VR CAD + 3D Printing is just such a great combination. I think this workflow is highly underestimated in the professional world. Scetching in VR is so fast and intuitive.
I saw the Make Anything video about VR sculpting also. It is just amazing what can be done these days! You can come up with an idea, draw it in virtual reality and have it become a real, tangible object. Incredible!
Great intro to VR Michael, you did a lot better than I would have, never really had the urge for VR personally. Love what you did with it though. Easily recognisable as a Benchy. Almost forgot, I've just ordered a 240v Keenovo heatbed for the CR-10 S4, should be another interesting upgrade.
VR is best for gaming really. Stuff like beat Saber and Arizona sunshine is incredible. Acer on my tornado is super fast, hopefully your upgrade is as satisfying.
@@TeachingTech Surprisingly, I got an email today that says it's on it's way and is scheduled to arrive on the 6th. 2 Days from China to UK, this I gotta see. I did pay £30 for expedited delivery, but I'll be seriously impressed if it's on time. Fingers crossed.
Hey Michael. Its fun isn't it? You can have these little pop up windows permanently open and move them around when grabbing and holding the little handle on the bottom or top. The mirror options are very powerful. I will try Kodon (VR Sculpting) soon. Cheers!
Great to see as it's my next step with my new PC, probably with the new Samsung plus VR HMD as it's the next gen one. I wanted to hold off for the 2nd gen ones I am hoping it will feel more natural making things in VR rather than in 2d design programmes thanks Laurie
Have you kept up with Gravity Sketch? It can be a really powerful tool. You can just sink the bottom a little below the print bed in the slicer (At least in Cura) to eliminate the Meshfixer step to flatten it.
The technique of designing with the help of VR on this software looks limited to a "sculpt" design, without all the sizes, sketches, constraints and other profits of parametric and precise CAD design. I can't imagine creating something serious and mathematically correct with this software. It better fits a painter or a child than an engineer. Or am I missing something? Pretty sure it feels damn cool and fun though )
It's more an artists tool than a drafting tool. Think concept art, or free form sculpting. VR UI design doesn't really suit the traditional notion of CAD. The strength of it really comes from the appreciation of scale and tactile direct input. Things you cannot get from 2D CAD. So really they are different tools with different applications. Viewing a 3D model in actual 3D is a great way to preview a CAD design. So it's really quite complementary.
Sculpting is the toughest part, I don't think a drafting tool best suits that It appears like good hand sculpting skill can bring fabulous stuff using VR but definitely not a drafting tool
I agree with what has been said. You would be unlikely to model with it but for concepts it is great. You can import obj geometry so the potential to scale things up to walk around them/sit inside them.
I was just thinking if it had a 3D grid and snap you could get some precision out of it, because there was some precise cubes and cylinders at the end.
One friend had motion sickness when testing the VR, but fortunately everyone else has been ok. I think as J Z says the feeling is reduced because the the screen matches where the head is pointing.
@@lineage13 I might jave fergot to mention that i have 4 vega frontier editions and 1950x com at 4.1ghz, i make assembilies for machines and robots and such so ya, as Jeremy clarkson would say POWWWWEERRRRR