Watched this over a few times. Can't get enough of UW. Would love to see a follow-up with Mishra's Factories! Last Breath looks really good here, since I've gotten locked out of Swords, then Wrath with Meddling Mages. Also been thinking about Miscalculations over Counterspells. Also think a second Arc Lab and a 4th Wrath over the Angel like you said would be really good in the board. I heard a UW player say it's hard to lose against Goblins if you wrath and untap with a COP red. I also really like 1 each of Whispers of the Muse, Capsize and Forbid, although I pop off with Capsize more often than the other two buyback spells.
The whole point of building the deck like this was for it to not be weak to Tsabo's Web and to have clean mana against Wasteland, so I would still want to explore that idea before adding Factories. Regarding everything else yeah, there is room to mess around and try a bunch of different things, it's the cool thing about exploring new concepts!
I love you deck choices and play choices, but a little advice, why don't you play some rout's in your SB for this matchup? Would give you more wrath's and 2 at instant speed!
Great video! Any deckbuilding suggestions to be better against Goblins? I have found that matchup almost impossible from the UW side. Go up to 4 Blue Blast and 4 Hydroblast in the side?
That's a lot of Blast effects, haha. It'd definitely make the matchup better, though probably at the cost of every other matchup. Humility and CoP: Red are also great. I think sideboard cards are a big piece of the puzzle, and playing Mishra's Factory is another one, since factory can help slow down the ground force. All in all I do think it's quite a challenging matchup, with A TON of play for both sides. "Practice" is probably the most useful tip I can give, though it may sound obvious and lame.
It could be, though I'm skeptical since there's so much land hate these days. I could see a UW Tron list packing multiple Teferi's Response in the main and sideboard do very well, though
@@fpawluszmtg yeah, now it's not the best moment to play non basics or base part of the strenght of the deck on lands. but in general, i would not be surprised if tron could have a better winning percentage than "classic" uw
Been there done that 😅 The issue with RW Rifter is that it's simply a strictly worse version of the BW Control deck I put together. This UW list was attempting to not "just lose to Armageddon", which it still failed spectacularly at achieving!
It's certainly a possibility! I think I'd play 4th Wrath before it, though, considering how much the difference between 4 and 5 mana matters against the aggro decks.
This is just objectively wrong. I can understand "Seal is situationally better than Disenchant". In this specific deck, I think Disenchant is actually better than Seal because it doesn't require you to commit your mana at sorcery speed, allowing you the option to hold up counterspells or cycle Dragons. Seal also gets Stifled, fwiw. I have no synergies with Parallax enchantments nor E Tutor/Argivian Find either...
@@fpawluszmtg you're thinking about the problem all wrong. You need only consider which artifacts and enchantments beat your deck. For example, stasis. They will slowly craft a hand of more interaction than you can overcome unless you stick the seal early.
If you stick the Seal early they play multiple bounce spells that they can play in your end of turn, where you still need to tap yourself out to prevent and then they untap and Stasis you. I agree that Seal could be better specifically against Stasis, but that matchup is so bad for UW control that it's not remotely close to mattering. If you want to go ahead and play Seal then by all means, do your thing! I am not saying that Seal is bad or anything. I am just saying that they are contextually different, and saying one is "better" than the other is 100% specific to a particular situation.@@gymleaderjake1579