Meerkat Demo rendered in Unreal Engine 5.4.1 using render queue. Meerkat Demo : www.unrealengine.com/marketplace/en-US/product/meerkat-demo-06 All thanks to Wētā FX for this incredible demo !!
Incredible! It’s so good to get excited about a new product and staying in that cycle of again getting excited about what comes next. All this 100% completes and fulfils our lives. My god I love technology ❤
What laid the huge egg? What ate the inside of the egg? A hole like that would likely be from consuming the insides by a predator, and not from something hatching. So many questions.
@@ConsoleCatalysts I'am playing Hellblade 2 now and it looks astonishingly good. But I wish they were making more RPGs on UE5 not just a 10 hour story games.
In a lot of ways I prefer the UE4 lighting. The large egg looks nicer with more warm bounce from below in UE4. You can get this in UE5, just need better art direction.
Why do people think this handheld camera shake is making stuff more realistic? Its not... it looks like some dumb influencer is recording all your hard rendering work lmao. Stable, panned dolly shots with beautiful composition. Otherwise good job.
In cinematography, there’s a place for all kinds of camera movements based on the situation. Shaky, erratic movements complement tension and anxiety in the story. Camera movements play a crucial role in conveying emotions and enhancing storytelling.
@@joaquinbigtas1396 GTA 4 with mods looks the same. It's just tricks with wet roads, global illumination, etc. Nothing what UE demos promised even 15 years ago.
@@jbator10 Sorry, didn't mean to offend. I just think that 60fps looks better in some things while cinematic 24fps looks better on others. Still, great rendering! 👍👍
@@thronosstudios i tried it at 480p to see it in 30fps It actually looks more convincing. Probably because we all got used to tvs and films in 30 or 24
@@jbator10 Well, thing is that 24fps just gives it a different vibe than 60fps, which is more arcade-y and smooth, which is more often seen in sports live feed, soap operas and the like. 24fps has always been the standard in film because the framerate chopping with the combination of proper motion blur gives it a more "epic" look, for the lack of a better word. They used to think that 24fps was what the eye was able to capture back when film and TV were in their infancy, but since then it's been the standard for film. Just has a distinct feel to it much like anime is distinct by doing 6, 12, and 15fps.