weren't for the reload, IS-2 would have won this. The 471D rounds can front pen a Panther or Jumbo hull pretty well. However the cupola on both serv as a weak spot. There's also trap shots that can take out the jumbo turret crew in 1 hit, which wasn't mentioned
Oh bf 109 g6 i was waiting for this insane climb rate good flight performance 20 mm engine cannon cheap light plane in my opinion its best fighter of ww2
Shame the prince is out of the game now, would kill to get my hands on the tank :( edit: to clarify I know you can still play it if you already have it, but you know, can't get it anymore
Whenever I see any of these heavies, I usually one shot them cause of weak spots. The jumbo with the lower sides, the Tiger's front, the IS-2's sides, and the Prince's side of turret.
Hey Gaijin! I have a recommendation! Could you add the cloudy effect at the aircraft's wing (the cloud thing visible on a jet's inner wing during turning) in top-tier jets? THAT WOULD BE COOOOL!
Gaijin, please show turret angles, rotation speed etc in the triathlons, alot of tanks would get the "upper hand" having -10, while "some certain ones" barely have -5 angle
Thunderbolts can breathe at high altitude, so if you patiently wait (via sideclimbing) you can boom-and-zoom on unwitting enemies, though the way stuff spawns in, you'll be sipping your beverage of choice for five minutes and might even miss the whole battle. Head-ons are risky because most enemies at 4.0 have some good cannons, so know your enemy. In Ground, the thing is ultimate CAS. There's a reason the A-10 Thunderbolt 2 shares its name. I don't play ground, so I can only advise generally that you'll get a lot done if your team has air superiority. If your P-47 gets torn up because air superiority fighters are in the sky, you should be able to land safely if you don't suffer a fuel fire or pilot knock. The thing's a tank with a paddle prop attached.