Тёмный

The Witcher 3: Next Gen Update - Ray Tracing ON vs OFF Comparison 

Ray Tracing Revolution
Подписаться 8 тыс.
Просмотров 358 тыс.
50% 1

The Witcher 3: Next Gen Update - Ray Tracing Comparison (featuring Ray-Traced Global Illumination, RT Ambient Occlusion, RT Reflections and RT Shadows)
➡️️ Full ON/OFF Playlist: • Minecraft RTX - Ray Tr...
Maxed out Settings (including Ultra+), DLSS on Quality or Balanced Setting (varied depending on area)
Recorced and uploaded in 1440p.
This is a native ray tracing implementation and not a reshade mod.
Even with real-time ray tracing still being in its infancy, I believe RT will become more important with current and coming generation hardware, so I created this channel with the intention of covering ray-traced games. There are plenty of channels doing mainly performance comparisons, my intention is to focus on the visual aspect and make the differences more obvious through my videos.
If you want to see more on ray-traced games in the future, subscribe ! 🔔
/ @raytracingrevolution
Specs:
RTX 3080
Ryzen 7 3700x
32GB RAM
Music is from the Witcher 3 OST:
- Merchants of Novigrad
- Kaer Morhen
#Witcher3 #raytracing #graphics #comparison #realism #pcgaming #graphicscomparison

Игры

Опубликовано:

 

12 дек 2022

Поделиться:

Ссылка:

Скачать:

Готовим ссылку...

Добавить в:

Мой плейлист
Посмотреть позже
Комментарии : 940   
@diegomarino
@diegomarino Год назад
At last someone who understands how Raytracing works and where to compare, great video!
@lawyerlawyer1215
@lawyerlawyer1215 Год назад
yeah finaly not someone looking at random puddles, and calling it a day XD
@eclisis5080
@eclisis5080 Год назад
most games they say raytracing only have reflections, when this game has ambient occlusion and shadows, lighting and reflections so it makes bigger difference
@backpain100
@backpain100 Год назад
This is one of the best RT comparison on this patch that I have seen on youtube.
@lawyerlawyer1215
@lawyerlawyer1215 Год назад
@@eclisis5080 actually that’s not really true. There’s a wide variety of ray trace implementations in pc games It just so happens they in consoles Developers can only afford to implement 1 type of ray tracing. Because they have to go to the “most evident visual impact” And yes , when reflective surfaces , like bodies of water , and or reflective floors/metals/windows are present , it is the most noticeably change. It goes from , there is nothing but blurry cube maps , to “oh look , it’s actually reflecting stuff” The thing is , that when there aren’t reflective surfaces around , wich depending on the game , can be most of the time. RT reflections aren’t doing anything. RT GI and RT AO are a bit more subtle (and u say a bit , because depending on the scenery they aren’t subtle at all , they make a huge change) But the thing is they affect every scene all the time. So it is actually a better visual improvement than reflections. But when developers develop for console , their objective isn’t for the game to look better. It is for people to see , oh look , there it is. It’s reflecting , it does has Raytracing. Every idiot can notice oh look , reflections While using other types of RT might be giving a higher boost in image quality , but console players , that usually are not well versed in graphics can’t tell it is there. And end up thinking that there is no difference . But in the pc versions , Rt has been implemented in many ways beyond reflections for quite some years now.
@sevach
@sevach Год назад
Most videos i've seen place Geralt in direct sunlight looking at a long vista, which makes people say "there's no difference". That's the wrong approach, for the global illumination to really shine you need structures for the light to bounce off, obstruct, occlude.
@irecordwithaphone1856
@irecordwithaphone1856 Год назад
Wow some of the changes are pretty insane. The hallway at the start is like night and day difference
@lawyerlawyer1215
@lawyerlawyer1215 Год назад
imo all of the changes are pretty insane , not just some XD
@simonrockstream
@simonrockstream Год назад
All scenes are night and day difference.
@Drip7914
@Drip7914 Год назад
Bro there isn’t a single instance where it doesn’t look like a last gen game compared to Rt. I commend cdpr for this implementation HOWEVER there is some MAJOR performance bugs rn. My 4090 5800x3d is seeings huge stutters and gpu utilisation randomly drops sometimes to 10% for no reason, Geralts armour looks all blurry in the inventory and Fxaa makes everything look blurry for some reason. It’s also somehow more demanding than cyberpunk Rt and portal Rt which also doesn’t make any sense 😢
@irecordwithaphone1856
@irecordwithaphone1856 Год назад
@@Drip7914 Yes I noticed extreme performance issues on my RTX 3070 so you're not wrong. It looks great but there are issues
@lawyerlawyer1215
@lawyerlawyer1215 Год назад
@@Drip7914 I agree with the second part , but not the first one. I do have the exact same set up as you , 4090 and 5800X3d , we pc twins haha. And I have the same performance issues you have , there is clearly some things to patch. But I can’t agree with the first part. Except for npc animations , that outside of Geralt and the main characters , can be quite rough some times. The visual presentation itself. With the much denser foliage. The 4 types of ray tracing working simulationously to give the both foliage , buildings and objects in general, a much more realistic look , and much more attached to the world. The new 4k native textures , the added mods. All things combined it is looking right now better than half of the games that came out this year . Actually wish I could show It here. I’ve always compared the Witcher 3 to RDR2 , because those are my 2 favourite games . And my veredicto has always been Physics , immersion , and graphics go to RDR2 Story telling , side quests , characters , gameplay , to the Witcher 3 I was so impressed with this update , that I’ve been taking screen captures. And then took some of the RDR2 maxed out screen captures. And when comparing , it definitely looks better than RDR2 right now. Now graphics goes to the Witcher 3 too. And that’s no small accomplishment. Even if it is from 2018 That game still gives most of 2022 a good run for their money. I think it definitely looks next gen. I mean 4k textures. 4 different types of RT Only those 2 alone sound pretty next gen already haha
@RayTracingRevolution
@RayTracingRevolution Год назад
Hope you like this comparison, this was a fun one. Pretty significant differences in many places. Thanks to CDPR for giving me early access to the build!
