This is version 55 and all version in the 5 is usually bigger so there would probably be a new monster maybe an evil police car so you could get an epic car hunt
@@AldSotha You simply drive the car up the stairs, climb the car up the ladder, load stuff onto the cruiser, drive the cruiser off the building onto the ship, Meet quota.
When I first saw the RU-vid video showing "Butler" and "Old Bird", I thought it was a very well-made mod. But when I found out that it was really in the game and thought "What". AND THEN ZEEKERSS ADDED A FREAKING TRUCK
hell, a lot of lethal compamy creatures feel like they were added by a modder some of these things make me wonder how zeekers came up with their designs and such
@@spaceacepl4636 he is just really really good at designing stuff and I think his creativity is beyond wonderful look at his previous projects like It Steals or The Upturned and you will see what I mean he knew the definition of a comedic horror a long time ago Lethal just struck gold
it's honest to god a testament to zeek that the official game updates somehow manage to be so unique and out of left field even modders don't hold a candle to whatever updates end up having
ikr? Like we're over here expecting new facility themes or new moons, and Zeekerss is over here making a freaking delivery truck for shits and giggles. Idc how useless this addition might be, having a truck for no damn reason is great lmao
@@gryphonkingbros847A truck is gonna be huge for maps like the snow planets that have very long paths to the facility (unless it carries like 2 things before spontaneously combusting lmao)
I think it's smart to lean into the fun shit you can fuck around with your friends with. cause for now adding new maps is cool and all but you'd be doing the same stuff just in a different environment
he should have announced it or something me and my friends we're real hyped. We're always looking forward to polishing but he should have announced it for real. Man.
I have truly no fucking idea what this man will add next. Zeekerss is an enigma. Next announcement Zeekerss could say: "We're adding a hot dog cart, crime tape, and a seal that spits electric toothbrushes." And I'd just be like "yeah". "Ship it, I'm hyped, fuck it."
Hey guys don't be mad over the update not being out yet. We have to remember that this game is made by one person who probably just wanted to make a release date for people to look forward to. This game is great already and it's not even finished yet. Sometimes things take longer than expected and that's ok.
I’ve noticed that the Eyeless dog is sleeping at the beginning. It could just be for animation purposes, but it makes me wonder if that will be added to the game as a separate behavior, where for an hour or two the dog will lay down and sleep, letting you be louder and talk to your friends, but if you make a loud enough noise it would wake them up? (i.e. Clown/Air horn, ship horn, boombox) OR, they could spawn asleep at the start of the day (similar to an Old Bird) and then they wake up when it becomes dark, adding another way like the Baboon Hawk nests to prepare the player(s) for the potential dangers they will face later on
@@Ziutekdilermietysleeping dogs were never in the game and I can attest by the amount of times I got snatched by a dog randomly spawning in my face. I feel like you’ve been Mandela’d I’m not opposed to it though, I’d love to not have my face bitten off with no warning
Amen People just need a better sense of accomplishment towards creators instead of judging them for taking forever for something that they're literally doing alone with almost no help whatsoever. There's a reason why a big EARLY ACCESS is slapped on the store page. Buy it if you want to support the dev, not so you have an excuse to shit on the dev later on for his *lack of commitment* to HIS game
I just realized this is basically a giant boombox that you can drive and haul stuff in. I can't wait to hear the music approaching and know that I'm either about to be rescued or ran over by "accident."
If the truck doesn't have a radio that blasts the boombox song at full volume I'm uninstalling Also, the employee laying sideways on the hood better be a new emote
0:08 okay, this man is carrying at least SIX items (duck, egg, whisk, kettle, engine and bottles) and TWO two handers! Them all being in the overworld might just be the trailer, but forget the truck, if Zeekerss adds more inventory and multi-two hander carrying, I'ma be SO DANG HYPED
What I love the most is the fact that Zeekers is still putting time into this game. He didn't just get the bag and leave it. It seems like you actually cares and that's amazing as a fan to see. Keep it up Zee.........And maybe release Tulip Snake plushies.
Yeah, all too used to game devs doing that. Been following Zeekerss for quite a bit though and he only produces bangers, I have no doubts this one'll be any different!
@peko2299 Yes it is actually. For this video it was. Example also: is the wobble effect on the stacked items. I have many mods on the Thunderstore published and have seen all of the tools available for dev. This video was designed inside of Unity directly, and has the shader effect. Those animations were added to make the trailer "better" and it did a great job I can see.
@@ryudious well then you should be able to tell that only the stacking part of the trailer, the headlights turning on, and the employee laying on the car were animated, everything else was obviously recorded in game. The animated scene of the car running over the dog and the headlights turning on both have an empty vehicle, while the drifting scene actually has passengers in the vehicle. The dancing player also clearly is an actual person just based on the way they are moving
Every Lethal Company update somehow manages to make it feel like we're in the funniest timeline possible, and I mean that in the absolute best of ways.
