In this video I'll show you the TOP 5 of games which didn't manage to the satisfy all the hype they created. Enjoy! :-) Please support me on Patreon: / viperconcept
fun fact: the most wanted 2012 was originally going be a sequel to most wanted 2005, but EA being EA, they forced Criterion to create something completely different, making this disappointment of a game we got.
Yeah since most wanted came The next few games like carbon , hot pursuit , underground were amazing but after that it went completely downhill so deep that even till today they couldn't come up
I still enjoyed MW12 a ton, but even a fan like me could see it was clearly not truly finished, there is a lot in the game that just feels really bare and undercooked, like the car hot-swapping feature, which feels like it was added on late in development, and how events are tied to specific cars rather than just letting you do what you want. I think dataminers also found a lot of evidence that points to Criterion wanting to expand the map more than just the airport, but naturally they weren't allowed to thanks to EA, which is the exact same thing that happened with Burnout Paradise.
They should’ve honestly called Project cars 3 Shift 3 since it looks so similar to the shift series. Also I am excited for GRID Legends and I hope that the strong aspects of GRID 2019 carry over to the new game
@@profo8692 you are right I really enjoyed NFS Heat for the most part... I just wish they will abandon that stupid break to drift physics and go back to the fun old school grippy physics that required a lot of precision like in the underground games...
@@profo8692 and then they closed the studio who made it and gave it back to whatever remained of criterion after they ruined that studio and limited it just to do vehicle physics on Battlefield games cuz DICE is too incompetent to do it themselves I guess
Also the fact that, even we all know the AI on the Grid games is fucking awesome because it feels very human, in Grid 2019 I had the feeling that the AI was way too slow...even on very hard difficulty you can always pull few seconds of lead very easily...also, even tho I have full damage activated, after 30 hours I haven't had a single mechanical damage yet, despite having crashed millions of times.... As Viperconcept said, a huge waste opportunity of potential...the base is there, the physics are fun as ever, the sounds, the graphics...all is awesome and there already...pity they messed it so badly
Codies getting 2 games on this list, a game in the honourable mentions, and a game they technically own (well, ea does now) on this list too sure says alot about how that company decided to act in recent times.
The gt5 licences and career were the highlight for me, it was pretty good imo. But I must admit, the damage system was quite a joke and some of the sounds of standard cars sounded absolutely terrible, why would a v8 sound like a machine washer.
Tbh the good career is enough for me as well as the car list. The standard cars and the sounds never bothered me but it’s quite literally why I got into cars and even now I create new save games on it and play through because it’s the most fun game I’ve ever played IMO
@@JB22. I think by adding the standard cars, the increased variety of the car list most certainly made the game better. I would rather have 1000 cars than less than 200 like most sim racing games do nowadays. It's just as viperconcept pointed out, they delayed the game for so many years and they gave us cars with these kinds of quality was quite simply dissapointing to most gran turismo fans. The quality of the premium cars was just proof of how good it can be but isn't. But since I only knew of it after it was released so I never cared about that aspect.
Ok so here is the thing about the damage system, it literally was not ment to exist the real damage was done internally (effects how cars turn,engine blowing ,ect.) They even made a choice weather they wanted to sacrifice beauty of the cars or place it in there. Obviously they chose to put damage in. Gt5 was one of my favorite games. Also I understand about the standard and premium cars, the standard cars were the used car but you literally can get that same car in the dealership it just cost more
I bought GRID 2019 on Steam, and I simply regret it. Lacking race modes, unlike the previous installments like GRID 2 and Autosport, which makes it so repetitive. Why they removed drifting and endurance races that was used in the previous installments?! They were good race modes, and provide more challenge than just two race types, normal racing and time attack. The only thing good in it is the Renault R26 by Alonso (well, because I'm an F1 fan myself).
The only good drift was in grid 2 because the physics stay same all the time. On grid one and autosport was drift mode and shitty drift physics . In grid 2019 u can drift either ,but not on every and each car.
I also bought it recently and tbh yea I agree, but it was a hard bet on whether I choose Yakuza 0, Project Cars 2 or GRID and honestly I just feel stupid for choosing the least enjoyable option
I gave GRID 2019 a try... and it was okay, I guess (mind you, I got the Ultimate edition of the game for about $3.50). By about 5 hours or so, I feel wanting to just finish the game already. Maybe it's just because I set an easier difficulty, but the game doesn't seem to make me feel engaged. But I knew that all you do is just a loop of "get car, race, get money, race, finish discipline..." and so on. Probably that's what made it the weakest entry in the GRID series by far (unless GRID Legends ended up much worse). For a steal, it was decent, but I honestly wanted more.
