Great honest recap of the livestream :) it would be awesome to see a head to head with you and Spiff in OpenTTD and even Factorio :P it was soo good seeing you in the livestream getting the praise and attention you deserve, keep doing what your doing Hellish
This sort of challenge was great for pushing you out of your comfort zone. The cargo payment rate is also a reason not to use forced depots during competitive games with breakdowns on. The vehicle limit forces you to prepare for longer trains, and thus reserve space for longer platforms when setting up. Working with the terrain is a master level move that powers up your game. As a line reaches capacity, you have to remember to go back and double up anywhere there are slowdowns like bridges or climbing a hill. As long as each section of the double up are exactly the same length, it works like a flip flop gate - one goes left, one goes right. You don't need to double both sides of the track - just the one that is climbing at the time. Just like in real life, you save more money by only going up hills if you absolutely have to and can't go round, though in the long run, the shortest route pays best so it's a early-mid-game route upgrade. I've never got used to building diagonal junctions. They can be tricky. Assuming the vehicle limit is on trains rather than engines, as trains get lengthened to increase capacity, you can add more engines to keep the tractive effort up and keep it moving at full speed.
Most of these tips make sense at the beginning of a long play, too; unless you want to start slower than you otherwise could, or add extra rules to handicap yourself. It's hard for me to imagine forgetting these rules, but I guess I've rarely done a long play. I like the fast pace of starting over.
I always find it interesting to see different people's play styles. Myself, I have a couple of different play styles depending on the sort of game that I'm playing
I was there! Was a blast, thanks for joining in on it! My main failure was level crossings on my tracks to save time ,causing a lot of spaghetti and halts
Nice! I finally caught up :) Learnt about you in said stream and started to watch S10 and your amazing tutorials while learning the game in almost every free minute I had since^^ I really enjoy the way you do what you do and look forward to join the next live stream and to engage in this seemingly amazing community of yours. See you all there, cheers.
I'm a teahead. When you said on stream you were going to make this video I knew I'd end up here eventually. Thank the youtube algorithm for this view 😅
catching up on the OpenTTD game, started from Spiff's channel, glad to find this feed and video :) i hope I'll find helpfull tutorials ad insights to ramp up on OpenTTD, being a former TTDLX player
Loved it. Want to see the rumble in the jungle between you and spiff. Quick question, how did one competitor make so much money on the live stream with busses?
Most of them are legit criticism, avoiding farms are not always an option. Specially that mail and farm is the best paying services to begin with! But ppl don't do passenger trains! Do mail trains and add passenger trains later when you got a few delivery done. Oh, and crash while live is a lot more often then offline! Not worry about that
*cough cough* spread stations *cough cough* Ie you can add road truck stations in the farm catchment, and link your rail station to the truck stop as a spread station at the edge of the truck station's catchment, and often the catchment'll move you mostly off the farmland. At the very least, you'll use a lot less. The truck station needs to *just* have the farm in its catchment - to be as far away from the farm whilst still accepting livestock and grain.
@@RustyWalker yes i am aware of that. However i rarely bother doing it. i usually dont start with farms. and 3 year later it doest matter at all. this game is not about the money! except in a short multiplayer game. so thats that
What a comment on modern society today...mail paying more than passengers speaks towards the notion that people would rather send a text than meet up in person!