Okay, after a while of seeing and playing the Beta of V55 I have a few things to note. Bush Wolf can be a three hit kill instead of an Insta, keep the rest of his gameplay the same, he’s perfect if just changed to that, while bumping the Weedkiller items range would also make sense because of the abysmal range it has right now. Scissors though is something I have more to say about. Keep him instakill, it makes sense as to how he does it, with cutting people in half, the noises he makes is also great as an early warning. The only thing I’d recommend is how to handle him. Since he goes invisible having a way to uncloak him, like shining your flashlight on him, or using the scanner to pull him out of his invisibility seems like a fun and interactive way to handle the new enemy. Having a reason for people to buy more Flashbangs or to keep the homemade variants seems like a really nice way to also keep him busy, and just lump Zapgun in with the Flashbangs just to keep the trend going. Haven’t touched the truck enough but I’m sure people who’ve touched can testify what should and shouldn’t change.
Plot-twist, the cruiser will be a new enemy type that will not move when you first spot it, but it will follow you around slowly and creepily until it decides to run u over
i been obsessed with this game the past few months and considered myself a pro at it. haven't touched it for the past few weeks. stopped in to see if there were any updates. i'm impressed and eager for what's to come.
I recommend you all be patient for zeekers, after all he is a single dev working on a big game with many more feature's to come. So dont mind any delays now or in the future P.S: U doing very good job zeekers, best of luck with ya game!
@@banana_Asriel Could be an upgrade you can get for cheap but you will be greatly fined for damages (if it gets destroyed/lost) to company property. Maybe there will be a designated parking zone to leave it before flying off planet so that you keep it.
@@NitroStarman could just be locked to certain planets, the thing is about the size of the ship itself but its provided by the company apparently I.E. "**Company** Cruiser" so we will just have to see!
🙌🏻CONSTRUCTIVR CRITICISM I SWEAR LET'S KEEP IT NICE🙌🏻 1.) The maps aren't built for the vehicles and thus driving is never worth it UNLESS---You edit the moons to have designated roads/easily drivable areas to make it worth it. Maybe even cool ramp jumps if people feel risky~ 2.) BREAKS need to be added if nothing else. It makes navigating with the vehicles slower and more of a hassle than if you had simply walked or jet packed there. It would be funny as all hell if you sold breaks seperately. Just saying. 3.) Weed killer isn't fun due to there being FAR too many bushes vs the actual amount of weed killer you can use with one bottle. Maybe add a durability meter to it like we have with flashlights and walkie talkies? Maybe even tiers for better and longer lasting weed killers. You can make them more expensive as this IS the Lethal Company game. 🚨A bug report🚨 The car clips into the ship WAY too frequently and gets stuck a lot when trying to dock/undock it. For a better look at why these problems matter so much watch a video by the creator Insym on RU-vid who played the latest build. 🙇🏻A SUGGESTION (sorry if this is too long)🙇🏻 Maybe sell vehicle upgrades to make the purchase worth it? Like breaks for the vehicle, cool horns, radios, paint jobs, armor to withstand attacks, or even make it a hover truck to fly to the location and back. You can keep the janky flight of jetpacks if you wish. It IS Lethal Company. ❤SORRY if this was too long, preachy, entitled, or seemed super negative. I really LOVE this game and have 0 ill intentions.❤ 😅Edit to add😅: I am sorry for the emojis and paragraphs. I use them to help with anyone who might have ADHD like me. It helps me seperate it into more digestable reading material. Otherwise my brain sees a big blob and freaks out.
Before the premiere starts here's my expectations and guesses. There will be a new interior that's a mine. The C.C. will be a "controlled cart" or something relating to the mine. And lastly the professional voice actor Zeekers mentioned in the Patreon post is Markiplier. Edit: Alright so... I was wrong.
If I drive for you, you get your scrap. You tell me where we start, where we're going, where we're going afterwards. I give you until 10 PM, when we get there. Anything happens until 10 PM, and I'm yours. No matter what. Anything a minute on either side of that and you're on your own. I don't sit in while you're running it down. I don't carry a shovel. I drive.
I can't believe they're adding Tomato Town to Lethal Company, so glad to see a small indie game like Fortnite getting representation in this big Triple A game! Edit: Finally, the Mercedes Benz update!
This makes me want bigger planets made for traveling around in the C.C. Like a desert road or perhaps secret items hidden far away from the original landing point of a moon.
Somehow still having the energy to continue implementing content? You are a shiny example of indie Devs out there. And the success that can be achieved thanks to an unstoppable push forward.
Zeekers you absolute Legend and mad man ❤. I’m so glad that you’re really putting love into this game and taking care of it, it’s really become one of my all time favorites! I really hope you go far dude. I look forward to more of your work, including the company ofc
I'm gonna be real, i haven't played since before version 50. This update might actually bring back some motivation to play lethal company xD (Also did anyone at the start notice him carrying multiple heavy items?)
hi Zeekerss love the car but i have some ways to improve it 1.the traction is very bad give it more grip. 2.more visibility 3rd person view would be good or make the player sit higher in the car. 3.the shifter should be able to be used when you are looking forward. thank
i would say best senario 3rd person and changing gears while looking forward will get added. Not traction Tho. I mean, the jetpack was janky. But we adjusted.
lethal company updates the most random things possible, last update they added new moons, a giant robot thats entire purpose is to DESTROY, a enemy that is a play on the butler did it trope, and more im forgetting. this update we get A CAR!?!
I hope you can drive it inside. Something about trying to maneuver a large truck in a narrow hallway while heading 100 miles per hour sounds amazing. it's easy to get stuck but carries a lot and moves fast. Also, Rip any coworker standing in front of you unable to move out of the way in such a tight space.