@thorragnarok9181
@thorragnarok9181 Год назад
You did a good job!
@jamesmorgan6042
@jamesmorgan6042 Год назад
Amazing work! I have nearly the exact same rig as you and saw MAJOR dips in FPS in certain areas with everything maxed. Did you notice the same?
@RayTracingRevolution
@RayTracingRevolution Год назад
@@jamesmorgan6042 Yep, the game can maintain 60fps with 1440p and DLSS balanced in most situations, but the citys bring down fps to the 30-40s with RT enabled. Hope there is some room for optimization.
@puddingtopf
@puddingtopf Год назад
Early access? Seems like you're going places, lol. Good video.
@Kiwomens
@Kiwomens Год назад
Wonderful Job you did here. Thanks a lot. Quality material to show to the Rtx haters.
@Fyke816
@Fyke816 Год назад
From the promotional material before release I was expecting it to be minimal upgrade over a fully modded game, but damn. They really killed it with the new lighting. I can only imagine how good the next Witcher will look with this kind of hard work, ontop of it being UE5.
@samusmaster64
@samusmaster64 Год назад
Photorealism here we come.
@johnnybravo5969
@johnnybravo5969 Год назад
Nanites, lumen, just wow and all of that on ps5/xbox/pc now, shut up and take my money
@dx48.
@dx48. Год назад
@@johnnybravo5969 ps5/xbox won't be able to run all this xD
@bigboulder
@bigboulder Год назад
@@samusmaster64 shadercompilationstutter here we come :-(
@nghia3256
@nghia3256 Год назад
They kill my fps too :\
@jeckert547
@jeckert547 Год назад
RTAO seems to be the solution to games looking flat in the shade. Lighting has always seemed like a binary switch between sunny light, or shadow. But real shadows get darker the more occluded they are. When people go out into the sun to show off the ray tracing, they’re missing it. It’s all about those alleyways and interiors.
@exxmodel
@exxmodel Год назад
If you go into certain heavily wooded areas it becomes the most apparent from what I've seen so far. Thick brush is properly dark and shadowy and the way the sun cuts through the foliage is so much more convincing. The contrast between sun and shadow is mindblowing compared to the default rendering.
@xenomorphlover
@xenomorphlover Год назад
Thank god they added raytraced ambient occlusion for PS5 otherwise it would have looked pretty dull.
@JamieR
@JamieR 8 месяцев назад
@@exxmodel Or games like Metro Exodus where you are in interior, but have slivers of light shining through.
@drek9k2
@drek9k2 4 месяца назад
I think that must be why I think raster looks so much better without RT than with it on. HBAO+ on raster looks better. Hairworks and RT just look worse to me. Like the only time I ever think CDPR games look better hands down with raytracing on is when there's lots of water.
@KomodozGaming
@KomodozGaming Год назад
Finally someone who really understand ray tracing and where to compare. This is the most noticeable ray tracing on/off comparison I've seen. Great work!
@Joyman69
@Joyman69 Год назад
That's right
@abcdefgh6121
@abcdefgh6121 9 месяцев назад
What do you mean by 'where to compare'? Isn't it that its effect should be visible everywhere, significantly?
@Keldor314
@Keldor314 8 месяцев назад
​@@abcdefgh6121It IS visible everywhere, but some places are much more noticable than others. Traditional rasterization and ray tracing are all but indistinguishable for parts of objects lit directly by the light, but any time there are reflections or just indirect lighting, rasterization begins to come up short. So the places you will see differences are precisely the places that rasterization comes up short. So look in the shade, and at shiny things, anywhere where the light plays, as an artist would say.
@ImperialDiecast
@ImperialDiecast Год назад
3:52 lol the horse starts glowing hahaha
@Angelill097
@Angelill097 Год назад
I think that illumination is the 70% realistic perception of a game. However, in some cases, the difference it's not too brutal... Cd Projekt made a huge effort in the "hand-made" illumination
@xIcarus227
@xIcarus227 Год назад
This is absolutely true. Proper lighting in a scene makes up the majority of photorealism. You can even have a simple textureless 3D scene and as long as you have a physically accurate sun it looks pretty believable as long as you have global illumination with radiosity.
@AnoAssassin
@AnoAssassin Год назад
Lighting is a huge portion of what makes CGI in films look good or bad, most of the time when something is unconvincing it's the lighting rather than say texture quality
@xIcarus227
@xIcarus227 Год назад
@@SpartanArmy117 that's got more to do with the way RT is set up in that specific game, they tend to use the minimum amount of rays with fast decay for performance reasons therefore it gets dark pretty quick where there's no nearby light sources. In such areas it can be compensated with extra lights, if the game is though out with RT in mind.
@sendnoobsplease
@sendnoobsplease Год назад
While "hand-made" illumation can still be on par, the same way a human can create photorealistic images, it still takes a huge amount of time and effort to imitate. RT basically reduces this to a matter of flipping a switch.
