An interesting idea I've been deckbuilding around lately was mentioned by (I think) Karpath a ways back. Iirc, he said that generally, once you go over about 13ish normal summons (so about 1/3rd of your deck), you start to brick more. And I think it makes a lot of sense. When a deck is half-monsters, you're happy with the approximate half of your games where you draw 1-3 monsters and the rest backrow. But the other half of your games, so 50ish percent of the time, you will draw 3-6 monsters, and if more than 2/3rds of them are normal summons, you will get cloggy hands where your only plays are 'normal summon 1 guy per turn' almost half the time. For this deck, Cyber Dragon isn't a normal summon ofc, and honest can be considered a spell/trap card. So that leaves about 16 normal summons. So maybe if you shave those 16 down to around 13, it might work out numbers-wise. Probably wouldn't want to cut Rai-Oh since the deck is meant to not die to DDV, and you don't want to cut down on Zombies since that's the core of the deck. Maybe that means cutting the Dalchs, but then return would probs have to go; that's all I can think to cut. To replace them? Idk, control deck, so... 3 dpris and 1 terraforming? Just spitballin here though
what makes the thing between inherent special summons and special summons on resolution of an effect even more confusing is the fact that for some reason in edison quickdraw starts a chain so you also cannot rai-oh it :D