Stages of Anne de Chantraine: 1. Medieval Princess Leia 2. Pig-Squealing Zelda 3. Hatless Zelda with Witch Ear (And Accidental Scottish Accent) 4. Hellfire Zelda 5. Holy Moly, is that an Angry Bird Beak on her nose?!? 6. Wicked Witch of the West with CLAWS?!? MINUS THE HAT?!? 7. OH MY GOD!!! THOSE EYES!!! I AM OUT OF HERE!!! GOOD LUCK WHOEVER DECIDES TO PLAY THIS!!!
The rules on the game say Anne de Chantraine was 17 years old when she was accused and convicted of being a witch, and burnt alive at the stake. She was naturally innocent, hence why the player's reply to her "Mea Culpa Anne" latin for "My Fault Anne". That's what it says on the rules.
I only got to play the first two games as a kid but I'm glad to see that they went back to trying to really be scary with nightmare 3 as opposed to the campy Baron from Nightmare 2
This game translates into many languages, because it is so visual. Our audio guys don't know about Russian. German, Italian, French all good, but Russian?
Anne de Chantraine was french. The producers chose to hire a french actress for both french and english version (in fact it’s the same actress) to reflect it
Cheat sheet 0:54 - Intro 3:06 - Begin the game 4:33 - Currently moving player is designated as Toad 6:09 - Toad must give the name of one player they think they have something in common with. That player is now designated Wart. Wart must state their number; that will be the number of turns Toad must miss 7:30 - Player designated Wart must tell Anne the player they would like to "turn". That player is now designated as Rat. Rat must state their number - that is the number of turns Wart must miss 9:46 - Player whose turn it is next must roll both dice. They are told they may be rewarded or tortured in time, but "only time will tell in less than 10" 10:31 - Any player on Anne de Chantraine's gravestone must miss a turn 10:58 - Toad must roll 1 dice. If it's their number, they are banished to the Black Hole 11:34 - Players marked with the highest and lowest numbers must roll both dice. Highest roller gets a key 12:09 - Toad must get a pencil and paper 12:53 - Any players in the Black Hole are released 13:43 - Toad must write a number between 1 and 12 on the paper. Wart and Rat have 1 chance each to guess the number. If either or them get it right, all 3 get a key. If they fail, they are banished to the Black Hole 15:14 - Wart must tell Anne the number of people currently playing and choose a player they would like to humiliate. That player must get down on all fours and grunt once for each player. If they comply, they will receive that many free turns. If they refuse, they must roll their number to play again 16:39 - Player whose turn it is next must roll both dice. They are told they may be rewarded or tortured in time, but "only time will tell in less than 10" 17:52 - Players marked with even numbers must roll one die. If they roll their number they can take a key 18:35 - Same as 17:52 but for players with odd numbers 19:03 - Any player on Anne de Chantraine's gravestone must return a key or go to the Black Hole 19:57 - Toad must roll both dice and give the number they rolled three times and add them together. If the total is the same age of another player, that player receives a key 20:56 - Any players on a stone marked Time are to roll one die. If they roll their number, they can take a key 21:52 - Player whose turn it is next must state their age and halve it four times. If there is anything left, that player has that many chances to roll their number for a key 22:58 - Any players in the Black Hole are released 23:41 - Player marked with the highest number must state their number and double it. They must roll both dice, and if they roll a number that's higher than that total, they get a key 24:52 - Player marked with the highest number must state the month they were born in, and the number of that month. That is the number of chances they have to roll that number to get a key, or they will miss that many turns. (If the player was born in January, they can use one dice) 26:18 - Rat must roll one dice. The player marked with the number Rat has rolled must miss that many turns 27:31 - Any players in the Black Hole are released. All players must roll both dice. Highest roller must state the number they rolled; that is the number of chances that player has to roll their number for a key, using only one dice 29:02 - Toad must take a key from any player they choose and return it. In return, Toad gets a key 30:05 - Player whose turn it is next must pick a number between 1 and 12. They are told they may be rewarded or tortured in time, but "only time will tell in less than 10" 30:59 - All players must roll both dice. Whatever number they rolled will either reward or punish them depending on what is shown on the screen 32:21 - Any players in the Black Hole are released 32:57 - Player whose turn it is next is banished to the Black Hole 33:41 - Toad must roll one dice. Whoever is marked with the number rolled must return a key or miss that many turns 34:14 - Toad must state the number of keys they have - that is the number of turns they must miss 34:59 - Player whose turn it is next must state their first name and the number of letters in it, then roll both dice and state the total. If their name has more letters than the number they rolled, they can take a key. If the number of letters is the same or less, they must miss the number of turns they have rolled 36:28 - Player whose turn it is next must state the