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Through the Ages: Teutons and Japanese (AoE2) 

Spirit Of The Law
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Part two of a mini-series looking back at the changes made to the original civilizations in Age of Kings. The focus this time is on Teutons and Japanese.
0:35 Teutons
7:20 Japanese
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Patreon: / spiritofthelaw
Background music from Epidemic Sound: www.epidemicsound.com
Game: Age of Empires II Definitive Edition

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13 май 2022

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Комментарии : 498   
@ahbraveconscript997
@ahbraveconscript997 2 года назад
i think it's the right time to revisit "all techs" video.
@furkansaryerli
@furkansaryerli 2 года назад
Cheap Gurjaran Chakrams with blast furnace and squires could be really solid
@SIGNOR-G
@SIGNOR-G 2 года назад
@@furkansaryerli imperial camels with EXTRA ARMOR
@furkansaryerli
@furkansaryerli 2 года назад
@@SIGNOR-G Bonuses disappear on all techs though so you get the final blacksmith armor but not the +1/+1 bonus
@furkansaryerli
@furkansaryerli 2 года назад
@@SIGNOR-G Also wait didn't they removed that from the Indians/Hindustanis?
@SIGNOR-G
@SIGNOR-G 2 года назад
@@furkansaryerli i was thinking about the tech with extra armor
@javierramos185
@javierramos185 2 года назад
0:09 What I liked about the original game is that the dead units left a skeleton, I remember that when a villager died you hid the misfortune with a fence.
@glenmcgillivray4707
@glenmcgillivray4707 2 года назад
I remember building a monument to more than one ancient battlefield of corpses, usually with a temple and a castle to these areas, complete with housing and a combat building for whichever combat unit of mine spread the destruction next to these sites sights. That and being really particular about where I allowed myself to engage AI units, always fighting for the uphill advantage.
@SIGNOR-G
@SIGNOR-G 2 года назад
I wonder if they removed corpses cause of frame rate or censorship...
@testaccount4191
@testaccount4191 2 года назад
@@SIGNOR-G aoe 2 HD addition still has this i think?
@SIGNOR-G
@SIGNOR-G 2 года назад
@@testaccount4191 i mean in the DE.
@testaccount4191
@testaccount4191 2 года назад
@@SIGNOR-G well, DE uses 3D models where as the OG engine used isometric graphics so it could run into more memory issues. I only play on voobly so i would have missed the dev explanation of that, but that is such a shame.
@Natedawg1998
@Natedawg1998 2 года назад
H Y P E Actually love this series, really interesting to see the games history
@bsn_cs
@bsn_cs 2 года назад
It is so nostalgic
@genericpersonx333
@genericpersonx333 2 года назад
I like it too, but I think it would work better with one video per civilization, rather than 2-3 crammed in. I know I would rather watch shorter and more focused videos more often than one longer video with less focus less frequently.
@stk-.-
@stk-.- 2 года назад
Idk how they changed since 1999, teutonic knights always looked cool, they were my fav as a child and they still are!
@spectrallogic
@spectrallogic 2 года назад
Me too
@warioware24
@warioware24 2 года назад
Fr🤌😁😁
@scintillam_dei
@scintillam_dei 2 года назад
The conquistadores in DErp look like hunchback freaks, and I'm sure they kept taking power from the Spanish.
@OrdinaryDemon
@OrdinaryDemon 2 года назад
3:22 I just realized, that the Teutons Crenellations-Tech, was intended as a balanced version of their previous bonus. You can still make defensive structures, that outrange those of your opponents, but only in late-game, where counters exist, and only with expensive castles.
@dazenith4517
@dazenith4517 2 года назад
The TC range bonus could have also been age gated. (And reduced because you know +5 range is actually insane on ANY unit) (Like +1 Castle, +2 Imperial like Britons archers or +1, +2, +3 starting Fedual)
@jefffinkbonner9551
@jefffinkbonner9551 2 года назад
I’d say TC range affected by blacksmith upgrades would be cool since Teutons don’t get bracer plus fletching and bodkin aren’t usually go-to techs for them anyways, so they’d have to deviate from other useful upgrades to make it happen. It’d be more about stopping mangonel pushes than sniping enemy TC’s.
@genericpersonx333
@genericpersonx333 2 года назад
​@@dazenith4517 Only problem is that even a +1 advantage on the town centers in Feudal Age would allow the Teuton TC to shoot another TC to death without practical counter. Also, there would have had to be a minimum of +3 for the original intent to allow an extra layer of farms to be covered by the TC. A +1 would thus not only not really help protect anything around the TC not already protected, but would still make it a functional Deathstar. Really, I am not seeing any way to balance the TC range without siege being available in Feudal Age, and even then, the enemy could drop a Deathstar faster than anyone was likely to build a siege engineer in the Feudal Age.
