Joshua: (Literally big brains his way through all of FC and half of SC) Also Joshua: "I wonder why the guy who looks like Loewe wants a fellow Hamel Survivor to come to this dungeon?" It'd be so funny if the masked guy wasn't Loewe though.
I thought the guy for this dungeon is agathe. 14:03 dont say that, chest, live is beautiful. Yes often it seems like your destined to fail or like an eternal slog you cant get out of but think. You got here on the glorious, you got to be a chest holding something nice. Its awesome that you made it this far. Live sometimes feels bad but there are always the moments of joy that make it worth living. I believe in you. 24:53 best character sighted BigKlingy you cant keep leaving us on cliffhangers.
I thought it would be Renne. Got to make the most of your life even if you are a chest. Gilbert up to his usual antics again. That was some cliffhanger alright.
"Why...? Why did this have to happen to me? If I could just have unraveled the mysteries of this world and reported them to Ouroboros, my promotion would've been guaranteed... Th-This is all their fault... Of course it is... All of this is their fault..." 1:05 Dawww... 7:29 That's a really cool team setup, the main characters of the first two games and the main characters of this one. 11:11 I love 'The Black Ark'. Interesting point about this monument being a sort of victory lap for the player. I think we deserve one after triumphing over _Cassius._ I can't help but wonder if the developers themselves thought that fight was the climax of Chapter 6, despite being the third monument out of four, and decided to give the player an relatively easy-to-navigate dungeon so they can unwind. There's another reason why I feel this way, which I'll get to when we reach the fourth monument end boss. 22:19 How dare they!
I really love the music in this dungeon. It really remindes me of Cold Steel music. And of course, Gilbert had to be in here. That guy makes kids look like true warriors. One more thing. It's pretty obvious who are the bosses in this dungeon. So BigKlingy, You know who to bring to that fight, right?
Advanced Wars Remake had been indefinitely delayed due to recent events. A respectable decision on Nintendo/IS's part. 6:04 Later in the series Cassius does get powercrept in terms of strength, but one thing that always made him stand out was this. His ability to see anything and strategize on it is what makes him an absurd person, and this fact about him gets corroborated later in this game and later games. 14:55 It was at this moment I remembered about the other chests in the Impregnable Fortress after the Cassius fight. 18:32 The Gladiator items don't stack with themselves, just different version. For example, Super Gladiator Headband doesn't stack with another Super Gladiator Headband, but it does with the Belts and Gladiator Headband/Lunar Seal. In this case, the Lunar Seal and Solar Seal are considered the same as their Gladiator counterpart. Also, I like stacking the Super Gladiator Belt and Gladiator Belt/Solar Seal on Kevin for max Grail Sphere spam. It's very stupid and cheesy. 22:11 This reminds me of that one 4koma comic for Fates where Corrin was traversing through the cave in Rev!Chapter 7 and touched someone to then hear a scream. At first he thought it was Azura but to then only realize it was Gunter who was now covering his armor embarrassed.
I saw it coming, but I'm still shaken by the news, as it means my channel is kind of f**ked after I finish this game. 6:04 This sounds weird, but it's part of why I was disappointed he wasn't the ultimate Vantage Masters opponent in CS4, and that his deck was weirdly easy to beat. (It was full of "awesome yet impractical" high cost cards, letting you get an early lead.) 18:32 Okay, that's really good to know. Stacking both on Kevin is good but it leaves him without any status immunity.
Oh, that sucks. It seems that recently you can't catch a break. I hope you're able to find something before then. 18:32 That's true, he doesn't have an immunities. However, my idea was if he always guarded then he doesn't need it.