@xIcarus227
@xIcarus227 Год назад
@@sendnoobsplease no, it's impossible to manually create illumination which is as convincing. You'd have to go back to using baked lighting and actually color the textures as if they were lighted in a realistic way (it's a bit more complex than this, but for the argument's sake this simplified explanation will do), which is an outdated technique for good reasons. We moved away from this technique not only because it's incredibly tedious, but you'd completely lose any dynamic light capability (eg lights which have to move). The torch in your character's hand which lights up the cave you're exploring? Impossible to implement without dynamic lighting. RT simply takes dynamic lights and computes the way individual photons bounce in a fashion which mimics reality.
@michal7x7
@michal7x7 Год назад
Great comparison. Finally someone to know how to showcase the difference, knows when it really shows. I watched some videos that made me pretty underwhelmed, but now I've seen the light ;-)
@Johnny.Soares
@Johnny.Soares Год назад
I have an RTX 3080 the game with everything at maximum without any alternative method of improvement like DLSS or FSR and resolution at 3440x1440 21:9 is staying at 30/27 fps, when I turn off ray tracing the game jumps to 120 fps, the visual difference is very little for such a significant loss of performance, if you turn on DLSS for quality mode the game goes up to 60/55 fps but even so it's not worth it, I prefer to play in native resolution with RT off and the rest on ultra, I would only like more options on RT such as being able to adjust the intensity, I believe that at the very least it could show me something beautiful and with a better performance, but the way it is, either play with it at maximum or turn it off, unlike some games that you can tweak it like in spider-man.
@AlternateKek
@AlternateKek Год назад
This is such a cope "there is little visual difference" the ray tracing is a huge difference. Just be a man and say you prefer higher framerate. Personally I prefer playing at 30 with all of the ray tracing modes on because its not a little difference its a HUGE difference.
@bruhtholemew
@bruhtholemew Год назад
@@AlternateKek In all fairness 30 fps is also a HUGE difference from 120fps. I think the RT looks better, but the 30fps sacrifice just makes me feel like all the improvements were made null because it looks and feels terrible for me to play.
@RayTracingRevolution
@RayTracingRevolution Год назад
While my fps loss isn't quite that extreme at 2560x1440, i too have about half the framerate I would with RT enabled. It's perfectly valid to not enable it if you prefer a high framerate, no cope about it.
@kurob0shi
@kurob0shi Год назад
I went from 120 FPS to 60 - 70 FPS (RT off) with just the update. With RT, I'm at 50 FPS. AA type doesn't change the FPS at all. I think this update just isn't implemented well.
@subject_n
@subject_n Год назад
Ray tracing is the whole reason DLSS exists, why would you run it at native 4k? If anything, the visual difference between DLSS on and off is small
@ShadowMKII
@ShadowMKII Год назад
Came straight to you the moment you showed up in my Recommended Videos section. Thanks a lot, as usual, for the great comparison; including the on-screen notes. (The latter always helps me appreciate the finer details that are important to understand and appreciate about ray-tracing. :))
@MrLordGolan
@MrLordGolan Год назад
Love this channel, thanks for making these comparisons
@ChrisM541
@ChrisM541 Год назад
This is very, VERY well done - you've really shown the RT effect to it's fullest in this video. The devs have clearly put a lot of work into this update (barring the odd issue to resolve for some - which may be their own hardware/other software at fault)
@The_Ostrich
@The_Ostrich Год назад
Looks pretty bland
@deonbekende
@deonbekende Год назад
Finally a game where RT make a real visual difference ... even tho sometimes it make the game too dark in some place which make seeing things harder like at 3:30 And sometime it make the scene worse like at 4:41 with weird "coloration"
@jakejoyride
@jakejoyride Год назад
Cyberpunk was first :)
@bine35
@bine35 Месяц назад
i had to change my gamma a bit
@astrojeet
@astrojeet Год назад
I know now what channel to watch for RT comparisons. It seems not many people understand what it actually does. CDPR has outdone themselves. This looks incredible.
@thecooljohn100
@thecooljohn100 Год назад
Hey, great work in the video. Job well done with all the comparison shots. Game looks beautiful
@OussaMeb
@OussaMeb Год назад
*The best RTX highlights you can find on the web* 🤩 Great job 👏
@asplmn
@asplmn Год назад
RT* RTX is something different
@AidenLe6873
@AidenLe6873 Год назад
I have a 3080Ti and RTX on = FPS off still applies lol, crazy how this game still looks insane after 7 years though
@SharkWithADrill
@SharkWithADrill Год назад
don't feel bad, even the 4090 is brought to just 60fps with RT, no GPU is ready for prime time with RT yet, we still have a few more generations to go before everyone can enjoy it
@Relrion
@Relrion Год назад
@@SharkWithADrill frame generation makes it butter smooth though
@ShoteR_Omega
@ShoteR_Omega Год назад
This is badly optimized for RT, Spiderman had some great RT at less performance cost
@idleoutcaster
@idleoutcaster Год назад
Bro my 3080ti cruise with RT on in this game lol
@kaloyanvankov8907
@kaloyanvankov8907 Год назад
@@SharkWithADrill It's more that the DX12 version of the game is a bit weirdly optimized and It's clearly still not well optimized for RT as most people are getting worse performance than even in Cyberpunk, and there is an example of a game that pulls off very good RT performance with all the RT features (Metro Exodus) so I think the DX12/RT implementation just isn't up to par sadly :(
@GREENWOLFxAURORA
@GREENWOLFxAURORA Год назад
What rtx setting do you think makes the biggest difference in overall visuals? Im currently only using global illumination set on performance mode and ambient occlusion toggled on for rtx settings. Reflections and shadows for rtx i have turned off. Aside from performance drops, is the quality setting for global illumination that much better than performance?