@dazenith4517
@dazenith4517 2 года назад
@@genericpersonx333 +1 range would likely not do that. Or more specifically would be far far FAR more difficult to pull off against any player paying attention. Since you would literally have to start building right in the opponents face. Mind you. You would also need to age up FIRST. Then delete your TC and then build a new one. By the time you get your villagers over to the enemies TC they should likely already have significant military. Enough to kill most of your vills attempting to build the TC.
@genericpersonx333
@genericpersonx333 2 года назад
@@dazenith4517 Difficult or not, once that TC is down with 15 villagers inside it, it would be unlikely that most Feudal-age players would be able to successfully destroy it. Whatever the case, it would be bad mojo in my opinion.
@contrast_man7070
@contrast_man7070 2 года назад
Excellent series! It brings me back to 1999, sitting in my friends basement with 5 computers all networked as we played this for hours and hours! Sometimes my brain still defaults back to the AoK and AoC bonuses 20 years later.
@Rodpile
@Rodpile 2 года назад
I wonder if the Ratha was directly inspired by the original melee/ranged concept for the Samurai
@kenjen9861
@kenjen9861 2 года назад
Its pretty likely. One thing I've noticed about game developers (from listening to so much commentary from them) is that even when they cut an idea from a game they tend to keep it in their minds just in case they decide to try implementing the idea in the future.
@dougler500
@dougler500 2 года назад
Check out Sandy Petersens interviews on his RU-vid channel. The current AOE II devs have taken a lot of cues from him and his old ideas. Guess they failed to read this interview however about attack type switching being a bad idea, which I fully agree with. The Ratha is annoying to use and annoying to play against, strongish sure, but not fun on either end.
@ArawnOfAnnwn
@ArawnOfAnnwn 2 года назад
@@dougler500 "The Ratha is annoying to use and annoying to play against" - that's just like, your opinion, man!
@HBon111
@HBon111 2 года назад
@@dougler500 they get more gimmicky with each expansion
@kelvinsomnia
@kelvinsomnia 2 года назад
I think a compromise that wouldn't be a complete overhaul of the samurai is if they could shoot arrows from buildings, like Teuton infantry after crenellations. Might be too much on top of Yasama, though.
@HolyKhaaaaan
@HolyKhaaaaan 2 года назад
I'm glad to see that Teutons have had a remarkable comeback. If you ever want to have a power trip with them however, may I highly recommend getting the original Age of Kings and just dominating in the Barbarossa campaign using nothing but vils and TCs. It's really fun just decimating civilizations with nothing but the Teuton Death Star!!!
@jlqe3401
@jlqe3401 2 года назад
There was a reason why the hardest mission was the fifth one, when you don't have a town center 🤣
@nbrocx4216
@nbrocx4216 2 года назад
Is there a way to get the original AoK now though? I've been searching for it for a long time now, and, the closest I've found is AoC. I've been wanting to re-experience that +5 Teuton TC range in the Barbarossa campaign for years now. xD Do you know where I can get the original AoK, assuming it can still be played on current Windows systems?
@nbrocx4216
@nbrocx4216 2 года назад
@AlHasan Sameh I posted a reply to your comment, but, idk, I don't see the comment now. So, gonna write it again, just in case. Thank your very much, kind stranger. I appreciate it very much. :) Don't go out of your way to help me/us. But, if you still want to try and share a link, it would be really awesome. Thank you. :) Also, it's awesome to hear that people are still playing on voobly. So many memories. :)
@michaelandreipalon359
@michaelandreipalon359 2 года назад
Yeah, noticed that some comments actually go missing all of a sudden. I fear it's unjustified censorship.
@jefffinkbonner9551
@jefffinkbonner9551 2 года назад
@@michaelandreipalon359 There’s plenty of censorship around here, but one thing YT will do consistently is auto-delete any comments with external links. You can only comment links to other YT videos.
@olefredrikskjegstad5972
@olefredrikskjegstad5972 2 года назад
I think a good pairing for another of these is Byzantines and Chinese. Both of these are civilizations that haven't changed all that much over the course of their existence. Their bonuses have more often been tweaked than outright replaced. The major exception is Chinese getting the LoS bonus for Town Centers (as mentioned here). They are also often brought up when historical inaccuracies are discussed. The fact that Chinese as the inventors of Gunpowder don't have much of it in the game, and the Byzantines _having_ all the gunpowder options and speaking Latin rather than Greek.