As they started to descend, they could clearly see through the submarine’s window their target, the remains of the shrine. They could clearly see that there was unusual due to the glow that it was giving. With the help of Noelle who was guiding them from outside, they started approaching. However, an unexpected hit shook the entire submarine and causes it to crash at the third floor of the shrine. As water started rushing into the submarine, everyone’s bracelet activated. With that they went outside to inspect what happened where they saw Noelle in rough shape. Mari immediately swam to her to heal. Kelin: “What happened?” Noelle: “I am sorry. I thought we made submarine tough enough to handle it.” Rosch: “Handle what?” Noelle: “There is a magic barrier guarding the shrine from outside world. That’s why you needed the submarine and couldn’t just swim to here.” Mari: “Then why are you here too?” Noelle: “I didn’t realize it would pull me in with you. Anyway, I should make myself useful now that I am here.” Mari: “No, stay here.” Noelle: “But-“ Rosch: “No buts. We did this 3 times already. We can handle on our own. Besides, our fiancée would be angry at us if more happened to you.” Noelle: “Fine. But you better come and pick me up to see your battle.” Rosch: “You have yourself a deal.” And with that, the Warriors of Light went exploring. Due to the unusual nature of place they were exploring, it meant that they had to adjust to combat in new conditions quickly. For Kelin and Rosch, it meant that they couldn’t use their magical blades to their full extent as ice and flames couldn’t be formed under current conditions. For Lewyn, it meant that his fists were slowed down and that he needed to compensate for that. For Mari, it meant that she was practically useless in combat as her hammer swings were barely effective in the current conditions. As such, she stood in the back to avoid attacks. After their first taste of combat with a sea troll and some snakes, they started looking around for a stairwell. It was made clear that they were is still in water as two sharks lunged at them from the upper floor. Thankfully, the swords weren’t dulled by water and everyone pressed onto the fourth floor. There they discovered the true state of the ruin. Destroyed rooms, collapsed pillars, piles of stone that were turned into monster dens. All of that made for confusing maze that now they had to navigate through. Even if Noelle was with them, she might have had hard time helping them with their bearings. The monsters didn’t help this at all. More sea snakes appeared from every corner which drew the attention of group of sahagin who wanted to ambush the party. They didn’t expect that Rosch would be crazy enough to use Firaga underwater. Even if its power was much weaker than on surface, it still boiled most of them to death, leaving the few that survived for others to kill. Few dead ends that they have encountered had some treasure waiting for them which they chose to skip. Already they weren’t carrying their bags to avoid being weighted down. They couldn’t pick up anything they found at all. Thankfully, another group of sahagin distracted thrm pointed them in right direction. On the top floor a big surprise awaited for them. In every room they opened they found imprisoned mermaids being chained to the wall. Needless to say, the mermaids were shocked to see humans and very grateful once they were let go. Once they freed everyone, Warriors asked the mermaids to follow them to third floor as there was someone who could explain better than they could. Mermaids, not wishing to impose on their liberators, followed their lead and made a column following Warriors behind Mari. While they were really weak, with so many of them being capable mages, nothing could stand in column’s path and so they quickly descended from the highest floor back to the third. Noelle was shocked to see so many of her fellow mermaids following in Warriors’ footsteps. Leaving them in her care, Warriors pressed on. Water Naga helped them pointing in the right direction as it guarded the stairwell to the lower floor. On the second floor, they disturbed sahagin’s nest which forced a number of sahagin groups to hunt them down. While Rosch switching to Blizzara spell worked better as crowd control, they still decided to go into nearby room and hide until the situation calmed down and they had small rest. Once the air was clear, they continued to explore the floor. While sahagins left them alone, there was a large number seas scorpions that kept poisoning Lewyn as well as ghosts who wandered in the hallways. This didn’t deter the party and they eventually descended down to the bottom floor. While they were searching down to see where the Water Crystal was being kept, they heard sounds of combat coming from behind them. As it turned out, while they were resting, Noelle decided to follow them. While they wanted her to return and guard the mermaids, they couldn’t convince her and so she ended up following them and helped them deal with mobs of enemies. At the end of a long hallway awaited a room for them. Knowing full well what waited for them there, they cracked open their limited supplies and rested up before the final fight. Noelle wanted to fight with everyone, but she was ordered to stay put and observe the battle. It was Warriors’ duty to finish this. Once fully healed and rested, they entered the room which had a familiar layout. The Water Crystal was waiting for them at the end of the room with the blue sphere between it and Warriors. Having nothing else to do, they approached it as the sphere started to transform. During this, a voice was heard. “Hmph. You humans impressed me... I would not have thought to see you here.” The sphere transformed into a big octopus creature. “But do you really think you can defeat the Fiend of Water here in my own domain? Fools! These dark depths shall be your tomb!” With that he struck first with ink, blinding Lewyn. Rosch casted Slowra to slow it down while Mari casted Protera to increase party’s defence. Kelin casted Blink on himself using his spare sword Defender. While Kelin drew attention away from others, Mari removed Lewyn’s blindess and Rosch casted Haste on him. Now able to see, Lewyn joined with Kelin and started attacking Kraken while Mari and Rosch were supporting with their spells. Kraken turned his attention to Rosch and slammed him into a pillar with its tentacle. Rosch returned the favour by casting Thundara and making it recoil in pain. Lewyn and Kelin pressed on advantage and caused it to bleed ink. Mari finally managed to cast off Invisra making everyone almost invisible. Kraken flailed its tentacles trying to hit the Warriors but failed to find the mark. Lewyn punished this by making powerful punch on its hand, leaving Lewyn to cut it off and finish the fight. Once everything was done, Kraken disappeared into the mist, leaving no traces behind other than its ink. Once everyone had calmed down, they approached the Water Crystal with Mari in lead. As soon as she approached the Crystal, it started shining and restoring itself back to normal. As this was happening, however, the entire shrine started shaking. It was finally time to restore the glory of the past.