current day, and that day's number. The player has that many chances to roll their number for a key using both dice. If they fail, they must either return a key or return to the Black Hole. 37:35 - The oldest player must state their age and roll one dice, then state the rolled number. That number is the number of chances they have to roll their exact their age for a key. If they go over, they must start again until they run out of chances. If they fail, they must either return a key or roll their number to play again 39:57 - Same as 37:35, but for the youngest player. However they must use one dice, and if they fail they are banished to the Black Hole 42:01 - Currently moving player must pick a number between 1 and 12. They are told they may be rewarded or tortured in time, but "only time will tell in less than 10" 42:51 - Any players in the Black Hole are released 43:24 - All players must roll an odd number before they can play again 44:19 - Any players on Anne de Chantraine's gravestone are banished to the Black Hole 44:47 - Toad must roll one dice. Whoever is winning must miss that many turns 45:35 - Any player on a stone marked Time must roll one dice; if they roll their number they can take a key 46:24 - Any players with 6 keys must miss 6 turns 47:11 - Toad, Wart, and Rat must roll the dice. Highest roller receives a key. Lowest roller loses a key. Whoever rolls in between can roll again, and receive all their keys if they roll their number. 48:21 - Any players on the trail to the center must return a key and return to their gravestone 49:05 - Player whose turn it is next must pick a number between 1 and 12. They are told they may be rewarded or tortured in time, but "only time will tell in less than 10" 49:57 - The oldest and youngest players must toss the coin. Heads - they receive a key. Tails - they return one 50:46 - All players must roll both dice. Whatever number they rolled will either reward or punish them depending on what is shown on the screen 51:22 - Toad must roll one dice. Whoever is marked with the rolled number gets a key 52:07 - Any players in the Black Hole are released 52:42 - Player whose turn it is next can trade two halves of a spell and receive all their keys. If they don't have two halves of a spell, they must roll their number twice to play again 53:30 - All players must roll an even number to play again 54:01 - Toad must state the name of the player who is winning. That player must return all their keys and cards, then return to the Black Hole 54:49 - Players marked with even numbers must roll one dice. If they roll their number, they can take a key 55:20 - Same as 54:49, but for players marked with odd numbers 55:48 - Any players on a stone marked Chance must roll one dice. If they roll their number, they can take a key 56:23 - Player whose turn it is next must roll both dice. If they roll 6 or less, they have that many chances to roll their number and get all their keys. If they roll 7 or more, they must miss that many turns 57:21 - All players must roll both dice. If they roll a number that is double theirs, they will receive all their keys 57:57 - Wart must roll both dice and state the number. The player who's winning must roll that number to play again 58:38 - Any players in the Black Hole are released 59:02 - Toad must roll one dice. If the number they rolled is theirs, they are banished to the Black Hole. 59:33 - Wart must roll the dice. If the number they rolled is theirs, they must return a key 1:00:06 - If the player whose turn it is next has all their keys, they must return to their gravestone and start again 1:00:44 - All players must roll both dice. Whatever number they rolled will either reward or punish them depending on what is shown on the screen 1:01:35 - All players must roll the dice. Whoever rolls the highest gets all their keys 1:03:06 - Game Over
I never played the original Atmosfear board games when I was young. I had a friend once who invited me to her home and play it, but at that time, I thought might just be too scary for me then, but I managed to find the DVD version of the original game. It might go a bit shorter, but the board isn't as complicated then the original
Hi. Are you from the UK? Because on Ebay in the UK, there is a seller who has transferred them on to DVD. They cost approx. £4.25 each :) (That price is just for the dvd and does not include the game)
i thought to play Anne and Elizabeth but with just my voice sadly i don't have make up and everything to b transformed into witch and vampire but if you are interested i can do it with juste my voice........
@@-Blitzo My comment was a question as to why the original games have not been re-released, not a request to re-release them. I dare say the response from the rights owners, if asked, would not be 'because you can get them off RU-vid'.
Silence whose turn is it next confess so wart Roll the dice and if you roll at seven you can take a key but if you If you roll a six or more that is the number of turns you will miss
So rat take it in turns to roll the dice if you roll at 8 : 50 you may take a key but if you manage to roll all the numbers that means you Miss Peyton banished roll your number to play again
The last 10 minutes and every one of these games is nonsense it's just trying to get a winner because to be honest most of the time I play these games nobody was able to get and keep all six keys then get to the center for the win before losing a key to a card or something the gatekeeper would throw at you