there are a set of canyons south of Batumi starting at GF08 going east on the 8 line on that map that has turns very similar to the movie. i have it somewhat plotted out and you can set SAMS directly above the canyon
Nice scenario. Have @Kortana try it in her Mirage if it can do precision AtG; she's unnaturally squirrelly in that thing. Maybe also the Swedes give it a run in their Viggens, assuming they can kill 'da choppahs.
Grinnelli Should give the F-22 proper 2D thrust vectoring,and I think in DCS the 57 Thrust vectoring is a lot better than real life but that’s a MOD so that’s quite normal
To be fair, the 1st 2 Su-57's did not know they were not "friends" and Mav got a quick guns opportunity on one thus only had to deal with 1 SU-57, he got a maneuver kill on the 2nd and the alert 5 bird got the 3rd Su-57.
To be fair russia doesnt even have 3 production off the line su-57s lol. They have 2, the other 10 or 13 are handbuilt prototypes with different engines and different parts for testing different stuff. The third one in reality would of turned back. It wouldnt in reality came head on at the f-14 from the direction of the carrier, that su-57 would of in reality turned around and headed out of there after losing 2 of his mates. He would of never been flying around wrecklessly near a carrier like that, with there awacs up and everything. And he would of had to of known the other f-18 was out there and had a solution on him.
3rd Felon did flew under the radar and the Carrier was looking for above the radar considering their AWACS stopped scanning for lower ground radar Maverick pulling up high got them picked up by Hangman's radar was a great stroke of luck for them
In the film, they needed to remain below the missile batteries radar, but I don't recall the need to stay at 100ft AGL. If you make it 200ft, then it would allow for undulations in the terrain.
@@grimreapers 300ft was the ceiling but wanted them to fly at 100ft to keep them well under the threat zone! Also they actually say in the movie the Sam's are radar guided!!! But Chaff doesn't look as good as flares on a movie screen when it comes to countermeasures lol. Other online Squadrons are doing and have done intensive recreations of the movie and have found that the actual mission is plausible, with only big issue being not enough time for the laser guided bomb to locate and track the laser to the target after release as they go over the ridge to attack the Uranium enrichment plant.
Sooo, band of scrappy elite pilots have to fly outdated craft against overwhelming defences, through a gully in the terrain and lob a bomb into a vent, which is the only weak point of evil guy' s weapon of mass destruction facility. I cant quite put my finger on it, but i feel like i've seen that movie before
😮 I never thought of it that way... the target was very similar, yes... but I never thought of the canyon run vs the trench on the Death Star. And just now thinking about Rooster dropping the bomb without computer assistance 😂 I was today years old when I learned that...
Cap, regarding the Fail messages, there are a couple of changes that can be done on the Triggers, to make them less annoying: 1- Create a trigger zone that covers only the extent of the canyon pass where the flight ceiling is required, that trigger zone will be used as an additional Condition for the triggers to check for. This way, the annoying wall of messages on the right corner of the screen will NOT come out as soon as the mission starts, because the game will check FIRST if the players are INSIDE the trigger zone, and THEN check for the altitude/speed requirements. 2- Instead of the Action "Message to All" that says "A1 Failed", "A2 Failed" etc., use the Action "Message to Unit", with the message "You Failed". By doing so, the players will NOT be warned of the other players failures all the time - which creates that wall of messages on their screen - and they'll only be warned ONCE when THEY fail. You can even go fancy and make 2 triggers like this for each Unit/Player - one for checking Altitude and the other for Speed. So, for each Player trigger, on the Conditions panel, there will be 2 conditions: First one for the "Unit Inside Trigger Zone" and then one for the Altitude/Speed requirement. The Action panel will contain the action "Message to Unit" saying "You Failed: Speed under 600 knots" for the Speed Trigger and a message saying "You failed: Above Max Altitude" for the Altitude Trigger. This way, the players will not be annoyed by the wall of messages, and they will only be warned when - and why - they fail.
1) any chances you could send me an example of this please? I could not get this to work. 2) problem is I did not trust my boys and wanted msgs to be global so we could look for cheats. Turns out I cheated anyways lol
@@grimreapers " problem is I did not trust my boys" and why is that? Was there like 5.000$ to win if someone manages to do it? no? Well then why are you so hung up on being afraid if someone "cheats"? I doubt anyone would partake if they already had the intention to cheat. I mean, all they get is the achievement to do what was done in the movie. You should work on your trust-issues.
Just started watching... looks fun! Use your radar altimeter and set it to 100 so you don't keep getting the annoying altitude warning. Looking forward to seeing how it turns out.