Hmm... I see... After the fight with the Brigadier General Cassius Bright with Richard with Estelle & Joshua personally, seems other members talk around differently if they're not here to participate recieving the news about them. Huh. Also, it was nice to hear both of them about their dad & all... Richard... Yeah... He seems really well resolved & reform now. That's cool. Oh yes, don't forget the chests in the last area Richard was in after the last boss fight. The final area... Wait- Sure could be someone in it- Huh? This is... Yeah... Takes back Memories about it... No doubt. Chest stuffs &... Hm? It's- ...... Course. As expected... (Always usual one... Wish to bring Estelle there but Oh well... Anyways, out of it, kinda cocky but thankfully to grant passage to get there now...) Hmm... all the way up... Eh? ... Aww man. Cliffhanger...
Seeing this Dungeon does make me realise that I really like it when a dungeon’s design has short cut created by getting rid of progressions barriers. Since it makes leaving the Dungeon to get supplies or coming back on repeat visits a lot more convenient since you don’t lose that much progress if you have to leave for whatever reason. It’s convenient and it’s not like it makes finding out where you need to go or solve puzzles any harder or easier.
3:08- Yeah, let's not have repeats of what happened in FC and SC Olivier. 3:38- A bit annoying how the four party member system is here since there really are two many people I would like seeing their reactions to fighting Cassius. At least we did it with the most important people of Estelle and Joshua. 6:10- Very true Zin. Cassius really does seem like the man who knows everything and knows how to plan accordingly. 11:30- Well this place got a paint job. Wonder if the real one got a change in color. 11:35- Also the music here is pretty great. 15:47- Wait what? Those chickens were snitches?! Well, that sounds like an experience. 17:06- Wait hold on. 434 fights. 433 victories. But no run aways. So how did we have more fights than wins when the two should be equal? Is that due to vanish turns or something? 22:24- I like this reference. For whatever reason, that moment in the Pokemon anime was very amusing to me as a kid and it stuck with me. 24:58- There he is. Figured we'd be seeing the pathetic one here. I've noticed he's been appearing on the even number planes/planes that aren't just space, so I was wondering where he was. 28:20- I knew exactly where you were going with that joke, but I love it all the same. lmao 28:40- Not gonna lie, I probably would have done that and left the room. Xp In other news, not too much besides more progress in Triangle Strategy. That said, let's just say curiosity has gotten the better of me and I'll be loading up an earlier save to try something new, even if it means needing to redo a certain fight. Regardless of any issues that may cause, I've been having a blast with the game. Plus with this change, I'm half tempted to try some new things.
We don't need Olivier dying of alcohol poisoning again. I do wonder what Cassius reaction would be to fighting Anelace and Ries since they are my favourites. Cassius might be very close to a perfect human being. The music feels epic and makes this area feel like either an important area in the game or the final area. It is Skyrim so I am not too surprised. That might be one of the reasons why Gary is so well liked even though he is a basic character in the games. Makes sense that he would appear somewhere related to Ouroboros. It is fun to make fun of Gilbert's existence. Good luck with that thing you are curious about. I guess one question that is somewhat related is that have you seen anyone play any of the Final Fantasy Tactics games since I did hear that there are similarities between Tactics and Triangle Strategy. As for me, I have confirmed that I have done everything in Gran Turismo 2 since all I needed to do for Arcade Mode was unlock all the cars by winning all the races which I did yesterday. So this game is special since it is first game I ever played although I beat it for the first time in 2019. Playing it again with the version I used to own, the PAL version, was really cool too and the game still holds up well today due to the huge amount of content that it provides. I consider it the best PS1 game just because it is very fun, offers a lot of gameplay variety and has a lot of content for a PS1 game too. I am looking forward to GT7 in the future since it does look like an amazing game and is probably going to be one of the games of the year which is saying a lot since it does feel like a racing game that anyone can enjoy even if they aren't a fan of cars. Anyway, I went back to Awakening and made my preparations for Chapter 13 and with GT2 done, Awakening is the game I am going to solely focus on in my free time. Another thing that is worth mentioning is that I feel bad for Klingy since the AW remakes are being delayed again due to the current crisis. I hope things get resolved peacefully over there.