@Brodi39
@Brodi39 Год назад
Nice job mate! That’s a great comparison. 👍🏻
@der280
@der280 Год назад
4:44 Now Toussaint is Mexico lol
@noahflare6825
@noahflare6825 Год назад
Just tried it on PS5. Love the ray tracing improvement, but I just cannot live with 30 fps after experiencing 60fps :(
@IEDProductionsI
@IEDProductionsI Год назад
Outstanding video, very good examples on what RT actually does. Also interesting to see some areas are arguably underlid with RT on, but that comes with the terrority when the game was original never designed to support RT.
@thianhw6611
@thianhw6611 Год назад
this is the best rt on/off comparison video so far, thank you.
@NoverianSnowCone
@NoverianSnowCone Год назад
Can't wait to have this downloaded and booted up. I know it's a limitation of SSR but it'd kind of bug me when a character would be in front of a body of water and you'd see that haze around them, RT adds so much to the scene.
@visceraeyes525
@visceraeyes525 Год назад
enjoy your stutter even if you have a 4090 LOL!
@paul2609
@paul2609 Год назад
@@visceraeyes525 No stutter on my RTX 4090, just enable DLSS frame generation.
@visceraeyes525
@visceraeyes525 Год назад
@@paul2609 that ruins picture quality
@albertovitsch453
@albertovitsch453 Год назад
Have fun with the dogshit performance... i closed the game after 5 minutes... before the update i had smooth 90 fps on 1440p, now it's 30 to 60 at best with horrible frametimes and stuttering. Without RT!
@gregxuoserb3338
@gregxuoserb3338 Год назад
I really hope lighting mods for Toussaint works with the new update : I can't stand the yellow tint everywhere and with RT on it's now bouncing on every surface, making everything MORE yellow
@RayTracingRevolution
@RayTracingRevolution Год назад
I wanted to include more Toussaint scenes but something is definitely wrong with it, it looks very odd.
@MrJomoroon
@MrJomoroon Год назад
do you enable all 3 RT features on the 3080 or did you find that just baseline RT + AO was enough to get proper frames?
@_coffeebean_
@_coffeebean_ Год назад
Great comparison! I'm in awe at how stunning this game looks in your video in some scenes. Unfortunately, I don't really get above 40FPS with my RTX 3070 with Raytracing on (thankfully the game still looks beautiful without it). But do you have any tips on what I could do to have RTX on with my 3070 while still having a playable experience? Are there some options that I can turn down to gain performance without having to sacrifice too much graphic quality? Or is my 3070 too much of a bottleneck?
@nemtudom5074
@nemtudom5074 Год назад
This just goes to show that Ray tracing can look very substantial, the devs just need time to implement it well
@civion
@civion Год назад
Reflections and shadows are great and all, but isn't it too dark at many areas? Like when you look under an arc in the middle of the day and can't see shit, it's neither very realistic nor convenient. Moreover when you enter some low light area irl your eyes accommodates pretty quick and you can actually see things, so again neither realistic nor convenient
@whiskhot
@whiskhot Год назад
@@N7Andy You're wrong. In the game,there is only one or 2 light bounces which are replicated/calculated.So places which should be lighted by the 3rd,4th etc (it is unlimited) bounces aren't and they are dark when they shouldn't. You remember Metro exodus ? Its first RT version only had one or 2 bounces of light and people like you were screaming that it looked realistic.THEN they released Metro exodus ENHANCED version with the version 2 of the RT. With infinite bounces and guess what,dark places turned lit and people started to say that NOW it looked realistic and that before,it was trash. So the witcher 3 RT is not realistic at all . Next time,inform yourself before talking about things you don't know because atm,the witcher 3's maths and physics are wrong. LOL.
@Aries0098
@Aries0098 Год назад
Can you do a comparison for each RTX option available? Like vanilla vs. global illumination on vs. global illumination + rtx shadows... etc?
@GerrusEdits
@GerrusEdits Год назад
ayy thank you for this really quick comparison video ! :) might i ask if you could do the calisto protocol if you got the time? i just finished the game and did some RT on/off comparisons myself but to switch from on to off midgame is really flow breaking , i'd highly appreciate it! as always thanks a bunch for this kind of videos, i got a couple of friends convinced that RT is more than just a feature if implementat correctly just cuz of your videos :D
@RayTracingRevolution
@RayTracingRevolution Год назад
I’ll do Portal RTX next (if I can get it to record at useable framerates, lmao) Callisto Protocol looks interesting, I’ll keep it on the radar
@GerrusEdits
@GerrusEdits Год назад
@@RayTracingRevolution awesome thanks for the heads up ! :D i am just about to play portal rtx myself , i grew up in the HL2 era so im really curious what the "rtx remix" feature brings to the table, looks promising for now... alltough rip performance ;_; (im using 3080TI and 5800X and im barley getting 60+fps at 1440p dlss balanced)
@existentialselkath1264
@existentialselkath1264 Год назад
Calisto protocol requires a full game restart to change any settings, making comparisons near impossible and extremely time consuming. Even digital foundry isn't bothering to do PC coverage because of it. It's a shame because it would make for a very interesting comparison.