@@LoongYawLee73 They even removed the practice mode so that I could get used to the track without getting tempted to beat your opponents' times in qualifying.
The first grid was amazing. Le mans, demolisher derby(Great damage system better than in F1 2021 xD) , drifting and many Great tracks. Also creating a team, choosing sponsors and 2 driver.
Another issue with Project Cars 3 is that devs hyped it to death as being an extremely reallistic sim-racing cars, and everybody who played PC2 knew it had several issues, so one expected an awesome game like PC2 but with a better physics, and then we got a not bad at all game, but one that didn't satisfied the hype and expectations by a huuuuuge margin
As someone who loved and played a lot of PC2, I was excited that PC3 will solve the physics issues and be a proper sim. I almost pre-ordered but then the trailer dropped and people noticed weird things like blocked off pits etc. Huge mistake to create an arcade game and sell it as a sequel.
@@MrUwU-dj7js I doubt any game can be more realistic than PC2 in terms of damage, sounds or physics. I was very excited for PC3 but then uh I was half disappointed. I was happy they tried to get it back to the Shift games(even if it's nowhere as good as Shift saga) it's fun to customize and make cars go crazy lol. Tbh it's a fun game, but not a simulative game, I wanted to have the challenging feel of the cars I had in PC2, the full car damage it had, the amazing car tuning ect
@@fanaticofmetal I can list at least 5 games more realistic than PC2 instantly but whatever pc2 is fun but i consider it the most “simcade sim” out there but don’t listen to a nobody like me tbh.
I also had gt5 as my first gt game. Still holds up as my favourite game to play through because of the amazing number of cars and the campaign means that each play through gives a different experience depending on what cars you end up grinding with
If you haven't yet, you owe it to yourselves to play GT2 and GT4. Whether that be original hardware or emulation. GT5 is still a great game and I recommend it above GT6, but 2 and 4 are the two peaks in the series
The most disappointing ones are usually the one which deviate from their genre like PC3 which unexpectedly became sim arcade. If developers want to make a sim arcade racing game that can be more enjoyable by various people, they should just name it with a different name so people will understand it's a different game from the developers of so and so
I really wish Grid 2019 had a lot more real life tracks, rather than the fantasy tracks from games past. That could've given it a lot more in my book. :( oh well
Forza Motorsport 7 would be my pick in the top 5. The game released in a broken state with lies about the VIP pass system, had a bunch of memory leak issues on PC and at the time contained lootboxes for exclusive cars. The homologation system while a good idea should have been kept for eSports events rather than the entire singleplayer career.
Even though Gran Turismo 5 may be disappointing to some, it will forever be my favorite Gran Turismo in the series. The game was my childhood and I have some many good memories on it. Loved the video anyways because all of your reasoning was backed up with real facts and experience.
Codemasters have REALLY ruined their reputation lately, and being acquired by EA will most certainly not help them recover. It's a shame, they used to be such a good team. (I do love Dirt 5 though, it is a ton of fun. I've played through it all twice, but I do agree the physics are too arcadey for my preference, and the damage model is garbage)
For me there’s also NFS 2015. Very boring game, with limited customization in several cars, boring police chases and weird physics… I don’t regret buying it tho
I do regret buying it. It was supposed to be a modern version of underground (or UG2), and they gave quite some customization options, but the game felt very unfinished for the pc release. It was literally a console port (no mouse pointer on screen, like dude come on) and the night time only just made things badly visible for me. The story is very forced and bland, despite the effort they put in it. And personally, I hate the brake to drift system that they have since NFS HP2010 or perhaps earlier. That gameplay felt even worse than its predecessors.
