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TyFlow Tutorial: CUDA Cloth Bubbles + Project files 

Simulation Lab
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In this 3ds Max tutorial, we explore the new CUDA cloth features in the latest TyFlow build, which allows us to precisely simulate cloth collisions. We start from scratch, and model a glass bulb, which we use forces to push some procedural bubbles through it, yielding some satisfying results!
You can download the project file here: www.dropbox.co...
As a disclaimer, your machine must have a cuda-enabled GPU, the latest version of TyFlow installed, as well as the Nvidia CUDA drivers available on the TyFlow website here: docs.tyflow.com...
For more information about the TyFlow CUDA cloth solver, please refer to the official documentation, and the TyFlow Facebook group.
If you enjoyed this tutorial, please LIKE and SUBSCRIBE to the channel for more upcoming tutorials! If you're interested in more TyFlow tutorials, check out my other videos on my channel! Also, let me know what you thought of this tutorial in the comments below :)
Also, you can follow me on instagram for news on upcoming tutorials, and to see current art pieces that I'm working on:
/ simulationlab
Thanks for watching!!!

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19 сен 2024

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Комментарии : 34   
@leonardoamaya1450
@leonardoamaya1450 3 года назад
Our Tyflow Guru now!
@davidzaagsma
@davidzaagsma 4 года назад
Great content. Thank you so much for all of these tutorials. Its the best place for me to learn about tyFlow.
@simulation_lab
@simulation_lab 4 года назад
Thanks David! I'm glad you found it helpful!
@boothvlogs41
@boothvlogs41 3 года назад
Thank you!!
@jmyang9101
@jmyang9101 4 года назад
super cool !!!
@simulation_lab
@simulation_lab 4 года назад
Thanks! Glad you liked it!
@walkerboh39
@walkerboh39 4 года назад
Thank you Kyle! Very much appreciated.
@simulation_lab
@simulation_lab 4 года назад
Your welcome, Rob! Glad you found it useful!
@jesusparra8136
@jesusparra8136 3 года назад
Great Tutorial!
@simulation_lab
@simulation_lab 3 года назад
Thank you!!
@the_diu
@the_diu 4 года назад
Awesome Content as usual. Keep em coming
@simulation_lab
@simulation_lab 4 года назад
Thank you for the kind words! I'll definitely keep making tuts in the future :)
@PelDaddy
@PelDaddy 3 года назад
Nice, thanks for sharing.
@B0J4CKx
@B0J4CKx 3 года назад
Great Tutorial. ❤️
@weslley3dezao
@weslley3dezao 2 года назад
Muito bom, adorei valeu demais.
@John-mz8rj
@John-mz8rj 4 года назад
Nice job! Get the tube to deform to the balls, painkillers ouch.
@khanabbi9402
@khanabbi9402 3 года назад
Great work, Can you please upload some video on how to design various core and shell structure.
@uzaykisi1863
@uzaykisi1863 4 года назад
thanks for the tut Kyle i wonder if this one would be not possible with the older solver
@simulation_lab
@simulation_lab 4 года назад
You're welcome! This is possible to do with the older solver, but in order to maintain proper cloth self-collisions, you would have to use the particle physics operator. This sort of thing would require hundreds of solver steps, and the self-collisions are still pretty unstable. The new solver is much more predictable and requires much less computation, which is awesome.
@majidadab912
@majidadab912 5 месяцев назад
@daliprane1711
@daliprane1711 Год назад
Hello, thank you for this video :) Do we need Tyflow pro or the free version is enough? Thank you :)
@simulation_lab
@simulation_lab Год назад
The free version of TyFlow should be enough to do this tutorial, but it might be slow because the free version is only single-threaded. If you intend to use TyFlow a lot, I definitely recommend the full version, and it supports Tyson, who is a cool guy and really good solo developer.
@daliprane1711
@daliprane1711 Год назад
@@simulation_lab thank's a lot for your answer :) I will follow this tuto, have a nice day
@daliprane1711
@daliprane1711 Год назад
​@@simulation_lab I confirm that you should have the tyflow pro licence to following this tuto :/ For the collision at 12:24. Im sad but thanks for this tuto :)
@daliprane1711
@daliprane1711 Год назад
may be with an old 3ds version and an old tyflow beta version....i will try
@simulation_lab
@simulation_lab Год назад
@@daliprane1711 Ah that's a bummer. This tutorial was made during the beta, so all the features were available for free at the time. I'll update the description to let future viewers know. Thanks for bringing it up!
@wilismatrix9847
@wilismatrix9847 3 года назад
Thanks for this tutorials, I am wondering what is your computer configuration because on mine, it takes a lot of time to simulate and almost stuck at 30% when it arrived to 40% the computer crashed ? I have a xeon E5-1650 V2 @3.5GHz with RTX 2080 and 32BG ram and on the task manager, the GPU analysis shows only 1% used and the CPU 100%
@simulation_lab
@simulation_lab 3 года назад
That's a bit strange.. your 2080 card should actually process this faster than mine, as I'm rocking the 1080ti cards in this video. Being that we're using the CUDA solver in this video, maybe check that your CUDA dlls are all installed and functional. You can download them from the tyflow site. Other than that, make sure that card is selected in the Tyflow under the GPU settings. There's been some folks on the facebook forum that have had similar issues, but it seems to have been mostly dll related. Let me know if that helps!
@fnclnz
@fnclnz 4 года назад
Great tutorial!!! I'm having some problems though, even with the project file you provided, half the simulation runs fine to the point all the spheres are squished together inside the bulgy part, then as the spheres are getting pushed trough they break free and go all over the place.How do I fix it?Thank you.
@simulation_lab
@simulation_lab 4 года назад
In the provided project file, I never did anything with the spheres once they exit the glass tube. You can add a time test and delete the spheres after a certain frame, or even a surface test to test when the spheres get close to the end of the tube or a dummy object, and delete or stop them from moving. If the spheres are breaking through the glass at any point, then that would be a different issue. Typically you'd have to adjust your collision settings, or even play with the cloth parameters to stop penetrations.
@fnclnz
@fnclnz 4 года назад
@@simulation_lab Yes the go through the glass, I'll play with the settings and see how it goes, thank you again.
@orion_world9661
@orion_world9661 Месяц назад
what is your PC Specs
@mayssamart
@mayssamart 3 года назад
How can creat growing crystals ?
@DenisTriton
@DenisTriton Год назад
Необычно. Интересно. Впечатляюще. )) НО. Весь нормальный мир измеряет в метрах! А не в футах.
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