@arcan762
@arcan762 2 года назад
Don't forget Chinese not getting block printing tech lol.
@boarfaceswinejaw4516
@boarfaceswinejaw4516 2 года назад
i could see chinese also being divided up into more civs at some point, with one getting firesticks/some gunpowder focus whilst the other keeps chu ko nu.
@olefredrikskjegstad5972
@olefredrikskjegstad5972 2 года назад
@@boarfaceswinejaw4516 That’s a lot harder to justify because that's functionally a separation in time, between different eras of Chinese history, rather than between culture/people groups, which has been the operating principle for AoEII, both with what happened to Indians and also with the introduction of multiple individual Slavic civilizations to the game as well (Poland, Bulgaria etc.) all the while "Slavs" still stands by itself in an awkward coexistence with the aforementioned civs. It's a problem somewhat unique (though not entirely) to such long-lived civs as the Chinese and Byzantines. Imagine if you gave the Byzantine Empire two or more civs, one for the early period when it was still a superpower stretching across continents, and another for the high medieval polity centered around modern greece and turkey. You could absolutely make those two civs distinct from each other, but that's going along a different axis of separation than the one AoEII uses between civs.
@Alias_Anybody
@Alias_Anybody 2 года назад
Byzantines had to represent late Western Rome in the campaign, that's where that's coming from.
@olefredrikskjegstad5972
@olefredrikskjegstad5972 2 года назад
@@Alias_Anybody Not necessarily. If you are referring to the bit about the Byzantines speaking Latin. That was still the language of government and administration in the Eastern Roman Empire up until the 7th century. The Romans used both Greek and Latin a lot throughout their entire history. As early an Emperor as Claudius complimented a foreign diplomat because he was fluent in "both our languages", referring to Latin and Greek.
@counterman-namreview516
@counterman-namreview516 2 года назад
Historically, the earliest Samurai were archers who usually fought on foot or on horseback. They utilized longbows called the Yumi but was still proficient with swords just as well. The use of swords was done in close combat and mainly for finishing off their wounded opponents. After the invasion of the Mongols in 1272 and 1281, the Samurai began improving their long curved Tachi swords. Naginata, Yari and spears were also used but was further adopted in the 14th Century. The Samurai used to wear two swords at early time, the Tachi and the Tanto. However, at the end of the 14th Century, the Katana was introduced and the concept of wearing two swords known as Daisho has changed to the Katana and Wakizashi. Those were eventually banned from use in the late 16th century. So yeah, Samurai should have both archer and infantry modes and can switch between freely. Or make them like Konnik, first a cavarly archer similar with Mangudai, after first HP bar depleted, their horse die and then they switch to Katana/Tachi , both modes should have slightly lower bonus against UU since now they have extra HP and range. Of course their price with gone significantly higher , since they are ruling military-class in feudal Japan and more powerful , game balance wise.
@Panzermeister36
@Panzermeister36 2 года назад
They were originally supposed to have both modes, but they were unable to make it work at the time. Of course, now we have such units...but it's probably not easy to change the Samurai now.
@arcan762
@arcan762 2 года назад
weeb
@dazenith4517
@dazenith4517 2 года назад
I could only imagine the upgrade dependency now. Cav Archer -> Infantry kinda like the Konnik you say? Blacksmith: Archer armour, infantry armour, archer attack, infantry attack. Barracks: Squires, Arson Archery Range: Thumb Ring, Parthian Tactics Stable: Bloodlines, Husbandry University: Ballistics, Chemistry Castle: Elite Upgrade 21 upgrades. I think this makes them equal to the other unit with the highest number of upgrades unless I am missing or forgetting something.
@davidpereira5969
@davidpereira5969 2 года назад
@@dazenith4517 its probaly more, the other 2 competitors were the konnik which didnt need chemistry, archer armor and atack and the new chariot thing that only needs 1 armor (archer i think)
@dazenith4517
@dazenith4517 2 года назад
@@davidpereira5969 Possibly yeah. Though I can't remember the upgrade tallies for either of them or any other high upgrade count units.
@shredmaster2000
@shredmaster2000 2 года назад
Really interesting to hear that Samurai used to be able to switch between range and melee. It would be cool to see that added in the future in my opinion, especially now that the ratha has it too, but maybe that would make them too OP
@Ashman792
@Ashman792 2 года назад
Maybe this video will encourage that change in a future update
@ArawnOfAnnwn
@ArawnOfAnnwn 2 года назад
@@Ashman792 Unlikely. The community tends to react quite negatively to major changes to classic civilizations. Changing the Samurai at this point would be highly controversial.
