Sledge shows off his tier list for Victim perks and explains his reasoning behind each ranking! Twitter: / sledgetwitch Twitch: / sledge TikTok: / sledgethewrestler
The reason randoms don't generally use comms is because there is so many toxic knobheads around. You finish work and want to lounge back and have a few matches. You don't need some 8 year old or basement dweller giving you abuse.
@@kurtisvaughn3892 Nah not really. I just can't be arsed with the aggro. They are mors annoying than upsetting. Peace, quiet and some music is better to play along with than nasally high pitched screaming.
The Battle between bomb squad and hitchhiker. this is why there is a standoff in the pre-game lobby to ready up so someone can quickly switch to hitchhiker at the last moment and hopefully catch a team not running bombsquad.
“Proximity range” and “Proximity warning range” appear to be two different things, judging from the language the game uses. Warning range is obviously how far a killer is from a victim before they get the yellow glow around their screen. But proximity range looks to be something that’s advantageous to the family to increase. Perhaps how far they can sense things with family focus or something like that, but that’s just a guess
Dead Weight perk wording is confusing but basically when you're very near the last victim as family you get the orange aura (the orange faded around the screen) that victims get near family so this perk reduces and there's a family perk to increase but both still suck as they're last victim perks
Had a game last night where everyone had 2200 points or more, pretty sure someone was running agitator. Longest game ever played, but agree game lenght will increase as players get better. My playstyle with Connie is to try an unlock all the basement doors, while using my ability to unlock a surface door then dip back to basement.
Extra Drip S tier. It has saved me as a squishy Connie. I've had a the small healing bottle, from on sliver of health and brought back to 80% health!!!
Sledge, I feel like you are not giving Sanguine Shadow enough credit. In a game where you are constantly bleeding to death the ability to heal anytime you hold still is pretty huge. There are plenty of times in a match where you are holding still, be it a Family member that won't leave, a teammate working on a gate, or waiting for Grandpa to finish shouting. That's free healing in a game where you suffer nonstop damage over time.
Fish hooks at D tier is such a god damn crime omg😅 I play as Sonny so Im rlly fast n if I back stab a HH with a full stamina build he will not be able to keep up with me bc that 75% stam reduction is absolutely HUGE for 30 seconds im basically already gone by 15 seconds,the perk is crazy good A tier imo
Dead Weight 24:45 Doesnt do what you think it does, it reduces the FAMILY's yellow glow given to them when grandpa roars while you're the final survivor. 40:50 What they're doing isnt using them for little health, they're picking up the healing items and overwriting them with bone scrap/tools and they disappear when you do that completely. 43:10 Does grappler lower the time it takes to wrestle with the family member?
I have had what doesn't kill you perk still give back your hp even after jumping down a well. I take and stunt double on ana and it has never not worked like that for me
i will say perks that are hiding spots related need too remember you lose 2.5 to 3 seconds of the ability because of the getting out and being pulled out animation
Disagree. Self-Care is a really punishing perk because that person isn't spending 30 seconds, they are also spending all the time to move away and back into the match, and unlike TCM you can heal another person in DBD. You'd be better off finding someone on a gen, finishing it, then getting a heal on the spot. All of which takes no perk. TCM, being a slower paced game, can easily allow you to heal with Shadow while you are hiding and waiting for a Family member to leave the area. You also heal if you stop waiting for stamina to come back for a few seconds. And unlike DBD, you are constantly bleeding to death in TCM, which Shadow pushes back on. Much more value.
"Fish Hooks" are really decrease the family max stamina for a limited amount of time,we tested that on private game on cook.This perk has a lot of possibilities, but to unlock it you need to be a team player. In my opinion,on high ranks it is - S tier.
@@NoyabristI’m pretty sure it’s only the person u stabbed,but if it’s only the person u stabbed I’m still puttin this in A tier it’s so damn good I run this on Sonny n sneak attack someone they jus can’t keep up afterwards 😂 And no you don’t need to be a team player idk wym by that
@monikasenpai1095 that's not even the worst one. Let's talk about confused mechanic. How the hell is family supposed to turn off a generator. And turn it back on. Just to add 10 seconds to a turn off they arent even gonna do with the other better exits lol
I also think you are not giving Tool Tracks enough credit. You don't know where the spawns are by default. You want to get to a tool box SWIFTLY. Many times I have been able to zoom DIRECTLY to a toolbox, and I've had teammates follow me there as well and we are all fully loaded at once. Furthermore at Level 3 the perk lasts long enought that I can get two tools, pick a door, and still see boxes highlighted long enough to go refill. The first advice I give to anyone starting for the first time is to take off Knock Knock and put on Tool Tracks, as Tool Tracks it the 4th default perk but does not start equipped.