Well done on being brave enough to express an honest opinion. When I first heard about this game I hoped it might be something special, but all the preview footage looked boring and just like a Skyrim/FO3/FO4/Obvilion reskin, which is really disappointing. I get that Bethesda have to deliver that, it's what people want and expect, and it's great too, but their major releases have a huge amount of excitement around them, they're landmarks in gaming, so it's not too much to hope for something more, taking that formula and making something special out of it instead of just another 7/10 game. Just look at the footage of the player checking all the lockers with the NPC bumping into them and how pathetically clunky that looks. That's the actual gameplay that you're gonna be doing for hours and hours in this game and it's unchanged and unimproved from Oblivion, that's 17 years ago! And possibly Morowind also, but i haven't played that to know. For many young people playing and enjoying this, they're playing a game designed before they were even born with a new lick of paint. Surely Bethesda could do better? Hopefully with the base game out, they will now be able to build some interesting and exiting expansions on this base.
You really can't get me to pay money for this game. I'll be playing a bit on my ROG ally for free next week. If I wasnt playing for free I wouldn't play it at all from the gameplay I've watched.
Sooo many reviews are using the same kind of language like “yea it’s good, fun game.” Like no one is blown away by this. Game seems very mid honestly and looks like it was released 5 years ago. Skyrim came out and everyone’s minds were blown for years. This will be quickly forgotten
It’s too early to tell 🤷♂️ personally I think the reviews are very harsh. It’s definitely not a perfect game but it’s much better both in terms of performance and gameplay than Cyberpunk was at launch, yet for some reason it’s receiving lower scores 🤔 in terms of rpg qualities though, there is no question Starfield is the better game.
@@Bro-dot- I mean obviously a lot of that is very subjective, I will say though there is definitely some amazing design work in Starfield, there’s an incredible bridge/walkway on New Atlantis that I enjoy a lot for example ☺️ and the ship interiors are great too…there’s loads of attention to detail here, I’m only about 11 hours in but I have seen plenty of cool stuff.
@@ACameronUK Without a doubt it’s subjective but there is some objectivity in design. I will be playing it in 3 days when I finally get 2 weeks off so you bet I’m gonna see lots of great stuff! Its not fair to give really any judgment before then but only based what I have seen (which is a few reviews here and there) then there is certainly somethings it could of improved upon but that’s just nitpicking now.
Same, some really well articulated insight and I'm always pleased to hear she's in a video. If she's not too busy **turns to camera** writing bestselling novels like the hilarious supernatural murder mystery Grave Expectations, available in all good bookstores now, I hope she can find time to be in more.
Game combat feels unresponsive, shooting is not exciting, very bad AI that often stuck or staring somewhere. Fights between "bullet sponges" / NPC is comical (in a bad way) and badly level balanced. Dislogs are ... Due to game mechanics, music and overall... it's like some sort of Fallout 4 MOD. So far quests and exploration are mostly boring. Lots of loading screens which exacerbated by level design and fast travels between small locations. Some locations was rushed, poor lighting and environment. Many issues with gameplay mechanics and UI, that prob can be fixed by mods. Performance/optimization is terrible, many stutters and fps spikes.
It seems to lack the endearing character of previous Bethesda games. Tons of instancing and fast travel doesn't help, either. Bethesda should have picked a lane -- It's not as technologically innovative as Star Citizen, as emotionally gripping as Mass Effect, as psychologically rewarding as NMS, nor as tactical as FTL. It's a spiritless blend of them all. It's not really a video game that warrants someone taking time out of an otherwise fulfilling life to play it, like Skyrim or FO3. It's more for people who rely on videogames to provide dopamine and a sense of accomplishment in their life. WHICH IS TOTALLY FINE. In sum, you'll forget about it the moment you put it down.
I was beginning to consider your argument till you started talking about how people who find enjoyment in this game apparently lead deeply unfulfilling lives 😳
Great video and agree with every point given. This game isn't the genre defining masterpiece, nor GOTY people were expecting it to be. Seen enough gameplay footage by now to know that it's not for me. I prefer something more immersive and polished. The lack of maps, poor AI and combat, and loading screens sealed the deal for me. Meh game
I'm personally loving it. I understand why many people aren't feeling it. It has plenty of flaws. But I've put 20 hrs in in two days and I can't get enough. I hated FO4 and thought Skyrim was fine. I loved Morrowind, Oblivion, and FO3. I think a lot of it depends on how much you like the setting. I love space sci-fi and Starfield is my favorite game of the year so far. More than ToTK, more than Baldur's Gate 3, and considering I didn't like Spider-Man 1, probably more than Spider-Man 2.
That being said. I think Baldur's Gate 3 is my GotY. Starfield just has too many flaws for me to really consider it the best game of the year. But goddamn is it a lot of fun.