When I was watching the movie during a Thursday night preview ( before the main opening on Friday ) I knew you would run it, and I've been watching for GR to recreate it ever since!👍
I don’t know how I stumbled upon this channel…. but I’m glad I did 😊 Very entertaining. From some one who doesn’t even game! Especially like the aircraft carrier landing challenges 👍
Cool Video. BTW in the film, they did buddy lasing, first aircraft dropped, second aircraft was lasing the target - which is why the first AC didnt need to slow down to keep the laser trained after the drop.. would be an interesting aspect to replicate in DCS.
As soon as I saw the movie I thought to myself: "I can't wait to see GR reproduce that mission". I fully expect to enjoy this more than the movie. At the very least the dialogue will be better and the characters will have more depth 😆
The movie made me sad... I would preferred to have just watched the 45min of flying scenes from TG2 followed by 1.5 hours of the TG1 Volleyball scene on loop with Cap doing Color commentary and Simba on the play by play.
@@grumpycat_1 I wouldn't go that far. But every character is totally 1 dimensional save Maverick and Rooster, and the dialogue isn't even good in a cheesy 80s way. In every scene each character spells out what they are doing, what they are about to do, how they feel about it, and why. Full marks for nostalgia, awesome cinematography, an incredible final act, and a super feel-good ending have you walking out the theatre with a sense of euphoria which hookwinks you into forgetting just how meh 75% if what you just saw was.
I was on the edge of my seat, I was almost holding my breath a little, Cap's high pitched "Omigo, omigod, OMIGOD!" made me burst out laughing and fall back in my chair. Great job on the video all. Very entertaining!
Brilliant stab at a clearly daft Hollywood mission. I watched it in 4DX moving seats et al. Before strapping in I removed my analytical brain and placed it in the handy holder on the armrest and went along with the ride enjoying every second of it. My wife loved it but then her eyes started glazing over when we had our after film meal when I started explaining in semi techical detail what a preposterous load of old tosh it really wasin the cold light of day-I'm sure the plot derives from a Biggles story from 1918. But as an action packed, emotional and visually splendind movie its one of the best.
I could not get into it.... Its just such a load of horse shit from a technical perspective... I envy your ability to suspend disbelief b/c I just kept rolling my eyes and despite the beautiful flying/action scenes the whole mission/plot was complete nonsense and it kept taking me out of the experiance.
SuperCap: "...this requires a lot of discipline, and we have to be super disciplined..." 😏 Who are you, and what are you doing with the Grim Reapers!!!! 😁
64 Tomahawks ~ 100Mio.$ 2 Super Hornets lost during the mission ~ 120 Mio.$ 1 Super Hornet lost during the training for that mission ~ 60 Mio.$ And those are only the biggest, most obvious chunks of the overall costs for this mission I know it's a movie and all, but the entire mission (start to finish) is so fantastic, I can't help but at least ask a few questions. Why wouldn't they use B-2's, or extremely low and fast flying B-1B's in order to destroy the runways with (more or less) inexpensive CBU's? Aren't most JDAMs also guided by a combination of GPS and INS and could therefore also be dropped by a B-2 and hit a jammed target? Since Tomahawks are also guided by an INS, what is holding them back to just send a barrage of those directly to the target? (The Tomahawks would be guided by GPS up to the point where it would get jammed by the GPS jammers. After that the INS would take over) The obvious problem would be that this would make TG Maverick in parts a USAF movie. But wouldn't it have been great to see how such a joint operation would've worked out? The "rivalry" between those military branches could've also been very entertaining. Btw., Why didn't they knew beforehand that there were two enemy aircraft patrolling the airspace? They might have been stealth aircraft, but the runways must've been close enough for the AWACS to visually see when and what aircraft is taking off? PS: I mostly fly civilian flight sims(FSX, XP11), but I also love flying in DCS (A-10, F-14, F-86, P-51, Ka-50, UH-1H). Also, love your work Reapers. Very interesting and fun stuff.