I’m still surprised that people find gt5 as disappointing as it is. Literally my favourite racing game ever released. I also liked the standard cars. Not that they were bad quality but the fact that it allowed so many cars to be in the game over 1000 and when you finally get a higher end car it feels incredibly rewarding. My lis of most disappointing racing games are: 1: project cars 3, tried to market itself as still a sim despite clearly not being one and just abused the series’ name. 2: dirt 5, the game literally didn’t have rally in it! Dirt 4 was on the more sim side of simcade imo, despite what some say, but dirt 5 was a completely generic arcade 3:f1 2021, it removed a lot of features from 2020 and despite having improved lighting, the reflections were better on 2018. 4: gran turismo 6, massively cut back campaign and the fact you could buy any car you wanted limited how long you wanted to invest into the game and progress 5: gran turismo sport, despite being a very good game, at launch it was very disappointing to have literally no campaign in the game and after gran turismo 5 being the last game to have a proper campaign it was disappointing
I think adding GT5 at number 1 was a bit harsh. It had bits that disappointed such as the standard cars (low polygons) and poor sounds (which had been a hallmark of the series), but in most other respects it was very good. By all means add it to the list, but to not have Project Cars 3 at number 1 defies logic.
I think Gran Turismo Sport is way more dissapointing after it was released back in 2017, lack of cars, lack of content and always need internet connection.
Gran Turismo 7 will require internet connection for singleplayer content as well. And developers count GT Sport as a mainline game, not a spin-off, which was also the reason why people were disappointed
Dirt 5 is literally a completely different genre to dirt 4. Dirt 4 was simcade but was still on the sim end of that scale. Dirt 5 is completely an arcade game and literally removed rally
My theory as to why F1 2021 doesn’t have historical cars might be because they had to make space for the breaking point story mode that includes the F1 2020 cars.
Yet you can't race them outside of Braking Point, which I still find stupid. Also, I want to put China into my career modes man, I just love to drive that track.
@@CsanadCzToth You can race China in My team, just remove one track like eg. Abu Dhabi and put China in, keep in mind that it only works with 16 or 10 race seasons and not the full 21 races
I remember Microprose Grand Prix 3 to be one of the first "serious" racing games that didn't live up to its expectations back in 2000... I stuck with GP2 and of course we had Grand Prix Legends by that time :)
Surprised we didn't see Forza Motorsport 5, having less features than 4 etc. Also wanted to say, really loving the content with voice over @viperconcept :)
Honestly, the 2 most disappointing games in my opinion were: Street Racing: the game: -Horrible car handling -Repetetive -you can own only ONE god damn car -The potential of customization was great but all performance parts did the same thing in terms of stats -Literally, i can make a better game than that in terms of playability NFS Payback: -Way too arcade-ish -Ah yes, just slam 6 pokemon cards in your car to make it go 370 km/h -Easy to finish -Downgraded graphics compared to NFS15 and NFS Rivals Honorable mention: NFS Heat: -Story's even easier to finish than payback's -Horrible daytime music -The game is still poggers in some ways
I still play Driver PL on PC I only say this because you use the loading screen of that game for your intro gameplay was good and it had a great soundtrack.
I feel you on your points on gt5 but despite that i still feel gt5 was the most fun online experience ever. From track, drag racing on special route stage 7 and the best drifting physics in my opinion. Even modern games dont capture that.
The only of these I played is Grid 2019; I remember when I saw the announcement trailer for it, and I was very excited, as I had played lots of hours in Grid 2, and knew that the resto of the series was really good. So when Grid 2019 came out, I bought it, played it for the first hours and it was really fun in my opinion, but it started to get repetitive, so I tried multiplayer, but lobbies were basically empty... and then I never touched it again. Don't get me wrong, it does have some very strong points, like immersion, because of great sound design, attention to detail and amazing, human-like AI. What I didn't like other than it being repetitive was the physics, which were ok, but they were pretty unpredictable; like you would spin out for no reason, and you had to feather the throttle way too carefully for a controller. The damage system was great visually, but didn't do almost anything mechanically. I hope Grid Legends ends up better
I really like the content of this video, it lets me look once again at a good racing game and see how much they have a disappointing side. And with all due respect to disappointing racing games, sometimes there are also surprising racing games. Maybe if you want, you can make a video of the most surprising racing games...
For me, the most disappointing game of all time was Asphalt 9. Not only was the game just an excuse for a huge money grabber for Gameloft anticipating the huge decline in Mobile Gaming soon to come, but they also keep trying to transfer A8 players to A9 by destroying the game piece by piece, making it more p2w, adding useless and annoying features like more currencies, and don’t even get me started on those card things. Asphalt 8 will always be the most memorable game of my entire childhood.