@azh698
@azh698 2 года назад
Just play Age of Empires 3.
@Copperhell144
@Copperhell144 2 года назад
@@ArawnOfAnnwn On this specific topic I kinda disagree. This ability originally being intended for the Samurai has been such a well-known bit of trivia for such a long time that I think it would actually be received positively if implemented. It would also boost their anti-UU identity even further by buffing their strength against cavalry UU's in a roundabout way.
@kelvinsomnia
@kelvinsomnia 2 года назад
@@Copperhell144 Just said this under a different comment, but I think a slight change that would be nice is if samurai could shoot arrows from buildings, like Teuton infantry after crenellations. It's not much, but it'd be one more small benefit from actually using infantry as Japanese.
@Kubinda12345
@Kubinda12345 2 года назад
I loved the Teutons in AoK and Conquerors when I started playing the game because of the Teutonic Knights. Because let's face it they were - and still kind of are - incredibly powerful and they look incredibly cool. PS: These videos remind me of how bad the graphics used to be in comparison to the definitive edition.
@boarfaceswinejaw4516
@boarfaceswinejaw4516 2 года назад
back then they were actually relevant and useful.
@naphackDT
@naphackDT 2 года назад
The problem with tk was never that they weren't, as you put it, incredibly powerful. Of course they always were. The problem is and always was that if you concentrate that many resources on a single unit, you better get some use out of it... and the only use of a tk is to punch anything that voluntarily walks up to it very hard, which is a rather restrictive niche.
@boarfaceswinejaw4516
@boarfaceswinejaw4516 2 года назад
@@naphackDT Not helped that Aoe2 Meta aggressively favours cavalry, archers, cavalry archers. Combine that with every new civ having some variation of armor ignoring and the TK looks really weak. There really is no justification for why they should be one of the only UU with an active debuff (slow as shit)
@nemou4985
@nemou4985 Год назад
Teutonic Knights actually look better in old graphics. New cape reflections and new teamcolors in general and incompetently textured and animated, they look flat instead of shiny.
@Alsborg
@Alsborg 2 года назад
I haven't played AOE2 in almost 15 years. But I'm hooked on this new series because of: your great voice, the detailed information, the changes in numbers and the evolution of the meta.
@llSuperSnivyll
@llSuperSnivyll 2 года назад
The Japanese got the short end of the stick. The Samurai lost the ranged mode because it was supposedly hard to micro, but now they introduced the Ratha which precisely has that feature. Not a nice thing. (Also, I forgot that Centurions had such ridiculous 30 Attack)
@whitehavencpu6813
@whitehavencpu6813 2 года назад
AOE 1 had a much smaller population cap, and resources were more limited, so the units had to count, which explains why most of them had huge stats.
@srijitmajumder99
@srijitmajumder99 2 года назад
I guess then if the devs add a ranged mode to the samurai..... Even assuming the target has more PA than the samurai's pierce atk, that overwhelming fast rate of fire combined with damage to UUs will make any army look like a joke in front of it. On top of it, it costs only 90 resources. People tend to love simple things the most. That's why there is much love for the samurai and the original AoE2 unique units.... And not much for new ones... Heck some people even hate the Urumi because of a new gimmick.
@arcan762
@arcan762 2 года назад
They can always rework it in the future.
@USAltefore
@USAltefore 2 года назад
It's interesting to consider. I'm just going to assume "balanced" stats for a hypothetical Japanese unique infantry unit with the ability to switch between melee and ranged. There should be some trade-offs so that each mode has situations in which it shines. There are two ways I could envision it being added to the game. A) The devs could add an option to switch modes to the existing samurai unit. There would probably be knock-on effects from balance decisions being made based on samurai being able to switch, but players could still choose to abstain from using such an ability if they really want to play with samurai the way they've worked since AoK. B) The devs could give the Japanese a second unique unit with the ability to switch between melee and ranged. Other civs have multiple unique units, so this isn't outrageous. The problem is establishing an identity for its melee mode. And making the unit itself on par with the samurai in terms of coolness. Maybe there are more ways for the devs to give the Japanese such a unit, but I can't think of any at the moment. The ratha has proven that the concept is viable, at least from a technical standpoint. It would be nice to see a prototype of the version of the samurai as it was originally envisioned, especially if the community could voice their opinions on it.
@mbvglider
@mbvglider 2 года назад
Amazing retrospective. I didn't play AoE from 2005 to 2020, so I was actually shocked when I heard of Japanese referred to as mainly an archer civilization. This puts that transition into perspective.