@GerrusEdits
@GerrusEdits Год назад
@@existentialselkath1264 that explains the really suttle changes overall god damn i feel stupid now ._. thanks for pointing that out tho xD
@chudzij
@chudzij Год назад
My issue with ray tracing is 4:24 for example. You're going to tell me that in broad daylight, that tunnel would be almost pitch black inside? That's not how lighting works.
@dimitrius8095
@dimitrius8095 Год назад
it looks like they either mixed up the captions for the pictures or .... it got worse :))
@politykanazw2622
@politykanazw2622 Год назад
I feel like it's more of a dynamic range issue. There's always going to be issue with rendered images having light range than we can see in real world. It's the same deal with cinematography.
@williammayer7802
@williammayer7802 6 месяцев назад
I mean you're not wrong but the problem here is basically the number of light bounces. More bounces would make the light reach deeper in that tunnel. but yeah that's limited by current hardware but it's all still very new and this tech will get better soon with the 5000 series. Dont forget this is just a mod on a 2015 game.
@random22453
@random22453 2 месяца назад
to fix that would require absorbtivity, relflexivity of all materials. that would be way to mathematically intense and will require many more rt cores. this technology will take time to perfect
@kmamirz4020
@kmamirz4020 Год назад
Thanks bro, great work!
@alexanderbreems2921
@alexanderbreems2921 Год назад
This is the best video currently to showcase the difference full RT makes! Excellent work.
@mercygotnerfed315
@mercygotnerfed315 Год назад
Damn one of the best RT compare video. Really great job of understanding how it works !
@Gregoses
@Gregoses Год назад
wow, the RTGI here makes a huge difference, so much bigger then in CP2077 because there the lighting is much more advanced even without RT great comparison shots
@vega4k849
@vega4k849 Год назад
Bigger then CP2077 no.
@LeenksBarrow
@LeenksBarrow Год назад
Fps on /off
@samirdabel2534
@samirdabel2534 Год назад
Off topic but where is that area at 2:54? I’ve never seen that in game before.
@JustFun598
@JustFun598 Год назад
Next-Gen Update is pretty much: Ray-Tracing off = Witcher 3 (Enhanced) Ray-Tracing on = Witcher 3 Next-Gen Don't get me wrong, update is great and looks a lot better than vanilla regardless of RT, but RT simply makes it look amazing. Also great to see someone making these videos, that actually knows how RT works, ANNDD knows how to properly name it, unlike other RU-vidrs who write RTX 🤦‍♂
@BrendenChase77
@BrendenChase77 Год назад
RT adds so much richness and depth to the scenes. Truly remarkable!
@BboyCorrosive
@BboyCorrosive Год назад
Nice timing man, reckon this one will jump your subs quite a bit :)
@SashOkVR
@SashOkVR Год назад
Man ive been waiting for this update for so long!
@Monkey-fv2km
@Monkey-fv2km Год назад
Most of the time I've found it makes little difference to the quality, but when you find the right environment it is huge. Quite a performance hit though on my 3060ti.
@jawknee4088
@jawknee4088 Год назад
I have a 3060ti as well, I used to play on intel integrated graphics so I’m honestly just glad that I get a consistent 50-60fps on RT Ultra at 1080p. Ray tracing has always intrigued me and I finally get to have an enjoyable RT experience :)
@STOPTHECLOWNS581
@STOPTHECLOWNS581 11 месяцев назад
I think Running through a deep thick forest is probably the best show of RT Seeing how bright it is towards the top of the trees and how the ground is darker because the light is struggling to reach the bottom really makes the Forests look crazy moody
@MonkeyDIvan
@MonkeyDIvan Год назад
This is such a freaking improvement. Getting us all closer to the e3 demo. Excited to see how mods will progress going forward.
@jeydeem2023
@jeydeem2023 Год назад
I wish they would have implemented the fur physics from the e3 demo!
@sur3089
@sur3089 Год назад
LmaoThis is far Better than the e3 demo
@simonrockstream
@simonrockstream Год назад
@@sur3089 You need a reality check.
@ay5471
@ay5471 Год назад
@@simonrockstream It is far better, the e3 demo lighting for example was way too intense in the e3 demo. Textures, shadow quality, reflections etc are much improved. At least unlike Ubisoft CDPR did something with a 7+ year old game.
@cyberedge881
@cyberedge881 Год назад
The E3 trailer is overrated imo. There are a couple things you could point to that are better about it but overall this updated version looks better.
@darkl3ad3r
@darkl3ad3r Год назад
Do we know if Witcher 3 RT update has Ada Lovelace features like SER and Opacity Micromaps?
@ARmy2510
@ARmy2510 Год назад
I have almost the same PC. How many FPS do you have in Boucleair at night?
@supermanlift
@supermanlift Год назад
Awesome work! IGNs video on this subject was embarrassing compared to this! Fantastic job.
@noncompulsoryl
@noncompulsoryl Год назад
IGN is always embarrassing.
@RowanSteyn3D
@RowanSteyn3D Год назад
great showcase, been playing for 2 hours now and everything feels so much more realistic and atmospheric, dlss 3 comes in clutch for being able to play it at good framerates :D
@quebbbin
@quebbbin Год назад
*cries in rtx 2070 super*
@rome229
@rome229 Год назад
Do I need to update geforce drivers to play at better framerates? The RT is so awesome but mannn feels like im playing at 20 fps. Running 3070 ti
@brgaldon_1927
@brgaldon_1927 Год назад
@Rome Same here. Can play it on ultra @ 4k with 60fps solid. Turn RT on goes to shit even at 1440p.
@MonkeyDIvan
@MonkeyDIvan Год назад
@@rome229 3070ti at what feels like 20fps? Dude, you need to buy a new CPU.