Yeah, I remember, my friend and me sitting in the living room and playing grid on the PS4. Once we found out about the damage system we didn't race but drove the car into the barrier so we can see how it looks and I have to say it wasn't realistic but very satisfying
Although GT5 is considered by much the worse of the series, and I completely agree on how flawed the game is, it holds a soft spot in my heart cause it was my first introduction to the GT series. GT5 made me more into a car person after I got it, I learned so much from it, whether it be tuning, internal parts, upgrades, all the different car brands, the race tracks, etc. For a kid that really didn't have that much knowledge about videogames, GT5 was a whole new world for me. On my first time behind the wheel, my thoughts were "just think of it as a video game, just like GT5" and it was like second nature to me. I remember I wasn't able to complete the 24h races cause the power would go out at a certain time in the afternoon and we had no electricity during that time. Every time I tried could never complete it, would come back from school, PS3 still on, race for a couple of hours then bam power off. Our electric bill rose cause of my doings🙃
What about these ones? - Fast and Furious Cross Roads - Ridge Racer Unbounded (R.I.P Ridge Racer) - Need For Speed Payback - F1 2009 - DiRT Showdown - Need for Speed 2015
Gran Turismo 5 was and still is the best in the entire series. I love that game to this day and is the reason I am so into Gran Turismo. NO hate to you Viper, I love your videos and have been enjoying them for more than 4 years. Keep up the good work
i Loved GT5 idk it just had that gran tusimo feel to it and that was enough for me especially loved the engine modifications but ye the standard cars kinda sucked
The worst aspect of GT5 weren't the premium/standards cars or graphics, but the excruciatingly long download and installation times for patches, which essentially rendered your PS3 useless and also the TERRIBLE UI, so slow and clunky for even the most basic stuff that it totally drained any wish to play.
I actually think gt5 damage model was quite impressive for their first try. Other gt games barely have any damage model other than textures. Gt5 had independent body deformation (which is really important imo), panel seperation and textural damage.
The issue with damage is not much on the developers and is the people who they license the cars from sometime have issues with depictions of their cars getting mangled in racing games. They think virtual depictions of their cars getting wrecked to pieces will hurt sales for some reason which is not true.
For me multiplayer was the main reason I kept playing GT5 and 6, countless hours of races, car's shows or simulating city driving with "police" Skyline Pacecars :D It was such a good time back then I had my PS3
I don't know. I never heard anyone complain about the graphics on GT5. In fact, most times I se lists, it's usually considered one of the best in the series.
I completely did not mind that the gt5 models were graphically transferred from ps2. I prefer these models to look the same as the newly introduced cars but to be in the game. if their physics are well done, I am able to let go of the graphics. It hurt more that there were over 1000 cars in GT5, over 1200 in GT6 and in GT Sport ... 300? 400? not enough . I liked the fact that in gt6 we had a dozen or so versions of the same model. it was great because racing with the same model did not always mean the same result at the finish line.
Hey man love how you keep your narration short and simple. I grew interest in racing overall from MW 2012 and now i know how a lot of the fanbase felt back then but nonetheless i enjoyed every second of the game.
F1 2020: great game, a good improving on the fisics, schumi cars, new My team feature, a more agressive ai. Ea buys codemaster. F1 2021: same as the 2020 but worst, no classic cars and a shit history mode.
I really liked that game. The driving needs some getting used to but it's really great. It has the best photo mode I have ever seen. You can set the time of day, weather and much more. The different kinds of transport give so much freedom and many opportunities. The only reason I stopped playing is how they made the weekly challenges impossible and out of anger I deleted the game xd
I love NFS MW’12 (my first NFS game) but I do understand the hate but it’s too hated, GT5 is some of my nostalgic favourites yet and my second GT game along with GT6 my favourite of the ps3 GT games but so many games are diamonds in the rough
I wonder why racing games don’t have an arcade/simulation mode anymore? Gran Turismo started that all the way back when it first came out but I feel like no one has bothered to try that themselves. I think something like that would’ve benefited Dirt 5 a lot. I think overall though, that along with not having actual time attack rally stages killed the fan hype. I still enjoy the game since it’s pretty much like a spiritual Motorstorm game with the people who made it but I can see why longtime fans wouldn’t be enamored by it.
although it isn't a proper "racing" game, just because it's for mobile, you forgot about Asphalt 9. Moreover, the fact that the 8th Asphalt became so pay-to-win soon later the release of the new one made both the two games even worse... too bad, Gameloft!