Or use the Tomahawks as SEAD in addition to strike on the airfield; having a BARCAP to help cover the egressing aircraft (can't tell me the carrier only had 5 hornets),
In the movie, if I'm not wrong, they explain that the area around the canyon and the target facility is using some sort of GPS jamming technology (I have NO IDEA if this is even a thing IRL), rendering strategic bombing useless. My first impression AFTER watching the movie and thinking about the mission was: "If they used Tomahawks to attack the air base, then why not simply use a couple of Tomahawks ON THE FACILITY? Just get the coordinates for the ventilation entry and send the missile there..." But then I saw someone on youtube comment that it couldn't be done like that because of that "GPS Jammer" thing... I guess I need to watch the movie AGAIN, to check on that intel that I may have missed. 😁
@@William3000x Hi William. Just read my post again with the context, that INS means "Inertial Navigation System". An independent navigation system based on the principles of dead reckoning that is reliant on gyros. This system is usually constantly updated and corrected by a GPS until it has to work autonomously with no outside information. Tomahawks have it, and most JDAMS also use a combination of GPS and INS. Just in case the GPS signal vanishes, or gets jammed. Some cruise Missiles are even capable of daytime celestial navigation, exactly for reasons like depicted in the movie. You could even drop such a cruise missile from a B-2 and most fighter bomber. Also the area around the airfield isn't GPS jammed, so it wouldn't be a problem to simply carpet bomb the runway with CBUs that are specifically made for runway destruction. You could do this with a B-2, a B-1B, or a couple F-117s. PS: In reality you could probably also have some highly trained JTACs on the ground that would mark the target with a laser for tactical bombing. Probably the the cleanest, cheapest and most effective way of taking out such a (jammed)target. Such a mission would certainly be conducted in the night-time and it would be a very different movie. But that's what they would probably do.
It's funny ... Considering that on October 27, 1984, the MI-24 was the first in the world to shoot down an aircraft, that it could be equipped with air-to-air missiles, then it could give a worthy rebuff to the F-18 pilots. Also, the Russians (after all, it is Maverick who "fights" with them in the film?) usually, in addition to long-range and medium-range air defense systems like the S-300 and the S-400 Triumph long-range and medium-range anti-aircraft missile system, there are also short-range air defense systems , such as Pantsir, Osa-AK and Osa-AKM, Tunguska. Which are designed to deal with broken and low-flying enemy air targets. Which can be placed along the entire length of the canyon along which the Maverick "broke through" to the object. So, I think the Maverick in the movie (and in real life) would not have a single chance to break through the opponent's air defense. And with the Su-57 ... Could a 5th generation aircraft not have been able to detect a missile launch on it? Are you seriously? Although... After all, this is Hollywood... It inspires everyone that the United States is invincible. In movie...
To be fair the canyon in the movie had no buildings in it and little to no trees. To actually simulate what happened in the movie you would have to increase the allowed altitude a bit to account for there being many trees and buildings in the canyon you guys are running this in. The canyon this part of the movie was filmed in is very rocky around the river, no trees along its banks, and there had been a fire recently that burned a lot of the other trees.
Absolutely loved seeing you guys give this a go! For a follow-up, I'd like to see you guys try this same challenge but with different aircraft (Migs, F16, F4, etc, maybe even old war birds)
Thanks, Cap for saving two hours + of my life. All sounded doable until the 600 Kts at less than 100 Ft Alt, This alone made my BS alarm go off but ok it's Hollywood. However, using the "Bomb down an airshaft" I draw the line of such a hyped movie using a new hope strategy for tactics of killing the big bad. I would have been pissed, so thanks again for the time saved and likely a few hours extra added for avoiding the pissed-off stroke I would have had.
"You can never go home again"... Spare yourself the trauma... The movie just made me feel sad and cynical... I can not enjoy the Hollywood nonsense, there are some great flying action scenes, and the sound in the theater of the jets spooling etc gave me goosebumps... but the whole mission which is the premise of the plot completely ruined the experience for me... It made ZERO sense from a planning/platform perspective. I kept thinking "WTF, who tasked F18-s with a B2 mission and WTF don't they know SEAD, CAS and CSAR exist. I would rather watch 2.5hours of the Volley Ball Scene from TG1 at least its cringy on purpose
Pretty sure it was less than 300 feet, and it wasn't so much "never below 600 knots" as "you have to reach this destination within 2 and a half minutes, so you'll need to make up the time somehow if you ever slow down".
Flying down a heavily-defended trench, sorry, 'canyon' to hit an 'exhaust port'. Reminds me of some obscure film from long ago. Wish I could remember what? Maybe I can 'force' it?
This video perfectly shows how realistic and difficult it would be to dogfight against an SU57 felon, like how many respawns did the Tomcats do to kill one? plus the thrust vectoring and Alpha moves, If I was piloting that beast, I would show off as well. At a certain point, I would say just as the helicopters were sitting ducks for the F16's, the F16's were sitting ducks for the SU57 whether at 20,000ft or 1,000ft. This fifth gen machine is a nightmare to its enemies
LMAO, loved it. Thanks to all you Reapers, I'm either learning something or lmao. I might try it one day, still working on getting in the air right now.
It’s bog- short for bogochev their nickname for hornets after they stopped calling them Wagner-mobiles (ED didn’t like it). I don’t know for sure but, Bogochev was a hacker so I assumed it’s a dig at how computerized hornets are.