@TheGloriousLobsterEmperor
@TheGloriousLobsterEmperor 2 года назад
Fact about the Teutons, in Age of Kings they were one of only 2 civs to be given the title of "Defensive Civilisation", sharing it with the Byzantines. Everyone else was an "Offensive Civilization".
@Reaper_03-01
@Reaper_03-01 2 года назад
Imagine a hybrid between those two civs. Hell if you could replace the Knight line with the cataphract and the have the Teutonic Knight as a complementary unit to the militia line, you'd have a civ so dominant in melee battles that the only option would be ranged attacks.
@JohnCarver-ns9yr
@JohnCarver-ns9yr Месяц назад
@@Reaper_03-01 The Teutons already are that though. All of their melee units have so much extra melee armor that unless you have bonus damage, ranged is the only way to cost effectively take the fights.
@Grievousbg1
@Grievousbg1 2 года назад
Amazing video, this has quickly become one of my favourite series on the channel!
@srijitmajumder99
@srijitmajumder99 2 года назад
The samurai is still one of my most favorite UUs in the game given its justified cost and damage with atk speed. I really look forward to the rest of the 8 original civs and how they've changed....specially the Goths. Aside from that.... New civ overviews when?
@harishsubramanian1241
@harishsubramanian1241 2 года назад
Give him time for the new civs. He's not the kind of creator from whom you'd want half baked analysis.
@srijitmajumder99
@srijitmajumder99 2 года назад
@@harishsubramanian1241 You're right... These civs each need to be tried and tested by all in the community and Spirit himself thoroughly before he can voice opinions.
@ArawnOfAnnwn
@ArawnOfAnnwn 2 года назад
You won't get civ overviews for the new civs for a while. He tends to wait until the civ has been patched and rebalanced enough to have settled down before making civ overviews for them. That could mean the overview comes months after they were released.
@jefffinkbonner9551
@jefffinkbonner9551 2 года назад
There were actually 13 original civs
@kelvinsomnia
@kelvinsomnia 2 года назад
@@jefffinkbonner9551 He already did a video looking at three of them, so 8 more
@Malvikins
@Malvikins 2 года назад
This series is really fascinating - thanks for making it!
@einen9325
@einen9325 2 года назад
Looking forward to it. I really like that you switch up your content form time to time but always have that high quality standards with nice humor. Also videos like Age of Empire olympics catch me by surprise but are really great. You´re channel is the reason i play the game from time to time.
@thegreenpianist7683
@thegreenpianist7683 2 года назад
I was hoping you would follow up on this series, glad to see this!
@benwarren4228
@benwarren4228 2 года назад
I really enjoy this new series. And agree with your decision making about doing one every so often.
@annaairahala9462
@annaairahala9462 2 года назад
Seeing the Teutonic Knight in DE is what first got me on board with moving to DE. The graphics are so much better
@dirkauditore8413
@dirkauditore8413 2 года назад
What civ do u main
@Randleray
@Randleray 2 года назад
They look much more flashy, yes. I also like the graphics of DE. But I also really adore the somewhat stale old graphic specifically of the Teutonic Knight. It looks a bit like a man in a suit walking around and doing badss stuff such as more or less replacing every other sieg unit because the knight itself can and will bring buildings down reliably fast compared to most siege. Or killing Paladins 1v1 and even withstanding Jaquars and most archers for a remarkable length.
@helloweasel1295
@helloweasel1295 2 года назад
I don't really like the DE units stiff fondant capes tho
@annaairahala9462
@annaairahala9462 2 года назад
@@dirkauditore8413 Bohemians, Spanish, Mongols would probably be my main three
@annaairahala9462
@annaairahala9462 2 года назад
@@Randleray they still do that though, do they not?
@aquicklad972
@aquicklad972 2 года назад
Awww yeah I'm really glad you have been making these. Thanks Spirit!
@Saiscania
@Saiscania 2 года назад
I love this series! I'll be looking forward to the next episode when it's ready !
@mauriciofontes
@mauriciofontes 2 года назад
Fantastic video and idea for a series. Keep 'em coming, man
@USAltefore
@USAltefore 2 года назад
Awesome to see this series continue with two of my favorite civs!
@henrycebula4767
@henrycebula4767 2 года назад
You have been making a lot if videos recently man, on one hand I love that, on the other, be careful not to burn out
@theodorereuter5006
@theodorereuter5006 2 года назад
As someone who has been playing these games since the very beginning I love seeing this history and arcs of civs. Keep these vids coming please!