Biggest problem why it does not feel like a Bethesda game is its basically just a series of loading screens there is no traveling yourself or landing yourself its not like Skyrim at all loses the feeling of freedom at traveling its just going from one instance to the next no living in.
No joke loading screens are out of control in this game, I was trying to watch lets play and at one point there was more loading screens than gameplay.
You cannot fly from one planet to another. The planets are painted onto the skybox of a cube. The entire game is a series of cubes with cut scenes & loading screens between them, & it really is disappointing.
…what would that add to gameplay though? The distances between the planets in Starfield are realistic, it would take hours to go from one planet to another 🤷♂️the only reason that works in something like NMS is because they chose to make the planets extremely close to one another.
@@ACameronUK It'd add immersion, an actual sense of flying around in space instead of bobbing around in a fishbowl, & help with the feel of exploration. Also, the game already has faster than light travel in it as a thing so there's no reason why that couldn't be used for interplanetary as well as interstellar travel, as it does in most games like Elite Dangerous (and NMS).
@@nightcatartsthey should of cut the whole space exploration thing out and just had many large varying confined maps on planet rather something that Dragon age did with its Regions than randomly generating any of it. Scrapping the space sim for a more enjoyable rpg experience should of been the play instead now they fall way short on all the other space sims that do it infinitely better.
@@nightcatarts yes but then it would just be the “faster than light stealth loading screen” between all the planets…not sure that would improve the game really 🤷♂️
@@Bro-dot-Yes that would have been better I think. I had doubts about what the engine could actually manage from when they announced they were (still) using it, but I did expect more in terms of the space stuff than this. Random surfaces & "dungeons" would have been fine if they actually felt like planets too; could have done some dust storm or something to hide teleporting the player from one side of the surface map to the other instead of using invisible walls.
For my part, it's been quite the disappointment. I've refunded it after a few hours played. Not having a map in towns, constantly fighting the janky UI and spending most of my time looting trash and managing my inventory wasn't great. On top of that the poor performance makes guns hard to aim (averate framerate was ok, but frame times are inconsistent as hell).
The performance is completely bonkers. I have a 3090 and an I7 12900k. I'm playing in 4K on High settings WITH FSR on... And I'm getting anywhere from 40-65 FPS, unless I'm inside a small base where I get 100+. Add that along with no FOV slider, no gamma or brightness settings, no HDR implementation. It's just... so underwhelming.
Same wasnt impressed unfortunately. Was hoping for an comeback from Bethesda but didnt managed to pull it off in my opinion. Got it refunded and going to look at other game companies in the future instead
I honestly can't believe anyone expected anything more than a Bethesda game in space. I think it's possible that we see more innovation from them on the new Elder Scrolls as they've got this to work from as a base in terms of the improved engine and whatnot but even then I wouldn't be at all surprised if that ends up just being another Elder Scrolls game. That being said 'just another Elder Scrolls game' for me - and I imagine many people - is very exciting because I love that world, the same cannot be said for Starfield which always looked a little unispired to me. The whole 'searching for artifacts of an ancient alien civilisation' has been done to absolute death. Between the slightly hackneyed plot and the pedestrian art style I just never found much to get excited about with this one. Be that as it may, it's available on game pass so I will absolutely give it a shot. Perhaps it will surprise me.
Ive never heard someone articulate their thoughts so well without taking themselves seriously. Deeply insightful and easy listening. A real skill, I'm genuinely jealous.
@@eodyn7 I can't post a link to Imgur here without my post being instantly deleted, but put these letters at the end of an imgur url to see proof vhqBZWM
Bethesda has proven itself another Gamefreak-esque studio. They have zero interest or ability to improve their core franchise. They're an irrelevant studio except for that population that's fine with effectively replaying the same game over and over with non-substantive graphical changes.
I pray to the lord the Fallout 4 New Vegas mod team finds the strength to get it done. Because that's what I want, what I really really want Bethesda got too complacent with making barebone copy paste radiant quest open worlds, then letting the modders do the rest. That was fine in 2015 when they had a monopoly on open-world sandbox experiences. In 2023 every game is open world sandbox. Starfield itself doesn't stand out from space engineers, no man's sky and outer worlds. Starfield sold more than Bolder Gate already and Bethesda... Bethesda never changes
Video game studios are like bands, after awhile you realize the stuff they put out follows a similar set of patterns and rhythms. They have their own sound, their own style, but that's okay.
7:32 I'd like for someone to confirm that, because from my experience, I seemed to not be moving. I think space is also a walled box with a pretty background.
Of course it is not possible, this is the old Creation Engine from whoknowswhen, you see it at first look. Of course it got upgrades in lighting and texture resolution and all that, but this is basically the Oblivion engine, never made for planet to planet travel. I actually think it is a lazy approach. Anyone who plays videogames for a few decades immediately sees that this engine is not fit for the task, or to say it differently, this engine limits what this game can do so anyone who was hyped and believed that this is something new and incredible was, well, naive or mislead. Because this is oblivion in space, if at all. There is nothing groundbreaking about this.