@lucascampos494
@lucascampos494 Год назад
@@MonkeyDIvan 20 fps, really?
@s0ad29
@s0ad29 Год назад
I turned global illumination and raytraced shadows on and turned ambient occlusion and reflections off because i was not sure if these 2 would make much of a difference.
@PLASTICAMAN
@PLASTICAMAN Год назад
Nice video. Will you do a GTA5 RT video? The added RT Reflections are really great.
@VictorLucas95
@VictorLucas95 4 месяца назад
Ray tracing fixes problems I never realized existed
@bobalazsgaming
@bobalazsgaming Год назад
I can totally tell Raytracing in 1080p because fps tanks. Otherwise i can't.
@VideoGameKillCounts
@VideoGameKillCounts Год назад
Cannot wait to add this game to my kill count library! Another excellent showcase of RT mate, and amazing how my realism RTGI adds!
@jiangpan7333
@jiangpan7333 Год назад
PS5 ray tracing on, the snow mountain at the beginning of the game is blinking. does anyone have the same issue?
@idkwhattohaveasausername5828
Honestly the game looks pretty damn good on ultra plus settings without ray tracing. Unless you’re looking super close for it and not you know playing the game, the raytracing really isn’t that much better. I’ll gladly take the 130ish plus over 40ish with raytracing any day (at least on my pc). Ray traced reflections are the biggest thing I notice and that doesn’t seem to really impact performance much so I’ll leave it on
@tomhanke7703
@tomhanke7703 Год назад
i am the other side i find RT is such a day and night difference so i cant paly without it i play with 30 fps +- over no RT with above 60 fps
@HumanityPC
@HumanityPC Год назад
@@tomhanke7703 Clearly. I dont even know how to say "Unless you’re looking super close " lol. Guess his eyes and brain are completly broken.
@AlternateKek
@AlternateKek Год назад
People always say they cant tell the difference when they are coping they cant run it. It's a huge difference and I can easily tell on vs off in games.
@idkwhattohaveasausername5828
@@AlternateKek i can run it with raytracing though and do, everything except global illumination is raytraced. My fps doesn't suffer too bad that way and I still get a great looking game. I can tell the difference if I'm looking for it and it looks objectively better, but I don't think it's worth the performance hit for many
@Dennell_Mount_and_Blade
@Dennell_Mount_and_Blade Год назад
@@idkwhattohaveasausername5828 You can't reason with these people, their screenshots are more important than actually playing the game.
@ZubareusGaming
@ZubareusGaming Год назад
Its just darker with RTX and thats all. It is not some mind blowing effect.
@ShabazDraee
@ShabazDraee Год назад
I'm quite pissed tbh. I have a 3080ti and I get an avg of 45-50 FPS on RT Ultra. Does anyone know if this is meant to be on a 3080ti? I was hoping to get a smooth consistent 55-60+ FPS but I don't, I have to change DLSS to performance which I don't like to do to get that smoother experience :/ This would be on a 4k 1200hz screen btw...
@Kingolaconny
@Kingolaconny Год назад
Do i need to buy complete edition to get the next gen update? I have a series X
@hamzaramadani8762
@hamzaramadani8762 Год назад
I only get like 30 fps with all rt max with a rtx 3080
@THU31
@THU31 Год назад
Really nice RTGI and AO implementation. Reflections are good as well. RT shadows are always the weakest aspect of ray-tracing in my opinion.
@bravethomasyt
@bravethomasyt Год назад
Agreed, the RT shadows are nearly always "off" if the option is there. It's such a small difference.
@mateuszhecko4545
@mateuszhecko4545 Год назад
are you high or smth, this update is a mess
@meurer13daniel
@meurer13daniel Год назад
@@bravethomasyt rt shadows in this game is pretty good, specially AO. Makes a huge difference on grass and tress.
@uteausmunchen7235
@uteausmunchen7235 Год назад
How do You change these settings in-game? I'm on PC and Raytracing is off and greyed out, so it is not possible to activate it. I suppose that I have to change some other setting first ... but which one? Could anybody help? Pretty please?
@ThiagoGraunke
@ThiagoGraunke Год назад
DX11 don't support ray tracing... Change it to DX12 and see the options showing again.
@casparoesh2538
@casparoesh2538 Год назад
Not every video card supports Ray Tracing. Maybe that's why it's greyed out
@drrevenge6699
@drrevenge6699 Год назад
Please tell which settings you used.
@asdolin42
@asdolin42 Год назад
no wonder cdpr jumped on UE5, fortnite had bigger visual improvements with less impact on performance
@DrHouse-zs9eb
@DrHouse-zs9eb Год назад
Soo poor comparision. CDPR downgraded this RT-Off-Version compared to the old version by removing things like HBAO+. Maybe to promote RT?
@beedykh2235
@beedykh2235 Год назад
Thank you for this comparison. I have watched many videos, and most of them choose the worst places to compare before and after Raytracing. Well done!
@kristianstaalby8499
@kristianstaalby8499 Год назад
Can you try it with an Arc A770? Ive heard they hit wayabove thier weight when it comes to Ray Tracing
@Matt-wf7ry
@Matt-wf7ry Год назад
For me at least - it more or less just looks like a different shade of color for the vast majority of differences and not nearly worth the intense performance cut. Unless you are slowly walking around for the entire game, you will rarely notice the difference while playing the game.
@thatfirstone
@thatfirstone Год назад
That's exactly all it effectively is. RTX is a scam.