How is the mission not a shot-for-shot remake of the trench run on the death star in episode 4? They even included a vent as the target.... lol haha, that one felon at 45:45 thinks he's at an airshow...lol btw... what reason did they give in the movie for using gen 4 aircraft on this mission? I realize irl, they probably wouldn't be allowed access to gen 5 to make a movie.
Is the B-2 really that worthless? Was it that much of a waste of money that we couldn't use it on a strike like the one depicted in Top Gun Maverick? Extremely low observable tech with the capacity to drop up to 80 gps guided weapons with ridiculously accurate precision without being noticed. Hollywood is funny sometimes...
@@grimreapers Yeah, that doesn't work for me. I know it's just a movie and it was put in the script to make the story work but the US military and some of NATO have the tech to counter any retail or military grade jammers by using either digital beam forming or the new M code signal tech. For "Iran" to have such tech to protect its asset and team blue not being prepared for it is just ridiculous.
when i put the .miz into mission folder, it doesnt appear in game (i have fa18 dlc) ive tried to put it into mission editor folder and still nothing...someone help?
+GrimReapersAtomic *The anonymous enemy in **_Top Gun: Maverick_** is depicted with a red spread-falcon insignia that would look boss on wings and tail* of a Lavochkin-5 Forsirovann'yj Nochnoj for an alternate video concept for: *WOLF TOTEM (ЧОНОН СУЛД) / THE HU* (Better Noise single, CatNo N/A) ( B. Dashdondog / The HU ) Eleven Seven Music / Downtown Music, BIEM about modern-day Mongols rising for a just war. Midway through the last stanza, the La-5FN is making turns for an enfilade of two ranks of infantry at double-time march; the artillery spotter, knowing the -5FN to be inside _Strela_ minimum arming radius, grabs a PG-7VL rocket, stuffs it into an RPG-7M2 muzzle, shoulders the combo, aims at the tip of the propeller spinner, fires at 80m slant range. The PG-7VL flies straight as an arrow, strikes the -5FN in the wing box; the -5FN bursts into flames in a starboard jink, breaks up in four seconds.
So how are you in afterburner yet not going supersonic and no mention of using your airbrake.... Are the planes not as fast as real life? And why is the flir not exactly facing forward. And dropped below 600 on the way up to the end smokes so failed. Why no restart
I was an avionics and integrated weapons tech in the Navy. Also maintained all my squadrons ATFLIR pods. (pronounced "atee-fleer") You did it in legacy hornets. The engines are less powerful but they're way lighter, so more maneuverable than the supers used in the movie. Also ATFLIR pods go under the port wing, station 4. Never seen anyone put one on 5, I'm not sure why it's even possible in the game. I'd have to run a special triax line just to get you video. Also, mindblower: this mission contains routine maneuvers. There's nothing spectacular about the flight plan by Navy standards. Our pilots could fly this mission blindfolded. Crazy, right?
I had just tried the one on the dcs user files site and it was beyond irritating trying to get in position for that last shot, then defenses light up. Can’t wait to try this, looks like a blast too.
The most dangerous thing is neither the sams or bandits. Its the tree at 18:13 that was still standing after an F18 crashed in it and were still fighting to collect more scalps 😅
I loved maverick. I get why they didn't use F-35's because there isn't a 2 seat version so they couldn't film them. I also think it's interesting this is basically the X-wing trench run but with f-18's.
Why didnt they just use B2s or Cruise missiles? A Uranium Enrichment facility is a extremely high value target... Sending in 4 F-18s without SEAD, CAP and apparently with no airborne CSAR teams was less believable than the "Mig-28s" from TG1
I quite happily turned my brain off and enjoyed the flying the film. How they didn't hear an old Porsche pull up outside the hanger on the other hand . . .
Why is the terrain here so different to what is in the movie. The famous part of the scene was when after dropping the bombs, they had to pull up and climb over the next mountain. What am I missing?
If the Navy or Marine Corps ever watch this, Simba may get a call from one of them. That was beautiful to watch. G-LOC should be a thing in this game, so the total experience could be had.
Yeah when I saw the movie I was like .... If he just gets airborne sweeps the wings back and goes to full burner out to sea, it will SAVE this move for me... There is no way the Su-57s would have seen, than had time to turn in to, catch up and IFF a slicked f-14A going balls to the wall on the deck... And since an F14 can't dog fight a Su-57, which Maverick would have known all he could have done was RUN... but of course they f-ing ruined what would have been a thrilling believable drag race and turned it into a turn fight with guns... And of course Mav got the kills turning with an SU-57...