@SerinVeya
@SerinVeya 2 года назад
This is definitely a really cool idea for a series! I'm looking forward to your Turks coverage. Should be interesting to see that one unfold!
@-Raylight
@-Raylight 2 года назад
Teuton Death Star lol, didn't know they were that OP. The early days TC drop is scary It's really cool to see the old concept of Samurai able to change melee into ranged able to be implemented now. But under different name. Reminds me of Total War Shogun 2's units
@dankstank110
@dankstank110 2 года назад
Oh I wasn't born when aok came out but my father has a lot of memories from those days he didn't face as many teutonic death stars but the few times he did he absolutely hated it back in those days it was all Franks and Mongols
@veronica9634
@veronica9634 2 года назад
Yesss!!! im so happy this will be a series!!!!!
@f1r2o3g4
@f1r2o3g4 2 года назад
Really enjoying these!
@Alias_Anybody
@Alias_Anybody 2 года назад
You know what's mildly funny? Attack mode switching became a staple in AoE3 (Musketeer and Dragoon type units) but poor Samurai still only got their melee attack. (for the record, mounted and ranged warriors are represented by other units - the Naginata Rider and Yabusame arguably represent the "real" early modern Samurai better.
@davidpereira5969
@davidpereira5969 2 года назад
All units have stances like in aoe2 but all ranged units have melle modes and all melle or ranged units have a siege mode to atack buildings
@sebastianrojasvillarroel4612
@sebastianrojasvillarroel4612 2 года назад
Love this series, i hope You keep going with it
@carlosolea4290
@carlosolea4290 2 года назад
Nice, looking forward to more of these
@Obelion_
@Obelion_ 2 года назад
wow the teuton tc range is wild. crazy that was in the game for so long, today a bonus like that would probably kill the entire game within a month
@FloosWorld_AoE
@FloosWorld_AoE 2 года назад
I guess players were more patient back then
@matthewhawkins3697
@matthewhawkins3697 2 года назад
Biiiig fan of continuing this series!!
@Robolewa
@Robolewa 2 года назад
Yesss, glad to see it continues.
@90witito
@90witito 2 года назад
Yep love it brings back the memories, keep them coming!!!
@nicklindberg90
@nicklindberg90 2 года назад
Love this series!
@infinity-vm4ul
@infinity-vm4ul 2 года назад
This is so crazy. I used to watch you yeeeeaaaarrrs ago. I even remember watching your video on the Japanese! But then I went through college and life changed. However the RU-vid algorithm brought me back to you!
@wesleyjarboe9571
@wesleyjarboe9571 2 года назад
Thanks for covering the Teutons. I don't know if you read my comment on the first video or not but it makes it feel like you responded to viewer feedback.
@Knightoflodis12
@Knightoflodis12 2 года назад
This was great. Please do more.
@MrTheQuestioner
@MrTheQuestioner 2 года назад
My new favorite series!
@skirnir393
@skirnir393 2 года назад
Man, i remember when i discovered your channel several years ago, i thought that you would run out of subjects pretty quickly. I'm happy i was wrong.
@kristianlykke
@kristianlykke 2 года назад
HYPE! Love this series!
@RedDev3M
@RedDev3M 2 года назад
Great video! I have an idea for a new type of series as well, where you talk about players who defined certain off-meta plays. For example tower rushes by the fat dragon or who first came up with the idea of a MAA rush. I think that would be very interesting to know
@ShermTank7272
@ShermTank7272 2 года назад
I love this series. Used to play LAN parties in AoK with my friends back in the day, so it's interesting to hear all the changes that have happened over 23 years
@centurion2396
@centurion2396 3 месяца назад
Love the choice of putting those 2 specific civs together giving their history in the 20th century.
@torinjones3221
@torinjones3221 2 года назад
Literally just sat down for my break and get a notification for this vid
@eshanjoshi4272
@eshanjoshi4272 2 года назад
Love this series ❤
@UCMGTWOClan
@UCMGTWOClan 2 года назад
I'd love to see more of these videos
@SuperCrazf
@SuperCrazf 2 года назад
Thanks for this series, I’m looking forward to it. If I were to make suggestions, I say that we desperately need some civ overviews to be updated, most notably Slavs. Also I think putting all the videos with the patch updates on its own playlist would be useful for visibility purposes.
@eleddar
@eleddar 2 года назад
Yay, new video!
@MastaDJMax
@MastaDJMax 2 года назад
Giving a like, just to make sure SOTL remembers to keep making those videos as well :)
@Davion197
@Davion197 2 года назад
Nice! Two great civs.