For me, I'll take Gran Turismo 6 over Gran turismo 7 any time just because Western Incompetent Sony decide to make it an online-only racing sim game and RTX on garages and replays. Also I'll take Need for Speed: Rvials on the PS3 than NFS: Most Wanted 2012. :D
TBH I really enjoyed NFS 2012 and Gran Turismo 6. Yes, those weren't the BEST racing games ever, but compared to another games which I played (especially GT5), both were really good. And are two of my favs of all time (with Real Racing 3 also) Gran Turismo 5 by far, is one of the most disappointing games I've played EVER (alongside Dead Space 3). Just like DS3, the game was fun, and had some really good features. But the overall experience wasn't that grateful for some reasons. I'm not going to add anything more than what's exposed in the video P.S: there's a mistake in the minute 11:11 .The PS4 didn't even had A MONTH when GT6 released. PS4 was released on November 23, and GT6 December 6. Both on 2013
MW 2012 is a great game no doubt. But the only disappointing thing about it is they use the name "Most Wanted" as we know the original 2005 Most Wanted have cars customisation and the best part of it is the "drama impact" from the storyline. I bet if back in 2012 they didn't use the name "Most Wanted" for it, surely it'll be a legendary tier nfs too because the game is just pure beautiful for the graphics and the gameplay is really enjoyable
@@haluyolo7568 I kinda agree. The only problem with all the disappointment around NFS 2012, is that the original Most Wanted (for me at least) it isn't the big deal. Probably I don't like MW2005 now JUST because I'm older. Because as a kid, I liked this game a lot, more than Gran Turismo 4. The "Fast and Furious" style feels so old-fashioned to me nowdays
@@zacariascisneros6399 yup same. Even for old nfs I now prefer Shift 2 or UG2. Underground 2 definitely have that FnF vibe but I don't go that way, I prefer "downhill touge" looking build and I tune and customise my car that way. I also used to like FnF a lot as a child. But then I stumbled across Initial D, and now I felt like FnF is some kind of "bs" in terms of cars. But other than that I still respect it since it is one of reason bring me into the world of cars and tuning. But when I want to seek for something that's satisfied my knowledge improvement, I will never look FnF the same anymore
I have most of those games - some of which I haven't even opened yet for some reason. I do think GT6 should have been released on PS4, but what we got was certainly not a disappointment to me. It saved me from having to buy a PS4!
GRID 2 is the best of the series, the sounds(I mean all the GRID saga has perfect sounds) but this game was perfect, it looked perfect too and still does today, it was fun af. One of the best games I've ever played in the PS3, wish Codemasters would have this focus too on F1 games too
I would add Test Drive Unlimited 2 to that list for one reason and one reason alone. The driving physics are abhorrent. If it had identical physics to TDU1, it would've been the perfect TDU, 2 massive island maps, addition of off-road racing, ability to walk around your property and other building interiors, character customisation across all platforms, even with the choice of plastic surgery later on, a story to give you some direction, amazing cars that you could buy in your personal specification, but what's all that when you spin out when driving off in a straight line and you have to very carefully tiptoe around every single corner?
@@SNOWDUDE13 There were good parts about the game, just the handling completely ruined it, that and also fewer repeatable races for extra cash compared to its predecessor was a terrible choice
@viperconcept Which is more arcady Grid 2 or Grid Autosport? I come from arcade racing . I want to know which is more easier to drive for someone from NFS series. Pls reply
10:00Well,it offer much more road cars, tuning and customisation?some fun gamemodes idk. Btw what is the weird "simulator" in PC 1,2 where u can barely drift? Pc3 actually needed another name, but in general the game is pretty decent and even good in some aspects.
