Here's part 2 of a series of videos that will summarize my experience as I progress further into Starfield's main storyline and some of the faction side quests. Meaningful exploration between the major story/quest locations is almost entirely non-existent, because the next stage of the story always takes place on a different planet and we're unable to seamlessly travel on/off planet or in space. Instead, we have to fast travel, but unlike every other Bethesda game before this fast traveling is a least two loading screens every single time. Then when you arrive at your destination, the game thwarts any-and-all attempts at roleplaying the character you want to be as it railroads you into specific solutions and the worst collection of dialogue options I've ever seen.
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15 сен 2023