@williamwilson1870
@williamwilson1870 2 года назад
Looooving this series
@iGleeson
@iGleeson 2 года назад
Love this series
@LcHR21212
@LcHR21212 2 года назад
love this series
@Ratciclefan
@Ratciclefan 2 года назад
Really nice series
@thegeneral713
@thegeneral713 2 года назад
these are awesome!!
@widodoakrom3938
@widodoakrom3938 2 года назад
Samurai, jaguar warriors and teutonic knight: we are the best infantry Urumi swordmen be like: hold my masala and fish 🐟🐠
@eliezer-silvaxz6664
@eliezer-silvaxz6664 Месяц назад
Awesome Video!!!!
@zachwells166
@zachwells166 2 года назад
Yessss series for sure! Of course the Japanese need their video early, that’s your civ! Love it.
@whydidyoutubeaddthis
@whydidyoutubeaddthis 2 года назад
This a great idea. Keep it up:)
@josueromerotorrico4453
@josueromerotorrico4453 2 года назад
By popular belief, samurais are pictured as infantry units with katanas and all that heroic, bushido stuff, so it makes sense devs making the japanese UU like this. But is important to remember, though, that is more historically accurate to depict the samurai as cavalry archers, with a fight style kind of similar to the mongols. So it kind of pleases me that japanese have fully upgradeable cav archers, being one of the few civs who does, but I would like to see them with some kind of specific bonus for them, even at the expense of taking something else, like water bonuses. The prospect of a complete redesign of the samurai to be like the new UU and choose between archer mode and swordman mode... sound kind of amazing tbh.
@dirkauditore8413
@dirkauditore8413 2 года назад
Maybe make a mount/dismount mechanic for Samurai, where when mounted they act as a slightly worse Cav archer but with bonus vs Cavalry. And when dismounted they would be the infantry Samurai we have now, with bonus vs UU's.
@kingsquester136
@kingsquester136 2 года назад
Thanks this is Exactly what i need
@mafiousbj
@mafiousbj 2 года назад
Love this evolution videos as a concept!! It's a form of documentary for the game's history. And the game dev hating my two favorite civs from the original ones is hilarious, I guess we have opposing playstyles ^^ Would love someone did interviews with Pro players to see how the meta has evolved for each civ too!
@Daetos
@Daetos 2 года назад
yeah! amazing dude. Love this series, it would be nice if you do about the vikings or Britons
@warioware24
@warioware24 2 года назад
Teutonic Knight are really one of the best looking units!!
@maggi0319
@maggi0319 2 года назад
i like how SOTL uploads videos more often
@WolfrinFenris1
@WolfrinFenris1 2 года назад
I love these.
@thedestroyerofhats
@thedestroyerofhats 2 года назад
These are fascinating
@NuclearCandle
@NuclearCandle 2 года назад
More of this please thankyou
@bubsstand6388
@bubsstand6388 2 года назад
It's back WOOT!
@Gingerbreadley
@Gingerbreadley 2 года назад
I would love to see a launch game tournament sometime time. Would be hilarious to see how hard you can push these.
@ruludos1977
@ruludos1977 2 года назад
I don't think it would be much more than a Paladin spamfest unfortunately.
@Randleray
@Randleray 2 года назад
@@ruludos1977 Or towering until one side missplaces a tower and giving the enemy a gap.
@nemou4985
@nemou4985 Год назад
@@ruludos1977 With teuton TC rush you won't get to paladin
@waynesmiley2207
@waynesmiley2207 2 года назад
Nice series
@junkyardemperor7030
@junkyardemperor7030 2 года назад
Great video as always, man. Also, for some reason I thought the extra range for castles from Crenellations was only added in DE
@Doat1911
@Doat1911 Год назад
Ooo nice 2
@erwinwendler4621
@erwinwendler4621 2 года назад
yessss more of this
@slein1055
@slein1055 2 года назад
I like this series, very nostalgic 👍
@light_david7
@light_david7 2 года назад
Nice series! Idea for new series: What do you actually get from upgrades. Like, why pay 300 food for +1 attack for rams? or 1000 for +1 a second time? What is the real benefit? Elite Cho Ko Nu gives... +5 hp on paper. What do you actually get? (I know you go from 3 to 5 arrows per volley, but it's not staded anywhere.) You have done alot of these videos for economy I think, but how about doing it for military upgrades as well? Rating techs and seeing how much bang for your buck you get, so we can preoritize the best techs first.
@Gizfreek
@Gizfreek 2 года назад
I love this series as I played the game back in the early 2000s and just recently picked up the DE with almost no gametime in the years between.