Personally i'm a big fan of need for speed series (i love every ps2 chapter and ps1 too) perhaps i loved MW2012 too, epic soundtracks and high speed all the time, it's just different but well done imh
I agree with all of these points but I also feel like GRID 2019's story didn't just end at the game being boring. The physics was a big issue for me even coming from the three previous games. The physics in GRID 2019 just isn't good. Brakes feels strange with ABS (not a thing in previous games), the tyre/traction model is super awkward, all cars have massive understeer or get one-wheel peels like old muscle cars, and the thing that made me put this game in the hidden list was how you can flip an F1 car by clipping the curbs on Silverstone, unless... You turn stability control on. Stability control on level 1 or 2 and this basically allows you to drive the car like you're playing NFS and you get no speed penalty for doing it. You can just powerslide everywhere, cut the tall curbs, etc, without the car even complaining a bit. If you go to 0 the cars are extremely sketchy to drive, they just make no sense, it's not sim nor arcade, it's just pain. Going over 2 will give you a huge speed penalty which should be how SC works. This game also introduced leveled assists which is awful. The only assist that should have levels is TC. SC or ABS should be either On or Off.
I don't get why people critiscise the standard cars. It's that or you get a lot less cars, wich is what happened with GT Sport, and the fanbase was STILL complaining it didn't have all the cars of the old games! Even if it isn't that great, more content is always better if it doesen't change the state of the other elements in the game. Engine sounds are the same since GT4 and we should be happy we even got a damage model at all.
I wish I could have played Gran Turismo 5 more but I couldn't because of crippling visual bugs. Every time I played, the visuals would cut out for like a second or two. I could still hear the in-game sounds but it was still not a pleasant experience. It was not because of my TV or PS3, I tested with other games and they all worked fine. So I have no idea what was wrong with the game, nor did I care to dig further. I simply stopped playing GT5 and have never played it for nearly 11 years. Also, as an aside, I am quite anxious with GRID Legends coming soon. They very instant I saw the trailer, my immediate thought was, "So that's where all those missing cars from past GRIDs went."
I don't get how you can say GT5 was your most disappointing racing game if you said you played it for countless hours, even though I agree with your main points about it(it IS an unfinished game in many areas, and the standard X premium cars debacle was downright bizarre to have in a flagship PS3 game too). I think Project Cars 3 should take the crown here, that game managed to do almost everything wrong. Also, I would put GT Sport somewhere on this list.
I find it funny that I'm about 1 GRID 2019 championship away from the amount of races you completed. I like chipping away at the races because each car's characteristics are fun to learn! While I agree the AI is good, it's "always the same" kind of good. No matter what event you choose, what power class you're in, rain or shine, the opponents will ALWAYS take the same line, at the same speed. It really takes the wind out when you first discover it, but once you do, you feel justified in making abrasive overtakes as they're pinned to their rails. Also, I'd personally add Grid 2 on the mentions, only because they had a problem with separating AI maneuvers into two types: Near you, and out of brake battle distance. Occasionally, they'd simply stay so far out in front making turns at the same speed they entered them without braking, and you couldn't catch them. Had to bully everyone at the beginning and stay in front for those races. AS WELL! GRID 2019 can't tell positions very well and will put your first place to a second place within a frame of crossing the finish line! That's when having the amount of laps changeable in the options menu is a true merit, like they couldn't figure a solution and gave the player an easy out. Great Video!
GT5 damage physics is soooo nightmare when the developer are too afraid of seeing broken bumpers, shattered headlights, cracked windows etc, and then ended up warping the bumpers when damaged. GT6 on the other hand just retain shape but only add stains even you drive 200MPH directly to the wall! Project CARS was once being a product free from EA thing after NFS:Shift 2 - Unleashed and since its parent company is taken by EA, then they might be forced to make a better sequel for NFS Shift series soon. Although Project CARS were published by Bandai Namco, I see no incentive over gaining attraction from Ridge Racer fans or fans of other racing games developed by Namco past years where developers seems refused to include some of Ridge Racer theme stuffs or adding elements from past Namco games as references on car livery as Ridge Racer franchise did. If you have a PC, you may want to show some little bit love of RR franchise on Project CARS via modding only. Grid 2019 is just boring. When I expect a reboot, it should be better come with funky replay OSTs but it isn't. Menu UI too bland, boring. That's it.
Totally agree with you buddy especially with GT5, its not a perfect game but is a good game, a fun game for sometimes, for me GT5 was a top game that i recently rebought it this year just to enjoy the car brand catalog, unlike GT Sport, GT5 has the enormous car list ever, but i do hope GT7 can bring back lots and lots cars next year, and Pikes Peak challenge alonside of the Suzuki Escudo.