@SpudCommando
@SpudCommando Год назад
👍👍👍👍👍speaking the truth
@666222333111
@666222333111 Год назад
I might be weird but in some of them I actually liked rtx off more. I need to hop on it today and see for myself it might look better with extra mods.
@atgblue1
@atgblue1 11 месяцев назад
Help me! Thanks for video btw, great job. This is recorded in perfect 1440p (max settings). I am watching on youtube, on 720p. On my cell phone whose resolution idk what it is, like 10 inches from my face. What resolution monitor do I need to buy to aim for the same quality I'm watching on my end?
@Z3t487
@Z3t487 8 месяцев назад
Calculate the pixels per inch using a calculator that let you select both monitor 's resolution and monitor's size in inches and compare both of them. For example my 24.5" monitor with 1920x1080 resolution is 89.91 PPI (Pixels Per Inch). Edit: Google "Pixels Per Inch Calculator", first link on Google itself.
@Suron23
@Suron23 Год назад
This is the comparison I was looking for! Best by far.
@porkulio
@porkulio Год назад
RT OFF: 60FPS RT ON: 23FPY (Frames per year)
@gabarwar5775
@gabarwar5775 Год назад
The feature that even 4090 owners wouldn't use because of the fps loss
@Iconocla5t
@Iconocla5t Год назад
What? With DLSS3 this runs with like 100fps even on a 4080. It's only unplayable on amd cards.
@MrAzmore
@MrAzmore Год назад
@@Iconocla5t I run it with all ray tracing enabled on a 3070, people are over exaggerating the performance loss lol.. And a mix of high + ultra settings
@vicho6439
@vicho6439 Год назад
@@MrAzmore what are your settings?
@cvayta
@cvayta Год назад
Couldn’t get it to run acceptable on an RTX 3080. Ordered RTX 4090. Well, not because of that, but let’s see.
@smoshwed
@smoshwed Год назад
@@cvayta How did it go dude, Im planning on a 4090 myself
@PhaseSkater
@PhaseSkater Год назад
I’m Assuming I can’t do this with a gtx 1080?
@killermoon635
@killermoon635 Год назад
Ray-Traced Global Illumination, RT Ambient Occlusion, RT Reflections and RT Shadows Which one makes the biggest difference ?? Because some GPU can't handle all of them with decent fps.
@ma-k-a-rparshin6449
@ma-k-a-rparshin6449 Год назад
Ray tracing in this game - was amazing. But performance so low, even on Rtx 4090 и rtx 4080 in 4K.
@thatfirstone
@thatfirstone Год назад
RTX in this game was a nonsense scam. Just like RTX in every other game.
@ma-k-a-rparshin6449
@ma-k-a-rparshin6449 Год назад
@@thatfirstone It's subjective. If you need every frame per second in any game where's it added. You without problem can turn off it.
@Pino1536
@Pino1536 Год назад
BTW: Nvidia pays developers to downgrade non-RTX settings to make the difference much bigger. For the Next Gen Update they massiv downgraded Ambient occlusion (overall picture Quality is shit now) and normal shadows are less effective (brighter rooms and corners). #Capitalism
@Pino1536
@Pino1536 Год назад
Oh and they pay most contend creators too to make all those videos...
@theransomgamer
@theransomgamer Год назад
Sadly its crashing for me right after loading first mission, any recommendation?
@Icy233
@Icy233 Год назад
It's pretty but the performance is ass! I just tried it. It runs worse than Cyberpunk on my 3080. Framerate is 30 and below. Tested with the latest Nvidia driver. Quite disappointed. :(
@RayTracingRevolution
@RayTracingRevolution Год назад
It depends on the area for me. Some of the citys are very rough on performance and even DLSS can't quite save the day here.
@RayVa0
@RayVa0 Год назад
Worse thhan cyberpunk!!! Jesus Christ Then imagine the RT overdrive for cyberpunk, you will need a 4090 for a console experience.
@Gerz970
@Gerz970 Год назад
I agree, I ended up just turning RT of because while it does look insanely good the game is still very nice looking without it.
@Icy233
@Icy233 Год назад
@@RayTracingRevolution Honestly, I also tried every single DLSS mode (except for dlss 3 of course), and it barely made any difference for me. I have a strong feeling that it's either broken in Witcher 3, or that it somehow doesn't work on my system. Every other game shows significant FPS gains when turning DLSS ON, so idk what's going on here. It's also weird how they have DLSS hidden in the Anti-Aliasing graphics option.
@Icy233
@Icy233 Год назад
@@RayVa0 Yea it's getting ridiculous. Feels like we would need a 5090 to run overdrive CP smoothly, without the frame-generation tech.
@scottgust9709
@scottgust9709 Год назад
it looksbeautiful but sadly the optimization is very poor
@chrisa2058
@chrisa2058 Год назад
why i dont have the option in the game to put the ray tracing on with my 3070? :(
@dvakhiin8748
@dvakhiin8748 Год назад
Bruh my overclocked 3090 ti top 35 fps with 4k Rt Ultra on. You literally need a +3500$ Pc to afford playing max setting.
@SpudCommando
@SpudCommando Год назад
Sure it looks different...but not different enough to justify the 50% or more reduction in framerate. It's a video game. Lighting is supposed to be fake. Tricking the players eyes should be graphics devs jobs while also keeping framerates high. That's how you make a responsive and enjoyable game. When you start bruteforcing inefficient rendering techniques then you get a mess of a game.
@Heperkoo
@Heperkoo Год назад
This is an incredible video, and the music selection damn.