@@BerserkerRohan I think Klingy or someone in the comments said two episodes ago that Ries had an interesting one. For Anelace, though I doubt it, I do wonder if beating her star door changes any dialogue Cassius says to her. One on hand, yes it was Skyrim which is notorious for its glitches, but on the other that one's even weird for the types of glitches you find in that game. To be honest, I treat Gary and Blue as two separate characters because of those differences between the games and the anime. True, making fun of him is enjoyable. Though I will say some of his lines here do reflect the legit sad and dark side of his current situation he's trapped himself by working for Ouroboros, especially that line about being Campenlla's plaything (for reference, Campenlla is another Enforcer for Ouroboros and he did briefly harm Gilbert for botching a mission in a sidequest during SC. Gilbert suffering because of his own stupidity is fine to laugh at, but this episode was a brief reminder of how bad things could get for him). Well done on your completion of GT2. Nice to see you were able to revisit a game so close to you. Also nice whenever older games hold up incredibly well. When you do get GT7, hope that you have a wonderful time with it as well. Best of luck with your return into Awakening too. I think I've seen someone play the FF Tactics game, though I can't remember who and it was only a little. I have played some games that were FF Tactics-inspired like a few of the Mercenary Saga games and even though I found them more middling, it did give me something of a feel for how Tactics games work at the bare essentials. Going off that, Triangle Strategy does very much feel similar to FF Tactics in regards to gameplay matters like the importance of positioning, which ways characters face, how elevation of the terrain impacts things. Also while you can freely move the camera in many directions in Triangle Strategy, it also has that same default isometric view I know the FF Tactics games do as well. I'll have to watch more gameplay of FF Tactics to see more similarities and differences, but I hope I provided at least enough to see why there's a fair amount of comparisons between the various Tactics games and Triangle Strategy. Yeah, I very much feel bad for Klingy as well. I pray that that the crisis over there too is resolved soon and that peace may return.
4:46 Not used to seeing her more introspective. 6:00 I like how even here they're starting to get the ball rolling that he's less about pure strength and more about strategic analysis as his main talent that led him to excel. 16:06 Clearly that chest is falling through the multi-verse and has been opened up by many different Kevins. 22:22 Just reminds me that I actually need to see if the one I put forward into the suggestion box for the Geofront Azure patch got in, and then it's a matter of waiting to see if those quotes carry over. 23:00 Greed is also the only one that I've seen two different anthropomorphized versions of that are portrayed in a semi-sympathetic light, which is a funny thing to pop up twice.
16:06 That could make sense. 22:22 According to an AMA with Durante, chest quotes will be in the game, but they can't confirm whether they'll be Geofront's. I'm assuming at least some will be changed, probably a lot. 23:00 Even when Greed is portrayed negatively, it tends to be the "comic relief" of the Deadly Sins. (And it's also the one that shows up most often in kids' media, since it's easy to make child-friendly. "I want more presents than you!" etc)
1:02 Yep, Renne's a tsundere. 2:08 Because Cassius. 4:24 Well, let's do the math: there are 16 party members, and Kevin and Richard are forced to be in the party during the fight against Cassius, meaning that there are 14 party members remaining. If we fight Cassius once for every possible party combination that does not include any repeating party members, then we, and by "we", I mean you, have to fight Cassius at least 7 times (14/2=7). Since you have already fought Cassius once, that means you have to fight Cassius 6 more times. 6:05 I wonder if Zin's referring to the Unclouded Eye. 9:25 Right, Ries wouldn't have known about Joshua's backstory. 11:11 I got to say, that new paint job is slick! 12:12 I mean, yeah, it would have been cool to have visited a new dungeon, but honestly, I like the Glorious, so I don't mind getting to explore it again. 14:08 Relatable. 18:22 It does, it definitely does. 21:55 Yep, that's a weapon for Renne, all right! 22:35 Hurray, a Pokémon reference! 23:12 *cough, cough* Persona 5. *cough, cough* 24:53 Heh, ain't this ironic. 26:16 Damn, he's gained self-awareness! 27:18 Thank you, reverse psychology!
I imagine there is still a lot of interesting dialogue surrounding Cassius' fight. That is another reason why it is an amazing fight. Good thing you remembered to get those two chests in the fortress since those two items are really good. This dungeon is going to be an interesting one considering how you described it as it will be quicker to get through than its previous incarnations due to there being less electrical barriers. There is a lot of chests here and a lot of good ones too. Guess who is back? It is still very fun to mock Gilbert's existence but it is strange that he ended up helping us. I have no idea who this next boss will be so I am wondering why they are relevant with Josette.
Damn, that Kenobi trailer was so good. Also, poor Advance Wars. Can't catch a break. 1:02 B-b-baka. *On a side note. It is always weird to hear that since it means Grandma in Croatian.* 3:47 Good to have dreams. Unachievable as they are, they are still good. 4:45 Wow, Cassius must have scared her so much. 11:24 Wait, isn't Glorious red though? 14:22 Geez, why so many chests? 14:42 Wrong universe. This isn't Doctor Who. Even then it was shadows, not bookshelves, that were dangerous. 14:54 Why isn't this the first quote? 18:40 So no support? 22:35 Wow, didn't expect Pokemon reference here.
0:32 Nightmare Arena : Laughs in Nightmare mode. 24:53 I gotta say, Gilbert is one of those 'unlikable' dude who appears all the time just to annoy the player.