@@UselessToyz I guess you could say it’s by far the largest ever RPG 🤷♂️ not that it means anything really, games aren’t more or less enjoyable depending on size obviously.
@ACameronUK Yeah, I actually like "smaller" games. Not 3 hours, but actually doable games. I never bought AC Valhalla despite liking Vikings, because of the sheer amount of content, I won't touch BG3, I won't touch Starfield for years.. I actually like 30-40 hr games like Days Gone or The Outer Worlds, where I have a realistic chance to see the credits roll. Which seems to be a minority, at least on reddit, everyone is complaining if a new game is not taking over their life for the forseeable future (see D4 subreddit e.g., but beware, it's the most miserable and toxic place ever)
Even Cyberpunk was better. I force myself to like it . Graphics in new Atlantis looks like mess, probably the designers was on holiday and the evening office cleaners took over the job. Shame I did pre-ordered.
Skyrim was the pinnacle of a Bethesda game. That studio only knows how to make one type of game and Starfield is just a Skyrim stretched out in a scifi skin. The new proc gen planet exploration and ships are just tacked on gimmicks that are neither well done nor useful. You can condense everything onto one planet, got rid of 999 other planets plus the flying and the game would still play the same.
Alice is spot on. This is a 5 or a 6 at best. It’s the blandest tea you’ve ever tasted in your life and at no point is the “serious” plot ever written or delivered with anything approaching 2023 standards. I would argue it’s orders of magnitude worse than Skyrim and the Fallouts in every regard.
I’m really enjoying it so far (8 hrs in) maybe it’s because I didn’t have massive expectations…Skyrim was my first Bethesda game etc…probably give it an 8 so far, I prefer it to Cyberpunk, there’s way more activities and tangents to get lost in 👍
Absolutely amazing game. Unfair amount of pressure on it due to the majority of gaming being dominated by playstation unfortunately. Theres obviously a lot of pushback against it. Its a slow burn start like the Witcher 3, as you dig deeper it is fantastic. Best Xbox exclusive so far. If this was multiplat we wouldnt get half the complaints
Bethesda have been on a long spiral down since Morrowind, with a few minor upward bumps, like say Shivering Isles. They murdered Fallout, but at least we got New Vegas out of it… ever since what they did with Fallout 4 I lost any enthusiasm for their games.
Loving the game, it's Skyrim in Space. Put in 8 hours already. On PC is the best running Bethesda game to date, butter smooth at 4k. Switching between M&K and controller is seamless as well. I think ACG's review was spot on. Combat has exceeded my expectations. Orbital space flight has been fun as well. I wasn't expecting Star Citizen or Elite Dangerous in terms of travel so the game is hitting perfect for me.
@@Bro-dot- it’s a Bethesda rpg thru and thru with space as the backdrop. The mod scene , much like Skyrim,will be there as well. Think Mass Effect but Bethesda style. Hella fun if you like Bethesda
@@dozilla77 I might give it a go at some stage but what im seeing is not as impressive as Fallout 4 in 2014..i'd prefer one contiguous open world with dynamic weather etc
Seemed pretty obvious it would be bland and characterless for a while now. Nice enough visual design for a grounded sci-fi tv show or movie sure, but not sure what else people were expecting. For Bethesda to whip out a scintillating story and deep, emotional characters from a top hat? If it had had something compelling to offer beyond the same systemic toybox they always bring we'd have glimpsed it by now.
You could walk from one end of the game's world to the other in Skyrim. In this, you can't go anywhere; there is no open world. The biggest single areas seem to be the cities.
I mean, Skyrim does have a number of loading screens, but I think the point is its overworld is seamless, while it sounds as if - and I've not played the game - Starfield's is not. You have to fast travel to get anywhere in Starfield, even on the same planet. Not necessarily a bad thing by any means, I guess, but the joy with Skyrim was that I could quite happily skip from Riften to Solitude, taking in the sights and sounds along the way, while it's not possible to have the same experience here - every single settlement, dungeon, instance requires you to fast travel. I don't know. I'll probably play it at some point when I've got a better computer, but right now, I think I'm happy with watching others have fun in it.
@@nightcatarts yup, Skyrim entire open world map was 37km2 not even twice of one of the docen of thousand "small chunks" from Starfield. Most of the content of the game included most of the cities, pretty much all of the big ones are behind a loading screen separated in chunks... So... Did you play also another version of Skyrim? This cant be a coincidence, so many of you saying about playing a completely different skyrim game that I know, maybe you bought some special premium version.
@@buronix World chunks had no loading screens in Skyrim though.. In Starfield they do, & they're not even proper chunks of the same world but distinct instanced cubes, even on the same planet.
@@DistinctionDave That is correct; everything is fast travel with loading screens and cut scenes. It's provided a step forwards in visuals and stability but a step backwards in immersion.