@silviodrvenkar6238
@silviodrvenkar6238 Год назад
fist video i see from you. love it. subbed.
@somewhatfrog
@somewhatfrog Год назад
Can't believe I would say this, but the more I look into it the more I like it without raytracing. 3:02 is a good example where sky is not taken into consideration at all when raytracing is ON and scene looks way too warm. While without raytracing it looks just right(?). Don't get me wrong it has flaws too, but it doesn't look uncanny, if that's the right word. in general, for some bizarre reason, raytraced versions have way too deep shadows and blow up lights (0:07), it percieves as ramped up contrast and does no good, reminds me of cheap hollywood movies (just in case, my screen is calibrated). But I guess it all will settle with time, remember bloom in Oblivion era? lol. Another thing to consider is that light of a given temperature has the property of being percieved colder when there is less of it (i.e. 6500K light source looks blue if it is very dim, and looks white when there is enough of it, and vice versa, 2700K looks comfortable to the eye in a dim room but becomes yellow if there is too much of it). Thanks for the video!
@Phil_529
@Phil_529 Год назад
I can't believe you're referencing 3:02 and picking the non-rt version. The non-rt is lifeless blue and their is no depth to any of the scene. It's all the same garbage lighting. With RT enabled the lighting bounces and the wood and rocks come to life with natural warm lighting. The sky at 3:10 looks like a perfectly normal day, why should the city buildings look blue?
@somewhatfrog
@somewhatfrog Год назад
​@@Phil_529Oh, sorry, I might have phrased it wrong, I was talking only about colors there, you can google "why shadows appear blue on a sunny day" answer would be too long for a comment. But yes, I think raytracing is an awesome tech and I am looking forward to it, Reflections and GI especially. Witcher team did an outstanding job here. I would like to see other old titles with full RT, something like Fallout: New Vegas would be insane.
@liquidsnake.7008
@liquidsnake.7008 Год назад
Looks shit on both. It's a very pathetic upgrade
@coolamericano
@coolamericano 7 месяцев назад
Ray tracing affects colors as well because of the bounced light, which gives more atmospheric vibe to the scenery
@trzecieczoo9288
@trzecieczoo9288 Год назад
How do I enable rt and dlss? I have 3080 card. Can't find the settings for this
@JCTiggs1
@JCTiggs1 Год назад
Download the patch, start the game in DX12 mode,go to graphics options.
@berrydex
@berrydex Год назад
Anybody have an idea why my games crashes with RT enable. Can only load a saved game when RT is off. If I'm in the game and enable RT it crashes to desktop. Was able to play it with RT until I quit and started the game. Nvidia driver up to date, windows up to date, installed C++ Redistributables, verified game files in Steam. Kind of lost now
@berrydex
@berrydex Год назад
I see more complaint on Steam now. So I'll just play it on ultra+ for now
@HunterFox2011
@HunterFox2011 Год назад
Should I play it in performance mood or graphics mood on the PS5 ?
@domexdevlogs8566
@domexdevlogs8566 Год назад
This finally looks how everyone wanted it to look based on the pre-release material in 2014 haha
@swtorbro5974
@swtorbro5974 Год назад
How to turn it on and off don't see the option on graphics menu
@whitewolf_vp
@whitewolf_vp Год назад
I've been trying to look for the option to change my graphic settings, but Performance Mode & RT Mode are not showing up on the PS5. Is anyone having the same problem ?
@itsjase92
@itsjase92 Год назад
you may have installed the PS4 version on your PS5. Make sure you claim the free PS5 upgrade from the PS store
@scottw4866
@scottw4866 Год назад
​@@itsjase92THIS! I did the same thing and thought,where are all the options?! 😄
@w0nski781
@w0nski781 Год назад
Guys I have a problem. I've got rtx 3060 and can't turn on dlss. Fxaa and fsr2 are working butt dlss is not
@Berssange55
@Berssange55 Год назад
Great comparisons, good job.
@antoniojaimesdepaz8178
@antoniojaimesdepaz8178 Год назад
I got the next gen on ps5 but it doesn't show the graphics in the setting only shows blur options help?
@scottw4866
@scottw4866 Год назад
I did the same with installing the disc from the homescreen.it only installs the ps4 version.you need to go to ps store to get the free ps5 install
@dennywangsaputra5598
@dennywangsaputra5598 Год назад
They reduce the requirement ability point. The old one have 5 level. The new one have 3 level.. does the glitch in killing spree [highest green skill] ability fixed?
@waltercariani4.20
@waltercariani4.20 Год назад
Unfortunately My RTX 3060 6gb laptop is giving artifacts(image blinks yellow sometimes)when on RT :( but i can get 40-50fps(laptop is new, so it's not hardware).
@okaybutwhythough7456
@okaybutwhythough7456 2 месяца назад
DDGI and RTAO combo seems like a pretty solid lighting solution for visuals and performance. DDGI for generally correct color, RTAO for details, and you could even throw SSGI in there for some more detail.
Далее
It took me 7 years to realize I could do this...
6:46
Просмотров 463 тыс.
The Cancelled DLC for The Witcher 3! (Made By A Fan)
4:22
Witcher 3 - All Witcher Armor Ranked WORST to BEST
14:47
HITMAN 3 - Ray Tracing ON vs OFF Comparison
3:46
Просмотров 67 тыс.
What is Ray Tracing?
5:23
Просмотров 1,2 млн
Witcher. TOP 20 Strongest Monsters of the Continent
25:32
Monsters that a Witcher would refuse a contract on
16:54