@chrisigoeb
@chrisigoeb 2 года назад
Was kind expecting you to cover the new aoe 3 dlc but this is fine too
@MrmmmM
@MrmmmM 2 года назад
Very interesting to see this regarding the initial balance issues with AoE 4. It takes a long time to find a fun Meta.
@danielw.8356
@danielw.8356 2 года назад
Do Britons next, would love to see a video on that. They have been my main forever. Love longbowman.
@misutahowaitodesu
@misutahowaitodesu 2 года назад
Make series about all of civ evolution I like this series,when i was child i didnt aware about TC rush as teutons but now i know and thanks to you 😂
@Kazmahu
@Kazmahu 2 года назад
...I can't believe it took until the second video for this to click. Sandy Petersen? THE Sandy Petersen? One of the people who worked on classic levels for two of the most influential first-person shooters ever made was also heavily involved with AOE2? I did NOT realize that!
@arcan762
@arcan762 2 года назад
Not surprising tbh. Game developers do get around a lot (i.e. laid off when a game is finished).
@danfcr1
@danfcr1 2 года назад
Thank you very much for all the insightfull videos and content about this wonderfull game
@ewokrothaar8434
@ewokrothaar8434 2 года назад
Very good.
@tarekselim1588
@tarekselim1588 2 года назад
Great job 👍 we really appreciate the time and effort u invest to make the great channel that every aoe fan love. Spirit of the law is part of the game
@Recomification
@Recomification 2 года назад
8:33 I feel that so hard with that new chariot unit
@arcan762
@arcan762 2 года назад
Weird that Teutons lost the "Defensive" classification in the civ description, as I think of them as being just as tanky as the now only "Defensive" civ, the Byzantines.
@Gashahn24
@Gashahn24 2 года назад
Well they defense forces never dropped so that would make actually sense.
@798jeremy
@798jeremy 2 года назад
Then what about the Koreans actually ? I heard they were pretty solid and quite well known as a defensive civ too, in fact...
@arcan762
@arcan762 2 года назад
@@798jeremy Yeah they are, but my point was about the "Defensive" classification being removed from Teutons for no apparent reason, whereas Koreans never had it to begin with (even though you could say they should).
@jefffinkbonner9551
@jefffinkbonner9551 2 года назад
Civ descriptions are a curious beast as the Britons are classified as a “Foot archer civilization” which is fair enough except that the Mayans-who don’t actually have a single mounted unit-are just classified as an “Archer civilization.”
@Randleray
@Randleray 2 года назад
@@jefffinkbonner9551 The thing is, In AoK there have been only two classifications: Defensive and Offensive. The specifics of 'foot archer civilization' were added with Conqs. And if I remember correctly, especially the Teutons and the Byzantines were two of the very very small group that kept their 'old' civ classification until Forgotten. Teutons lost it while are still described as slow and especially tanky. The Byzantines still have the old classification from over 20 years ago, but the only real defensive thing that they have going is a full tree for upgrading building HP and getting LOS for free. Looking at their techtree, they are actually quiet manouverable and especially the Cataphract is a great offensive cav... on top of that, Byzantines get discounts on every counter trash. Meaning they can just mix in a healthy amount of trash in every composition to throw off the enemies planned army.
@hazardgamingonline3334
@hazardgamingonline3334 2 года назад
This is pretty interesting I used to play mostly Japanese civ cuz of their samurais and Teutons were a very strong infantry civ back in time
@DrRobGilles
@DrRobGilles 2 года назад
Man that would be sweet if they actually went through with that today and changed the Samurai as a mixed attacking melee and range option. Like the new UU in the expansion A lot of UUs have a cavalry version of a foot unit. IE kipchaks and chu cu nu/ Teutonic kt and boyar I think that would really help push the Japanese to being more competitive without having to buff the rest of the civ Make it like a more expensive champion but can transition to a weaker version of an arb in overall damage. Keep the bonus to UUs but maybe make is less of a bonus while in ranged mode vs melee Or perhaps a cool concept would be the elite version of the samurai would acquire the ability to perform range attacks vs the standard. Talk about a story behind the unit
@helloweasel1295
@helloweasel1295 2 года назад
This would be awesome
@TheBronf
@TheBronf Год назад
Teutons will allways be my fav civ.
@Reservist1695
@Reservist1695 2 года назад
theres something hilarious about watching a town centre destroy a castle lol
@twoboxtoofurious
@twoboxtoofurious 2 года назад
Yes! Thank you
@chingamfong
@chingamfong 2 года назад
3:22 "Teuton Knight Train" sounds like a fun party
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